Build Plutonium T4 Co-Op (r5328) logfile opened on Sat Jun 13 19:52:53 2026 Searching for files required to download mod: "mods/zm_nuked" map: "" found 8 files required for mod download! Current language: english Current search path: Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/raw Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/main C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods/zm_nuked C:\users\root\Local Settings\Application Data\Activision\CoDWaW/usermaps C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\zm_nuked\zm_nuked.iwd (2403 files) Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\zm_nuked\buried.iwd (84 files) Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods/zm_nuked Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/usermaps Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_27.iwd (60 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_26.iwd (522 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_25.iwd (139 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_24.iwd (502 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_23.iwd (3 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_22.iwd (529 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_21.iwd (13 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_20.iwd (69 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_19.iwd (52 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_18.iwd (51 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_17.iwd (42 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_16.iwd (44 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_15.iwd (145 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_14.iwd (655 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_13.iwd (400 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_12.iwd (453 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_11.iwd (366 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_10.iwd (549 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_09.iwd (413 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_08.iwd (484 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_07.iwd (755 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_06.iwd (537 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_05.iwd (569 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_04.iwd (711 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_03.iwd (743 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_02.iwd (694 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_01.iwd (350 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_00.iwd (808 files) Z:\PlutoniumLinuxHosting\T4Gamefiles/main Z:\PlutoniumLinuxHosting\T4Gamefiles/main_shared Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/players Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw06.iwd (1804 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw05.iwd (1246 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw04.iwd (363 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw03.iwd (28 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw02.iwd (3163 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw01.iwd (5164 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw00.iwd (4592 files) localized assets iwd file for english File Handles: handle 1: console.log ---------------------- 29505 files in iwd files Adding channel: error Adding channel: gamenotify Adding channel: boldgame Adding channel: subtitle Adding channel: obituary Adding channel: logfile_only Adding channel: console_only Adding channel: gfx Adding channel: sound Adding channel: files Adding channel: devgui Adding channel: profile Adding channel: ui Adding channel: client Adding channel: server Adding channel: system Adding channel: playerweap Adding channel: ai Adding channel: anim Adding channel: physics Adding channel: fx Adding channel: leaderboards Adding channel: parserscript Adding channel: script Adding channel: coopinfo No channels added or hidden Adding channel: error Adding channel: error No channels added or hidden Adding channel: gamenotify Adding channel: obituary No channels added or hidden Adding channel: boldgame No channels added or hidden Adding channel: subtitle No channels added or hidden Adding channel: coopinfo execing default.cfg from disk execing default_controls.cfg from disk execing coop_arcademode.cfg from disk No channels added or hidden execing language.cfg from disk execing default_controller.cfg from disk No channels added or hidden Unknown command "updategamerprofile" Unknown command "updategamerprofile" ========= autoconfigure configure.csv: using CPU configuration 0 GHz 640 MB execing configure.cfg from disk configure.csv: using GPU configuration "*" Error: fs_game is write protected Database: Assets Sync Started Database: Assets Sync Finished Loading fastfile code_post_gfx Loading fastfile mod Database: Assets Sync Started Loading fastfile 'code_post_gfx' used 1.13 MB memory in DB alloc Overridden rawfile: language.cfg from zone code_post_gfx Overridden rawfile: thumbstick_default.cfg from zone code_post_gfx Overridden rawfile: devgui_scriptart.cfg from zone code_post_gfx Overridden rawfile: devgui_maps_sp.cfg from zone code_post_gfx Overridden rawfile: devgui_main.cfg from zone code_post_gfx Overridden rawfile: devgui_visibility.cfg from zone code_post_gfx Overridden rawfile: devgui_renderer.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_med.cfg from zone code_post_gfx Overridden rawfile: default.cfg from zone code_post_gfx Overridden rawfile: default_statversion.cfg from zone code_post_gfx Overridden rawfile: coop_arcademode.cfg from zone code_post_gfx Overridden rawfile: avatar_dev.cfg from zone code_post_gfx Overridden rawfile: createfx.cfg from zone code_post_gfx Overridden rawfile: autoexec_dev.cfg from zone code_post_gfx Overridden rawfile: developer.cfg from zone code_post_gfx Overridden rawfile: thumbstick_southpaw.cfg from zone code_post_gfx Overridden rawfile: thumbstick_legacy.cfg from zone code_post_gfx Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_low.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_high.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_ultra.cfg from zone code_post_gfx Overridden rawfile: devgui_aimassist.cfg from zone code_post_gfx Overridden rawfile: devgui_modelpreviewer.cfg from zone code_post_gfx Overridden rawfile: default_splitscreen.cfg from zone code_post_gfx Overridden rawfile: default_systemlink.cfg from zone code_post_gfx Overridden rawfile: default_xboxlive.cfg from zone code_post_gfx Overridden rawfile: default_480p.cfg from zone code_post_gfx Overridden rawfile: default_720p.cfg from zone code_post_gfx Overridden rawfile: devgui_fx.cfg from zone code_post_gfx Overridden rawfile: test.cfg from zone code_post_gfx Overridden rawfile: minimap.cfg from zone code_post_gfx Overridden rawfile: ragdoll.cfg from zone code_post_gfx Overridden rawfile: demo.cfg from zone code_post_gfx Overridden rawfile: antfarmcodmw1.cfg from zone code_post_gfx Overridden rawfile: antfarmcodmw2.cfg from zone code_post_gfx Overridden rawfile: enable_art.cfg from zone code_post_gfx Overridden rawfile: screenshot.cfg from zone code_post_gfx Overridden rawfile: screenshot_off.cfg from zone code_post_gfx Overridden rawfile: screenshot_gun.cfg from zone code_post_gfx Loading fastfile 'mod' used 81.90 MB memory in DB alloc Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Loading fastfile localized_common Loading fastfile common Loading fastfile patch Loading fastfile plutonium Loading fastfile localized_plutonium Loading fastfile plutonium_ui WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_common.ff' Cmd_AddCommand: meminfo already defined CPU vendor is "AuthenticAMD" CPU name is "QEMU Virtual CPU version 2.5+" 8 logical CPUs reported 8 physical CPUs detected Waiting for $init to finish. There may be assets missing from code_post_gfx. Measured CPU speed is 0.01 GHz Total CPU performance is estimated as 0.04 GHz System memory is 1024 MB (capped at 1 GB) Video card is "Unknown video card" Streaming SIMD Extensions (SSE) supported Cmd_AddCommand: fast_restart already defined Cmd_AddCommand: map_restart already defined Cmd_AddCommand: kick already defined Cmd_AddServerCommand: kick already defined Cmd_AddCommand: clientkick already defined Cmd_AddServerCommand: clientkick already defined Winsock Initialized Opening IP socket: localhost:28977 Hostname: 7974fed94b19 IP: 172.17.0.3 Cmd_AddCommand: configstrings already defined Cmd_AddCommand: snd_restart already defined ----- Initializing Renderer ---- Waited 0 msec for asset 'impact_hard_hard' of type 'sound'. Waited 0 msec for asset 'impact_soft_soft' of type 'sound'. Waited 0 msec for asset 'impact_metal_metal' of type 'sound'. Waited 0 msec for asset 'impact_glass_glass' of type 'sound'. Waited 0 msec for asset 'impact_water_water' of type 'sound'. Waited 0 msec for asset 'impact_wood_wood' of type 'sound'. Waited 0 msec for asset 'impact_foliage_foliage' of type 'sound'. Waited 1 msec for asset 'impact_flesh_flesh' of type 'sound'. execing ragdoll.cfg from disk Error: fs_game is write protected -------------- GamerProfile_UpdateProfileFromDvars(0): "mis_01" = "0". "mis_difficulty" = "00000000000000000000000000000000000000000000000000". "cheat_points" = "0". "cheat_items_set1" = "0". "cheat_items_set2" = "0". "takeCoverWarnings" = "-1". "r_gamma" = "1". "snd_volume" = "". "ps3_voiceSpeakerGain" = "". Hostname: 7974fed94b19 PC IP: 172.17.0.3 Bound DW port to 3088 end $init 3621 ms --- Common Initialization Complete --- Waited 280 ms for $init to finish. Unknown command "t4sp" Loading fastfile 'common' used 41.51 MB memory in DB alloc Error: fs_game is write protected execing dedicated_zm15.cfg from disk map_rotate... "sv_mapRotation" is:"map zm_nuked" "sv_mapRotationCurrent" is:"" Setting map: zm_nuked. Database: Assets Sync Started Overridden rawfile: animtrees/generic_human.atr from zone common Overridden rawfile: devgui_flamethrower.cfg from zone common Loading fastfile 'patch' used 2.06 MB memory in DB alloc Overridden rawfile: buttons_default_alt.cfg from zone patch Overridden rawfile: buttons_experimental_alt.cfg from zone patch Overridden rawfile: buttons_lefty_alt.cfg from zone patch Overridden rawfile: buttons_nomad.cfg from zone patch Overridden rawfile: thumbstick_default.cfg from zone patch Overridden rawfile: thumbstick_southpaw.cfg from zone patch Overridden rawfile: thumbstick_legacy.cfg from zone patch Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone patch Overridden rawfile: default_controller.cfg from zone patch Overridden rawfile: default_xboxlive.cfg from zone patch Overridden rawfile: devgui_main.cfg from zone patch Loading fastfile 'plutonium' used 0.29 MB memory in DB alloc Loading fastfile 'localized_plutonium' used 0.00 MB memory in DB alloc Loading fastfile 'plutonium_ui' used 0.54 MB memory in DB alloc Database: Assets Sync Finished ------ Server Initialization ------ Server: zm_nuked Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile plutonium_ui PMem_Free( plutonium_ui, 0 ) Loading fastfile localized_zm_nuked Database: Assets Sync Started Loading fastfile 'localized_zm_nuked' used 19.15 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile zm_nuked_patch Database: Assets Sync Started Loading fastfile 'zm_nuked_patch' used 20.49 MB memory in DB alloc Overridden rawfile: animtrees/generic_human.atr from zone zm_nuked_patch Database: Assets Sync Finished Loading fastfile zm_nuked Database: Assets Sync Started Loading fastfile 'zm_nuked' used 108.61 MB memory in DB alloc Database: Assets Sync Finished Error: Could not load menufile "ui/mod_ingame.txt". ------- Game Initialization ------- gamename: PT4SP gamedate: Jun 9 2026 Initializing game at 06/13/26 19:53:00 +0000 Current uptime: 00:00:09 Level time: 0 Restart: 0 animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_down_72animscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_on". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_off". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_on_idle". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_ballspin_loop". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". ERROR: Pathnode (Path) at (-7184 -1012 -376) is in solid ERROR: Pathnode (Path) at (-7008 -1228 -376) is in solid ERROR: Pathnode (Path) at (-7804 668 -376) is in solid ERROR: Pathnode (Path) at (-7508 752 -372) is in solid ERROR: Pathnode (Path) at (-6904 1128 -376) is in solid ERROR: Pathnode (Path) at (-7749 990 -372) is in solid ERROR: Pathnode (Begin) at (-7441.43 96.6354 -216.3) is in solid ----------------------------------- maps/_mgturret.gsc (zm_nuked_patch): 0xF30D2015 codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52 maps/_collectibles_game.gsc (zm_nuked_patch): 0xC27B8BE7 animscripts/shared.gsc (common): 0xBCD37700 maps/_utility.gsc (common): 0xE3AD755B maps/_zombiemode_bowie.gsc (mod): 0x38E53E87 maps/_vehiclenames.gsc (common): 0x48F7108D animscripts/battlechatter.gsc (common): 0x90005CEC codescripts/struct.gsc (code_post_gfx): 0xEAF035E7 character/c_zom_miner3.gsc (raw): 0x4F88216C maps/_utility_code.gsc (common): 0x1901A231 common_scripts/utility.gsc (common): 0x51849B5A maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E animscripts/corner.gsc (common): 0xBE584116 maps/_callbacksetup.gsc (common): 0xF20C2501 maps/_zombiemode_wunderfizz.gsc (raw): 0x56C3B986 maps/_zombiemode_utility.gsc (raw): 0xF23C9540 maps/_hud_util.gsc (common): 0x6CF37041 animscripts/utility.gsc (zm_nuked_patch): 0x6D7CF0AD animscripts/setposemovement.gsc (common): 0x79BEA314 maps/_fx.gsc (common): 0x58CF85F4 maps/_introscreen.gsc (common): 0xEF10441D maps/_vehicle_aianim.gsc (common): 0x4C8E93BF animscripts/traverse/zombie_jump_down_96.gsc (zm_nuked_patch): 0x9DE85F6C animscripts/run.gsc (common): 0xAF9E9062 maps/_zombiemode_spawner.gsc (raw): 0x7838220E maps/_mg_penetration.gsc (common): 0x17F56072 animscripts/cover_wide_left.gsc (common): 0x80CA6DF1 animscripts/combat_utility.gsc (common): 0x15582D48 maps/_zombiemode_weapons.gsc (raw): 0xBAA21819 maps/_gameskill.gsc (zm_nuked_patch): 0x1B24097C maps/_friendlyfire.gsc (zm_nuked_patch): 0x251D4BDA maps/_arcademode.gsc 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0x0DC58D0C mod: 0xE1C004C1 common: 0x78AED5E3 patch: 0x9345743C plutonium: 0x4807D373 localized_plutonium: 0xFC69E54C localized_zm_nuked: 0xBFD89323 zm_nuked_patch: 0x2E4EBC70 zm_nuked: 0xAF48403A pluto r5328: 0xB5A2B97E t4sp dedi: 0xBA1CC1A1 identifier: 1781380381-04f2-5f03-8805743e-fb1c-45bc-83b6-32629b5dd861-5328-0-1781380372-11 checksum0: 0xF03CD59D checksum1: 0x0008EE13 checksum2: 0x0008EE13 =============================== DVAR DUMP ======================================== actionSlotsHide "0" activeAction "" ai_accu_player_lateral_speed "250" ai_accuracyDistScale "1" ai_badPathSpam "0" ai_corpseCount "5" ai_coverScore_coverType "2" ai_coverScore_distance "16" ai_coverScore_engagement "4" ai_coverScore_nodeAngle "4" ai_coverScore_playerLos "8" ai_coverScore_priority "8" ai_coverScore_targetDir "4" ai_coverScore_visibility "8" ai_debugAccuracy "0" ai_debugAnimDeltas "0" ai_debugClaimedNodes "0" ai_debugCoverEntityNum "-1" ai_debugCoverSelection "0" ai_debugEntIndex "-1" 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cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.02" cg_hintFadeTime "100" cg_hudBottomSemimajor "300" cg_hudBottomSemiminor "150" cg_hudChatPosition "5 200" cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "2000" cg_hudDamageIconWidth "128" cg_hudFriendlyIndicatorHeight "24" cg_hudFriendlyIndicatorWidth "24" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "1" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconShowFriendly "1" cg_hudGrenadeIconWidth "25" cg_hudGrenadeIndicatorFadeUp "1" cg_hudGrenadeIndicatorStartColor "1 1 1 1" cg_hudGrenadeIndicatorTargetColor "1 1 1 1" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 27" cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0.3" cg_hudGrenadePointerWidth "25" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0.15" cg_hudProneY "-160" cg_hudSayPosition "5 180" cg_hudStanceFlash "1 1 1 1" cg_hudStanceHintPrints "0" cg_hudTopSemimajor "400" cg_hudTopSemiminor "220" cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_laserEndOffset "0.5" cg_laserFlarePct "0.2" cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_marqueeTimeScale "30" cg_mature "1" cg_MaxDownedPulseRate "2" cg_MinDownedPulseRate "0.5" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_objectiveListWrapCountStandard "600" cg_objectiveListWrapCountWidescreen "530" cg_overheadIconSize "0.9" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "3" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.8" cg_overheadRankSize "0.7" cg_playersInViewMinDot "0.98" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.64" cg_scoreboardWidth "510" cg_ScoresColor_Gamertag_0 "1 1 1 0" cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0" cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0" cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0" cg_ScoresColor_Player "0.760784 0.780392 0.101961 1" cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0" cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0" cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0" cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0" cg_ScoresColor_Transparency "0.35" cg_ScoresColor_TransparencyZombie "0.8" cg_ScoresColor_Zombie "0.423529 0.00392157 0 0" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_showmiss "0" cg_small_dev_string_fontscale "1" cg_splitscreenScoreboardWidth "450" cg_subtitleMinTime "3" cg_subtitles "0" cg_subtitleWidthStandard "360" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "0" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "600" cg_waterTrailRippleVariance "500" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" chaplinCheat "0" cheat_items_set1 "0" cheat_items_set2 "0" cheat_points "0" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_autodemorecord "0" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "20" cl_connectTimeout "200" cl_enableStreamerMode "0" cl_fix_25day_blackscreen "1" cl_forceavidemo "0" cl_freelook "1" cl_freemove "0" cl_freemoveScale "0.25" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_jumpDemoTime "0" cl_maxpackets "30" cl_maxPing "800" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pauseDemo "0" cl_pitchspeed "140" cl_punkbuster "0" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_viewport_lerptime "0.15" cl_voice "1" cl_wadefps "0" cl_yawspeed "140" clanName "" collectible_flakJacket "10" collectible_flakJacketMaxDamage "25" collectible_hardHeaded "50" collectible_stoneScaleSpeed "2" collectible_stoneScaleUp "1" collectors "0" com_animCheck "0" com_busyWait "0" com_filter_output "0" com_introPlayed "0" com_loadRawStringtables "0" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_oldProtocol "0" com_playerProfile "$$$" com_recommendedSet "1" com_startupIntroPlayed "0" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_disable_threshold "1200" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "10" compassFriendlyWidth "10" compassIconOtherVehHeight "40" compassIconOtherVehWidth "40" compassIconTankHeight "25" compassIconTankWidth "25" compassMaxRange "3500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "32" compassObjectiveIconWidth "32" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "2" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "8" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" createpublicserver "0" credits_frommenu "0" credits_load "0" currentDifficulty "" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" debug_ai_supplement "0" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/zm_nuked" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "cmp" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Jun 9 2026" gamename "PT4SP" gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse "1" inertiaAngle "-1000" inertiaDebug "0" inertiaMax "50" input_invertPitch "0" input_viewSensitivity "1" invite_waitPeriod "30000" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "0" jump_spreadAdd "64" jump_stepSize "18" key "mYycQnns6E251nHxG50pPuvd9lEMBxcE" language "english" lastStandSwayAccel "0.05" lastStandSwayMaxDrift "1" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" local_leaderboards "1" local_leaderboards_mapname "nazi_zombie_prototype" local_leaderboards_mapname_localized "" local_leaderboards_maxgames "99" log_append "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "zm_nuked" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28977" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "200" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "0" r_gamma "1" r_gfxopt_dynamic_foliage "1" r_gfxopt_water_simulation "1" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "014" rcon_prints "1" rcon_rate_limit "500" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" shortversion "r5328" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "CoDWaWHost" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map zm_nuked" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "16" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.0365663" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "-1" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_gametype "cmp" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_loadRawMenus "0" ui_mapname "zm_nuked" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5328)" vid_xpos "0" vid_ypos "0" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1757 total dvars 1757 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc Error: Could not load xmodel "bo2_c_zom_hazmat_viewhands_light". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "zombie_zapper_cagelight_red". Error: Could not load xmodel "zombie_zapper_cagelight_green". Error: Could not load xmodel "lights_indlight_on". Error: Could not load xmodel "lights_milit_lamp_single_int_on". Error: Could not load xmodel "lights_tinhatlamp_on". Error: Could not load xmodel "lights_berlin_subway_hat_0". Error: Could not load xmodel "lights_berlin_subway_hat_50". Error: Could not load xmodel "lights_berlin_subway_hat_100". Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load xmodel "char_ger_honorgd_zomb_behead". Error: Could not load xmodel "viewmodel_usa_mk2_grenade". Error: Could not load xmodel "weapon_usa_mk2_grenade". Error: Could not load xmodel "projectile_usa_mk2_grenade". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' Error: Could not load xmodel "viewmodel_rus_molotov_grenade". Error: Could not load xmodel "weapon_rus_molotov_grenade". Error: Could not load xmodel "viewmodel_usa_marine_arms". Error: Could not load xmodel "viewmodel_usa_marine_player". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' Error: Could not load xmodel "zombie_vending_phdflopper". WARNING: Could not load weapon file 'weapons/sp/zombie_bowie_flourish' Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc ----------------------------------- Working directory: Z:\PlutoniumLinuxHosting\T4Gamefiles Huffman Took 1 Milliseconds Hitch warning: 9376 msec frame time Rcon from 127.0.0.1:-27475: version Rcon from 127.0.0.1:-5151: sv_running Rcon from 127.0.0.1:-30986: sv_hostname Rcon from 127.0.0.1:-32269: mapname Rcon from 127.0.0.1:-8229: sv_maxclients Rcon from 127.0.0.1:-22715: g_gametype Rcon from 127.0.0.1:-24469: fs_basepath Rcon from 127.0.0.1:-29707: fs_basegame Rcon from 127.0.0.1:-20548: fs_localAppData Rcon from 127.0.0.1:-15161: fs_game Rcon from 127.0.0.1:-18549: g_log Rcon from 127.0.0.1:-6032: g_logsync Rcon from 127.0.0.1:-6025: net_ip Rcon from 127.0.0.1:-25407: g_password Rcon from 127.0.0.1:-23669: sv_privateClients Rcon from 127.0.0.1:-22231: _website Rcon from 127.0.0.1:-10691: set Rcon from 127.0.0.1:-32522: sv_customcallbacks Rcon from 127.0.0.1:-21171: say Rcon from 127.0.0.1:-13773: status Rcon from 127.0.0.1:-10923: sv_iw4madmin_integration_enabled Rcon from 127.0.0.1:-13479: status Rcon from 127.0.0.1:-13604: status Rcon from 127.0.0.1:-19704: status Rcon from 127.0.0.1:-29409: status Rcon from 127.0.0.1:-27547: status Rcon from 127.0.0.1:-5597: status Rcon from 127.0.0.1:-19323: status Rcon from 127.0.0.1:-22496: status Rcon from 127.0.0.1:-25979: status Rcon from 127.0.0.1:-11406: status Rcon from 127.0.0.1:-14603: status Rcon from 127.0.0.1:-20027: status Rcon from 127.0.0.1:-20266: status Rcon from 127.0.0.1:-22691: status Rcon from 127.0.0.1:-4955: status Rcon from 127.0.0.1:-27916: status Rcon from 127.0.0.1:-19017: status Rcon from 127.0.0.1:-19791: status Rcon from 127.0.0.1:-26004: status Rcon from 127.0.0.1:-8604: status Rcon from 127.0.0.1:-32026: status Rcon from 127.0.0.1:-26110: status Rcon from 127.0.0.1:-20638: status Rcon from 127.0.0.1:-6153: status Rcon from 127.0.0.1:-29103: status Rcon from 127.0.0.1:-24813: status Rcon from 127.0.0.1:-32036: status Rcon from 127.0.0.1:-15969: status Rcon from 127.0.0.1:-6891: status Rcon from 127.0.0.1:-10085: status Rcon from 127.0.0.1:-17233: status Rcon from 127.0.0.1:-17529: status Rcon from 127.0.0.1:-31962: status Rcon from 127.0.0.1:-9282: status Rcon from 127.0.0.1:-32516: status Rcon from 127.0.0.1:-12186: status Rcon from 127.0.0.1:-15494: status Rcon from 127.0.0.1:-15470: status Rcon from 127.0.0.1:-8214: status Rcon from 127.0.0.1:-22994: status Rcon from 127.0.0.1:-18182: status Rcon from 127.0.0.1:-18678: status Rcon from 127.0.0.1:-16988: status Rcon from 127.0.0.1:-4809: status Rcon from 127.0.0.1:-6930: status Rcon from 127.0.0.1:-31822: status Rcon from 127.0.0.1:-9750: status Rcon from 127.0.0.1:-28484: status Rcon from 127.0.0.1:-32232: status Rcon from 127.0.0.1:-32625: status Rcon from 127.0.0.1:-4788: status Rcon from 127.0.0.1:-28108: status Rcon from 127.0.0.1:-31228: status Rcon from 127.0.0.1:-26916: status Rcon from 127.0.0.1:-7142: status Rcon from 127.0.0.1:-8360: status Rcon from 127.0.0.1:-25670: status Rcon from 127.0.0.1:-17402: status Rcon from 127.0.0.1:-9855: status Rcon from 127.0.0.1:-9960: status Rcon from 127.0.0.1:-13368: status Rcon from 127.0.0.1:-4662: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-16493: status Rcon from 127.0.0.1:-27827: status Rcon from 127.0.0.1:-6787: status Rcon from 127.0.0.1:-6526: status Rcon from 127.0.0.1:-18180: status Rcon from 127.0.0.1:-27367: status Rcon from 127.0.0.1:-22420: status Rcon from 127.0.0.1:-18018: status Rcon from 127.0.0.1:-8976: status Rcon from 127.0.0.1:-27580: status Rcon from 127.0.0.1:-28086: status Rcon from 127.0.0.1:-15051: status Rcon from 127.0.0.1:-25956: status Rcon from 127.0.0.1:-6270: status Rcon from 127.0.0.1:-31186: status Rcon from 127.0.0.1:-21264: status Rcon from 127.0.0.1:-14510: status Rcon from 127.0.0.1:-18768: status Rcon from 127.0.0.1:-24403: status Rcon from 127.0.0.1:-17089: status Rcon from 127.0.0.1:-23550: status Rcon from 127.0.0.1:-15636: status Rcon from 127.0.0.1:-30035: status Rcon from 127.0.0.1:-31519: status Rcon from 127.0.0.1:-29112: status Rcon from 127.0.0.1:-15318: status Rcon from 127.0.0.1:-7665: status Rcon from 127.0.0.1:-16261: status Rcon from 127.0.0.1:-5711: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-15765: status Rcon from 127.0.0.1:-31446: status Rcon from 127.0.0.1:-16871: status Rcon from 127.0.0.1:-8399: status Rcon from 127.0.0.1:-17077: status Rcon from 127.0.0.1:-12251: status Rcon from 127.0.0.1:-11737: status Rcon from 127.0.0.1:-7980: status Rcon from 127.0.0.1:-14910: status Rcon from 127.0.0.1:-26255: status Rcon from 127.0.0.1:-29159: status Rcon from 127.0.0.1:-10957: status Rcon from 127.0.0.1:-21116: status Rcon from 127.0.0.1:-29135: status Rcon from 127.0.0.1:-31228: status Rcon from 127.0.0.1:-11488: status Rcon from 127.0.0.1:-17087: status Rcon from 127.0.0.1:-29927: status Rcon from 127.0.0.1:-16796: status Rcon from 127.0.0.1:-10485: status Rcon from 127.0.0.1:-23455: status Rcon from 127.0.0.1:-5051: status Rcon from 127.0.0.1:-15417: status Rcon from 127.0.0.1:-13332: status Rcon from 127.0.0.1:-17208: status Rcon from 127.0.0.1:-25900: status Rcon from 127.0.0.1:-23003: status Rcon from 127.0.0.1:-13697: status Rcon from 127.0.0.1:-30241: status Rcon from 127.0.0.1:-29473: status Rcon from 127.0.0.1:-9073: status Rcon from 127.0.0.1:-18542: status Rcon from 127.0.0.1:-12483: status Rcon from 127.0.0.1:-22598: status Rcon from 127.0.0.1:-21265: status Rcon from 127.0.0.1:-11755: status Rcon from 127.0.0.1:-6779: status Rcon from 127.0.0.1:-19993: status Rcon from 127.0.0.1:-8846: status Rcon from 127.0.0.1:-22191: status Rcon from 127.0.0.1:-9947: status Rcon from 127.0.0.1:-19244: status Rcon from 127.0.0.1:-11585: status Rcon from 127.0.0.1:-18733: status Rcon from 127.0.0.1:-20057: status Rcon from 127.0.0.1:-4930: status Rcon from 127.0.0.1:-7393: status Rcon from 127.0.0.1:-7993: status Rcon from 127.0.0.1:-26567: status Rcon from 127.0.0.1:-32693: status Rcon from 127.0.0.1:-20407: status Rcon from 127.0.0.1:-32656: status Rcon from 127.0.0.1:-6584: status Rcon from 127.0.0.1:-16501: status Rcon from 127.0.0.1:-32415: status Rcon from 127.0.0.1:-5148: status Rcon from 127.0.0.1:-28900: status Rcon from 127.0.0.1:-15640: status Rcon from 127.0.0.1:-32324: status Rcon from 127.0.0.1:-25121: status Rcon from 127.0.0.1:-8566: status Rcon from 127.0.0.1:-11344: status Rcon from 127.0.0.1:-13633: status Rcon from 127.0.0.1:-19866: status Rcon from 127.0.0.1:-31004: status Rcon from 127.0.0.1:-28414: status Rcon from 127.0.0.1:-6456: status Rcon from 127.0.0.1:-17301: status Rcon from 127.0.0.1:-21508: status Rcon from 127.0.0.1:-13078: status Rcon from 127.0.0.1:-20944: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-31273: status Rcon from 127.0.0.1:-11834: status Rcon from 127.0.0.1:-16881: status Rcon from 127.0.0.1:-5370: status Rcon from 127.0.0.1:-32731: status Rcon from 127.0.0.1:-13384: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-21845: status Rcon from 127.0.0.1:-6236: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-28218: status Rcon from 127.0.0.1:-5968: status User with id 5663587 successfully authenticated. Letting player with userid 5663587 into the server because the challenge verification completed successfully. Server: Set client 0 pbguid to 5663587 Going from CS_FREE to CS_CONNECTED for (num 0 guid 5663587) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- G_WriteGame 'zm_nuked-zombie_start' 'AUTOSAVE_LEVELSTART' Rcon from 127.0.0.1:-26667: status Rcon from 127.0.0.1:-30956: say G_WriteGame 'zm_nuked' 'AUTOSAVE_LEVELSTART' Rcon from 127.0.0.1:-22218: tell Rcon from 127.0.0.1:-16908: say Rcon from 127.0.0.1:-14222: status [POOP]TheWaysOfYore^7: !owner Rcon from 127.0.0.1:-4820: tell Rcon from 127.0.0.1:-6498: status 0:[POOP]TheWaysOfYore EXE_DISCONNECTED Rcon from 127.0.0.1:-9359: status Removing xuid 0 (clientNum 0) from session Couldn't find in the party list Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) worker command size exceeded for type 19 Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Rcon from 127.0.0.1:-31338: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-14636: status Rcon from 127.0.0.1:-5122: status map_rotate... "sv_mapRotation" is:"map zm_nuked" "sv_mapRotationCurrent" is:"" Setting map: zm_nuked. Database: Assets Sync Started Database: Assets Sync Finished ------ Server Initialization ------ Server: zm_nuked Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile zm_nuked_patch PMem_Free( zm_nuked_patch, 1 ) Unloaded fastfile zm_nuked PMem_Free( zm_nuked, 0 ) Unloaded fastfile localized_zm_nuked PMem_Free( localized_zm_nuked, 0 ) Loading fastfile localized_zm_nuked Database: Assets Sync Started Loading fastfile 'localized_zm_nuked' used 19.15 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile zm_nuked_patch Database: Assets Sync Started Loading fastfile 'zm_nuked_patch' used 20.49 MB memory in DB alloc Overridden rawfile: animtrees/generic_human.atr from zone zm_nuked_patch Database: Assets Sync Finished Loading fastfile zm_nuked Database: Assets Sync Started Loading fastfile 'zm_nuked' used 108.61 MB memory in DB alloc Database: Assets Sync Finished ------- Game Initialization ------- gamename: PT4SP gamedate: Jun 9 2026 Initializing game at 06/13/26 20:20:09 +0000 Current uptime: 00:27:18 Level time: 1624650 Restart: 0 animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_down_72animscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_on". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_off". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_on_idle". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_ballspin_loop". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". ERROR: Pathnode (Path) at (-7184 -1012 -376) is in solid ERROR: Pathnode (Path) at (-7008 -1228 -376) is in solid ERROR: Pathnode (Path) at (-7804 668 -376) is in solid ERROR: Pathnode (Path) at (-7508 752 -372) is in solid ERROR: Pathnode (Path) at (-6904 1128 -376) is in solid ERROR: Pathnode (Path) at (-7749 990 -372) is in solid ERROR: Pathnode (Begin) at (-7441.43 96.6354 -216.3) is in solid ----------------------------------- maps/_collectibles_game.gsc (zm_nuked_patch): 0xC27B8BE7 codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52 codescripts/struct.gsc (code_post_gfx): 0xEAF035E7 animscripts/corner.gsc (common): 0xBE584116 maps/_callbacksetup.gsc (common): 0xF20C2501 maps/_utility.gsc (common): 0xE3AD755B common_scripts/utility.gsc (common): 0x51849B5A character/c_zom_miner3.gsc (raw): 0x4F88216C maps/_utility_code.gsc (common): 0x1901A231 maps/_hud_util.gsc (common): 0x6CF37041 animscripts/utility.gsc (zm_nuked_patch): 0x6D7CF0AD animscripts/setposemovement.gsc (common): 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animscripts/traverse/shared.gsc (zm_nuked_patch): 0xC4D75087 character/c_zom_civilian1.gsc (raw): 0x36388528 xmodelalias/c_zom_buried_heads_alias_male.gsc (raw): 0x4DFC330A animscripts/traverse/zombie_jump_down_72.gsc (zm_nuked_patch): 0x0A7C399B xmodelalias/c_zom_buried_heads_alias_male_hat.gsc (raw): 0xED978E3B character/c_zom_civilian2.gsc (raw): 0x93A783C8 character/c_zom_civilian3.gsc (raw): 0xDD0E3CF1 character/c_zom_civilian5.gsc (raw): 0xA18AB826 character/c_zom_girl1.gsc (raw): 0xB5F75BB6 xmodelalias/c_zom_buried_heads_alias_girl_hair.gsc (raw): 0x58071276 character/c_zom_girl2.gsc (raw): 0x87C020A5 character/c_zom_girl3.gsc (raw): 0x391992BA character/c_zom_miner1.gsc (raw): 0xFF0E38DC scripts/sp/callbacks.gsc (raw): 0xFF3FC669 xmodelalias/c_zom_buried_heads_alias_miner_hat.gsc (raw): 0x14D5BFBF character/c_zom_miner2.gsc (raw): 0xDF167185 animscripts/traverse/zombie_jump_down_127.gsc (zm_nuked_patch): 0x751E1B38 scripts/sp/zm_spawn_fix.gsc (raw): 0xDFBF3B67 code_post_gfx: 0x0DC58D0C mod: 0xE1C004C1 common: 0x78AED5E3 patch: 0x9345743C plutonium: 0x4807D373 localized_plutonium: 0xFC69E54C localized_zm_nuked: 0xBFD89323 zm_nuked_patch: 0x2E4EBC70 zm_nuked: 0xAF48403A pluto r5328: 0xB5A2B97E t4sp dedi: 0xBA1CC1A1 identifier: 1781382010-04f2-5f03-8805743e-fb1c-45bc-83b6-32629b5dd861-5328-0-1781380372-11 checksum0: 0xF03CD59D checksum1: 0x0008EE13 checksum2: 0x0008EE13 =============================== DVAR DUMP ======================================== aa_enemy_damage_taken "4080" aa_enemy_deaths "5" actionSlotsHide "0" activeAction "" ai_accu_player_lateral_speed "250" ai_accuracyDistScale "1" ai_badPathSpam "0" ai_corpseCount "5" ai_coverScore_coverType "2" ai_coverScore_distance "16" ai_coverScore_engagement "4" ai_coverScore_nodeAngle "4" ai_coverScore_playerLos "8" ai_coverScore_priority "8" ai_coverScore_targetDir "4" ai_coverScore_visibility "8" ai_debugAccuracy "0" ai_debugAnimDeltas "0" ai_debugClaimedNodes "0" ai_debugCoverEntityNum "-1" 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arcademode_score_flak_jacket "10" arcademode_score_hard_headed "20" arcademode_score_hardcore "10" arcademode_score_headshot "60" arcademode_score_kill "50" arcademode_score_laststand "-110" arcademode_score_lowerbody "0" arcademode_score_melee "70" arcademode_score_morphine "10" arcademode_score_revive "100" arcademode_score_sticksstones "20" arcademode_score_suicide "-500" arcademode_score_tank "500" arcademode_score_tank_friendly "-50" arcademode_score_tankassist "100" arcademode_score_thunder "10" arcademode_score_treehugger "100" arcademode_score_upperbody "20" arcademode_score_vampire "10" arcademode_score_vehicle "30" arcademode_score_watertower "150" arcademode_score_zombie "10" authPort "20800" authServerName "cod4master.activision.com" autodifficulty_frac "75" autodifficulty_original_setting "1" autodifficulty_playerDeathTimer "0" bcs_enable "on" bcs_filterInform "off" bcs_filterOrder "off" bcs_filterReaction "off" bcs_filterResponse "off" bcs_filterThreat "off" 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"90" bg_shock_lookControl_maxyawspeed "90" bg_shock_lookControl_mousesensitivityscale "0.5" bg_shock_movement "1" bg_shock_screenBlurBlendFadeTime "1" bg_shock_screenBlurBlendTime "0.4" bg_shock_screenFlashShotFadeTime "0" bg_shock_screenFlashWhiteFadeTime "0" bg_shock_screenType "blurred" bg_shock_sound "1" bg_shock_soundDryLevel "1" bg_shock_soundEnd "shellshock_end" bg_shock_soundEndAbort "shellshock_end_abort" bg_shock_soundFadeInTime "0.25" bg_shock_soundFadeOutTime "2.5" bg_shock_soundLoop "shellshock_loop" bg_shock_soundLoopEndDelay "-3" bg_shock_soundLoopFadeTime "1.5" bg_shock_soundLoopSilent "shellshock_loop_silent" bg_shock_soundModEndDelay "2" bg_shock_soundRoomType "default" bg_shock_soundWetLevel "0.5" bg_shock_viewKickFadeTime "3" bg_shock_viewKickPeriod "0.75" bg_shock_viewKickRadius "0.05" bg_swingSpeed "0.2" bg_viewKickMax "90" bg_viewKickMin "5" bg_viewKickRandom "0.4" bg_viewKickScale "0.2" blurpain "on" bonusbackground "0" bullet_penetration_affected_by_team "1" bullet_penetrationEnabled "1" bullet_penetrationMinFxDist "30" bulletrange "8192" burnZombieTerrain "0" cg_actorBurnTransitionTime "3.5" cg_aimAssistEnabled "1" cg_allow_mature "1" cg_allowActorLookAtEntity "1" cg_blood "1" cg_bloodLimit "0" cg_bloodLimitMsec "330" cg_bobWeaponAmplitude "0.16" cg_bobWeaponLag "0.25" cg_bobWeaponMax "10" cg_bobWeaponRollAmplitude "1.5" cg_brass "1" cg_centertime "5" cg_chatHeight "5" cg_chatTime "12000" cg_cinematicFullscreen "1" cg_connectionIconSize "0" cg_constantSizeHeadIcons "0" cg_crosshairAlpha "1" cg_crosshairAlphaMin "0.5" cg_crosshairDynamic "0" cg_crosshairEnemyColor "1" cg_cursorHints "4" cg_deathScreenFadeInTime "2" cg_deathScreenFadeOutTime "0.5" cg_debug_overlay_viewport "0" cg_debugDrawEllipses "0" cg_debugDrawSafeAreas "0" cg_debugEllipsesOffset "90" cg_debugevents "0" cg_debugInfoCornerOffset "0 16" cg_debugMounting "0" cg_debugposition "0" cg_defensive_anim_delay "1" cg_descriptiveText "1" cg_development "0" cg_draw2D "1" cg_drawAnimInfo "0" cg_drawBreathHint "1" cg_drawChecksums "0" cg_drawCrosshair "1" cg_drawCrosshairNames "1" cg_drawCrosshairNamesPosX "300" cg_drawCrosshairNamesPosY "180" cg_drawDisconnect "1" cg_drawEntityUsage "0" cg_drawEventUsage "0" cg_drawFPS "Off" cg_drawFPSLabels "1" cg_drawFriendlyFireCrosshair "0" cg_drawFriendlyNames "1" cg_drawGun "1" cg_drawHealth "0" cg_drawHUD "1" cg_drawIdentifier "0" cg_drawLagometer "0" cg_drawMantleHint "1" cg_drawMaterial "Off" cg_drawMemUsage "0" cg_drawOverheadNames "1" cg_drawpaused "1" cg_drawPerformanceWarnings "1" cg_drawReset "0" cg_drawScriptUsage "0" cg_drawShellshock "1" cg_drawSnapshot "0" cg_drawSnapshotTime "1" cg_drawSpectatorMessages "1" cg_drawStringUsage "0" cg_drawThroughWalls "0" cg_drawTurretCrosshair "1" cg_drawVersion "0" cg_drawVersionX "50" cg_drawVersionY "18" cg_drawViewAngles "0" cg_drawZombieTotal "0" cg_dumpAnims "-1" cg_enemyNameFadeIn "250" cg_enemyNameFadeOut "250" cg_errordecay "100" cg_firstPersonTracerChance "0" cg_flashScriptHashes "0" cg_footprints "1" cg_footprintsDebug "0" cg_footprintsDistortWater "0" cg_footsteps "1" cg_fov "65" cg_fovMin "10" cg_fovScale "1" cg_friendlyNameFadeIn "0" cg_friendlyNameFadeOut "1500" cg_gameBoldMessageWidth "390" cg_gameMessageWidth "455" cg_gun_move_f "0" cg_gun_move_minspeed "0" cg_gun_move_r "0" cg_gun_move_rate "0" cg_gun_move_u "0" cg_gun_ofs_f "0" cg_gun_ofs_r "0" cg_gun_ofs_u "0" cg_gun_rot_minspeed "0" cg_gun_rot_p "0" cg_gun_rot_r "0" cg_gun_rot_rate "0" cg_gun_rot_y "0" cg_gun_x "0" cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.02" cg_hintFadeTime "100" cg_hudBottomSemimajor "300" cg_hudBottomSemiminor "150" cg_hudChatPosition "5 200" cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "2000" cg_hudDamageIconWidth "128" cg_hudFriendlyIndicatorHeight "24" cg_hudFriendlyIndicatorWidth "24" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "1" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconShowFriendly "1" cg_hudGrenadeIconWidth "25" cg_hudGrenadeIndicatorFadeUp "1" cg_hudGrenadeIndicatorStartColor "1 1 1 1" cg_hudGrenadeIndicatorTargetColor "1 1 1 1" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 27" cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0.3" cg_hudGrenadePointerWidth "25" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0.15" cg_hudProneY "-160" cg_hudSayPosition "5 180" cg_hudStanceFlash "1 1 1 1" cg_hudStanceHintPrints "0" cg_hudTopSemimajor "400" cg_hudTopSemiminor "220" cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_laserEndOffset "0.5" cg_laserFlarePct "0.2" cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_marqueeTimeScale "30" cg_mature "1" cg_MaxDownedPulseRate "2" cg_MinDownedPulseRate "0.5" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_objectiveListWrapCountStandard "600" cg_objectiveListWrapCountWidescreen "530" cg_overheadIconSize "0.9" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "3" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.8" cg_overheadRankSize "0.7" cg_playersInViewMinDot "0.98" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.64" cg_scoreboardWidth "510" cg_ScoresColor_Gamertag_0 "1 1 1 0" cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0" cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0" cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0" cg_ScoresColor_Player "0.760784 0.780392 0.101961 1" cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0" cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0" cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0" cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0" cg_ScoresColor_Transparency "0.35" cg_ScoresColor_TransparencyZombie "0.8" cg_ScoresColor_Zombie "0.423529 0.00392157 0 0" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_showmiss "0" cg_small_dev_string_fontscale "1" cg_splitscreenScoreboardWidth "450" cg_subtitleMinTime "3" cg_subtitles "0" cg_subtitleWidthStandard "360" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "0" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "600" cg_waterTrailRippleVariance "500" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" chaplinCheat "0" cheat_items_set1 "0" cheat_items_set2 "0" cheat_points "0" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_autodemorecord "0" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "20" cl_connectTimeout "200" cl_enableStreamerMode "0" cl_fix_25day_blackscreen "1" cl_forceavidemo "0" cl_freelook "1" cl_freemove "0" cl_freemoveScale "0.25" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_jumpDemoTime "0" cl_maxpackets "30" cl_maxPing "800" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pauseDemo "0" cl_pitchspeed "140" cl_punkbuster "0" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_viewport_lerptime "0.15" cl_voice "1" cl_wadefps "0" cl_yawspeed "140" clanName "" collectible_flakJacket "10" collectible_flakJacketMaxDamage "25" collectible_hardHeaded "50" collectible_stoneScaleSpeed "2" collectible_stoneScaleUp "1" collectors "0" com_animCheck "0" com_busyWait "0" com_filter_output "0" com_introPlayed "1" com_loadRawStringtables "0" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_oldProtocol "0" com_playerProfile "$$$" com_recommendedSet "1" com_startupIntroPlayed "0" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_disable_threshold "1200" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "10" compassFriendlyWidth "10" compassIconOtherVehHeight "40" compassIconOtherVehWidth "40" compassIconTankHeight "25" compassIconTankWidth "25" compassMaxRange "3500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "32" compassObjectiveIconWidth "32" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "2" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "8" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" coop_difficulty_scaling "1" createpublicserver "0" credits_active "0" credits_frommenu "0" credits_load "0" currentDifficulty "normal" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" DeathsByGamer "0" debug "0" debug_ai_supplement "0" debug_bclotsoprint "off" debug_bcprint "off" debug_bcshowqueue "off" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fallback "0" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyfire_enabled "0" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" friendlySaveFromDog "0" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/zm_nuked" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "cmp" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Jun 9 2026" gamename "PT4SP" GamerName "[POOP]TheWaysOfYore" gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" HeadshotsByGamer "0" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse "1" inertiaAngle "-1000" inertiaDebug "0" inertiaMax "50" input_invertPitch "0" input_viewSensitivity "1" introscreen "1" invite_waitPeriod "30000" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "0" jump_spreadAdd "64" jump_stepSize "18" key "mYycQnns6E251nHxG50pPuvd9lEMBxcE" KillsByGamer "0" language "english" lastStandSwayAccel "0.05" lastStandSwayMaxDrift "1" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" local_leaderboards "1" local_leaderboards_mapname "nazi_zombie_prototype" local_leaderboards_mapname_localized "" local_leaderboards_maxgames "99" log_append "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_box_explore_only "1" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "zm_nuked" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" mgTurret "off" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28977" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" noai "off" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "1000" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player0downs "0" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_died_recently "10" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" PointsByGamer "500" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "0" r_gamma "1" r_gfxopt_dynamic_foliage "1" r_gfxopt_water_simulation "1" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_watersim_enabled "0" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "014" rcon_prints "1" rcon_rate_limit "500" revive_trigger_radius "60" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" saved_gameskill "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_ai_auto_fire_rate "1.0" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_expDeathMayMoveCheck "on" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scr_playerInvulTimeScale "1" scr_RequiredMapAspectratio "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" sf_use_bw "0" sf_use_chaplin "0" sf_use_clustergrenade "0" sf_use_contrast "0" sf_use_ignoreammo "0" sf_use_invert "0" sf_use_slowmo "0" sf_use_tire_explosion "0" shortversion "r5328" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" start " ** No starts have been set up for this map with maps_utility::add_start()." stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "Nuketown 1886 US/Central 24/7" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map zm_nuked" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "32" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.0365663" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "9" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_deadquote "" ui_gametype "cmp" ui_grenade_death "0" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_level_cheatpoints "0" ui_loadRawMenus "0" ui_mapname "zm_nuked" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5328)" vid_xpos "0" vid_ypos "0" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_cheat "0" zombie_debug "0" zombie_dog_animset "zombie" zombie_kill_timer "5" zombie_kills "7" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1820 total dvars 1820 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc Error: Could not load xmodel "bo2_c_zom_hazmat_viewhands_light". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "zombie_zapper_cagelight_red". Error: Could not load xmodel "zombie_zapper_cagelight_green". Error: Could not load xmodel "lights_indlight_on". Error: Could not load xmodel "lights_milit_lamp_single_int_on". Error: Could not load xmodel "lights_tinhatlamp_on". Error: Could not load xmodel "lights_berlin_subway_hat_0". Error: Could not load xmodel "lights_berlin_subway_hat_50". Error: Could not load xmodel "lights_berlin_subway_hat_100". Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load xmodel "char_ger_honorgd_zomb_behead". Error: Could not load xmodel "viewmodel_usa_mk2_grenade". Error: Could not load xmodel "weapon_usa_mk2_grenade". Error: Could not load xmodel "projectile_usa_mk2_grenade". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' Error: Could not load xmodel "viewmodel_rus_molotov_grenade". Error: Could not load xmodel "weapon_rus_molotov_grenade". Error: Could not load xmodel "viewmodel_usa_marine_arms". Error: Could not load xmodel "viewmodel_usa_marine_player". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' Error: Could not load xmodel "zombie_vending_phdflopper". WARNING: Could not load weapon file 'weapons/sp/zombie_bowie_flourish' Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc ----------------------------------- Hitch warning: 4831 msec frame time Rcon from 127.0.0.1:-6526: status Rcon from 127.0.0.1:-5128: status Rcon from 127.0.0.1:-27153: status Rcon from 127.0.0.1:-32178: status Rcon from 127.0.0.1:-15400: status Rcon from 127.0.0.1:-22493: status Rcon from 127.0.0.1:-32224: status Rcon from 127.0.0.1:-31400: status Rcon from 127.0.0.1:-20385: status Rcon from 127.0.0.1:-20691: status Rcon from 127.0.0.1:-13290: status Rcon from 127.0.0.1:-5461: status Rcon from 127.0.0.1:-15079: status Rcon from 127.0.0.1:-28787: status Rcon from 127.0.0.1:-22737: status Rcon from 127.0.0.1:-26180: status Rcon from 127.0.0.1:-22323: status Rcon from 127.0.0.1:-18106: status Rcon from 127.0.0.1:-25499: status Rcon from 127.0.0.1:-20176: status Rcon from 127.0.0.1:-20041: status Rcon from 127.0.0.1:-13457: status Rcon from 127.0.0.1:-28546: status Rcon from 127.0.0.1:-23735: status Rcon from 127.0.0.1:-28602: status Rcon from 127.0.0.1:-24880: status Rcon from 127.0.0.1:-28799: status Rcon from 127.0.0.1:-24342: status Rcon from 127.0.0.1:-24013: status Rcon from 127.0.0.1:-21168: status Rcon from 127.0.0.1:-27452: status Rcon from 127.0.0.1:-32712: status Rcon from 127.0.0.1:-25132: status Rcon from 127.0.0.1:-32745: status Rcon from 127.0.0.1:-4636: status Rcon from 127.0.0.1:-12457: status Rcon from 127.0.0.1:-7546: status Rcon from 127.0.0.1:-16253: status Rcon from 127.0.0.1:-28084: status Rcon from 127.0.0.1:-28622: status Rcon from 127.0.0.1:-26691: status Rcon from 127.0.0.1:-7328: status Rcon from 127.0.0.1:-7578: status Rcon from 127.0.0.1:-5743: status Rcon from 127.0.0.1:-23274: status Rcon from 127.0.0.1:-8920: status Rcon from 127.0.0.1:-5398: status Rcon from 127.0.0.1:-27197: status Rcon from 127.0.0.1:-19631: status Rcon from 127.0.0.1:-12279: status Rcon from 127.0.0.1:-32036: status Rcon from 127.0.0.1:-14883: status Rcon from 127.0.0.1:-22275: status Rcon from 127.0.0.1:-20235: status Rcon from 127.0.0.1:-25997: status Rcon from 127.0.0.1:-20002: status Rcon from 127.0.0.1:-24118: status Rcon from 127.0.0.1:-13380: status Rcon from 127.0.0.1:-23628: status Rcon from 127.0.0.1:-10297: status Rcon from 127.0.0.1:-26174: status Rcon from 127.0.0.1:-27728: status Rcon from 127.0.0.1:-27966: status Rcon from 127.0.0.1:-9838: status Rcon from 127.0.0.1:-31077: status Rcon from 127.0.0.1:-9013: status Rcon from 127.0.0.1:-20206: status Rcon from 127.0.0.1:-21697: status Rcon from 127.0.0.1:-27774: status Rcon from 127.0.0.1:-31658: status Rcon from 127.0.0.1:-32671: status Rcon from 127.0.0.1:-23223: status Rcon from 127.0.0.1:-26540: status Rcon from 127.0.0.1:-26938: status Rcon from 127.0.0.1:-31816: status Rcon from 127.0.0.1:-6964: status Rcon from 127.0.0.1:-6660: status Rcon from 127.0.0.1:-19158: status Rcon from 127.0.0.1:-28345: status Rcon from 127.0.0.1:-11652: status Rcon from 127.0.0.1:-30100: status Rcon from 127.0.0.1:-11293: status Rcon from 127.0.0.1:-6687: status Rcon from 127.0.0.1:-11801: status Rcon from 127.0.0.1:-16943: status Rcon from 127.0.0.1:-6637: status Rcon from 127.0.0.1:-32203: status Rcon from 127.0.0.1:-21089: status Rcon from 127.0.0.1:-25773: status Rcon from 127.0.0.1:-7657: status Rcon from 127.0.0.1:-17859: status Rcon from 127.0.0.1:-9501: status Rcon from 127.0.0.1:-26696: status Rcon from 127.0.0.1:-20463: status Rcon from 127.0.0.1:-21211: status Rcon from 127.0.0.1:-8112: status Rcon from 127.0.0.1:-14260: status Rcon from 127.0.0.1:-21757: status Rcon from 127.0.0.1:-15601: status Rcon from 127.0.0.1:-30030: status Rcon from 127.0.0.1:-9264: status Rcon from 127.0.0.1:-28558: status Rcon from 127.0.0.1:-20432: status Rcon from 127.0.0.1:-15229: status Rcon from 127.0.0.1:-30157: status Rcon from 127.0.0.1:-29407: status Rcon from 127.0.0.1:-23071: status Rcon from 127.0.0.1:-21606: status Rcon from 127.0.0.1:-7677: status Rcon from 127.0.0.1:-30261: status Rcon from 127.0.0.1:-21903: status Rcon from 127.0.0.1:-9118: status Rcon from 127.0.0.1:-29078: status Rcon from 127.0.0.1:-21994: status Rcon from 127.0.0.1:-30029: status Rcon from 127.0.0.1:-15536: status Rcon from 127.0.0.1:-32528: status Rcon from 127.0.0.1:-17332: status Rcon from 127.0.0.1:-16611: status Rcon from 127.0.0.1:-24959: status Rcon from 127.0.0.1:-13877: status Rcon from 127.0.0.1:-22654: status Rcon from 127.0.0.1:-30326: status Rcon from 127.0.0.1:-16379: status Rcon from 127.0.0.1:-10705: status Rcon from 127.0.0.1:-5276: status Rcon from 127.0.0.1:-28941: status Rcon from 127.0.0.1:-27478: status Rcon from 127.0.0.1:-31640: status Rcon from 127.0.0.1:-7954: status Rcon from 127.0.0.1:-14120: status Rcon from 127.0.0.1:-9765: status Rcon from 127.0.0.1:-30360: status Rcon from 127.0.0.1:-19149: status Rcon from 127.0.0.1:-12281: status Rcon from 127.0.0.1:-28805: status Rcon from 127.0.0.1:-10901: status Rcon from 127.0.0.1:-16270: status Rcon from 127.0.0.1:-16708: status Rcon from 127.0.0.1:-31357: status Rcon from 127.0.0.1:-16654: status Rcon from 127.0.0.1:-25047: status Rcon from 127.0.0.1:-10883: status Rcon from 127.0.0.1:-5639: status Rcon from 127.0.0.1:-26340: status Rcon from 127.0.0.1:-19428: status Rcon from 127.0.0.1:-6119: status Rcon from 127.0.0.1:-32154: status Rcon from 127.0.0.1:-6248: status Rcon from 127.0.0.1:-21289: status Rcon from 127.0.0.1:-26600: status Rcon from 127.0.0.1:-5764: status Rcon from 127.0.0.1:-23696: status Rcon from 127.0.0.1:-21271: status Rcon from 127.0.0.1:-6195: status Rcon from 127.0.0.1:-8687: status Rcon from 127.0.0.1:-6895: status Rcon from 127.0.0.1:-6855: status Rcon from 127.0.0.1:-30688: status Rcon from 127.0.0.1:-20625: status Rcon from 127.0.0.1:-20810: status Rcon from 127.0.0.1:-21090: status Rcon from 127.0.0.1:-29060: status Rcon from 127.0.0.1:-5274: status Rcon from 127.0.0.1:-14039: status Rcon from 127.0.0.1:-16865: status Rcon from 127.0.0.1:-5093: status Rcon from 127.0.0.1:-17323: status Rcon from 127.0.0.1:-29416: status Rcon from 127.0.0.1:-11665: status Rcon from 127.0.0.1:-7948: status Rcon from 127.0.0.1:-27212: status Rcon from 127.0.0.1:-20868: status Rcon from 127.0.0.1:-13407: status Rcon from 127.0.0.1:-20029: status Rcon from 127.0.0.1:-8041: status Rcon from 127.0.0.1:-15480: status Rcon from 127.0.0.1:-17224: status Rcon from 127.0.0.1:-31580: status Rcon from 127.0.0.1:-13400: status Rcon from 127.0.0.1:-30955: status Rcon from 127.0.0.1:-7705: status Rcon from 127.0.0.1:-22327: status Rcon from 127.0.0.1:-21516: status Rcon from 127.0.0.1:-13772: status Rcon from 127.0.0.1:-14783: status Rcon from 127.0.0.1:-23537: status Rcon from 127.0.0.1:-5578: status Rcon from 127.0.0.1:-22352: status Rcon from 127.0.0.1:-29905: status Rcon from 127.0.0.1:-7893: status Rcon from 127.0.0.1:-11670: status Rcon from 127.0.0.1:-15218: status Rcon from 127.0.0.1:-16593: status Rcon from 127.0.0.1:-14654: status Rcon from 127.0.0.1:-14460: status Rcon from 127.0.0.1:-30721: status Rcon from 127.0.0.1:-26134: status Rcon from 127.0.0.1:-17962: status Rcon from 127.0.0.1:-20649: status Rcon from 127.0.0.1:-32079: status Rcon from 127.0.0.1:-30190: status Rcon from 127.0.0.1:-26436: status Rcon from 127.0.0.1:-23169: status Rcon from 127.0.0.1:-10447: status Rcon from 127.0.0.1:-19272: status Rcon from 127.0.0.1:-16250: status Rcon from 127.0.0.1:-18409: status Rcon from 127.0.0.1:-8265: status Rcon from 127.0.0.1:-30265: status Rcon from 127.0.0.1:-7034: status Rcon from 127.0.0.1:-27590: status Rcon from 127.0.0.1:-13159: status Rcon from 127.0.0.1:-30666: status Rcon from 127.0.0.1:-18555: status Rcon from 127.0.0.1:-19464: status Rcon from 127.0.0.1:-7774: status Rcon from 127.0.0.1:-9285: status Rcon from 127.0.0.1:-8252: status Rcon from 127.0.0.1:-6962: status Rcon from 127.0.0.1:-25258: status Rcon from 127.0.0.1:-18760: status Rcon from 127.0.0.1:-30827: status Rcon from 127.0.0.1:-16302: status Rcon from 127.0.0.1:-8051: status Rcon from 127.0.0.1:-31880: status Rcon from 127.0.0.1:-22745: status Rcon from 127.0.0.1:-21631: status Rcon from 127.0.0.1:-24747: status Rcon from 127.0.0.1:-22819: status Rcon from 127.0.0.1:-8423: status Rcon from 127.0.0.1:-26590: status Rcon from 127.0.0.1:-11063: status Rcon from 127.0.0.1:-9579: status Rcon from 127.0.0.1:-20408: status Rcon from 127.0.0.1:-14798: status Rcon from 127.0.0.1:-22556: status Rcon from 127.0.0.1:-19365: status Rcon from 127.0.0.1:-21200: status Rcon from 127.0.0.1:-21956: status Rcon from 127.0.0.1:-20550: status Rcon from 127.0.0.1:-9559: status Rcon from 127.0.0.1:-17855: status Rcon from 127.0.0.1:-4614: status Rcon from 127.0.0.1:-25557: status Rcon from 127.0.0.1:-27311: status Rcon from 127.0.0.1:-30201: status Rcon from 127.0.0.1:-29223: status Rcon from 127.0.0.1:-14633: status Rcon from 127.0.0.1:-32238: status Rcon from 127.0.0.1:-12636: status Rcon from 127.0.0.1:-32027: status Rcon from 127.0.0.1:-9148: status Rcon from 127.0.0.1:-13053: status Rcon from 127.0.0.1:-15026: status Rcon from 127.0.0.1:-4877: status Rcon from 127.0.0.1:-18774: status Rcon from 127.0.0.1:-21560: status Rcon from 127.0.0.1:-7494: status Rcon from 127.0.0.1:-20127: status Rcon from 127.0.0.1:-21339: status Rcon from 127.0.0.1:-27010: status Rcon from 127.0.0.1:-27724: status Rcon from 127.0.0.1:-18354: status Rcon from 127.0.0.1:-30158: status Rcon from 127.0.0.1:-6310: status Rcon from 127.0.0.1:-6087: status Rcon from 127.0.0.1:-13102: status Rcon from 127.0.0.1:-8810: status Rcon from 127.0.0.1:-4698: status Rcon from 127.0.0.1:-10247: status Rcon from 127.0.0.1:-6421: status Rcon from 127.0.0.1:-23132: status Rcon from 127.0.0.1:-11626: status Rcon from 127.0.0.1:-6820: status Rcon from 127.0.0.1:-6462: status Rcon from 127.0.0.1:-28698: status Rcon from 127.0.0.1:-21678: status Rcon from 127.0.0.1:-13054: status Rcon from 127.0.0.1:-26210: status Rcon from 127.0.0.1:-26952: status Rcon from 127.0.0.1:-30014: status Rcon from 127.0.0.1:-26825: status Rcon from 127.0.0.1:-22554: status Rcon from 127.0.0.1:-18745: status Rcon from 127.0.0.1:-25754: status Rcon from 127.0.0.1:-7001: status Rcon from 127.0.0.1:-14339: status Rcon from 127.0.0.1:-29505: status Rcon from 127.0.0.1:-30063: status Rcon from 127.0.0.1:-18133: status Rcon from 127.0.0.1:-27010: status Rcon from 127.0.0.1:-19107: status Rcon from 127.0.0.1:-24761: status Rcon from 127.0.0.1:-31333: status Rcon from 127.0.0.1:-19770: status Rcon from 127.0.0.1:-31843: status Rcon from 127.0.0.1:-30516: status Rcon from 127.0.0.1:-10117: status Rcon from 127.0.0.1:-19809: status Rcon from 127.0.0.1:-14995: status Rcon from 127.0.0.1:-26613: status Rcon from 127.0.0.1:-32348: status Rcon from 127.0.0.1:-22092: status Rcon from 127.0.0.1:-9506: status Rcon from 127.0.0.1:-19050: status Rcon from 127.0.0.1:-30696: status Rcon from 127.0.0.1:-13493: status Rcon from 127.0.0.1:-10992: status Rcon from 127.0.0.1:-10294: status Rcon from 127.0.0.1:-25990: status Rcon from 127.0.0.1:-11100: status Rcon from 127.0.0.1:-30368: status Rcon from 127.0.0.1:-25214: status Rcon from 127.0.0.1:-30830: status Rcon from 127.0.0.1:-11059: status Rcon from 127.0.0.1:-5484: status Rcon from 127.0.0.1:-32658: status Rcon from 127.0.0.1:-26252: status Rcon from 127.0.0.1:-7874: status Rcon from 127.0.0.1:-24400: status Rcon from 127.0.0.1:-9682: status Rcon from 127.0.0.1:-15619: status Rcon from 127.0.0.1:-20125: status Rcon from 127.0.0.1:-19349: status Rcon from 127.0.0.1:-9566: status Rcon from 127.0.0.1:-18436: status Rcon from 127.0.0.1:-19199: status Rcon from 127.0.0.1:-23500: status Rcon from 127.0.0.1:-16114: status Rcon from 127.0.0.1:-6013: status Rcon from 127.0.0.1:-27376: status Rcon from 127.0.0.1:-19260: status Rcon from 127.0.0.1:-8283: status Rcon from 127.0.0.1:-31747: status Rcon from 127.0.0.1:-19843: status Rcon from 127.0.0.1:-32633: status Rcon from 127.0.0.1:-11735: status Rcon from 127.0.0.1:-27150: status Rcon from 127.0.0.1:-4612: status Rcon from 127.0.0.1:-4564: status Rcon from 127.0.0.1:-11034: status Rcon from 127.0.0.1:-6062: status Rcon from 127.0.0.1:-15468: status Rcon from 127.0.0.1:-19079: status Rcon from 127.0.0.1:-17789: status Rcon from 127.0.0.1:-26994: status Rcon from 127.0.0.1:-14387: status Rcon from 127.0.0.1:-28744: status Rcon from 127.0.0.1:-7934: status Rcon from 127.0.0.1:-30020: status Rcon from 127.0.0.1:-14610: status Rcon from 127.0.0.1:-30285: status Rcon from 127.0.0.1:-27076: status Rcon from 127.0.0.1:-20094: status Rcon from 127.0.0.1:-21872: status Rcon from 127.0.0.1:-21198: status Rcon from 127.0.0.1:-31415: status Rcon from 127.0.0.1:-6534: status Rcon from 127.0.0.1:-7209: status Rcon from 127.0.0.1:-12839: status Rcon from 127.0.0.1:-16914: status Rcon from 127.0.0.1:-22525: status Rcon from 127.0.0.1:-32350: status Rcon from 127.0.0.1:-18581: status Rcon from 127.0.0.1:-5068: status Rcon from 127.0.0.1:-16555: status Rcon from 127.0.0.1:-6789: status Rcon from 127.0.0.1:-12252: status Rcon from 127.0.0.1:-31502: status Rcon from 127.0.0.1:-23031: status Rcon from 127.0.0.1:-14630: status Rcon from 127.0.0.1:-13299: status Rcon from 127.0.0.1:-7337: status Rcon from 127.0.0.1:-13893: status Rcon from 127.0.0.1:-7538: status Rcon from 127.0.0.1:-6232: status Rcon from 127.0.0.1:-24176: status Rcon from 127.0.0.1:-6099: status Rcon from 127.0.0.1:-20800: status Rcon from 127.0.0.1:-20519: status Rcon from 127.0.0.1:-27611: status Rcon from 127.0.0.1:-6798: status Rcon from 127.0.0.1:-30346: status Rcon from 127.0.0.1:-24929: status Rcon from 127.0.0.1:-7300: status Rcon from 127.0.0.1:-14154: status Rcon from 127.0.0.1:-32714: status Rcon from 127.0.0.1:-10483: status Rcon from 127.0.0.1:-9938: status Rcon from 127.0.0.1:-31004: status Rcon from 127.0.0.1:-13354: status Rcon from 127.0.0.1:-27245: status Rcon from 127.0.0.1:-23334: status Rcon from 127.0.0.1:-7195: status Rcon from 127.0.0.1:-9910: status Rcon from 127.0.0.1:-15765: status Rcon from 127.0.0.1:-20717: status Rcon from 127.0.0.1:-16039: status Rcon from 127.0.0.1:-30466: status Rcon from 127.0.0.1:-17689: status Rcon from 127.0.0.1:-21000: status Rcon from 127.0.0.1:-22130: status Rcon from 127.0.0.1:-28928: status Rcon from 127.0.0.1:-25201: status Rcon from 127.0.0.1:-30611: status Rcon from 127.0.0.1:-15952: status Rcon from 127.0.0.1:-14625: status Rcon from 127.0.0.1:-11588: status Rcon from 127.0.0.1:-14152: status Rcon from 127.0.0.1:-21872: status Rcon from 127.0.0.1:-5385: status Rcon from 127.0.0.1:-31662: status Rcon from 127.0.0.1:-7910: status Rcon from 127.0.0.1:-5700: status Rcon from 127.0.0.1:-30968: status Rcon from 127.0.0.1:-20653: status Rcon from 127.0.0.1:-12239: status Rcon from 127.0.0.1:-18026: status Rcon from 127.0.0.1:-23897: status Rcon from 127.0.0.1:-8096: status Rcon from 127.0.0.1:-19133: status Rcon from 127.0.0.1:-27940: status Rcon from 127.0.0.1:-20295: status Rcon from 127.0.0.1:-19752: status Rcon from 127.0.0.1:-28308: status Rcon from 127.0.0.1:-31320: status Rcon from 127.0.0.1:-28603: status Rcon from 127.0.0.1:-14683: status Rcon from 127.0.0.1:-16332: status Rcon from 127.0.0.1:-10222: status Rcon from 127.0.0.1:-11408: status Rcon from 127.0.0.1:-30969: status Rcon from 127.0.0.1:-23744: status Rcon from 127.0.0.1:-28008: status Rcon from 127.0.0.1:-14423: status Rcon from 127.0.0.1:-22939: status Rcon from 127.0.0.1:-30590: status Rcon from 127.0.0.1:-24706: status Rcon from 127.0.0.1:-29300: status Rcon from 127.0.0.1:-28670: status Rcon from 127.0.0.1:-18397: status Rcon from 127.0.0.1:-27153: status Rcon from 127.0.0.1:-28080: status Rcon from 127.0.0.1:-9102: status Rcon from 127.0.0.1:-15733: status Rcon from 127.0.0.1:-8941: status Rcon from 127.0.0.1:-23275: status Rcon from 127.0.0.1:-14749: status Rcon from 127.0.0.1:-10576: status Rcon from 127.0.0.1:-9173: status Rcon from 127.0.0.1:-7373: status Rcon from 127.0.0.1:-21999: status Rcon from 127.0.0.1:-27304: status Rcon from 127.0.0.1:-20392: status Rcon from 127.0.0.1:-26511: status Rcon from 127.0.0.1:-5069: status Rcon from 127.0.0.1:-29535: status Rcon from 127.0.0.1:-21533: status Rcon from 127.0.0.1:-8007: status Rcon from 127.0.0.1:-28217: status Rcon from 127.0.0.1:-19203: status Rcon from 127.0.0.1:-32640: status Rcon from 127.0.0.1:-19758: status Rcon from 127.0.0.1:-31988: status Rcon from 127.0.0.1:-22138: status Rcon from 127.0.0.1:-24702: status Rcon from 127.0.0.1:-7326: status Rcon from 127.0.0.1:-28184: status Rcon from 127.0.0.1:-7602: status Rcon from 127.0.0.1:-10957: status Rcon from 127.0.0.1:-4960: status Rcon from 127.0.0.1:-18201: status Rcon from 127.0.0.1:-30603: status Rcon from 127.0.0.1:-25193: status Rcon from 127.0.0.1:-10809: status Rcon from 127.0.0.1:-24867: status Rcon from 127.0.0.1:-17054: status Rcon from 127.0.0.1:-27975: status Rcon from 127.0.0.1:-19231: status Rcon from 127.0.0.1:-7514: status Rcon from 127.0.0.1:-6462: status Rcon from 127.0.0.1:-12878: status Rcon from 127.0.0.1:-18882: status Rcon from 127.0.0.1:-17196: status Rcon from 127.0.0.1:-9769: status Rcon from 127.0.0.1:-29350: status Rcon from 127.0.0.1:-8573: status Rcon from 127.0.0.1:-10761: status Rcon from 127.0.0.1:-18998: status Rcon from 127.0.0.1:-27933: status Rcon from 127.0.0.1:-18731: status Rcon from 127.0.0.1:-16246: status Rcon from 127.0.0.1:-30868: status Rcon from 127.0.0.1:-31935: status Rcon from 127.0.0.1:-4802: status Rcon from 127.0.0.1:-5457: status Rcon from 127.0.0.1:-12349: status Rcon from 127.0.0.1:-23884: status Rcon from 127.0.0.1:-27909: status Rcon from 127.0.0.1:-20310: status Rcon from 127.0.0.1:-14060: status Rcon from 127.0.0.1:-18660: status Rcon from 127.0.0.1:-23268: status Rcon from 127.0.0.1:-10006: status Rcon from 127.0.0.1:-24641: status Rcon from 127.0.0.1:-13360: status Rcon from 127.0.0.1:-17927: status Rcon from 127.0.0.1:-9454: status Rcon from 127.0.0.1:-6604: status Rcon from 127.0.0.1:-27618: status Rcon from 127.0.0.1:-27865: status Rcon from 127.0.0.1:-30217: status Rcon from 127.0.0.1:-14335: status Rcon from 127.0.0.1:-25795: status Rcon from 127.0.0.1:-20223: status Rcon from 127.0.0.1:-7080: status Rcon from 127.0.0.1:-20681: status Rcon from 127.0.0.1:-15141: status Rcon from 127.0.0.1:-5572: status Rcon from 127.0.0.1:-11617: status Rcon from 127.0.0.1:-20122: status Rcon from 127.0.0.1:-14063: status Rcon from 127.0.0.1:-19433: status Rcon from 127.0.0.1:-26267: status Rcon from 127.0.0.1:-12616: status Rcon from 127.0.0.1:-30598: status Rcon from 127.0.0.1:-14817: status Rcon from 127.0.0.1:-26410: status Rcon from 127.0.0.1:-25021: status Rcon from 127.0.0.1:-16840: status Rcon from 127.0.0.1:-14420: status Rcon from 127.0.0.1:-14781: status Rcon from 127.0.0.1:-29821: status Rcon from 127.0.0.1:-5185: status Rcon from 127.0.0.1:-23340: status Rcon from 127.0.0.1:-11468: status Rcon from 127.0.0.1:-21010: status Rcon from 127.0.0.1:-13365: status Rcon from 127.0.0.1:-18234: status Rcon from 127.0.0.1:-16470: status Rcon from 127.0.0.1:-6637: status Rcon from 127.0.0.1:-7064: status Rcon from 127.0.0.1:-25838: status Rcon from 127.0.0.1:-21929: status Rcon from 127.0.0.1:-26038: status Rcon from 127.0.0.1:-8935: status Rcon from 127.0.0.1:-24358: status Rcon from 127.0.0.1:-7011: status Rcon from 127.0.0.1:-14351: status Rcon from 127.0.0.1:-21151: status Rcon from 127.0.0.1:-31966: status Rcon from 127.0.0.1:-25222: status Rcon from 127.0.0.1:-32454: status Rcon from 127.0.0.1:-15195: status Rcon from 127.0.0.1:-24000: status Rcon from 127.0.0.1:-32652: status Rcon from 127.0.0.1:-13710: status Rcon from 127.0.0.1:-15598: status Rcon from 127.0.0.1:-20413: status Rcon from 127.0.0.1:-13174: status Rcon from 127.0.0.1:-16109: status Rcon from 127.0.0.1:-14124: status Rcon from 127.0.0.1:-27023: status Rcon from 127.0.0.1:-25989: status Rcon from 127.0.0.1:-31309: status Rcon from 127.0.0.1:-7750: status Rcon from 127.0.0.1:-27161: status Rcon from 127.0.0.1:-5390: status Rcon from 127.0.0.1:-21349: status Rcon from 127.0.0.1:-14648: status Rcon from 127.0.0.1:-25935: status Rcon from 127.0.0.1:-9991: status Rcon from 127.0.0.1:-13755: status Rcon from 127.0.0.1:-26198: status Rcon from 127.0.0.1:-12255: status Rcon from 127.0.0.1:-26335: status Rcon from 127.0.0.1:-29165: status Rcon from 127.0.0.1:-20741: status Rcon from 127.0.0.1:-31409: status Rcon from 127.0.0.1:-20967: status Rcon from 127.0.0.1:-21342: status Rcon from 127.0.0.1:-29290: status Rcon from 127.0.0.1:-25737: status Rcon from 127.0.0.1:-5888: status Rcon from 127.0.0.1:-15145: status Rcon from 127.0.0.1:-14237: status Rcon from 127.0.0.1:-10257: status Rcon from 127.0.0.1:-12876: status Rcon from 127.0.0.1:-24213: status Rcon from 127.0.0.1:-24494: status Rcon from 127.0.0.1:-20239: status Rcon from 127.0.0.1:-17773: status Rcon from 127.0.0.1:-7325: status Rcon from 127.0.0.1:-7184: status Rcon from 127.0.0.1:-13858: status Rcon from 127.0.0.1:-10765: status Rcon from 127.0.0.1:-9988: status Rcon from 127.0.0.1:-24191: status Rcon from 127.0.0.1:-21319: status Rcon from 127.0.0.1:-32720: status Rcon from 127.0.0.1:-4677: status Rcon from 127.0.0.1:-13316: status Rcon from 127.0.0.1:-16709: status Rcon from 127.0.0.1:-7694: status Rcon from 127.0.0.1:-12585: status Rcon from 127.0.0.1:-19552: status Rcon from 127.0.0.1:-16569: status Rcon from 127.0.0.1:-25928: status Rcon from 127.0.0.1:-31405: status Rcon from 127.0.0.1:-31651: status Rcon from 127.0.0.1:-17585: status Rcon from 127.0.0.1:-11492: status Rcon from 127.0.0.1:-30743: status Rcon from 127.0.0.1:-10590: status Rcon from 127.0.0.1:-24117: status Rcon from 127.0.0.1:-8318: status Rcon from 127.0.0.1:-8414: status Rcon from 127.0.0.1:-12332: status Rcon from 127.0.0.1:-9672: status Rcon from 127.0.0.1:-13945: status Rcon from 127.0.0.1:-22199: status Rcon from 127.0.0.1:-29945: status Rcon from 127.0.0.1:-29173: status Rcon from 127.0.0.1:-25576: status Rcon from 127.0.0.1:-12305: status Rcon from 127.0.0.1:-29771: status Rcon from 127.0.0.1:-6595: status Rcon from 127.0.0.1:-27798: status Rcon from 127.0.0.1:-6472: status Rcon from 127.0.0.1:-19698: status Rcon from 127.0.0.1:-24818: status Rcon from 127.0.0.1:-8760: status Rcon from 127.0.0.1:-14389: status Rcon from 127.0.0.1:-29618: status Rcon from 127.0.0.1:-26844: status Rcon from 127.0.0.1:-11827: status Rcon from 127.0.0.1:-16910: status Rcon from 127.0.0.1:-24554: status Rcon from 127.0.0.1:-22893: status Rcon from 127.0.0.1:-11178: status Rcon from 127.0.0.1:-11678: status Rcon from 127.0.0.1:-20345: status Rcon from 127.0.0.1:-31174: status Rcon from 127.0.0.1:-23452: status Rcon from 127.0.0.1:-8426: status Rcon from 127.0.0.1:-28218: status Rcon from 127.0.0.1:-19664: status Rcon from 127.0.0.1:-29542: status Rcon from 127.0.0.1:-31357: status Rcon from 127.0.0.1:-7931: status Rcon from 127.0.0.1:-15512: status Rcon from 127.0.0.1:-31350: status Rcon from 127.0.0.1:-20182: status Rcon from 127.0.0.1:-13828: status Rcon from 127.0.0.1:-16753: status Rcon from 127.0.0.1:-13199: status Rcon from 127.0.0.1:-13689: status Rcon from 127.0.0.1:-30196: status Rcon from 127.0.0.1:-27833: status Rcon from 127.0.0.1:-10961: status Rcon from 127.0.0.1:-23576: status Rcon from 127.0.0.1:-26391: status Rcon from 127.0.0.1:-17606: status Rcon from 127.0.0.1:-7369: status Rcon from 127.0.0.1:-10705: status Rcon from 127.0.0.1:-30702: status Rcon from 127.0.0.1:-30723: status Rcon from 127.0.0.1:-24237: status Rcon from 127.0.0.1:-8864: status Rcon from 127.0.0.1:-15496: status Rcon from 127.0.0.1:-20688: status Rcon from 127.0.0.1:-28577: status Rcon from 127.0.0.1:-30341: status Rcon from 127.0.0.1:-14510: status Rcon from 127.0.0.1:-15128: status Rcon from 127.0.0.1:-26957: status Rcon from 127.0.0.1:-6200: status Rcon from 127.0.0.1:-18081: status Rcon from 127.0.0.1:-24224: status Rcon from 127.0.0.1:-31880: status Rcon from 127.0.0.1:-16859: status Rcon from 127.0.0.1:-7212: status Rcon from 127.0.0.1:-27736: status Rcon from 127.0.0.1:-14240: status Rcon from 127.0.0.1:-6584: status Rcon from 127.0.0.1:-29899: status Rcon from 127.0.0.1:-22648: status Rcon from 127.0.0.1:-4808: status Rcon from 127.0.0.1:-30705: status Rcon from 127.0.0.1:-10675: status Rcon from 127.0.0.1:-11215: status Rcon from 127.0.0.1:-11457: status Rcon from 127.0.0.1:-23800: status Rcon from 127.0.0.1:-20852: status Rcon from 127.0.0.1:-18471: status Rcon from 127.0.0.1:-6629: status Rcon from 127.0.0.1:-4975: status Rcon from 127.0.0.1:-30872: status Rcon from 127.0.0.1:-18114: status Rcon from 127.0.0.1:-30222: status Rcon from 127.0.0.1:-25560: status Rcon from 127.0.0.1:-27273: status Rcon from 127.0.0.1:-17603: status Rcon from 127.0.0.1:-28329: status Rcon from 127.0.0.1:-12365: status Rcon from 127.0.0.1:-5673: status Rcon from 127.0.0.1:-6612: status Rcon from 127.0.0.1:-29424: status Rcon from 127.0.0.1:-20597: status Rcon from 127.0.0.1:-18764: status Rcon from 127.0.0.1:-18735: status Rcon from 127.0.0.1:-9098: status Rcon from 127.0.0.1:-25593: status Rcon from 127.0.0.1:-11266: status Rcon from 127.0.0.1:-14108: status Rcon from 127.0.0.1:-14536: status Rcon from 127.0.0.1:-19697: status Rcon from 127.0.0.1:-17507: status Rcon from 127.0.0.1:-25394: status Rcon from 127.0.0.1:-17278: status Rcon from 127.0.0.1:-7038: status Rcon from 127.0.0.1:-26996: status Rcon from 127.0.0.1:-19991: status Rcon from 127.0.0.1:-14113: status Rcon from 127.0.0.1:-11920: status Rcon from 127.0.0.1:-31134: status Rcon from 127.0.0.1:-30383: status Rcon from 127.0.0.1:-31396: status Rcon from 127.0.0.1:-22601: status Rcon from 127.0.0.1:-18335: status Rcon from 127.0.0.1:-13140: status Rcon from 127.0.0.1:-6465: status Rcon from 127.0.0.1:-31057: status Rcon from 127.0.0.1:-12437: status Rcon from 127.0.0.1:-23865: status Rcon from 127.0.0.1:-27207: status Rcon from 127.0.0.1:-15178: status Rcon from 127.0.0.1:-8907: status Rcon from 127.0.0.1:-11235: status Rcon from 127.0.0.1:-25430: status Rcon from 127.0.0.1:-14551: status Rcon from 127.0.0.1:-15783: status Rcon from 127.0.0.1:-7942: status Rcon from 127.0.0.1:-26580: status Rcon from 127.0.0.1:-6612: status Rcon from 127.0.0.1:-27813: status Rcon from 127.0.0.1:-13221: status Rcon from 127.0.0.1:-28864: status Rcon from 127.0.0.1:-11129: status Rcon from 127.0.0.1:-22566: status Rcon from 127.0.0.1:-21086: status Rcon from 127.0.0.1:-21911: status Rcon from 127.0.0.1:-21705: status Rcon from 127.0.0.1:-8877: status Rcon from 127.0.0.1:-24992: status Rcon from 127.0.0.1:-16571: status Rcon from 127.0.0.1:-29154: status Rcon from 127.0.0.1:-18412: status Rcon from 127.0.0.1:-30398: status Rcon from 127.0.0.1:-21414: status Rcon from 127.0.0.1:-13528: status Rcon from 127.0.0.1:-10050: status Rcon from 127.0.0.1:-12846: status Rcon from 127.0.0.1:-10966: status Rcon from 127.0.0.1:-31906: status Rcon from 127.0.0.1:-32207: status Rcon from 127.0.0.1:-28150: status Rcon from 127.0.0.1:-18816: status Rcon from 127.0.0.1:-15672: status Rcon from 127.0.0.1:-12388: status Rcon from 127.0.0.1:-12773: status Rcon from 127.0.0.1:-17082: status Rcon from 127.0.0.1:-6005: status Rcon from 127.0.0.1:-26524: status Rcon from 127.0.0.1:-19878: status Rcon from 127.0.0.1:-21292: status Rcon from 127.0.0.1:-24541: status Rcon from 127.0.0.1:-19949: status Rcon from 127.0.0.1:-12183: status Rcon from 127.0.0.1:-13360: status Rcon from 127.0.0.1:-28961: status Rcon from 127.0.0.1:-20586: status Rcon from 127.0.0.1:-24611: status Rcon from 127.0.0.1:-32600: status Rcon from 127.0.0.1:-31868: status Rcon from 127.0.0.1:-19747: status Rcon from 127.0.0.1:-19879: status Rcon from 127.0.0.1:-21187: status Rcon from 127.0.0.1:-27910: status Rcon from 127.0.0.1:-11170: status Rcon from 127.0.0.1:-14099: status Rcon from 127.0.0.1:-9431: status Rcon from 127.0.0.1:-18582: status Rcon from 127.0.0.1:-22448: status Rcon from 127.0.0.1:-22100: status Rcon from 127.0.0.1:-9802: status Rcon from 127.0.0.1:-19694: status Rcon from 127.0.0.1:-11347: status Rcon from 127.0.0.1:-17678: status Rcon from 127.0.0.1:-10358: status Rcon from 127.0.0.1:-24759: status Rcon from 127.0.0.1:-23136: status Rcon from 127.0.0.1:-23897: status Rcon from 127.0.0.1:-16315: status Rcon from 127.0.0.1:-19054: status Rcon from 127.0.0.1:-16040: status Rcon from 127.0.0.1:-26450: status Rcon from 127.0.0.1:-5215: status Rcon from 127.0.0.1:-23078: status Rcon from 127.0.0.1:-18581: status Rcon from 127.0.0.1:-31364: status Rcon from 127.0.0.1:-25744: status Rcon from 127.0.0.1:-4598: status Rcon from 127.0.0.1:-20967: status Rcon from 127.0.0.1:-18679: status Rcon from 127.0.0.1:-31142: status Rcon from 127.0.0.1:-13046: status Rcon from 127.0.0.1:-27319: status Rcon from 127.0.0.1:-6405: status Rcon from 127.0.0.1:-19539: status Rcon from 127.0.0.1:-32206: status Rcon from 127.0.0.1:-7443: status Rcon from 127.0.0.1:-25553: status Rcon from 127.0.0.1:-22979: status Rcon from 127.0.0.1:-11658: status Rcon from 127.0.0.1:-24996: status Rcon from 127.0.0.1:-14514: status Rcon from 127.0.0.1:-20544: status Rcon from 127.0.0.1:-12251: status Rcon from 127.0.0.1:-4548: status Rcon from 127.0.0.1:-17873: status Rcon from 127.0.0.1:-22711: status Rcon from 127.0.0.1:-23702: status Rcon from 127.0.0.1:-30555: status Rcon from 127.0.0.1:-17234: status Rcon from 127.0.0.1:-23627: status Rcon from 127.0.0.1:-15780: status Rcon from 127.0.0.1:-16150: status Rcon from 127.0.0.1:-23002: status Rcon from 127.0.0.1:-30333: status Rcon from 127.0.0.1:-24801: status Rcon from 127.0.0.1:-13260: status Rcon from 127.0.0.1:-13823: status Rcon from 127.0.0.1:-7625: status Rcon from 127.0.0.1:-20506: status Rcon from 127.0.0.1:-25602: status Rcon from 127.0.0.1:-21735: status Rcon from 127.0.0.1:-30831: status Rcon from 127.0.0.1:-10474: status Rcon from 127.0.0.1:-27593: status Rcon from 127.0.0.1:-10202: status Rcon from 127.0.0.1:-21897: status Rcon from 127.0.0.1:-8059: status Rcon from 127.0.0.1:-9781: status Rcon from 127.0.0.1:-8775: status Rcon from 127.0.0.1:-15624: status Rcon from 127.0.0.1:-8402: status Rcon from 127.0.0.1:-14827: status Rcon from 127.0.0.1:-16748: status Rcon from 127.0.0.1:-4640: status Rcon from 127.0.0.1:-29785: status Rcon from 127.0.0.1:-13557: status Rcon from 127.0.0.1:-9585: status Rcon from 127.0.0.1:-11526: status Rcon from 127.0.0.1:-18859: status Rcon from 127.0.0.1:-28095: status Rcon from 127.0.0.1:-21460: status Rcon from 127.0.0.1:-12652: status Rcon from 127.0.0.1:-6387: status Rcon from 127.0.0.1:-17567: status Rcon from 127.0.0.1:-6159: status Rcon from 127.0.0.1:-31580: status Rcon from 127.0.0.1:-9444: status Rcon from 127.0.0.1:-30747: status Rcon from 127.0.0.1:-11156: status Rcon from 127.0.0.1:-20432: status Rcon from 127.0.0.1:-21072: status Rcon from 127.0.0.1:-12023: status Rcon from 127.0.0.1:-17928: status Rcon from 127.0.0.1:-15156: status Rcon from 127.0.0.1:-31002: status Rcon from 127.0.0.1:-13536: status Rcon from 127.0.0.1:-27748: status Rcon from 127.0.0.1:-18120: status Rcon from 127.0.0.1:-22615: status Rcon from 127.0.0.1:-25026: status Rcon from 127.0.0.1:-26174: status Rcon from 127.0.0.1:-28259: status Rcon from 127.0.0.1:-20169: status Rcon from 127.0.0.1:-22532: status Rcon from 127.0.0.1:-24997: status Rcon from 127.0.0.1:-5561: status Rcon from 127.0.0.1:-11165: status Rcon from 127.0.0.1:-21214: status Rcon from 127.0.0.1:-4613: status Rcon from 127.0.0.1:-13404: status Rcon from 127.0.0.1:-29952: status Rcon from 127.0.0.1:-16224: status Rcon from 127.0.0.1:-15817: status Rcon from 127.0.0.1:-25345: status Rcon from 127.0.0.1:-20835: status Rcon from 127.0.0.1:-31670: status Rcon from 127.0.0.1:-8846: status Rcon from 127.0.0.1:-7017: status Rcon from 127.0.0.1:-20040: status Rcon from 127.0.0.1:-7764: status Rcon from 127.0.0.1:-26329: status Rcon from 127.0.0.1:-26922: status Rcon from 127.0.0.1:-17111: status Rcon from 127.0.0.1:-18501: status Rcon from 127.0.0.1:-12987: status Rcon from 127.0.0.1:-32079: status Rcon from 127.0.0.1:-29340: status Rcon from 127.0.0.1:-28991: status Rcon from 127.0.0.1:-20612: status Rcon from 127.0.0.1:-27604: status Rcon from 127.0.0.1:-7428: status Rcon from 127.0.0.1:-14914: status Rcon from 127.0.0.1:-12738: status Rcon from 127.0.0.1:-16083: status Rcon from 127.0.0.1:-28230: status Rcon from 127.0.0.1:-26813: status Rcon from 127.0.0.1:-26348: status Rcon from 127.0.0.1:-12247: status Rcon from 127.0.0.1:-8781: status Rcon from 127.0.0.1:-26881: status Rcon from 127.0.0.1:-18721: status Rcon from 127.0.0.1:-20228: status Rcon from 127.0.0.1:-16223: status Rcon from 127.0.0.1:-24892: status Rcon from 127.0.0.1:-9737: status Rcon from 127.0.0.1:-22165: status Rcon from 127.0.0.1:-6997: status Rcon from 127.0.0.1:-20973: status Rcon from 127.0.0.1:-8021: status Rcon from 127.0.0.1:-31436: status Rcon from 127.0.0.1:-20192: status Rcon from 127.0.0.1:-5618: status Rcon from 127.0.0.1:-32379: status Rcon from 127.0.0.1:-30366: status Rcon from 127.0.0.1:-19520: status Rcon from 127.0.0.1:-9421: status Rcon from 127.0.0.1:-16687: status Rcon from 127.0.0.1:-19046: status Rcon from 127.0.0.1:-10351: status Rcon from 127.0.0.1:-24627: status Rcon from 127.0.0.1:-12199: status Rcon from 127.0.0.1:-18256: status Rcon from 127.0.0.1:-13137: status Rcon from 127.0.0.1:-24833: status Rcon from 127.0.0.1:-21904: status Rcon from 127.0.0.1:-10804: status Rcon from 127.0.0.1:-7158: status Rcon from 127.0.0.1:-29660: status Rcon from 127.0.0.1:-5647: status Rcon from 127.0.0.1:-25801: status Rcon from 127.0.0.1:-27298: status Rcon from 127.0.0.1:-13039: status Rcon from 127.0.0.1:-18338: status Rcon from 127.0.0.1:-15460: status Rcon from 127.0.0.1:-29699: status Rcon from 127.0.0.1:-9400: status Rcon from 127.0.0.1:-26238: status Rcon from 127.0.0.1:-23101: status Rcon from 127.0.0.1:-23901: status Rcon from 127.0.0.1:-10072: status Rcon from 127.0.0.1:-6012: status Rcon from 127.0.0.1:-13199: status Rcon from 127.0.0.1:-24728: status Rcon from 127.0.0.1:-19393: status Rcon from 127.0.0.1:-22582: status Rcon from 127.0.0.1:-13989: status Rcon from 127.0.0.1:-7130: status Rcon from 127.0.0.1:-4660: status Rcon from 127.0.0.1:-12235: status Rcon from 127.0.0.1:-9521: status Rcon from 127.0.0.1:-7954: status Rcon from 127.0.0.1:-20003: status Rcon from 127.0.0.1:-28114: status Rcon from 127.0.0.1:-19647: status Rcon from 127.0.0.1:-12034: status Rcon from 127.0.0.1:-25639: status Rcon from 127.0.0.1:-14377: status Rcon from 127.0.0.1:-20334: status Rcon from 127.0.0.1:-31219: status Rcon from 127.0.0.1:-10027: status Rcon from 127.0.0.1:-19691: status Rcon from 127.0.0.1:-19156: status Rcon from 127.0.0.1:-15589: status Rcon from 127.0.0.1:-8781: status Rcon from 127.0.0.1:-29209: status Rcon from 127.0.0.1:-8021: status Rcon from 127.0.0.1:-24454: status Rcon from 127.0.0.1:-24759: status Rcon from 127.0.0.1:-20274: status Rcon from 127.0.0.1:-27373: status Rcon from 127.0.0.1:-24501: status Rcon from 127.0.0.1:-32532: status Rcon from 127.0.0.1:-8135: status Rcon from 127.0.0.1:-11594: status Rcon from 127.0.0.1:-14091: status Rcon from 127.0.0.1:-25942: status Rcon from 127.0.0.1:-5364: status Rcon from 127.0.0.1:-32464: status Rcon from 127.0.0.1:-23496: status Rcon from 127.0.0.1:-10097: status Rcon from 127.0.0.1:-15277: status Rcon from 127.0.0.1:-19680: status Rcon from 127.0.0.1:-10312: status Rcon from 127.0.0.1:-7802: status Rcon from 127.0.0.1:-10960: status Rcon from 127.0.0.1:-26843: status Rcon from 127.0.0.1:-13696: status Rcon from 127.0.0.1:-31254: status Rcon from 127.0.0.1:-20097: status Rcon from 127.0.0.1:-31533: status Rcon from 127.0.0.1:-12096: status Rcon from 127.0.0.1:-15669: status Rcon from 127.0.0.1:-26838: status Rcon from 127.0.0.1:-29961: status Rcon from 127.0.0.1:-5152: status Rcon from 127.0.0.1:-20549: status Rcon from 127.0.0.1:-5910: status Rcon from 127.0.0.1:-27826: status Rcon from 127.0.0.1:-16876: status Rcon from 127.0.0.1:-29254: status Rcon from 127.0.0.1:-5447: status Rcon from 127.0.0.1:-15492: status Rcon from 127.0.0.1:-31804: status Rcon from 127.0.0.1:-6487: status Rcon from 127.0.0.1:-9327: status Rcon from 127.0.0.1:-24364: status Rcon from 127.0.0.1:-30138: status Rcon from 127.0.0.1:-32706: status Rcon from 127.0.0.1:-22656: status Rcon from 127.0.0.1:-15495: status Rcon from 127.0.0.1:-19012: status Rcon from 127.0.0.1:-30490: status Rcon from 127.0.0.1:-25555: status Rcon from 127.0.0.1:-26961: status Rcon from 127.0.0.1:-9275: status Rcon from 127.0.0.1:-15200: status Rcon from 127.0.0.1:-20730: status Rcon from 127.0.0.1:-24155: status Rcon from 127.0.0.1:-12946: status Rcon from 127.0.0.1:-4742: status Rcon from 127.0.0.1:-16590: status Rcon from 127.0.0.1:-10249: status Rcon from 127.0.0.1:-19478: status Rcon from 127.0.0.1:-14651: status Rcon from 127.0.0.1:-23841: status Rcon from 127.0.0.1:-4944: status Rcon from 127.0.0.1:-5522: status Rcon from 127.0.0.1:-13619: status Rcon from 127.0.0.1:-15069: status Rcon from 127.0.0.1:-15521: status Rcon from 127.0.0.1:-30067: status Rcon from 127.0.0.1:-20551: status Rcon from 127.0.0.1:-28795: status Rcon from 127.0.0.1:-23952: status Rcon from 127.0.0.1:-15139: status Rcon from 127.0.0.1:-20146: status Rcon from 127.0.0.1:-22751: status Rcon from 127.0.0.1:-7416: status Rcon from 127.0.0.1:-23931: status Rcon from 127.0.0.1:-24987: status Rcon from 127.0.0.1:-30893: status Rcon from 127.0.0.1:-31596: status Rcon from 127.0.0.1:-10050: status Rcon from 127.0.0.1:-5149: status Rcon from 127.0.0.1:-14168: status Rcon from 127.0.0.1:-24957: status Rcon from 127.0.0.1:-24397: status Rcon from 127.0.0.1:-31252: status Rcon from 127.0.0.1:-20529: status Rcon from 127.0.0.1:-8435: status Rcon from 127.0.0.1:-18492: status Rcon from 127.0.0.1:-10228: status Rcon from 127.0.0.1:-8355: status Rcon from 127.0.0.1:-15748: status Rcon from 127.0.0.1:-29817: status Rcon from 127.0.0.1:-10923: status Rcon from 127.0.0.1:-11491: status Rcon from 127.0.0.1:-13641: status Rcon from 127.0.0.1:-6120: status Rcon from 127.0.0.1:-30628: status Rcon from 127.0.0.1:-23586: status Rcon from 127.0.0.1:-29353: status Rcon from 127.0.0.1:-6641: status Rcon from 127.0.0.1:-5196: status Rcon from 127.0.0.1:-11066: status Rcon from 127.0.0.1:-29760: status Rcon from 127.0.0.1:-5096: status Rcon from 127.0.0.1:-5997: status Rcon from 127.0.0.1:-15343: status Rcon from 127.0.0.1:-11313: status Rcon from 127.0.0.1:-6000: status Rcon from 127.0.0.1:-26275: status Rcon from 127.0.0.1:-25962: status Rcon from 127.0.0.1:-15198: status Rcon from 127.0.0.1:-21767: status Rcon from 127.0.0.1:-27147: status Rcon from 127.0.0.1:-24466: status Rcon from 127.0.0.1:-16673: status Rcon from 127.0.0.1:-5933: status Rcon from 127.0.0.1:-28297: status Rcon from 127.0.0.1:-18419: status Rcon from 127.0.0.1:-20861: status Rcon from 127.0.0.1:-19164: status Rcon from 127.0.0.1:-17750: status Rcon from 127.0.0.1:-24961: status Rcon from 127.0.0.1:-21919: status Rcon from 127.0.0.1:-11553: status Rcon from 127.0.0.1:-21475: status Rcon from 127.0.0.1:-29420: status Rcon from 127.0.0.1:-13909: status Rcon from 127.0.0.1:-23300: status Rcon from 127.0.0.1:-23567: status Rcon from 127.0.0.1:-20582: status Rcon from 127.0.0.1:-10603: status Rcon from 127.0.0.1:-32226: status Rcon from 127.0.0.1:-17583: status Rcon from 127.0.0.1:-7663: status Rcon from 127.0.0.1:-24045: status Rcon from 127.0.0.1:-9458: status Rcon from 127.0.0.1:-6191: status Rcon from 127.0.0.1:-30565: status Rcon from 127.0.0.1:-9483: status Rcon from 127.0.0.1:-26130: status Rcon from 127.0.0.1:-21436: status Rcon from 127.0.0.1:-29966: status Rcon from 127.0.0.1:-25351: status Rcon from 127.0.0.1:-4708: status Rcon from 127.0.0.1:-11267: status Rcon from 127.0.0.1:-17173: status Rcon from 127.0.0.1:-21278: status Rcon from 127.0.0.1:-4881: status Rcon from 127.0.0.1:-5029: status Rcon from 127.0.0.1:-12873: status Rcon from 127.0.0.1:-32748: status Rcon from 127.0.0.1:-26683: status Rcon from 127.0.0.1:-25671: status Rcon from 127.0.0.1:-10963: status Rcon from 127.0.0.1:-23676: status Rcon from 127.0.0.1:-22606: status Rcon from 127.0.0.1:-16234: status Rcon from 127.0.0.1:-13225: status Rcon from 127.0.0.1:-16494: status Rcon from 127.0.0.1:-8945: status Rcon from 127.0.0.1:-10388: status Rcon from 127.0.0.1:-7392: status Rcon from 127.0.0.1:-9945: status Rcon from 127.0.0.1:-27639: status Rcon from 127.0.0.1:-23266: status Rcon from 127.0.0.1:-6793: status Rcon from 127.0.0.1:-13570: status Rcon from 127.0.0.1:-23339: status Rcon from 127.0.0.1:-23968: status Rcon from 127.0.0.1:-10179: status Rcon from 127.0.0.1:-29679: status Rcon from 127.0.0.1:-12390: status Rcon from 127.0.0.1:-15157: status Rcon from 127.0.0.1:-22947: status Rcon from 127.0.0.1:-31658: status Rcon from 127.0.0.1:-9186: status Rcon from 127.0.0.1:-6741: status Rcon from 127.0.0.1:-14754: status Rcon from 127.0.0.1:-11048: status Rcon from 127.0.0.1:-12630: status Rcon from 127.0.0.1:-26646: status Rcon from 127.0.0.1:-21726: status Rcon from 127.0.0.1:-8525: status Rcon from 127.0.0.1:-30779: status Rcon from 127.0.0.1:-31790: status Rcon from 127.0.0.1:-15523: status Rcon from 127.0.0.1:-16745: status Rcon from 127.0.0.1:-9785: status Rcon from 127.0.0.1:-6720: status Rcon from 127.0.0.1:-25257: status Rcon from 127.0.0.1:-28077: status Rcon from 127.0.0.1:-28928: status Rcon from 127.0.0.1:-8203: status Rcon from 127.0.0.1:-14513: status Rcon from 127.0.0.1:-29060: status Rcon from 127.0.0.1:-10315: status Rcon from 127.0.0.1:-15628: status Rcon from 127.0.0.1:-27262: status Rcon from 127.0.0.1:-7219: status Rcon from 127.0.0.1:-28576: status Rcon from 127.0.0.1:-19553: status Rcon from 127.0.0.1:-7982: status Rcon from 127.0.0.1:-30148: status Rcon from 127.0.0.1:-17800: status Rcon from 127.0.0.1:-31960: status Rcon from 127.0.0.1:-19194: status Rcon from 127.0.0.1:-16575: status Rcon from 127.0.0.1:-8603: status Rcon from 127.0.0.1:-28080: status Rcon from 127.0.0.1:-25176: status Rcon from 127.0.0.1:-11966: status Rcon from 127.0.0.1:-19299: status Rcon from 127.0.0.1:-22118: status Rcon from 127.0.0.1:-19114: status Rcon from 127.0.0.1:-22708: status Rcon from 127.0.0.1:-9240: status Rcon from 127.0.0.1:-24740: status Rcon from 127.0.0.1:-16196: status Rcon from 127.0.0.1:-28337: status Rcon from 127.0.0.1:-7592: status Rcon from 127.0.0.1:-27882: status Rcon from 127.0.0.1:-10895: status Rcon from 127.0.0.1:-29973: status Rcon from 127.0.0.1:-32040: status Rcon from 127.0.0.1:-24990: status Rcon from 127.0.0.1:-10840: status Rcon from 127.0.0.1:-20277: status Rcon from 127.0.0.1:-21002: status Rcon from 127.0.0.1:-12214: status Rcon from 127.0.0.1:-11262: status Rcon from 127.0.0.1:-7907: status Rcon from 127.0.0.1:-13768: status Rcon from 127.0.0.1:-20714: status Rcon from 127.0.0.1:-17818: status Rcon from 127.0.0.1:-10092: status Rcon from 127.0.0.1:-26624: status Rcon from 127.0.0.1:-26617: status Rcon from 127.0.0.1:-30414: status Rcon from 127.0.0.1:-9790: status Rcon from 127.0.0.1:-14919: status Rcon from 127.0.0.1:-12425: status Rcon from 127.0.0.1:-30694: status Rcon from 127.0.0.1:-20777: status Rcon from 127.0.0.1:-6885: status Rcon from 127.0.0.1:-14905: status Rcon from 127.0.0.1:-18012: status Rcon from 127.0.0.1:-11719: status Rcon from 127.0.0.1:-12205: status Rcon from 127.0.0.1:-32196: status Rcon from 127.0.0.1:-28329: status Rcon from 127.0.0.1:-13667: status Rcon from 127.0.0.1:-22626: status Rcon from 127.0.0.1:-6771: status Rcon from 127.0.0.1:-9002: status Rcon from 127.0.0.1:-32205: status Rcon from 127.0.0.1:-23989: status Rcon from 127.0.0.1:-13068: status Rcon from 127.0.0.1:-17080: status Rcon from 127.0.0.1:-30754: status Rcon from 127.0.0.1:-11544: status Rcon from 127.0.0.1:-9562: status Rcon from 127.0.0.1:-10065: status Rcon from 127.0.0.1:-32741: status Rcon from 127.0.0.1:-31550: status Rcon from 127.0.0.1:-8544: status Rcon from 127.0.0.1:-12176: status Rcon from 127.0.0.1:-17152: status Rcon from 127.0.0.1:-8235: status Rcon from 127.0.0.1:-16174: status Rcon from 127.0.0.1:-10914: status Rcon from 127.0.0.1:-5247: status Rcon from 127.0.0.1:-19408: status Rcon from 127.0.0.1:-27704: status Rcon from 127.0.0.1:-29509: status Rcon from 127.0.0.1:-9517: status Rcon from 127.0.0.1:-24500: status Rcon from 127.0.0.1:-25647: status Rcon from 127.0.0.1:-24127: status Rcon from 127.0.0.1:-31027: status Rcon from 127.0.0.1:-19936: status Rcon from 127.0.0.1:-31263: status Rcon from 127.0.0.1:-17269: status Rcon from 127.0.0.1:-12180: status Rcon from 127.0.0.1:-30344: status Rcon from 127.0.0.1:-13058: status Rcon from 127.0.0.1:-12918: status Rcon from 127.0.0.1:-32644: status Rcon from 127.0.0.1:-31146: status Rcon from 127.0.0.1:-13212: status Rcon from 127.0.0.1:-28786: status Rcon from 127.0.0.1:-22943: status Rcon from 127.0.0.1:-5288: status Rcon from 127.0.0.1:-26022: status Rcon from 127.0.0.1:-32591: status Rcon from 127.0.0.1:-26869: status Rcon from 127.0.0.1:-11399: status Rcon from 127.0.0.1:-31914: status Rcon from 127.0.0.1:-8224: status Rcon from 127.0.0.1:-22870: status Rcon from 127.0.0.1:-28700: status Rcon from 127.0.0.1:-17806: status Rcon from 127.0.0.1:-18626: status Rcon from 127.0.0.1:-8923: status Rcon from 127.0.0.1:-30212: status Rcon from 127.0.0.1:-8496: status Rcon from 127.0.0.1:-10260: status Rcon from 127.0.0.1:-22710: status Rcon from 127.0.0.1:-10462: status Rcon from 127.0.0.1:-24426: status Rcon from 127.0.0.1:-15142: status Rcon from 127.0.0.1:-10935: status Rcon from 127.0.0.1:-30160: status Rcon from 127.0.0.1:-11895: status Rcon from 127.0.0.1:-10610: status Rcon from 127.0.0.1:-22321: status Rcon from 127.0.0.1:-29765: status Rcon from 127.0.0.1:-12500: status Rcon from 127.0.0.1:-17012: status Rcon from 127.0.0.1:-32393: status Rcon from 127.0.0.1:-15529: status Rcon from 127.0.0.1:-28297: status Rcon from 127.0.0.1:-7525: status Rcon from 127.0.0.1:-22002: status Rcon from 127.0.0.1:-11342: status Rcon from 127.0.0.1:-20651: status Rcon from 127.0.0.1:-7163: status Rcon from 127.0.0.1:-26080: status Rcon from 127.0.0.1:-26802: status Rcon from 127.0.0.1:-19693: status Rcon from 127.0.0.1:-28913: status Rcon from 127.0.0.1:-14304: status Rcon from 127.0.0.1:-28532: status Rcon from 127.0.0.1:-29342: status Rcon from 127.0.0.1:-27560: status Rcon from 127.0.0.1:-15378: status Rcon from 127.0.0.1:-23726: status Rcon from 127.0.0.1:-14258: status Rcon from 127.0.0.1:-5993: status Rcon from 127.0.0.1:-6214: status Rcon from 127.0.0.1:-15249: status Rcon from 127.0.0.1:-11527: status Rcon from 127.0.0.1:-15090: status Rcon from 127.0.0.1:-10874: status Rcon from 127.0.0.1:-5548: status Rcon from 127.0.0.1:-16030: status Rcon from 127.0.0.1:-13910: status Rcon from 127.0.0.1:-31199: status Rcon from 127.0.0.1:-18460: status Rcon from 127.0.0.1:-31372: status Rcon from 127.0.0.1:-8270: status Rcon from 127.0.0.1:-29337: status Rcon from 127.0.0.1:-20454: status Rcon from 127.0.0.1:-25150: status Rcon from 127.0.0.1:-17937: status Rcon from 127.0.0.1:-26064: status Rcon from 127.0.0.1:-15230: status Rcon from 127.0.0.1:-18615: status Rcon from 127.0.0.1:-14382: status Rcon from 127.0.0.1:-29555: status Rcon from 127.0.0.1:-4650: status Rcon from 127.0.0.1:-19158: status Rcon from 127.0.0.1:-11141: status Rcon from 127.0.0.1:-15225: status Rcon from 127.0.0.1:-26637: status Rcon from 127.0.0.1:-15175: status Rcon from 127.0.0.1:-23117: status Rcon from 127.0.0.1:-18299: status Rcon from 127.0.0.1:-26526: status Rcon from 127.0.0.1:-23266: status Rcon from 127.0.0.1:-12346: status Rcon from 127.0.0.1:-11480: status Rcon from 127.0.0.1:-10069: status Rcon from 127.0.0.1:-30322: status Rcon from 127.0.0.1:-29775: status Rcon from 127.0.0.1:-30040: status Rcon from 127.0.0.1:-4580: status Rcon from 127.0.0.1:-26428: status Rcon from 127.0.0.1:-22968: status Rcon from 127.0.0.1:-13580: status Rcon from 127.0.0.1:-18977: status Rcon from 127.0.0.1:-30030: status Rcon from 127.0.0.1:-22534: status Rcon from 127.0.0.1:-24128: status Rcon from 127.0.0.1:-23229: status Rcon from 127.0.0.1:-7260: status Rcon from 127.0.0.1:-14977: status Rcon from 127.0.0.1:-17987: status Rcon from 127.0.0.1:-7409: status Rcon from 127.0.0.1:-22122: status Rcon from 127.0.0.1:-31941: status Rcon from 127.0.0.1:-29647: status Rcon from 127.0.0.1:-7632: status Rcon from 127.0.0.1:-29805: status Rcon from 127.0.0.1:-24703: status Rcon from 127.0.0.1:-6104: status Rcon from 127.0.0.1:-27008: status Rcon from 127.0.0.1:-17441: status Rcon from 127.0.0.1:-30136: status Rcon from 127.0.0.1:-15404: status Rcon from 127.0.0.1:-27362: status Rcon from 127.0.0.1:-11565: status Rcon from 127.0.0.1:-30477: status Rcon from 127.0.0.1:-8444: status Rcon from 127.0.0.1:-30335: status Rcon from 127.0.0.1:-8007: status Rcon from 127.0.0.1:-12868: status Rcon from 127.0.0.1:-22135: status Rcon from 127.0.0.1:-17603: status Rcon from 127.0.0.1:-31686: status Rcon from 127.0.0.1:-8416: status Rcon from 127.0.0.1:-16376: status Rcon from 127.0.0.1:-6530: status Rcon from 127.0.0.1:-20025: status Rcon from 127.0.0.1:-22621: status Rcon from 127.0.0.1:-13405: status Rcon from 127.0.0.1:-19216: status Rcon from 127.0.0.1:-25327: status Rcon from 127.0.0.1:-14474: status Rcon from 127.0.0.1:-15694: status Rcon from 127.0.0.1:-18124: status Rcon from 127.0.0.1:-10441: status Rcon from 127.0.0.1:-15813: status Rcon from 127.0.0.1:-6712: status Rcon from 127.0.0.1:-11553: status Rcon from 127.0.0.1:-17720: status Rcon from 127.0.0.1:-14049: status Rcon from 127.0.0.1:-8229: status Rcon from 127.0.0.1:-12248: status Rcon from 127.0.0.1:-8203: status Rcon from 127.0.0.1:-25387: status Rcon from 127.0.0.1:-14587: status Rcon from 127.0.0.1:-20658: status Rcon from 127.0.0.1:-10850: status Rcon from 127.0.0.1:-23700: status Rcon from 127.0.0.1:-19990: status Rcon from 127.0.0.1:-15432: status Rcon from 127.0.0.1:-14431: status Rcon from 127.0.0.1:-8073: status Rcon from 127.0.0.1:-22465: status Rcon from 127.0.0.1:-10700: status Rcon from 127.0.0.1:-15346: status Rcon from 127.0.0.1:-20905: status Rcon from 127.0.0.1:-17884: status Rcon from 127.0.0.1:-32766: status Rcon from 127.0.0.1:-8312: status Rcon from 127.0.0.1:-5015: status Rcon from 127.0.0.1:-12526: status Rcon from 127.0.0.1:-21818: status Rcon from 127.0.0.1:-30791: status Rcon from 127.0.0.1:-26043: status Rcon from 127.0.0.1:-7783: status Rcon from 127.0.0.1:-24165: status Rcon from 127.0.0.1:-9891: status Rcon from 127.0.0.1:-20984: status Rcon from 127.0.0.1:-11560: status Rcon from 127.0.0.1:-18664: status Rcon from 127.0.0.1:-32149: status Rcon from 127.0.0.1:-17827: status Rcon from 127.0.0.1:-25530: status Rcon from 127.0.0.1:-8509: status Rcon from 127.0.0.1:-23851: status Rcon from 127.0.0.1:-28714: status Rcon from 127.0.0.1:-11271: status Rcon from 127.0.0.1:-25466: status Rcon from 127.0.0.1:-15263: status Rcon from 127.0.0.1:-26074: status Rcon from 127.0.0.1:-18875: status Rcon from 127.0.0.1:-16258: status Rcon from 127.0.0.1:-31805: status Rcon from 127.0.0.1:-7053: status Rcon from 127.0.0.1:-10235: status Rcon from 127.0.0.1:-13767: status Rcon from 127.0.0.1:-12707: status Rcon from 127.0.0.1:-21208: status Rcon from 127.0.0.1:-27786: status Rcon from 127.0.0.1:-29386: status Rcon from 127.0.0.1:-18036: status Rcon from 127.0.0.1:-19458: status Rcon from 127.0.0.1:-26876: status Rcon from 127.0.0.1:-15073: status Rcon from 127.0.0.1:-8103: status Rcon from 127.0.0.1:-26797: status Rcon from 127.0.0.1:-22675: status Rcon from 127.0.0.1:-28376: status Rcon from 127.0.0.1:-20598: status Rcon from 127.0.0.1:-7309: status Rcon from 127.0.0.1:-14794: status Rcon from 127.0.0.1:-15163: status Rcon from 127.0.0.1:-29576: status Rcon from 127.0.0.1:-25107: status Rcon from 127.0.0.1:-15560: status Rcon from 127.0.0.1:-31505: status Rcon from 127.0.0.1:-15390: status Rcon from 127.0.0.1:-16264: status Rcon from 127.0.0.1:-29802: status Rcon from 127.0.0.1:-19360: status Rcon from 127.0.0.1:-23137: status Rcon from 127.0.0.1:-6599: status Rcon from 127.0.0.1:-9671: status Rcon from 127.0.0.1:-15805: status Rcon from 127.0.0.1:-5856: status Rcon from 127.0.0.1:-28979: status Rcon from 127.0.0.1:-6238: status Rcon from 127.0.0.1:-29985: status Rcon from 127.0.0.1:-10719: status Rcon from 127.0.0.1:-15540: status Rcon from 127.0.0.1:-16993: status Rcon from 127.0.0.1:-20201: status Rcon from 127.0.0.1:-13787: status Rcon from 127.0.0.1:-4540: status Rcon from 127.0.0.1:-21814: status Rcon from 127.0.0.1:-20052: status Rcon from 127.0.0.1:-22400: status Rcon from 127.0.0.1:-32076: status Rcon from 127.0.0.1:-20304: status Rcon from 127.0.0.1:-22745: status Rcon from 127.0.0.1:-29335: status Rcon from 127.0.0.1:-9464: status Rcon from 127.0.0.1:-30655: status Rcon from 127.0.0.1:-5877: status Rcon from 127.0.0.1:-14149: status Rcon from 127.0.0.1:-9369: status Rcon from 127.0.0.1:-6206: status Rcon from 127.0.0.1:-12808: status Rcon from 127.0.0.1:-12084: status Rcon from 127.0.0.1:-28474: status Rcon from 127.0.0.1:-9176: status Rcon from 127.0.0.1:-18807: status Rcon from 127.0.0.1:-29411: status Rcon from 127.0.0.1:-21643: status Rcon from 127.0.0.1:-16781: status Rcon from 127.0.0.1:-30601: status Rcon from 127.0.0.1:-4718: status Rcon from 127.0.0.1:-22369: status Rcon from 127.0.0.1:-7269: status Rcon from 127.0.0.1:-28719: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-30360: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-23141: status Rcon from 127.0.0.1:-20523: status User with id 5663587 successfully authenticated. Letting player with userid 5663587 into the server because the challenge verification completed successfully. Server: Set client 0 pbguid to 5663587 Going from CS_FREE to CS_CONNECTED for (num 0 guid 5663587) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- Rcon from 127.0.0.1:-29424: status G_WriteGame 'zm_nuked-zombie_start' 'AUTOSAVE_LEVELSTART' Rcon from 127.0.0.1:-22117: tell G_WriteGame 'zm_nuked' 'AUTOSAVE_LEVELSTART' Rcon from 127.0.0.1:-19512: status Rcon from 127.0.0.1:-17405: say Rcon from 127.0.0.1:-29118: tell Rcon from 127.0.0.1:-10424: say Rcon from 127.0.0.1:-29474: say Rcon from 127.0.0.1:-10464: status Rcon from 127.0.0.1:-29499: status Rcon from 127.0.0.1:-12051: status Rcon from 127.0.0.1:-22281: status Rcon from 127.0.0.1:-20410: status Rcon from 127.0.0.1:-5428: status Rcon from 127.0.0.1:-29619: status Rcon from 127.0.0.1:-16897: status Rcon from 127.0.0.1:-14948: status Rcon from 127.0.0.1:-5062: status Rcon from 127.0.0.1:-13077: status Rcon from 127.0.0.1:-31500: status Rcon from 127.0.0.1:-21840: say Rcon from 127.0.0.1:-21883: status Rcon from 127.0.0.1:-27852: status Rcon from 127.0.0.1:-14715: status Rcon from 127.0.0.1:-12113: status Rcon from 127.0.0.1:-14990: status Rcon from 127.0.0.1:-25223: status Rcon from 127.0.0.1:-22597: status Rcon from 127.0.0.1:-13617: status Rcon from 127.0.0.1:-7909: status Rcon from 127.0.0.1:-19532: status Rcon from 127.0.0.1:-6731: status Rcon from 127.0.0.1:-29369: status Rcon from 127.0.0.1:-16176: say Rcon from 127.0.0.1:-7547: status Rcon from 127.0.0.1:-10710: status Rcon from 127.0.0.1:-13697: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Rcon from 127.0.0.1:-13655: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Rcon from 127.0.0.1:-16667: status Rcon from 127.0.0.1:-22912: status Rcon from 127.0.0.1:-10200: status Rcon from 127.0.0.1:-23750: status Rcon from 127.0.0.1:-18698: status Rcon from 127.0.0.1:-12366: status Rcon from 127.0.0.1:-30706: status Rcon from 127.0.0.1:-22816: status Rcon from 127.0.0.1:-12833: say Rcon from 127.0.0.1:-26434: status Rcon from 127.0.0.1:-31862: status Rcon from 127.0.0.1:-23193: status Rcon from 127.0.0.1:-13847: status Rcon from 127.0.0.1:-21707: status Rcon from 127.0.0.1:-11201: status Rcon from 127.0.0.1:-16647: status Rcon from 127.0.0.1:-29760: status Rcon from 127.0.0.1:-9299: status Rcon from 127.0.0.1:-30048: status Rcon from 127.0.0.1:-13187: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Rcon from 127.0.0.1:-32415: status Rcon from 127.0.0.1:-22871: say Rcon from 127.0.0.1:-10290: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Rcon from 127.0.0.1:-23349: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-30614: status Rcon from 127.0.0.1:-13594: status Rcon from 127.0.0.1:-22558: status Rcon from 127.0.0.1:-13094: status Rcon from 127.0.0.1:-12736: status Rcon from 127.0.0.1:-26389: status Rcon from 127.0.0.1:-20637: status Rcon from 127.0.0.1:-11240: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Rcon from 127.0.0.1:-4847: status Rcon from 127.0.0.1:-26882: status Rcon from 127.0.0.1:-24456: say Rcon from 127.0.0.1:-7493: status Rcon from 127.0.0.1:-23940: status Rcon from 127.0.0.1:-21201: status Rcon from 127.0.0.1:-30397: status Rcon from 127.0.0.1:-17313: status Rcon from 127.0.0.1:-28614: status Rcon from 127.0.0.1:-16271: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-28125: status Rcon from 127.0.0.1:-5300: status Rcon from 127.0.0.1:-15038: status Rcon from 127.0.0.1:-17364: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff4) Rcon from 127.0.0.1:-8834: status Rcon from 127.0.0.1:-23575: say Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Rcon from 127.0.0.1:-27712: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Rcon from 127.0.0.1:-8974: status Rcon from 127.0.0.1:-9738: status Rcon from 127.0.0.1:-22947: status Rcon from 127.0.0.1:-4753: status Rcon from 127.0.0.1:-32512: status Rcon from 127.0.0.1:-27375: status Rcon from 127.0.0.1:-28244: status Rcon from 127.0.0.1:-18713: status Rcon from 127.0.0.1:-24136: status Rcon from 127.0.0.1:-13551: status Rcon from 127.0.0.1:-32597: status Rcon from 127.0.0.1:-11498: say Rcon from 127.0.0.1:-32621: status Rcon from 127.0.0.1:-16142: status Received connectReq! Sending response... Rcon from 127.0.0.1:-23675: status Rcon from 127.0.0.1:-19864: status Rcon from 127.0.0.1:-7701: status Rcon from 127.0.0.1:-4944: status Rcon from 127.0.0.1:-9376: status Rcon from 127.0.0.1:-13556: status Rcon from 127.0.0.1:-7347: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Rcon from 127.0.0.1:-9756: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Rcon from 127.0.0.1:-29317: status Rcon from 127.0.0.1:-5175: status Rcon from 127.0.0.1:-17191: say Rcon from 127.0.0.1:-20433: status Rcon from 127.0.0.1:-13552: status Rcon from 127.0.0.1:-15600: status Rcon from 127.0.0.1:-14902: status Rcon from 127.0.0.1:-22181: status Rcon from 127.0.0.1:-11901: status Rcon from 127.0.0.1:-10277: status Rcon from 127.0.0.1:-14519: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Rcon from 127.0.0.1:-12199: status Rcon from 127.0.0.1:-24493: status Rcon from 127.0.0.1:-14574: status Rcon from 127.0.0.1:-15287: status Rcon from 127.0.0.1:-20722: say Rcon from 127.0.0.1:-18068: status Rcon from 127.0.0.1:-29126: status Rcon from 127.0.0.1:-30510: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-24297: status Rcon from 127.0.0.1:-7571: status Rcon from 127.0.0.1:-12167: status Rcon from 127.0.0.1:-13148: status Rcon from 127.0.0.1:-31110: status Rcon from 127.0.0.1:-7524: status Rcon from 127.0.0.1:-9931: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-29141: status Rcon from 127.0.0.1:-27517: status Rcon from 127.0.0.1:-20314: say Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Rcon from 127.0.0.1:-26397: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Rcon from 127.0.0.1:-10010: status Rcon from 127.0.0.1:-32667: status Rcon from 127.0.0.1:-24342: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Rcon from 127.0.0.1:-27922: status Rcon from 127.0.0.1:-23022: status Rcon from 127.0.0.1:-28266: status Rcon from 127.0.0.1:-29714: status Rcon from 127.0.0.1:-21050: status Rcon from 127.0.0.1:-28913: status Rcon from 127.0.0.1:-8474: status Rcon from 127.0.0.1:-4732: status Rcon from 127.0.0.1:-26969: say Rcon from 127.0.0.1:-29231: status RandomIntRange parms: 0 0 Rcon from 127.0.0.1:-24356: status Rcon from 127.0.0.1:-6722: status Rcon from 127.0.0.1:-28294: status Rcon from 127.0.0.1:-29620: status Rcon from 127.0.0.1:-15962: status Rcon from 127.0.0.1:-30574: status Rcon from 127.0.0.1:-5497: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Rcon from 127.0.0.1:-7441: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-14654: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Rcon from 127.0.0.1:-7933: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Rcon from 127.0.0.1:-28053: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff3) Rcon from 127.0.0.1:-22007: say Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Rcon from 127.0.0.1:-5566: status Rcon from 127.0.0.1:-7253: status Rcon from 127.0.0.1:-12866: status Rcon from 127.0.0.1:-26968: status Rcon from 127.0.0.1:-8534: status Rcon from 127.0.0.1:-11299: status RandomIntRange parms: 0 0 Rcon from 127.0.0.1:-20632: status Rcon from 127.0.0.1:-10293: status Rcon from 127.0.0.1:-12644: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Rcon from 127.0.0.1:-8119: status Rcon from 127.0.0.1:-32436: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Rcon from 127.0.0.1:-27422: status Rcon from 127.0.0.1:-6721: say Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-28892: status Rcon from 127.0.0.1:-19897: status Rcon from 127.0.0.1:-25059: status Rcon from 127.0.0.1:-21776: status Rcon from 127.0.0.1:-22853: status Rcon from 127.0.0.1:-9244: status RandomIntRange parms: 0 0 Rcon from 127.0.0.1:-8814: status Rcon from 127.0.0.1:-26319: status Rcon from 127.0.0.1:-31769: status Rcon from 127.0.0.1:-9824: status Rcon from 127.0.0.1:-7221: status Rcon from 127.0.0.1:-9039: status Rcon from 127.0.0.1:-7189: say Rcon from 127.0.0.1:-11592: status Rcon from 127.0.0.1:-27486: status Rcon from 127.0.0.1:-9041: status Rcon from 127.0.0.1:-11150: status Rcon from 127.0.0.1:-30444: status Rcon from 127.0.0.1:-17469: status RandomIntRange parms: 0 0 Rcon from 127.0.0.1:-13475: status Rcon from 127.0.0.1:-7657: status Rcon from 127.0.0.1:-31962: status Rcon from 127.0.0.1:-7814: status Rcon from 127.0.0.1:-8077: status Rcon from 127.0.0.1:-7346: status Rcon from 127.0.0.1:-25294: say Rcon from 127.0.0.1:-8943: status Rcon from 127.0.0.1:-21019: status Rcon from 127.0.0.1:-26262: status Rcon from 127.0.0.1:-23731: status Rcon from 127.0.0.1:-29571: status Rcon from 127.0.0.1:-23506: status Rcon from 127.0.0.1:-6449: status Rcon from 127.0.0.1:-15062: status Rcon from 127.0.0.1:-12738: status Rcon from 127.0.0.1:-21555: status Rcon from 127.0.0.1:-16770: status Rcon from 127.0.0.1:-14815: status Rcon from 127.0.0.1:-17146: say Rcon from 127.0.0.1:-31434: status Rcon from 127.0.0.1:-19378: status Rcon from 127.0.0.1:-22221: status Rcon from 127.0.0.1:-21770: status Rcon from 127.0.0.1:-6495: status Rcon from 127.0.0.1:-22456: status Rcon from 127.0.0.1:-23191: status Rcon from 127.0.0.1:-23675: status Rcon from 127.0.0.1:-23140: status Rcon from 127.0.0.1:-28707: status Rcon from 127.0.0.1:-11974: status Rcon from 127.0.0.1:-20597: status Rcon from 127.0.0.1:-31151: say Rcon from 127.0.0.1:-12114: status Rcon from 127.0.0.1:-24348: status Rcon from 127.0.0.1:-29833: status Rcon from 127.0.0.1:-10363: status Rcon from 127.0.0.1:-32767: status Rcon from 127.0.0.1:-9364: status Rcon from 127.0.0.1:-20728: status Rcon from 127.0.0.1:-6912: status Rcon from 127.0.0.1:-31220: status Rcon from 127.0.0.1:-8359: status Rcon from 127.0.0.1:-6669: status Rcon from 127.0.0.1:-30312: status Rcon from 127.0.0.1:-29008: say Rcon from 127.0.0.1:-18602: status Rcon from 127.0.0.1:-19063: status RandomIntRange parms: 0 0 Rcon from 127.0.0.1:-31013: status Rcon from 127.0.0.1:-17840: status Rcon from 127.0.0.1:-25382: status Rcon from 127.0.0.1:-29779: status Rcon from 127.0.0.1:-26560: status Rcon from 127.0.0.1:-5964: status Rcon from 127.0.0.1:-14608: status Rcon from 127.0.0.1:-23274: status Rcon from 127.0.0.1:-8928: status Rcon from 127.0.0.1:-19485: status Rcon from 127.0.0.1:-17082: say Rcon from 127.0.0.1:-18656: status Rcon from 127.0.0.1:-22184: status Rcon from 127.0.0.1:-9683: status Rcon from 127.0.0.1:-7158: status Rcon from 127.0.0.1:-7075: status Rcon from 127.0.0.1:-10778: status Rcon from 127.0.0.1:-30207: status Rcon from 127.0.0.1:-6152: status Rcon from 127.0.0.1:-12858: status Rcon from 127.0.0.1:-32629: status Rcon from 127.0.0.1:-5066: status Rcon from 127.0.0.1:-19520: status Rcon from 127.0.0.1:-8448: say Rcon from 127.0.0.1:-9167: status Rcon from 127.0.0.1:-23400: status Rcon from 127.0.0.1:-11951: status Rcon from 127.0.0.1:-17861: status Rcon from 127.0.0.1:-30253: status Rcon from 127.0.0.1:-6728: status Rcon from 127.0.0.1:-21357: status Rcon from 127.0.0.1:-17481: status Rcon from 127.0.0.1:-29391: status Rcon from 127.0.0.1:-28805: status Rcon from 127.0.0.1:-6566: status Rcon from 127.0.0.1:-25976: status Rcon from 127.0.0.1:-21177: say Rcon from 127.0.0.1:-31301: status Rcon from 127.0.0.1:-15351: status Rcon from 127.0.0.1:-7322: status Rcon from 127.0.0.1:-22017: status Rcon from 127.0.0.1:-22265: status Rcon from 127.0.0.1:-15026: status Rcon from 127.0.0.1:-16749: status Rcon from 127.0.0.1:-5413: status Rcon from 127.0.0.1:-10522: status Rcon from 127.0.0.1:-18463: status Rcon from 127.0.0.1:-25696: status Rcon from 127.0.0.1:-26200: status Rcon from 127.0.0.1:-18309: say Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Rcon from 127.0.0.1:-4758: status Rcon from 127.0.0.1:-10931: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-26205: status Rcon from 127.0.0.1:-20366: status Rcon from 127.0.0.1:-13681: status Rcon from 127.0.0.1:-12504: status RandomIntRange parms: 0 0 Rcon from 127.0.0.1:-29850: status Rcon from 127.0.0.1:-16845: status Rcon from 127.0.0.1:-20911: status Rcon from 127.0.0.1:-24973: status Rcon from 127.0.0.1:-13523: status Rcon from 127.0.0.1:-26887: status Rcon from 127.0.0.1:-29517: say Rcon from 127.0.0.1:-31956: status Rcon from 127.0.0.1:-11689: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_upclean5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Rcon from 127.0.0.1:-21031: status Rcon from 127.0.0.1:-32314: status Rcon from 127.0.0.1:-12744: status Rcon from 127.0.0.1:-6609: status Rcon from 127.0.0.1:-8591: status Rcon from 127.0.0.1:-14364: status Rcon from 127.0.0.1:-8857: status Rcon from 127.0.0.1:-8699: status Rcon from 127.0.0.1:-31636: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Rcon from 127.0.0.1:-20776: status Rcon from 127.0.0.1:-6677: say Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Rcon from 127.0.0.1:-13989: status Rcon from 127.0.0.1:-27760: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Rcon from 127.0.0.1:-22500: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Rcon from 127.0.0.1:-6632: status Rcon from 127.0.0.1:-15719: status Rcon from 127.0.0.1:-24065: status Rcon from 127.0.0.1:-19571: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Rcon from 127.0.0.1:-27045: status Rcon from 127.0.0.1:-13403: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff3) Rcon from 127.0.0.1:-24510: status Rcon from 127.0.0.1:-19278: status Rcon from 127.0.0.1:-6347: status Rcon from 127.0.0.1:-20084: say Rcon from 127.0.0.1:-18953: status Rcon from 127.0.0.1:-23403: status Rcon from 127.0.0.1:-17989: status Rcon from 127.0.0.1:-26189: status Rcon from 127.0.0.1:-21211: status Rcon from 127.0.0.1:-12921: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Rcon from 127.0.0.1:-20407: status Rcon from 127.0.0.1:-22072: status Rcon from 127.0.0.1:-9370: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Rcon from 127.0.0.1:-7902: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Rcon from 127.0.0.1:-19363: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Rcon from 127.0.0.1:-22991: status Rcon from 127.0.0.1:-10290: say Rcon from 127.0.0.1:-4842: status Rcon from 127.0.0.1:-14315: status Rcon from 127.0.0.1:-29172: status Rcon from 127.0.0.1:-12372: status Rcon from 127.0.0.1:-14837: status Rcon from 127.0.0.1:-22406: status Rcon from 127.0.0.1:-22042: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-31449: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Rcon from 127.0.0.1:-18697: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Rcon from 127.0.0.1:-29236: status Rcon from 127.0.0.1:-11133: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Rcon from 127.0.0.1:-22914: status Rcon from 127.0.0.1:-8419: say Rcon from 127.0.0.1:-25044: status Rcon from 127.0.0.1:-19302: status Rcon from 127.0.0.1:-17327: status Rcon from 127.0.0.1:-16332: status Rcon from 127.0.0.1:-18352: status Rcon from 127.0.0.1:-29037: status Rcon from 127.0.0.1:-24830: status Rcon from 127.0.0.1:-28595: status Rcon from 127.0.0.1:-16670: status Rcon from 127.0.0.1:-11943: status Rcon from 127.0.0.1:-14294: status Rcon from 127.0.0.1:-19967: status Rcon from 127.0.0.1:-13329: say Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Rcon from 127.0.0.1:-10384: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Rcon from 127.0.0.1:-22040: status Rcon from 127.0.0.1:-30598: status Rcon from 127.0.0.1:-12260: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Rcon from 127.0.0.1:-8108: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Rcon from 127.0.0.1:-26443: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Rcon from 127.0.0.1:-29726: status Rcon from 127.0.0.1:-8112: status Rcon from 127.0.0.1:-27171: status Rcon from 127.0.0.1:-22692: status Rcon from 127.0.0.1:-24431: status Rcon from 127.0.0.1:-11338: status Rcon from 127.0.0.1:-5220: say Rcon from 127.0.0.1:-11375: status Rcon from 127.0.0.1:-6083: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff5) Rcon from 127.0.0.1:-9501: status Rcon from 127.0.0.1:-12398: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-31689: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Rcon from 127.0.0.1:-8205: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Rcon from 127.0.0.1:-25974: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Rcon from 127.0.0.1:-13035: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Rcon from 127.0.0.1:-12036: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-31446: status Rcon from 127.0.0.1:-13598: status Rcon from 127.0.0.1:-27763: status Rcon from 127.0.0.1:-23914: say Rcon from 127.0.0.1:-13703: status Rcon from 127.0.0.1:-7598: status Rcon from 127.0.0.1:-9429: status Rcon from 127.0.0.1:-15811: status Rcon from 127.0.0.1:-6465: status Rcon from 127.0.0.1:-21421: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Rcon from 127.0.0.1:-31294: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Rcon from 127.0.0.1:-18112: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Rcon from 127.0.0.1:-16453: status Rcon from 127.0.0.1:-29861: status Rcon from 127.0.0.1:-4681: status Rcon from 127.0.0.1:-27894: status Rcon from 127.0.0.1:-21290: say Rcon from 127.0.0.1:-26917: status Rcon from 127.0.0.1:-13005: status Rcon from 127.0.0.1:-27549: status Rcon from 127.0.0.1:-7094: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Rcon from 127.0.0.1:-18647: status Rcon from 127.0.0.1:-9382: status Rcon from 127.0.0.1:-10000: status Rcon from 127.0.0.1:-13680: status Rcon from 127.0.0.1:-16590: status Rcon from 127.0.0.1:-13975: status Rcon from 127.0.0.1:-16202: status Rcon from 127.0.0.1:-27243: status Rcon from 127.0.0.1:-24452: say Rcon from 127.0.0.1:-30660: status Rcon from 127.0.0.1:-18119: status Rcon from 127.0.0.1:-11288: status Rcon from 127.0.0.1:-31816: status Rcon from 127.0.0.1:-26716: status Rcon from 127.0.0.1:-17681: status Rcon from 127.0.0.1:-31227: status Rcon from 127.0.0.1:-18848: status Rcon from 127.0.0.1:-29767: status Rcon from 127.0.0.1:-17799: status Rcon from 127.0.0.1:-16624: status Rcon from 127.0.0.1:-28855: status Rcon from 127.0.0.1:-19628: say Rcon from 127.0.0.1:-14557: status Rcon from 127.0.0.1:-17053: status Rcon from 127.0.0.1:-14071: status Rcon from 127.0.0.1:-26480: status Rcon from 127.0.0.1:-29868: status Rcon from 127.0.0.1:-13593: status Rcon from 127.0.0.1:-22309: status Rcon from 127.0.0.1:-10484: status Rcon from 127.0.0.1:-8585: status Rcon from 127.0.0.1:-16007: status Rcon from 127.0.0.1:-15895: status Rcon from 127.0.0.1:-17502: status Rcon from 127.0.0.1:-21472: say Rcon from 127.0.0.1:-25960: status Rcon from 127.0.0.1:-5409: status Rcon from 127.0.0.1:-26400: status Rcon from 127.0.0.1:-13406: status Rcon from 127.0.0.1:-29564: status Rcon from 127.0.0.1:-20832: status Rcon from 127.0.0.1:-23812: status Rcon from 127.0.0.1:-16104: status Rcon from 127.0.0.1:-6466: status Rcon from 127.0.0.1:-9584: status Rcon from 127.0.0.1:-10941: status Rcon from 127.0.0.1:-22187: status Rcon from 127.0.0.1:-31154: say Rcon from 127.0.0.1:-23093: status Rcon from 127.0.0.1:-30743: status Rcon from 127.0.0.1:-27810: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-15175: status Rcon from 127.0.0.1:-14213: status Rcon from 127.0.0.1:-23513: status Rcon from 127.0.0.1:-6700: status Rcon from 127.0.0.1:-14834: status Rcon from 127.0.0.1:-14391: status Rcon from 127.0.0.1:-10043: status Rcon from 127.0.0.1:-15055: status Rcon from 127.0.0.1:-17982: status Rcon from 127.0.0.1:-22218: say Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff4) Rcon from 127.0.0.1:-9174: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff4) Rcon from 127.0.0.1:-11833: status Rcon from 127.0.0.1:-16776: status Rcon from 127.0.0.1:-21646: status Rcon from 127.0.0.1:-26799: status Rcon from 127.0.0.1:-12869: status Rcon from 127.0.0.1:-6896: status Rcon from 127.0.0.1:-15507: status Rcon from 127.0.0.1:-18004: status Rcon from 127.0.0.1:-16001: status Rcon from 127.0.0.1:-7166: status Rcon from 127.0.0.1:-28932: status Rcon from 127.0.0.1:-6603: say Rcon from 127.0.0.1:-28997: status Rcon from 127.0.0.1:-18829: status Rcon from 127.0.0.1:-20675: status Rcon from 127.0.0.1:-5907: status Rcon from 127.0.0.1:-9534: status Rcon from 127.0.0.1:-17835: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_upclean3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_upclean3) Rcon from 127.0.0.1:-32321: status Rcon from 127.0.0.1:-16392: status Rcon from 127.0.0.1:-8703: status Rcon from 127.0.0.1:-27777: status Rcon from 127.0.0.1:-28814: status Rcon from 127.0.0.1:-16427: status Rcon from 127.0.0.1:-24782: say Rcon from 127.0.0.1:-15605: status Rcon from 127.0.0.1:-5341: status Rcon from 127.0.0.1:-21561: status Rcon from 127.0.0.1:-30271: status Rcon from 127.0.0.1:-12460: status Rcon from 127.0.0.1:-4835: status Rcon from 127.0.0.1:-29861: status Rcon from 127.0.0.1:-4570: status Rcon from 127.0.0.1:-8309: status Rcon from 127.0.0.1:-16553: status Rcon from 127.0.0.1:-14176: status Rcon from 127.0.0.1:-9611: status Rcon from 127.0.0.1:-8012: say Rcon from 127.0.0.1:-8747: status Rcon from 127.0.0.1:-31924: status Rcon from 127.0.0.1:-9096: status Rcon from 127.0.0.1:-25184: status Rcon from 127.0.0.1:-28075: status Rcon from 127.0.0.1:-27813: status Rcon from 127.0.0.1:-4584: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Rcon from 127.0.0.1:-10584: status Rcon from 127.0.0.1:-10327: status Rcon from 127.0.0.1:-24942: status Rcon from 127.0.0.1:-27554: status Rcon from 127.0.0.1:-23063: status Rcon from 127.0.0.1:-15184: say Rcon from 127.0.0.1:-31100: status Rcon from 127.0.0.1:-27762: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff5) Rcon from 127.0.0.1:-29646: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-22604: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Rcon from 127.0.0.1:-12514: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Rcon from 127.0.0.1:-6273: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Rcon from 127.0.0.1:-17371: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Rcon from 127.0.0.1:-7901: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Rcon from 127.0.0.1:-9093: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Rcon from 127.0.0.1:-15846: status Rcon from 127.0.0.1:-7224: status Rcon from 127.0.0.1:-21028: status Rcon from 127.0.0.1:-25363: say Rcon from 127.0.0.1:-14076: status Rcon from 127.0.0.1:-20108: status Rcon from 127.0.0.1:-25770: status Rcon from 127.0.0.1:-7170: status Rcon from 127.0.0.1:-5981: status Rcon from 127.0.0.1:-14040: status Rcon from 127.0.0.1:-15787: status Rcon from 127.0.0.1:-21589: status Rcon from 127.0.0.1:-26640: status Rcon from 127.0.0.1:-13227: status Rcon from 127.0.0.1:-9333: status Rcon from 127.0.0.1:-28986: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Rcon from 127.0.0.1:-11825: say Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_upclean) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Rcon from 127.0.0.1:-12174: status Rcon from 127.0.0.1:-32096: status Rcon from 127.0.0.1:-25118: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff) Rcon from 127.0.0.1:-6067: status Rcon from 127.0.0.1:-10863: status Rcon from 127.0.0.1:-17864: status Rcon from 127.0.0.1:-6417: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Rcon from 127.0.0.1:-15182: status Rcon from 127.0.0.1:-20550: status Rcon from 127.0.0.1:-18491: status Rcon from 127.0.0.1:-29198: status Rcon from 127.0.0.1:-17881: status Rcon from 127.0.0.1:-9455: say Rcon from 127.0.0.1:-20777: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-16528: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Rcon from 127.0.0.1:-13326: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Rcon from 127.0.0.1:-26061: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-6990: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Rcon from 127.0.0.1:-5710: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Rcon from 127.0.0.1:-15064: status Rcon from 127.0.0.1:-4608: status Rcon from 127.0.0.1:-31695: status Rcon from 127.0.0.1:-20478: status Rcon from 127.0.0.1:-13400: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Rcon from 127.0.0.1:-32406: status Rcon from 127.0.0.1:-21674: say Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Rcon from 127.0.0.1:-24754: status Rcon from 127.0.0.1:-20625: status Rcon from 127.0.0.1:-11874: status Rcon from 127.0.0.1:-31689: status Rcon from 127.0.0.1:-15603: status Rcon from 127.0.0.1:-6480: status Rcon from 127.0.0.1:-6673: status Rcon from 127.0.0.1:-26482: status Rcon from 127.0.0.1:-30093: status Rcon from 127.0.0.1:-19253: status Rcon from 127.0.0.1:-25865: status Rcon from 127.0.0.1:-18545: status Rcon from 127.0.0.1:-24183: say Rcon from 127.0.0.1:-21901: status Rcon from 127.0.0.1:-7941: status Rcon from 127.0.0.1:-20053: status Rcon from 127.0.0.1:-4889: status Rcon from 127.0.0.1:-5046: status Rcon from 127.0.0.1:-4793: status Rcon from 127.0.0.1:-6233: status Rcon from 127.0.0.1:-22885: status Rcon from 127.0.0.1:-11102: status Rcon from 127.0.0.1:-26729: status Rcon from 127.0.0.1:-14748: status Rcon from 127.0.0.1:-21153: status Rcon from 127.0.0.1:-15935: say Rcon from 127.0.0.1:-17677: status Rcon from 127.0.0.1:-13364: status Rcon from 127.0.0.1:-8184: status Rcon from 127.0.0.1:-7065: status Rcon from 127.0.0.1:-31781: status Rcon from 127.0.0.1:-25120: status Rcon from 127.0.0.1:-15006: status Rcon from 127.0.0.1:-20099: status Rcon from 127.0.0.1:-31154: status Rcon from 127.0.0.1:-18245: status Rcon from 127.0.0.1:-19914: status Rcon from 127.0.0.1:-23944: status Rcon from 127.0.0.1:-24091: say Rcon from 127.0.0.1:-13189: status Rcon from 127.0.0.1:-11208: status Rcon from 127.0.0.1:-15715: status Rcon from 127.0.0.1:-22989: status Rcon from 127.0.0.1:-18659: status Rcon from 127.0.0.1:-29743: status Rcon from 127.0.0.1:-24309: status Rcon from 127.0.0.1:-16451: status Rcon from 127.0.0.1:-18118: status Rcon from 127.0.0.1:-15538: status Rcon from 127.0.0.1:-29960: status Rcon from 127.0.0.1:-17959: status Rcon from 127.0.0.1:-8968: say Rcon from 127.0.0.1:-16143: status Rcon from 127.0.0.1:-4851: status Rcon from 127.0.0.1:-27064: status Rcon from 127.0.0.1:-10595: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Rcon from 127.0.0.1:-6414: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Rcon from 127.0.0.1:-23984: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Rcon from 127.0.0.1:-31229: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Rcon from 127.0.0.1:-7531: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-14227: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Rcon from 127.0.0.1:-13014: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Rcon from 127.0.0.1:-25799: status Rcon from 127.0.0.1:-6069: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-31836: say Rcon from 127.0.0.1:-18486: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Rcon from 127.0.0.1:-21246: status Rcon from 127.0.0.1:-16513: status Rcon from 127.0.0.1:-13754: status Rcon from 127.0.0.1:-26473: status Rcon from 127.0.0.1:-10378: status Rcon from 127.0.0.1:-23174: status Rcon from 127.0.0.1:-13251: status Rcon from 127.0.0.1:-13042: status Rcon from 127.0.0.1:-15018: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Rcon from 127.0.0.1:-19504: status Rcon from 127.0.0.1:-5492: status Rcon from 127.0.0.1:-13677: say Rcon from 127.0.0.1:-10399: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-18433: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Rcon from 127.0.0.1:-9936: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Rcon from 127.0.0.1:-27811: status Rcon from 127.0.0.1:-11203: status Rcon from 127.0.0.1:-28903: status Rcon from 127.0.0.1:-19259: status Rcon from 127.0.0.1:-21061: status Rcon from 127.0.0.1:-13086: status Rcon from 127.0.0.1:-23831: status Rcon from 127.0.0.1:-8303: status Rcon from 127.0.0.1:-9168: status Rcon from 127.0.0.1:-6718: say Rcon from 127.0.0.1:-9863: status Rcon from 127.0.0.1:-6871: status Rcon from 127.0.0.1:-8167: status Rcon from 127.0.0.1:-19121: status Rcon from 127.0.0.1:-23131: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Rcon from 127.0.0.1:-16937: status Rcon from 127.0.0.1:-19120: status Rcon from 127.0.0.1:-18718: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Rcon from 127.0.0.1:-5489: status Rcon from 127.0.0.1:-19319: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff2) Rcon from 127.0.0.1:-18510: status Rcon from 127.0.0.1:-23524: status Rcon from 127.0.0.1:-19134: say Rcon from 127.0.0.1:-15819: status Rcon from 127.0.0.1:-15205: status Rcon from 127.0.0.1:-25784: status Rcon from 127.0.0.1:-5793: status Rcon from 127.0.0.1:-17970: status Rcon from 127.0.0.1:-12490: status Rcon from 127.0.0.1:-24134: status Rcon from 127.0.0.1:-22776: status Rcon from 127.0.0.1:-14240: status Rcon from 127.0.0.1:-14903: status Rcon from 127.0.0.1:-13024: status Rcon from 127.0.0.1:-11817: status Rcon from 127.0.0.1:-19995: say Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-30730: status Rcon from 127.0.0.1:-5510: status Rcon from 127.0.0.1:-5002: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Rcon from 127.0.0.1:-18361: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-11949: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Rcon from 127.0.0.1:-21208: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Rcon from 127.0.0.1:-27862: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-11939: status Rcon from 127.0.0.1:-25971: status Rcon from 127.0.0.1:-12362: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_rarmoff) Rcon from 127.0.0.1:-19672: status Rcon from 127.0.0.1:-6817: status Rcon from 127.0.0.1:-28212: say Rcon from 127.0.0.1:-11330: status Rcon from 127.0.0.1:-32447: status Rcon from 127.0.0.1:-27236: status Rcon from 127.0.0.1:-24990: status Rcon from 127.0.0.1:-30996: status Rcon from 127.0.0.1:-29601: status Rcon from 127.0.0.1:-18930: status Rcon from 127.0.0.1:-32307: status Rcon from 127.0.0.1:-21873: status Rcon from 127.0.0.1:-9864: status Rcon from 127.0.0.1:-21388: status Rcon from 127.0.0.1:-7756: status Rcon from 127.0.0.1:-31915: say Rcon from 127.0.0.1:-14665: status Rcon from 127.0.0.1:-12923: status Rcon from 127.0.0.1:-7410: status Rcon from 127.0.0.1:-15603: status Rcon from 127.0.0.1:-19766: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff3) Rcon from 127.0.0.1:-16426: status Rcon from 127.0.0.1:-11669: status Rcon from 127.0.0.1:-12226: status Rcon from 127.0.0.1:-9959: status Rcon from 127.0.0.1:-23369: status Rcon from 127.0.0.1:-9401: status Rcon from 127.0.0.1:-19467: status Rcon from 127.0.0.1:-12145: say Rcon from 127.0.0.1:-17984: status Rcon from 127.0.0.1:-28167: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-23513: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_rarmoff) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Rcon from 127.0.0.1:-20073: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-8395: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Rcon from 127.0.0.1:-28455: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Rcon from 127.0.0.1:-11092: status Rcon from 127.0.0.1:-9364: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_upclean3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_g_upclean2) Rcon from 127.0.0.1:-30537: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_g_upclean2) Rcon from 127.0.0.1:-15483: status Rcon from 127.0.0.1:-24872: status Rcon from 127.0.0.1:-25177: status Rcon from 127.0.0.1:-6916: say Rcon from 127.0.0.1:-9157: status Rcon from 127.0.0.1:-24760: status Rcon from 127.0.0.1:-28598: status Rcon from 127.0.0.1:-11614: status Rcon from 127.0.0.1:-16641: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Rcon from 127.0.0.1:-17115: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_g_rarmoff2) Rcon from 127.0.0.1:-10992: status 0:[POOP]TheWaysOfYore EXE_DISCONNECTED Removing xuid 0 (clientNum 0) from session Couldn't find in the party list Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-26014: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Rcon from 127.0.0.1:-28368: status Rcon from 127.0.0.1:-28918: status map_rotate... "sv_mapRotation" is:"map zm_nuked" "sv_mapRotationCurrent" is:"" Setting map: zm_nuked. Database: Assets Sync Started Database: Assets Sync Finished ------ Server Initialization ------ Server: zm_nuked Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile zm_nuked_patch PMem_Free( zm_nuked_patch, 1 ) Unloaded fastfile zm_nuked PMem_Free( zm_nuked, 0 ) Unloaded fastfile localized_zm_nuked PMem_Free( localized_zm_nuked, 0 ) Loading fastfile localized_zm_nuked Database: Assets Sync Started Loading fastfile 'localized_zm_nuked' used 19.15 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile zm_nuked_patch Database: Assets Sync Started Loading fastfile 'zm_nuked_patch' used 20.49 MB memory in DB alloc Overridden rawfile: animtrees/generic_human.atr from zone zm_nuked_patch Database: Assets Sync Finished Loading fastfile zm_nuked Database: Assets Sync Started Loading fastfile 'zm_nuked' used 108.61 MB memory in DB alloc Database: Assets Sync Finished ------- Game Initialization ------- gamename: PT4SP gamedate: Jun 9 2026 Initializing game at 06/13/26 23:30:48 +0000 Current uptime: 03:37:57 Level time: 13059150 Restart: 0 animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_down_72animscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_on". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_off". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_on_idle". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_ballspin_loop". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". ERROR: Pathnode (Path) at (-7184 -1012 -376) is in solid ERROR: Pathnode (Path) at (-7008 -1228 -376) is in solid ERROR: Pathnode (Path) at (-7804 668 -376) is in solid ERROR: Pathnode (Path) at (-7508 752 -372) is in solid ERROR: Pathnode (Path) at (-6904 1128 -376) is in solid ERROR: Pathnode (Path) at (-7749 990 -372) is in solid ERROR: Pathnode (Begin) at (-7441.43 96.6354 -216.3) is in solid ----------------------------------- maps/_collectibles_game.gsc (zm_nuked_patch): 0xC27B8BE7 codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52 codescripts/struct.gsc (code_post_gfx): 0xEAF035E7 animscripts/corner.gsc (common): 0xBE584116 maps/_callbacksetup.gsc (common): 0xF20C2501 maps/_utility.gsc (common): 0xE3AD755B common_scripts/utility.gsc (common): 0x51849B5A character/c_zom_miner3.gsc (raw): 0x4F88216C maps/_utility_code.gsc (common): 0x1901A231 maps/_hud_util.gsc (common): 0x6CF37041 animscripts/utility.gsc (zm_nuked_patch): 0x6D7CF0AD animscripts/setposemovement.gsc (common): 0x79BEA314 animscripts/traverse/zombie_jump_down_96.gsc (zm_nuked_patch): 0x9DE85F6C animscripts/run.gsc (common): 0xAF9E9062 animscripts/cover_wide_left.gsc (common): 0x80CA6DF1 animscripts/combat_utility.gsc (common): 0x15582D48 maps/_gameskill.gsc (zm_nuked_patch): 0x1B24097C maps/_arcademode.gsc (zm_nuked_patch): 0x877C28AE maps/_collectibles.gsc (common): 0xF3ADC5FC maps/_laststand.gsc (raw): 0x29EA3603 maps/_challenges_coop.gsc (zm_nuked_patch): 0x2EE9B24A maps/_hud_message.gsc (common): 0x2BE36A87 maps/_zombiemode_perks.gsc (raw): 0x54AD0791 maps/_zombiemode_wunderfizz.gsc (raw): 0x56C3B986 maps/_zombiemode_utility.gsc (raw): 0xF23C9540 maps/createart/zm_nuked_art.gsc (raw): 0xC645F2F8 maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46 maps/_zombiemode_weapons.gsc (raw): 0xBAA21819 maps/_harrybo21_utilities.gsc (raw): 0x889152EA maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E maps/_mg_penetration.gsc (common): 0x17F56072 maps/_zombiemode_spawner.gsc (raw): 0x7838220E animscripts/shared.gsc (common): 0xBCD37700 animscripts/grenade_cower.gsc (common): 0xC7B654AE animscripts/look.gsc (common): 0x764133AB animscripts/weaponlist.gsc (common): 0x45038F40 animscripts/cqb.gsc (common): 0x831F92FE maps/_vehicledrive.gsc (common): 0xD2761B94 animscripts/move.gsc (common): 0x76B7C11F animscripts/cover_prone.gsc (common): 0xA715B4E0 animscripts/combat.gsc (common): 0x93CA2598 animscripts/shoot_behavior.gsc (common): 0x307878FB animscripts/melee.gsc (zm_nuked_patch): 0x57EE5C20 animscripts/animmode.gsc (common): 0x400CE71B animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C animscripts/battlechatter.gsc (common): 0x90005CEC animscripts/face.gsc (common): 0x9B1A3FD5 animscripts/squadmanager.gsc (common): 0x573E295D maps/_bayonet.gsc (common): 0xB9789691 animscripts/banzai.gsc (common): 0xF5D895ED maps/_banzai.gsc (common): 0x3F54405B maps/_mgturret.gsc (zm_nuked_patch): 0xF30D2015 maps/_spawner.gsc (common): 0xE4707237 maps/_anim.gsc (common): 0x565A8BFA animscripts/first_frame.gsc (common): 0xA59FBA9B maps/_friendlyfire.gsc (zm_nuked_patch): 0x251D4BDA maps/_load.gsc (raw): 0x9F9C40A8 maps/_cheat.gsc (common): 0x0E560D61 maps/_art.gsc (common): 0xC9E00E86 maps/_zombiemode_score.gsc (mod): 0x27A1D61C maps/_vehicle.gsc (common): 0x9B0D9035 maps/_vehicletypes.gsc (common): 0xCF2C7E93 maps/_vehicle_aianim.gsc (common): 0x4C8E93BF maps/_zombiemode_bowie.gsc (mod): 0x38E53E87 maps/_vehiclenames.gsc (common): 0x48F7108D maps/_treadfx.gsc (common): 0x1566A695 maps/_zombiemode_betty.gsc (mod): 0x9224C151 maps/_createfx.gsc (common): 0x0054AB01 character/char_usa_marinewet_player3.gsc (common): 0xFD13BDAF maps/_createfxmenu.gsc (common): 0x853AD13D maps/_introscreen.gsc (common): 0xEF10441D maps/_fx.gsc (common): 0x58CF85F4 maps/_callbackglobal.gsc (raw): 0x85BEA7EE maps/_music.gsc (common): 0xE749B82B maps/_quotes.gsc (common): 0x16AF4AD3 maps/_loadout.gsc (raw): 0xB60C21D3 mptype/player_rus_guard_wet.gsc (common): 0xE650A3B6 codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0 character/char_rus_wet_player1.gsc (common): 0xCD0C5569 character/char_rus_wet_player2.gsc (common): 0x8B6464CA animscripts/predict.gsc (common): 0x20E40C1D character/char_rus_wet_player3.gsc (common): 0x74AF0920 maps/_spiderhole.gsc (common): 0x0C89175E character/char_rus_wet_player4.gsc (common): 0xC158692F animscripts/init.gsc (common): 0xA7904666 mptype/player_rus_guard.gsc (common): 0xF4E81E26 character/char_rus_player1.gsc (common): 0xDD88E8FF character/char_rus_player2.gsc (common): 0x456ACFB3 character/char_rus_player3.gsc (common): 0x0B49BEDF character/char_rus_player4.gsc (common): 0xF9F1D680 mptype/player_usa_marine.gsc (common): 0xB674C164 character/char_usa_marine_player1.gsc (common): 0xC8B59D95 character/char_usa_marine_player2.gsc (common): 0xC6BB015D character/char_usa_marine_player3.gsc (common): 0x880463DA animscripts/cover_left.gsc (common): 0x29313740 animscripts/dog_init.gsc (zm_nuked_patch): 0x509FE493 character/char_usa_marine_player4.gsc (common): 0xBE40D961 maps/_ambient.gsc (common): 0xF9A2C302 mptype/player_usa_marine_wet.gsc (common): 0xBC0502D8 character/char_usa_marinewet_player1.gsc (common): 0x3B92AFC9 maps/_busing.gsc (common): 0x6CDFFECC character/char_usa_marinewet_player2.gsc (common): 0xBE313998 character/char_usa_marinewet_player4.gsc (common): 0x2EC30973 mptype/player_usa_raider.gsc (common): 0xBAE0B984 character/char_usa_raider_player1.gsc (common): 0x0D4CB9DE character/char_usa_raider_player2.gsc (common): 0x03422516 maps/_zombiemode_blockers_new.gsc (mod): 0x05D98BAB character/char_usa_raider_player3.gsc (common): 0x22E69DA3 character/char_usa_raider_player4.gsc (common): 0x7BB9FD2A mptype/nazi_zombie_heroes.gsc (mod): 0x8983CD04 character/char_zomb_player_0.gsc (mod): 0x82A2EEAE character/char_zomb_player_1.gsc (mod): 0x62E49313 character/char_zomb_player_2.gsc (mod): 0x548CB8F6 character/char_zomb_player_3.gsc (mod): 0xFF524FB4 maps/_detonategrenades.gsc (common): 0x99AEFED4 maps/_bouncing_betties.gsc (common): 0x54C04B8D maps/_endmission.gsc (common): 0xF436A71B animscripts/death.gsc (zm_nuked_patch): 0x0B8D13F9 animscripts/concealment_crouch.gsc (common): 0x6BAFCD71 animscripts/pain.gsc (raw): 0x8E1AB6D3 maps/_autosave.gsc (common): 0xF936E20F maps/_ambientpackage.gsc (common): 0xD8B38CE1 maps/_equalizer.gsc (common): 0x0E31DC93 aitype/axis_zombie_ger_ber_sshonor.gsc (raw): 0x5DB6246C maps/_destructible.gsc (common): 0xD7A7A3EB animscripts/stop.gsc (common): 0x88520F93 maps/_cooplogic.gsc (common): 0x1E476E9A maps/_ingamemenus.gsc (common): 0xF27B77D4 maps/_global_fx.gsc (common): 0x5A84AFEB maps/_minefields.gsc (common): 0x1642D24F maps/_shutter.gsc (common): 0x1DDFA3D7 maps/_interactive_objects.gsc (common): 0xFBC98D48 maps/_audio.gsc (zm_nuked_patch): 0x17ABA6D7 maps/_hud.gsc (common): 0xA3CE8FF6 maps/_animatedmodels.gsc (common): 0x7EE7CE78 maps/_t6_hud.gsc (raw): 0x3B69CF7C maps/_names.gsc (common): 0xDBE399DB maps/_weather.gsc 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0x0DC58D0C mod: 0xE1C004C1 common: 0x78AED5E3 patch: 0x9345743C plutonium: 0x4807D373 localized_plutonium: 0xFC69E54C localized_zm_nuked: 0xBFD89323 zm_nuked_patch: 0x2E4EBC70 zm_nuked: 0xAF48403A pluto r5328: 0xB5A2B97E t4sp dedi: 0xBA1CC1A1 identifier: 1781393449-04f2-5f03-8805743e-fb1c-45bc-83b6-32629b5dd861-5328-0-1781380372-11 checksum0: 0xF03CD59D checksum1: 0x0008EE13 checksum2: 0x0008EE13 =============================== DVAR DUMP ======================================== aa_ads_damage_dealt "836131" aa_enemy_damage_taken "2477241" aa_enemy_deaths "905" aa_player_damage_dealt "1511897" aa_player_kills "796" actionSlotsHide "0" activeAction "" ai_accu_player_lateral_speed "250" ai_accuracyDistScale "1" ai_badPathSpam "0" ai_corpseCount "5" ai_coverScore_coverType "2" ai_coverScore_distance "16" ai_coverScore_engagement "4" ai_coverScore_nodeAngle "4" ai_coverScore_playerLos "8" ai_coverScore_priority "8" ai_coverScore_targetDir "4" ai_coverScore_visibility "8" ai_debugAccuracy "0" 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compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" coop_difficulty_scaling "1" createpublicserver "0" credits_active "0" credits_frommenu "0" credits_load "0" currentDifficulty "normal" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" DeathsByGamer "1" debug "0" debug_ai_supplement "0" debug_bclotsoprint "off" debug_bcprint "off" debug_bcshowqueue "off" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fallback "0" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyfire_enabled "0" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" friendlySaveFromDog "0" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/zm_nuked" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "cmp" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Jun 9 2026" gamename "PT4SP" GamerName "[POOP]TheWaysOfYore" gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" HeadshotsByGamer "544" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse "1" inertiaAngle "-1000" inertiaDebug "0" inertiaMax "50" input_invertPitch "0" input_viewSensitivity "1" introscreen "1" invite_waitPeriod "30000" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "0" jump_spreadAdd "64" jump_stepSize "18" key "mYycQnns6E251nHxG50pPuvd9lEMBxcE" KillsByGamer "963" language "english" lastStandSwayAccel "0.05" lastStandSwayMaxDrift "1" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" local_leaderboards "1" local_leaderboards_mapname "nazi_zombie_prototype" local_leaderboards_mapname_localized "" local_leaderboards_maxgames "99" log_append "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_box_explore_only "1" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "zm_nuked" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" mgTurret "off" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28977" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" noai "off" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "1000" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player0downs "1" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_died_recently "15" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" PointsByGamer "79920" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "0" r_gamma "1" r_gfxopt_dynamic_foliage "1" r_gfxopt_water_simulation "1" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_watersim_enabled "0" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "014" rcon_prints "1" rcon_rate_limit "500" revive_trigger_radius "60" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" saved_gameskill "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_ai_auto_fire_rate "1.0" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_expDeathMayMoveCheck "on" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scr_playerInvulTimeScale "1" scr_RequiredMapAspectratio "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" sf_use_bw "0" sf_use_chaplin "0" sf_use_clustergrenade "0" sf_use_contrast "0" sf_use_ignoreammo "0" sf_use_invert "0" sf_use_slowmo "0" sf_use_tire_explosion "0" shortversion "r5328" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" start " ** No starts have been set up for this map with maps_utility::add_start()." stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "Nuketown 1886 US/Central 24/7" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map zm_nuked" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "48" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.0365663" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "9" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_deadquote "" ui_gametype "cmp" ui_grenade_death "0" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_level_cheatpoints "0" ui_loadRawMenus "0" ui_mapname "zm_nuked" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5328)" vid_xpos "0" vid_ypos "0" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_cheat "0" zombie_death_vo_freq "100" zombie_debug "0" zombie_dog_animset "zombie" zombie_kill_timer "5" zombie_kills "7" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1824 total dvars 1824 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc Error: Could not load xmodel "bo2_c_zom_hazmat_viewhands_light". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "zombie_zapper_cagelight_red". Error: Could not load xmodel "zombie_zapper_cagelight_green". Error: Could not load xmodel "lights_indlight_on". Error: Could not load xmodel "lights_milit_lamp_single_int_on". Error: Could not load xmodel "lights_tinhatlamp_on". Error: Could not load xmodel "lights_berlin_subway_hat_0". Error: Could not load xmodel "lights_berlin_subway_hat_50". Error: Could not load xmodel "lights_berlin_subway_hat_100". Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load xmodel "char_ger_honorgd_zomb_behead". Error: Could not load xmodel "viewmodel_usa_mk2_grenade". Error: Could not load xmodel "weapon_usa_mk2_grenade". Error: Could not load xmodel "projectile_usa_mk2_grenade". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' Error: Could not load xmodel "viewmodel_rus_molotov_grenade". Error: Could not load xmodel "weapon_rus_molotov_grenade". Error: Could not load xmodel "viewmodel_usa_marine_arms". Error: Could not load xmodel "viewmodel_usa_marine_player". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' Error: Could not load xmodel "zombie_vending_phdflopper". WARNING: Could not load weapon file 'weapons/sp/zombie_bowie_flourish' Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc ----------------------------------- Hitch warning: 4804 msec frame time Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-31262: status Rcon from 127.0.0.1:-32431: status Rcon from 127.0.0.1:-22510: status Rcon from 127.0.0.1:-30943: status Rcon from 127.0.0.1:-28416: status Rcon from 127.0.0.1:-5200: status Rcon from 127.0.0.1:-8227: status Rcon from 127.0.0.1:-7238: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-13822: status Rcon from 127.0.0.1:-12045: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-32471: status User with id 5859403 successfully authenticated. Letting player with userid 5859403 into the server because the challenge verification completed successfully. Server: Set client 0 pbguid to 5859403 Going from CS_FREE to CS_CONNECTED for (num 0 guid 5859403) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- Rcon from 127.0.0.1:-19640: status G_WriteGame 'zm_nuked-zombie_start' 'AUTOSAVE_LEVELSTART' G_WriteGame 'zm_nuked' 'AUTOSAVE_LEVELSTART' Rcon from 127.0.0.1:-26722: status Rcon from 127.0.0.1:-5782: say Rcon from 127.0.0.1:-17637: tell Rcon from 127.0.0.1:-6385: say Rcon from 127.0.0.1:-29844: status Rcon from 127.0.0.1:-30473: status Rcon from 127.0.0.1:-5106: status Rcon from 127.0.0.1:-20799: status Rcon from 127.0.0.1:-28927: status Rcon from 127.0.0.1:-32492: status Rcon from 127.0.0.1:-20914: status Rcon from 127.0.0.1:-31839: status Rcon from 127.0.0.1:-11239: status Rcon from 127.0.0.1:-18808: status Rcon from 127.0.0.1:-27005: status Rcon from 127.0.0.1:-19922: status Rcon from 127.0.0.1:-6562: say Rcon from 127.0.0.1:-16050: status Rcon from 127.0.0.1:-12150: status Rcon from 127.0.0.1:-27854: status Rcon from 127.0.0.1:-14040: status Rcon from 127.0.0.1:-13443: status Rcon from 127.0.0.1:-12881: status Rcon from 127.0.0.1:-13399: status Rcon from 127.0.0.1:-14595: status Rcon from 127.0.0.1:-21320: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) 0:clyln. EXE_DISCONNECTED Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Rcon from 127.0.0.1:-32089: status Removing xuid 0 (clientNum 0) from session Couldn't find in the party list Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Rcon from 127.0.0.1:-11654: status Rcon from 127.0.0.1:-27162: status map_rotate... "sv_mapRotation" is:"map zm_nuked" "sv_mapRotationCurrent" is:"" Setting map: zm_nuked. Database: Assets Sync Started Database: Assets Sync Finished ------ Server Initialization ------ Server: zm_nuked Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile zm_nuked_patch PMem_Free( zm_nuked_patch, 1 ) Unloaded fastfile zm_nuked PMem_Free( zm_nuked, 0 ) Unloaded fastfile localized_zm_nuked PMem_Free( localized_zm_nuked, 0 ) Loading fastfile localized_zm_nuked Database: Assets Sync Started Loading fastfile 'localized_zm_nuked' used 19.15 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile zm_nuked_patch Database: Assets Sync Started Loading fastfile 'zm_nuked_patch' used 20.49 MB memory in DB alloc Overridden rawfile: animtrees/generic_human.atr from zone zm_nuked_patch Database: Assets Sync Finished Loading fastfile zm_nuked Database: Assets Sync Started Loading fastfile 'zm_nuked' used 108.61 MB memory in DB alloc Database: Assets Sync Finished ------- Game Initialization ------- gamename: PT4SP gamedate: Jun 9 2026 Initializing game at 06/13/26 23:34:14 +0000 Current uptime: 03:41:23 Level time: 13260500 Restart: 0 animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_down_72animscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_on". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_off". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_on_idle". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_ballspin_loop". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". ERROR: Pathnode (Path) at (-7184 -1012 -376) is in solid ERROR: Pathnode (Path) at (-7008 -1228 -376) is in solid ERROR: Pathnode (Path) at (-7804 668 -376) is in solid ERROR: Pathnode (Path) at (-7508 752 -372) is in solid ERROR: Pathnode (Path) at (-6904 1128 -376) is in solid ERROR: Pathnode (Path) at (-7749 990 -372) is in solid ERROR: Pathnode (Begin) at (-7441.43 96.6354 -216.3) is in solid ----------------------------------- maps/_collectibles_game.gsc (zm_nuked_patch): 0xC27B8BE7 codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52 codescripts/struct.gsc (code_post_gfx): 0xEAF035E7 animscripts/corner.gsc (common): 0xBE584116 maps/_callbacksetup.gsc (common): 0xF20C2501 maps/_utility.gsc (common): 0xE3AD755B common_scripts/utility.gsc (common): 0x51849B5A character/c_zom_miner3.gsc (raw): 0x4F88216C maps/_utility_code.gsc (common): 0x1901A231 maps/_hud_util.gsc (common): 0x6CF37041 animscripts/utility.gsc (zm_nuked_patch): 0x6D7CF0AD animscripts/setposemovement.gsc (common): 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animscripts/shared.gsc (common): 0xBCD37700 animscripts/grenade_cower.gsc (common): 0xC7B654AE animscripts/look.gsc (common): 0x764133AB animscripts/weaponlist.gsc (common): 0x45038F40 animscripts/cqb.gsc (common): 0x831F92FE maps/_vehicledrive.gsc (common): 0xD2761B94 animscripts/move.gsc (common): 0x76B7C11F animscripts/cover_prone.gsc (common): 0xA715B4E0 animscripts/combat.gsc (common): 0x93CA2598 animscripts/shoot_behavior.gsc (common): 0x307878FB animscripts/melee.gsc (zm_nuked_patch): 0x57EE5C20 animscripts/animmode.gsc (common): 0x400CE71B animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C animscripts/battlechatter.gsc (common): 0x90005CEC animscripts/face.gsc (common): 0x9B1A3FD5 animscripts/squadmanager.gsc (common): 0x573E295D maps/_bayonet.gsc (common): 0xB9789691 animscripts/banzai.gsc (common): 0xF5D895ED maps/_banzai.gsc (common): 0x3F54405B maps/_mgturret.gsc (zm_nuked_patch): 0xF30D2015 maps/_spawner.gsc (common): 0xE4707237 maps/_anim.gsc (common): 0x565A8BFA animscripts/first_frame.gsc (common): 0xA59FBA9B maps/_friendlyfire.gsc (zm_nuked_patch): 0x251D4BDA maps/_load.gsc (raw): 0x9F9C40A8 maps/_cheat.gsc (common): 0x0E560D61 maps/_art.gsc (common): 0xC9E00E86 maps/_zombiemode_score.gsc (mod): 0x27A1D61C maps/_vehicle.gsc (common): 0x9B0D9035 maps/_vehicletypes.gsc (common): 0xCF2C7E93 maps/_vehicle_aianim.gsc (common): 0x4C8E93BF maps/_zombiemode_bowie.gsc (mod): 0x38E53E87 maps/_vehiclenames.gsc (common): 0x48F7108D maps/_treadfx.gsc (common): 0x1566A695 maps/_zombiemode_betty.gsc (mod): 0x9224C151 maps/_createfx.gsc (common): 0x0054AB01 character/char_usa_marinewet_player3.gsc (common): 0xFD13BDAF maps/_createfxmenu.gsc (common): 0x853AD13D maps/_introscreen.gsc (common): 0xEF10441D maps/_fx.gsc (common): 0x58CF85F4 maps/_callbackglobal.gsc (raw): 0x85BEA7EE maps/_music.gsc (common): 0xE749B82B maps/_quotes.gsc (common): 0x16AF4AD3 maps/_loadout.gsc (raw): 0xB60C21D3 mptype/player_rus_guard_wet.gsc (common): 0xE650A3B6 codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0 character/char_rus_wet_player1.gsc (common): 0xCD0C5569 character/char_rus_wet_player2.gsc (common): 0x8B6464CA animscripts/predict.gsc (common): 0x20E40C1D character/char_rus_wet_player3.gsc (common): 0x74AF0920 maps/_spiderhole.gsc (common): 0x0C89175E character/char_rus_wet_player4.gsc (common): 0xC158692F animscripts/init.gsc (common): 0xA7904666 mptype/player_rus_guard.gsc (common): 0xF4E81E26 character/char_rus_player1.gsc (common): 0xDD88E8FF character/char_rus_player2.gsc (common): 0x456ACFB3 character/char_rus_player3.gsc (common): 0x0B49BEDF character/char_rus_player4.gsc (common): 0xF9F1D680 mptype/player_usa_marine.gsc (common): 0xB674C164 character/char_usa_marine_player1.gsc (common): 0xC8B59D95 character/char_usa_marine_player2.gsc (common): 0xC6BB015D character/char_usa_marine_player3.gsc (common): 0x880463DA animscripts/cover_left.gsc (common): 0x29313740 animscripts/dog_init.gsc (zm_nuked_patch): 0x509FE493 character/char_usa_marine_player4.gsc (common): 0xBE40D961 maps/_ambient.gsc (common): 0xF9A2C302 mptype/player_usa_marine_wet.gsc (common): 0xBC0502D8 character/char_usa_marinewet_player1.gsc (common): 0x3B92AFC9 maps/_busing.gsc (common): 0x6CDFFECC character/char_usa_marinewet_player2.gsc (common): 0xBE313998 character/char_usa_marinewet_player4.gsc (common): 0x2EC30973 mptype/player_usa_raider.gsc (common): 0xBAE0B984 character/char_usa_raider_player1.gsc (common): 0x0D4CB9DE character/char_usa_raider_player2.gsc (common): 0x03422516 maps/_zombiemode_blockers_new.gsc (mod): 0x05D98BAB character/char_usa_raider_player3.gsc (common): 0x22E69DA3 character/char_usa_raider_player4.gsc (common): 0x7BB9FD2A mptype/nazi_zombie_heroes.gsc (mod): 0x8983CD04 character/char_zomb_player_0.gsc (mod): 0x82A2EEAE character/char_zomb_player_1.gsc (mod): 0x62E49313 character/char_zomb_player_2.gsc (mod): 0x548CB8F6 character/char_zomb_player_3.gsc (mod): 0xFF524FB4 maps/_detonategrenades.gsc 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(common): 0xE80914B7 maps/_colors.gsc (common): 0xD1B81CDA maps/_lights.gsc (common): 0xF7B8A9F9 maps/_patrol.gsc (common): 0xDF3511A2 animscripts/cover_wall.gsc (common): 0xA097C544 animscripts/cover_behavior.gsc (common): 0x2BFB9901 animscripts/cover_arrival.gsc (common): 0x6FC00637 animscripts/walk.gsc (common): 0x12A6F2E7 maps/_zombiemode_tesla.gsc (mod): 0xA2A3D980 maps/_zombiemode_net.gsc (mod): 0xB9EEF66D maps/_zombiemode_powerups.gsc (raw): 0x522CCC17 maps/_zombiemode_dogs.gsc (raw): 0x10AC236E maps/_zombiemode.gsc (raw): 0xC0D9314A maps/_zombiemode_weapons_sumpf.gsc (patch): 0xFB1DF823 maps/nazi_zombie_sumpf_blockers.gsc (mod): 0x72F341F1 xmodelalias/c_zom_buried_heads_alias_girl.gsc (raw): 0x86A0E64C maps/_zombiemode_radio.gsc (mod): 0xB70A34D9 maps/_zombiemode_timer.gsc (mod): 0x1AB83BE8 maps/_zombiemode_auto_turret.gsc (mod): 0x2DEE323A maps/gun_bob.gsc (raw): 0x10422B7A maps/_zombiemode_achievement.gsc (mod): 0xF64A31BA maps/_zombiemode_pack_a_punch.gsc (raw): 0xD24E8008 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animscripts/traverse/shared.gsc (zm_nuked_patch): 0xC4D75087 character/c_zom_civilian1.gsc (raw): 0x36388528 xmodelalias/c_zom_buried_heads_alias_male.gsc (raw): 0x4DFC330A animscripts/traverse/zombie_jump_down_72.gsc (zm_nuked_patch): 0x0A7C399B xmodelalias/c_zom_buried_heads_alias_male_hat.gsc (raw): 0xED978E3B character/c_zom_civilian2.gsc (raw): 0x93A783C8 character/c_zom_civilian3.gsc (raw): 0xDD0E3CF1 character/c_zom_civilian5.gsc (raw): 0xA18AB826 character/c_zom_girl1.gsc (raw): 0xB5F75BB6 xmodelalias/c_zom_buried_heads_alias_girl_hair.gsc (raw): 0x58071276 character/c_zom_girl2.gsc (raw): 0x87C020A5 character/c_zom_girl3.gsc (raw): 0x391992BA character/c_zom_miner1.gsc (raw): 0xFF0E38DC scripts/sp/callbacks.gsc (raw): 0xFF3FC669 xmodelalias/c_zom_buried_heads_alias_miner_hat.gsc (raw): 0x14D5BFBF character/c_zom_miner2.gsc (raw): 0xDF167185 animscripts/traverse/zombie_jump_down_127.gsc (zm_nuked_patch): 0x751E1B38 scripts/sp/zm_spawn_fix.gsc (raw): 0xDFBF3B67 code_post_gfx: 0x0DC58D0C mod: 0xE1C004C1 common: 0x78AED5E3 patch: 0x9345743C plutonium: 0x4807D373 localized_plutonium: 0xFC69E54C localized_zm_nuked: 0xBFD89323 zm_nuked_patch: 0x2E4EBC70 zm_nuked: 0xAF48403A pluto r5328: 0xB5A2B97E t4sp dedi: 0xBA1CC1A1 identifier: 1781393655-04f2-5f03-8805743e-fb1c-45bc-83b6-32629b5dd861-5328-0-1781380372-11 checksum0: 0xF03CD59D checksum1: 0x0008EE13 checksum2: 0x0008EE13 =============================== DVAR DUMP ======================================== aa_ads_damage_dealt "836131" aa_enemy_damage_taken "2485782" aa_enemy_deaths "920" aa_player_damage_dealt "1512961" aa_player_kills "804" actionSlotsHide "0" activeAction "" ai_accu_player_lateral_speed "250" ai_accuracyDistScale "1" ai_badPathSpam "0" ai_corpseCount "5" ai_coverScore_coverType "2" ai_coverScore_distance "16" ai_coverScore_engagement "4" ai_coverScore_nodeAngle "4" ai_coverScore_playerLos "8" ai_coverScore_priority "8" ai_coverScore_targetDir "4" ai_coverScore_visibility "8" ai_debugAccuracy "0" ai_debugAnimDeltas "0" ai_debugClaimedNodes "0" ai_debugCoverEntityNum "-1" ai_debugCoverSelection "0" ai_debugEntIndex "-1" ai_debugFindPath "0" ai_debugFindPathDirect "0" ai_debugFindPathLock "0" ai_debugFindPathWidth "0" ai_debugGrenadeFailSafe "0" ai_debugGrenadeHintArc "150" ai_debugMayMove "0" ai_debugMeleeAttackSpots "0" ai_debugPlayerLOS "0" ai_debugThreatSelection "0" ai_disableSpawn "0" ai_enableBadPlaces "1" ai_eventDistBadPlace "256" ai_eventDistBullet "96" ai_eventDistDeath "1024" ai_eventDistExplosion "1024" ai_eventDistFootstep "512" ai_eventDistFootstepLite "256" ai_eventDistGrenadePing "512" ai_eventDistGunShot "2048" ai_eventDistNewEnemy "1024" ai_eventDistPain "512" ai_eventDistProjImpact "256" ai_eventDistProjPing "128" ai_eventDistSilencedShot "128" ai_exposedSet2Probability "70" ai_foliageSeeThroughDist "128" ai_friendlyFireBlockDuration "2000" ai_friendlySuppression "1" ai_friendlySuppressionDist "128" ai_maxAttackerCount "2" ai_meleeHeight "10" ai_meleeRange "64" ai_meleeWidth "20" ai_moveOrientMode "invalid" ai_noDodge "0" ai_noPathToEnemyGiveupTime "6000" ai_pathMomentum "0.78" ai_pathNegotiationOverlapCost "300" ai_playerADS_LOSRange "150" ai_playerADSTargetTime "10000" ai_playerFarAccuracy "0.1" ai_playerFarRange "2000" ai_playerLOSHalfWidth "15" ai_playerLOSMinTime "1500" ai_playerLOSRange "150" ai_playerNearAccuracy "0.5" ai_playerNearRange "800" ai_showBadPlaces "0" ai_ShowCanshootChecks "0" ai_showClaimedNode "0" ai_showDodge "0" ai_showFriendlyChains "0" ai_showNearestNode "0" ai_showNodes "0" ai_showNodesDist "384" ai_showPaths "0" ai_showPotentialThreatDir "0" ai_showRegion "0" ai_showSuppression "-1" ai_showVisData "0" ai_showVisDataDist "1000" ai_showVolume "-1" ai_threatUpdateInterval "500" ai_useServerAnims "0" ai_useServerAnimsEntity "-1" aim_automelee_lunge_only_forward "0" all_players_are_connected "1" allow_zombies_german "0" ammoCounterHide "0" angles "0" anim_disableWeaponSway "0" animated_trees_enabled "0" arcademode "0" arcademode_bonus_hardest2kill "1200" arcademode_bonus_mostheadshots "800" arcademode_bonus_mostrevives "1000" arcademode_ks_10 "3" arcademode_ks_2 "3" arcademode_ks_3 "3" arcademode_ks_4 "3" arcademode_ks_5 "3" arcademode_ks_6 "4" arcademode_ks_7 "4" arcademode_ks_8 "4" arcademode_ks_9 "3" arcademode_ks_maxtime "25" arcademode_ks_time_10 "20" arcademode_ks_time_2 "15" arcademode_ks_time_3 "15" arcademode_ks_time_4 "15" arcademode_ks_time_5 "20" arcademode_ks_time_6 "20" arcademode_ks_time_7 "20" arcademode_ks_time_8 "20" arcademode_ks_time_9 "20" arcademode_minimumAllowedPoints "-2000" arcademode_minimumAllowedSuicides "5" arcademode_minimumAllowedWarning "-1000" arcademode_score_assist "20" arcademode_score_banzai "150" arcademode_score_berserker "20" arcademode_score_body_armor "20" arcademode_score_bombplant "200" arcademode_score_dead_hands "20" arcademode_score_dirtyharry "10" arcademode_score_dog "90" arcademode_score_enemyexitingcar "80" arcademode_score_explodableitem "30" arcademode_score_explosion "10" arcademode_score_flak_jacket "10" arcademode_score_hard_headed "20" arcademode_score_hardcore "10" arcademode_score_headshot "60" arcademode_score_kill "50" arcademode_score_laststand "-110" arcademode_score_lowerbody "0" arcademode_score_melee "70" arcademode_score_morphine "10" arcademode_score_revive "100" arcademode_score_sticksstones "20" arcademode_score_suicide "-500" arcademode_score_tank "500" arcademode_score_tank_friendly "-50" arcademode_score_tankassist "100" arcademode_score_thunder "10" arcademode_score_treehugger "100" arcademode_score_upperbody "20" arcademode_score_vampire "10" arcademode_score_vehicle "30" arcademode_score_watertower "150" arcademode_score_zombie "10" authPort "20800" authServerName "cod4master.activision.com" autodifficulty_frac "75" autodifficulty_original_setting "1" autodifficulty_playerDeathTimer "0" bcs_enable "on" bcs_filterInform "off" bcs_filterOrder "off" bcs_filterReaction "off" bcs_filterResponse "off" bcs_filterThreat "off" bcs_threatLimitInLocation "on" bcs_threatLimitInPlayerFOV "on" bcs_threatLimitSpeakerDist "512" bcs_threatLimitTargetingPlayer "off" bcs_threatLimitTargettedBySelf "off" bcs_threatLimitThreatDist "1024" bcs_threatPlayerRelative "off" bg_aimSpreadMoveSpeedThreshold "11" bg_bobAmplitudeDucked "0.0075 0.0075" bg_bobAmplitudeProne "0.02 0.005" bg_bobAmplitudeSprinting "0.02 0.014" bg_bobAmplitudeStanding "0.007 0.007" bg_bobMax "8" bg_bugfixStandingButLooksCrouched "2" bg_disableWeaponPlantingInWater "1" bg_fallDamageMaxHeight "350" bg_fallDamageMinHeight "200" bg_fixFramerateDependentPhysics "0" bg_foliagesnd_fastinterval "500" bg_foliagesnd_maxspeed "180" bg_foliagesnd_minspeed "40" bg_foliagesnd_resetinterval "500" bg_foliagesnd_slowinterval "1500" bg_ladder_yawcap "100" bg_leanAmount "20" bg_legYawTolerance "20" bg_maxGrenadeIndicatorSpeed "27" bg_plantInWaterDepth "5" bg_prone_yawcap "85" bg_shock_lookControl "1" bg_shock_lookControl_fadeTime "2" bg_shock_lookControl_maxpitchspeed "90" bg_shock_lookControl_maxyawspeed "90" bg_shock_lookControl_mousesensitivityscale "0.5" bg_shock_movement "1" bg_shock_screenBlurBlendFadeTime "1" bg_shock_screenBlurBlendTime "0.4" bg_shock_screenFlashShotFadeTime "0" bg_shock_screenFlashWhiteFadeTime "0" bg_shock_screenType "blurred" bg_shock_sound "1" bg_shock_soundDryLevel "1" bg_shock_soundEnd "shellshock_end" bg_shock_soundEndAbort "shellshock_end_abort" bg_shock_soundFadeInTime "0.25" bg_shock_soundFadeOutTime "2.5" bg_shock_soundLoop "shellshock_loop" bg_shock_soundLoopEndDelay "-3" bg_shock_soundLoopFadeTime "1.5" bg_shock_soundLoopSilent "shellshock_loop_silent" bg_shock_soundModEndDelay "2" bg_shock_soundRoomType "default" bg_shock_soundWetLevel "0.5" bg_shock_viewKickFadeTime "3" bg_shock_viewKickPeriod "0.75" bg_shock_viewKickRadius "0.05" bg_swingSpeed "0.2" bg_viewKickMax "90" bg_viewKickMin "5" bg_viewKickRandom "0.4" bg_viewKickScale "0.2" blurpain "on" bonusbackground "0" bullet_penetration_affected_by_team "1" bullet_penetrationEnabled "1" bullet_penetrationMinFxDist "30" bulletrange "8192" burnZombieTerrain "0" cg_actorBurnTransitionTime "3.5" cg_aimAssistEnabled "1" cg_allow_mature "1" cg_allowActorLookAtEntity "1" cg_blood "1" cg_bloodLimit "0" cg_bloodLimitMsec "330" cg_bobWeaponAmplitude "0.16" cg_bobWeaponLag "0.25" cg_bobWeaponMax "10" cg_bobWeaponRollAmplitude "1.5" cg_brass "1" cg_centertime "5" cg_chatHeight "5" cg_chatTime "12000" cg_cinematicFullscreen "1" cg_connectionIconSize "0" cg_constantSizeHeadIcons "0" cg_crosshairAlpha "1" cg_crosshairAlphaMin "0.5" cg_crosshairDynamic "0" cg_crosshairEnemyColor "1" cg_cursorHints "4" cg_deathScreenFadeInTime "2" cg_deathScreenFadeOutTime "0.5" cg_debug_overlay_viewport "0" cg_debugDrawEllipses "0" cg_debugDrawSafeAreas "0" cg_debugEllipsesOffset "90" cg_debugevents "0" cg_debugInfoCornerOffset "0 16" cg_debugMounting "0" cg_debugposition "0" cg_defensive_anim_delay "1" cg_descriptiveText "1" cg_development "0" cg_draw2D "1" cg_drawAnimInfo "0" cg_drawBreathHint "1" cg_drawChecksums "0" cg_drawCrosshair "1" cg_drawCrosshairNames "1" cg_drawCrosshairNamesPosX "300" cg_drawCrosshairNamesPosY "180" cg_drawDisconnect "1" cg_drawEntityUsage "0" cg_drawEventUsage "0" cg_drawFPS "Off" cg_drawFPSLabels "1" cg_drawFriendlyFireCrosshair "0" cg_drawFriendlyNames "1" cg_drawGun "1" cg_drawHealth "0" cg_drawHUD "1" cg_drawIdentifier "0" cg_drawLagometer "0" cg_drawMantleHint "1" cg_drawMaterial "Off" cg_drawMemUsage "0" cg_drawOverheadNames "1" cg_drawpaused "1" cg_drawPerformanceWarnings "1" cg_drawReset "0" cg_drawScriptUsage "0" cg_drawShellshock "1" cg_drawSnapshot "0" cg_drawSnapshotTime "1" cg_drawSpectatorMessages "1" cg_drawStringUsage "0" cg_drawThroughWalls "0" cg_drawTurretCrosshair "1" cg_drawVersion "0" cg_drawVersionX "50" cg_drawVersionY "18" cg_drawViewAngles "0" cg_drawZombieTotal "0" cg_dumpAnims "-1" cg_enemyNameFadeIn "250" cg_enemyNameFadeOut "250" cg_errordecay "100" cg_firstPersonTracerChance "0" cg_flashScriptHashes "0" cg_footprints "1" cg_footprintsDebug "0" cg_footprintsDistortWater "0" cg_footsteps "1" cg_fov "65" cg_fovMin "10" cg_fovScale "1" cg_friendlyNameFadeIn "0" cg_friendlyNameFadeOut "1500" cg_gameBoldMessageWidth "390" cg_gameMessageWidth "455" cg_gun_move_f "0" cg_gun_move_minspeed "0" cg_gun_move_r "0" cg_gun_move_rate "0" cg_gun_move_u "0" cg_gun_ofs_f "0" cg_gun_ofs_r "0" cg_gun_ofs_u "0" cg_gun_rot_minspeed "0" cg_gun_rot_p "0" cg_gun_rot_r "0" cg_gun_rot_rate "0" cg_gun_rot_y "0" cg_gun_x "0" cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.02" cg_hintFadeTime "100" cg_hudBottomSemimajor "300" cg_hudBottomSemiminor "150" cg_hudChatPosition "5 200" cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "2000" cg_hudDamageIconWidth "128" cg_hudFriendlyIndicatorHeight "24" cg_hudFriendlyIndicatorWidth "24" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "1" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconShowFriendly "1" cg_hudGrenadeIconWidth "25" cg_hudGrenadeIndicatorFadeUp "1" cg_hudGrenadeIndicatorStartColor "1 1 1 1" cg_hudGrenadeIndicatorTargetColor "1 1 1 1" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 27" cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0.3" cg_hudGrenadePointerWidth "25" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0.15" cg_hudProneY "-160" cg_hudSayPosition "5 180" cg_hudStanceFlash "1 1 1 1" cg_hudStanceHintPrints "0" cg_hudTopSemimajor "400" cg_hudTopSemiminor "220" cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_laserEndOffset "0.5" cg_laserFlarePct "0.2" cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_marqueeTimeScale "30" cg_mature "1" cg_MaxDownedPulseRate "2" cg_MinDownedPulseRate "0.5" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_objectiveListWrapCountStandard "600" cg_objectiveListWrapCountWidescreen "530" cg_overheadIconSize "0.9" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "3" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.8" cg_overheadRankSize "0.7" cg_playersInViewMinDot "0.98" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.64" cg_scoreboardWidth "510" cg_ScoresColor_Gamertag_0 "1 1 1 0" cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0" cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0" cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0" cg_ScoresColor_Player "0.760784 0.780392 0.101961 1" cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0" cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0" cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0" cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0" cg_ScoresColor_Transparency "0.35" cg_ScoresColor_TransparencyZombie "0.8" cg_ScoresColor_Zombie "0.423529 0.00392157 0 0" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_showmiss "0" cg_small_dev_string_fontscale "1" cg_splitscreenScoreboardWidth "450" cg_subtitleMinTime "3" cg_subtitles "0" cg_subtitleWidthStandard "360" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "0" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "600" cg_waterTrailRippleVariance "500" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" chaplinCheat "0" cheat_items_set1 "0" cheat_items_set2 "0" cheat_points "0" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_autodemorecord "0" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "20" cl_connectTimeout "200" cl_enableStreamerMode "0" cl_fix_25day_blackscreen "1" cl_forceavidemo "0" cl_freelook "1" cl_freemove "0" cl_freemoveScale "0.25" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_jumpDemoTime "0" cl_maxpackets "30" cl_maxPing "800" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pauseDemo "0" cl_pitchspeed "140" cl_punkbuster "0" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_viewport_lerptime "0.15" cl_voice "1" cl_wadefps "0" cl_yawspeed "140" clanName "" collectible_flakJacket "10" collectible_flakJacketMaxDamage "25" collectible_hardHeaded "50" collectible_stoneScaleSpeed "2" collectible_stoneScaleUp "1" collectors "0" com_animCheck "0" com_busyWait "0" com_filter_output "0" com_introPlayed "1" com_loadRawStringtables "0" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_oldProtocol "0" com_playerProfile "$$$" com_recommendedSet "1" com_startupIntroPlayed "0" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_disable_threshold "1200" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "10" compassFriendlyWidth "10" compassIconOtherVehHeight "40" compassIconOtherVehWidth "40" compassIconTankHeight "25" compassIconTankWidth "25" compassMaxRange "3500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "32" compassObjectiveIconWidth "32" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "2" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "8" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" coop_difficulty_scaling "1" createpublicserver "0" credits_active "0" credits_frommenu "0" credits_load "0" currentDifficulty "normal" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" DeathsByGamer "1" debug "0" debug_ai_supplement "0" debug_bclotsoprint "off" debug_bcprint "off" debug_bcshowqueue "off" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fallback "0" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyfire_enabled "0" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" friendlySaveFromDog "0" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/zm_nuked" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "cmp" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Jun 9 2026" gamename "PT4SP" GamerName "clyln." gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" HeadshotsByGamer "0" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse "1" inertiaAngle "-1000" inertiaDebug "0" inertiaMax "50" input_invertPitch "0" input_viewSensitivity "1" introscreen "1" invite_waitPeriod "30000" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "0" jump_spreadAdd "64" jump_stepSize "18" key "mYycQnns6E251nHxG50pPuvd9lEMBxcE" KillsByGamer "8" language "english" lastStandSwayAccel "0.05" lastStandSwayMaxDrift "1" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" local_leaderboards "1" local_leaderboards_mapname "nazi_zombie_prototype" local_leaderboards_mapname_localized "" local_leaderboards_maxgames "99" log_append "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_box_explore_only "1" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "zm_nuked" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" mgTurret "off" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28977" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" noai "off" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "1000" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player0downs "1" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_died_recently "15" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" PointsByGamer "1850" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "0" r_gamma "1" r_gfxopt_dynamic_foliage "1" r_gfxopt_water_simulation "1" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_watersim_enabled "0" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "014" rcon_prints "1" rcon_rate_limit "500" revive_trigger_radius "60" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" saved_gameskill "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_ai_auto_fire_rate "1.0" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_expDeathMayMoveCheck "on" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scr_playerInvulTimeScale "1" scr_RequiredMapAspectratio "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" sf_use_bw "0" sf_use_chaplin "0" sf_use_clustergrenade "0" sf_use_contrast "0" sf_use_ignoreammo "0" sf_use_invert "0" sf_use_slowmo "0" sf_use_tire_explosion "0" shortversion "r5328" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" start " ** No starts have been set up for this map with maps_utility::add_start()." stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "Nuketown 1886 US/Central 24/7" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map zm_nuked" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "64" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.0365663" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "9" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_deadquote "" ui_gametype "cmp" ui_grenade_death "0" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_level_cheatpoints "0" ui_loadRawMenus "0" ui_mapname "zm_nuked" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5328)" vid_xpos "0" vid_ypos "0" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_cheat "0" zombie_death_vo_freq "100" zombie_debug "0" zombie_dog_animset "zombie" zombie_kill_timer "5" zombie_kills "7" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1824 total dvars 1824 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc Error: Could not load xmodel "bo2_c_zom_hazmat_viewhands_light". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "zombie_zapper_cagelight_red". Error: Could not load xmodel "zombie_zapper_cagelight_green". Error: Could not load xmodel "lights_indlight_on". Error: Could not load xmodel "lights_milit_lamp_single_int_on". Error: Could not load xmodel "lights_tinhatlamp_on". Error: Could not load xmodel "lights_berlin_subway_hat_0". Error: Could not load xmodel "lights_berlin_subway_hat_50". Error: Could not load xmodel "lights_berlin_subway_hat_100". Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load xmodel "char_ger_honorgd_zomb_behead". Error: Could not load xmodel "viewmodel_usa_mk2_grenade". Error: Could not load xmodel "weapon_usa_mk2_grenade". Error: Could not load xmodel "projectile_usa_mk2_grenade". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' Error: Could not load xmodel "viewmodel_rus_molotov_grenade". Error: Could not load xmodel "weapon_rus_molotov_grenade". Error: Could not load xmodel "viewmodel_usa_marine_arms". Error: Could not load xmodel "viewmodel_usa_marine_player". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' Error: Could not load xmodel "zombie_vending_phdflopper". WARNING: Could not load weapon file 'weapons/sp/zombie_bowie_flourish' Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc ----------------------------------- Hitch warning: 4692 msec frame time Rcon from 127.0.0.1:-26408: status Rcon from 127.0.0.1:-14110: status Rcon from 127.0.0.1:-29140: status Rcon from 127.0.0.1:-15731: status Rcon from 127.0.0.1:-8651: status Rcon from 127.0.0.1:-6911: status Rcon from 127.0.0.1:-29485: status Rcon from 127.0.0.1:-10723: status Rcon from 127.0.0.1:-15662: status Rcon from 127.0.0.1:-20360: status Rcon from 127.0.0.1:-28795: status Rcon from 127.0.0.1:-17725: status Rcon from 127.0.0.1:-6985: status Rcon from 127.0.0.1:-11918: status Rcon from 127.0.0.1:-17788: status Rcon from 127.0.0.1:-21991: status Rcon from 127.0.0.1:-32055: status Rcon from 127.0.0.1:-31478: status Rcon from 127.0.0.1:-31958: status Rcon from 127.0.0.1:-10792: status Rcon from 127.0.0.1:-8858: status Rcon from 127.0.0.1:-20185: status Rcon from 127.0.0.1:-5183: status Rcon from 127.0.0.1:-6131: status Rcon from 127.0.0.1:-24266: status Rcon from 127.0.0.1:-13734: status Rcon from 127.0.0.1:-27310: status Rcon from 127.0.0.1:-7856: status Rcon from 127.0.0.1:-23853: status Rcon from 127.0.0.1:-25550: status Rcon from 127.0.0.1:-30092: status Rcon from 127.0.0.1:-17667: status Rcon from 127.0.0.1:-21439: status Rcon from 127.0.0.1:-28731: status Rcon from 127.0.0.1:-23096: status Rcon from 127.0.0.1:-13364: status Rcon from 127.0.0.1:-13418: status Rcon from 127.0.0.1:-20514: status Rcon from 127.0.0.1:-19175: status Rcon from 127.0.0.1:-10063: status Rcon from 127.0.0.1:-18225: status Rcon from 127.0.0.1:-24794: status Rcon from 127.0.0.1:-7997: status Rcon from 127.0.0.1:-10663: status Rcon from 127.0.0.1:-17342: status Rcon from 127.0.0.1:-31463: status Rcon from 127.0.0.1:-9879: status Rcon from 127.0.0.1:-10430: status Rcon from 127.0.0.1:-10399: status Rcon from 127.0.0.1:-30763: status Rcon from 127.0.0.1:-17341: status Rcon from 127.0.0.1:-16796: status Rcon from 127.0.0.1:-14624: status Rcon from 127.0.0.1:-21759: status Rcon from 127.0.0.1:-11926: status Rcon from 127.0.0.1:-14715: status Rcon from 127.0.0.1:-28770: status Rcon from 127.0.0.1:-30404: status Rcon from 127.0.0.1:-17997: status Rcon from 127.0.0.1:-28560: status Rcon from 127.0.0.1:-20419: status Rcon from 127.0.0.1:-30313: status Rcon from 127.0.0.1:-5211: status Rcon from 127.0.0.1:-21997: status Rcon from 127.0.0.1:-21468: status Rcon from 127.0.0.1:-16357: status Rcon from 127.0.0.1:-21132: status Rcon from 127.0.0.1:-24920: status Rcon from 127.0.0.1:-20839: status Rcon from 127.0.0.1:-29125: status Rcon from 127.0.0.1:-4849: status Rcon from 127.0.0.1:-21042: status Rcon from 127.0.0.1:-9031: status Rcon from 127.0.0.1:-29653: status Rcon from 127.0.0.1:-10778: status Rcon from 127.0.0.1:-20082: status Rcon from 127.0.0.1:-31869: status Rcon from 127.0.0.1:-21171: status Rcon from 127.0.0.1:-20053: status Rcon from 127.0.0.1:-32677: status Rcon from 127.0.0.1:-31205: status Rcon from 127.0.0.1:-19765: status Rcon from 127.0.0.1:-18371: status Rcon from 127.0.0.1:-19171: status Rcon from 127.0.0.1:-8777: status Rcon from 127.0.0.1:-10922: status Rcon from 127.0.0.1:-29736: status Rcon from 127.0.0.1:-15252: status Rcon from 127.0.0.1:-24957: status Rcon from 127.0.0.1:-18642: status Rcon from 127.0.0.1:-28956: status Rcon from 127.0.0.1:-16123: status Rcon from 127.0.0.1:-24666: status Rcon from 127.0.0.1:-27626: status Rcon from 127.0.0.1:-5505: status Rcon from 127.0.0.1:-20002: status Rcon from 127.0.0.1:-4721: status Rcon from 127.0.0.1:-16498: status Rcon from 127.0.0.1:-5546: status Rcon from 127.0.0.1:-18817: status Rcon from 127.0.0.1:-6922: status Rcon from 127.0.0.1:-9520: status Rcon from 127.0.0.1:-16628: status Rcon from 127.0.0.1:-25913: status Rcon from 127.0.0.1:-22887: status Rcon from 127.0.0.1:-9480: status Rcon from 127.0.0.1:-31516: status Rcon from 127.0.0.1:-21593: status Rcon from 127.0.0.1:-20608: status Rcon from 127.0.0.1:-11809: status Rcon from 127.0.0.1:-9734: status Rcon from 127.0.0.1:-22997: status Rcon from 127.0.0.1:-17737: status Rcon from 127.0.0.1:-25364: status Rcon from 127.0.0.1:-13760: status Rcon from 127.0.0.1:-6843: status Rcon from 127.0.0.1:-24269: status Rcon from 127.0.0.1:-25897: status Rcon from 127.0.0.1:-8509: status Rcon from 127.0.0.1:-19098: status Rcon from 127.0.0.1:-25851: status Rcon from 127.0.0.1:-5263: status Rcon from 127.0.0.1:-6406: status Rcon from 127.0.0.1:-27094: status Rcon from 127.0.0.1:-27325: status Rcon from 127.0.0.1:-29580: status Rcon from 127.0.0.1:-14090: status Rcon from 127.0.0.1:-13168: status Rcon from 127.0.0.1:-27114: status Rcon from 127.0.0.1:-27771: status Rcon from 127.0.0.1:-15768: status Rcon from 127.0.0.1:-17245: status Rcon from 127.0.0.1:-25765: status Rcon from 127.0.0.1:-27887: status Rcon from 127.0.0.1:-18321: status Rcon from 127.0.0.1:-14066: status Rcon from 127.0.0.1:-6920: status Rcon from 127.0.0.1:-15026: status Rcon from 127.0.0.1:-24320: status Rcon from 127.0.0.1:-7640: status Rcon from 127.0.0.1:-24626: status Rcon from 127.0.0.1:-17959: status Rcon from 127.0.0.1:-31355: status Rcon from 127.0.0.1:-20864: status Rcon from 127.0.0.1:-15009: status Rcon from 127.0.0.1:-28506: status Rcon from 127.0.0.1:-30206: status Rcon from 127.0.0.1:-24512: status Rcon from 127.0.0.1:-9677: status Rcon from 127.0.0.1:-30432: status Rcon from 127.0.0.1:-24346: status Rcon from 127.0.0.1:-13533: status Rcon from 127.0.0.1:-26370: status Rcon from 127.0.0.1:-4580: status Rcon from 127.0.0.1:-25744: status Rcon from 127.0.0.1:-15391: status Rcon from 127.0.0.1:-22890: status Rcon from 127.0.0.1:-32402: status Rcon from 127.0.0.1:-28590: status Rcon from 127.0.0.1:-6930: status Rcon from 127.0.0.1:-6465: status Rcon from 127.0.0.1:-20304: status Rcon from 127.0.0.1:-10770: status Rcon from 127.0.0.1:-30058: status Rcon from 127.0.0.1:-21580: status Rcon from 127.0.0.1:-29424: status Rcon from 127.0.0.1:-29309: status Rcon from 127.0.0.1:-11131: status Rcon from 127.0.0.1:-13285: status Rcon from 127.0.0.1:-30588: status Rcon from 127.0.0.1:-6212: status Rcon from 127.0.0.1:-31287: status Rcon from 127.0.0.1:-23131: status Rcon from 127.0.0.1:-5128: status Rcon from 127.0.0.1:-15472: status Rcon from 127.0.0.1:-8867: status Rcon from 127.0.0.1:-25641: status Rcon from 127.0.0.1:-8754: status Rcon from 127.0.0.1:-10169: status Rcon from 127.0.0.1:-16006: status Rcon from 127.0.0.1:-18413: status Rcon from 127.0.0.1:-10032: status Rcon from 127.0.0.1:-25686: status Rcon from 127.0.0.1:-26879: status Rcon from 127.0.0.1:-21036: status Rcon from 127.0.0.1:-13927: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-23681: status Rcon from 127.0.0.1:-6633: status Rcon from 127.0.0.1:-20361: status Rcon from 127.0.0.1:-27857: status Rcon from 127.0.0.1:-19689: status Rcon from 127.0.0.1:-27422: status Rcon from 127.0.0.1:-25212: status Rcon from 127.0.0.1:-25663: status Rcon from 127.0.0.1:-9248: status Rcon from 127.0.0.1:-16168: status Rcon from 127.0.0.1:-10942: status Rcon from 127.0.0.1:-27087: status Rcon from 127.0.0.1:-12490: status Rcon from 127.0.0.1:-17722: status Rcon from 127.0.0.1:-7367: status Rcon from 127.0.0.1:-28637: status Rcon from 127.0.0.1:-23601: status Rcon from 127.0.0.1:-30941: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-19919: status Rcon from 127.0.0.1:-28718: status Rcon from 127.0.0.1:-11453: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-26130: status Rcon from 127.0.0.1:-13870: status Rcon from 127.0.0.1:-13526: status User with id 1742215 successfully authenticated. Letting player with userid 1742215 into the server because the challenge verification completed successfully. Server: Set client 0 pbguid to 1742215 Going from CS_FREE to CS_CONNECTED for (num 0 guid 1742215) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- Rcon from 127.0.0.1:-6460: status Rcon from 127.0.0.1:-13445: status Rcon from 127.0.0.1:-19053: status G_WriteGame 'zm_nuked-zombie_start' 'AUTOSAVE_LEVELSTART' G_WriteGame 'zm_nuked' 'AUTOSAVE_LEVELSTART' Rcon from 127.0.0.1:-27829: status Rcon from 127.0.0.1:-31389: say Rcon from 127.0.0.1:-11665: tell Rcon from 127.0.0.1:-7311: say Rcon from 127.0.0.1:-26879: status Rcon from 127.0.0.1:-20611: status Rcon from 127.0.0.1:-30095: status Rcon from 127.0.0.1:-27131: status Rcon from 127.0.0.1:-24809: status Rcon from 127.0.0.1:-13827: status Rcon from 127.0.0.1:-20626: status Rcon from 127.0.0.1:-31543: status Rcon from 127.0.0.1:-14998: status Rcon from 127.0.0.1:-19374: status Rcon from 127.0.0.1:-27581: status Rcon from 127.0.0.1:-6373: status Rcon from 127.0.0.1:-23970: say Rcon from 127.0.0.1:-23444: status Rcon from 127.0.0.1:-21728: status Rcon from 127.0.0.1:-26761: status Rcon from 127.0.0.1:-5378: status Rcon from 127.0.0.1:-20987: status Rcon from 127.0.0.1:-25935: status Rcon from 127.0.0.1:-31059: status Rcon from 127.0.0.1:-5551: status Rcon from 127.0.0.1:-28308: status Rcon from 127.0.0.1:-29734: status Rcon from 127.0.0.1:-27874: status Rcon from 127.0.0.1:-24081: status Rcon from 127.0.0.1:-21554: say Rcon from 127.0.0.1:-26868: status Rcon from 127.0.0.1:-30252: status Rcon from 127.0.0.1:-32011: status Rcon from 127.0.0.1:-14794: status Rcon from 127.0.0.1:-18211: status Rcon from 127.0.0.1:-16693: status Rcon from 127.0.0.1:-22766: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-12402: status Rcon from 127.0.0.1:-26854: status Rcon from 127.0.0.1:-20925: status Rcon from 127.0.0.1:-9510: status Rcon from 127.0.0.1:-26106: status Rcon from 127.0.0.1:-16319: say Rcon from 127.0.0.1:-16577: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Rcon from 127.0.0.1:-21518: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Rcon from 127.0.0.1:-25845: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Rcon from 127.0.0.1:-10719: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Rcon from 127.0.0.1:-28443: status Rcon from 127.0.0.1:-24894: status Rcon from 127.0.0.1:-8817: status Rcon from 127.0.0.1:-15719: status Rcon from 127.0.0.1:-12820: status Rcon from 127.0.0.1:-8806: status Rcon from 127.0.0.1:-28460: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Rcon from 127.0.0.1:-11878: status Rcon from 127.0.0.1:-21504: say Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-25721: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-30151: status Rcon from 127.0.0.1:-17394: status Rcon from 127.0.0.1:-21799: status Rcon from 127.0.0.1:-17285: status Rcon from 127.0.0.1:-7852: status Rcon from 127.0.0.1:-11769: status Rcon from 127.0.0.1:-25395: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-12254: status Rcon from 127.0.0.1:-12107: status Rcon from 127.0.0.1:-22890: status Rcon from 127.0.0.1:-15336: status Received connectReq! Sending response... Received mod dl info! Sending response... Rcon from 127.0.0.1:-29746: say Rcon from 127.0.0.1:-25876: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Rcon from 127.0.0.1:-20283: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-13450: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Rcon from 127.0.0.1:-15552: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Error: Unable to set last round results for client num: 0 map_rotate... "sv_mapRotation" is:"map zm_nuked" "sv_mapRotationCurrent" is:"" Setting map: zm_nuked. Database: Assets Sync Started Database: Assets Sync Finished ------ Server Initialization ------ Server: zm_nuked Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile zm_nuked_patch PMem_Free( zm_nuked_patch, 1 ) Unloaded fastfile zm_nuked PMem_Free( zm_nuked, 0 ) Unloaded fastfile localized_zm_nuked PMem_Free( localized_zm_nuked, 0 ) Loading fastfile localized_zm_nuked Database: Assets Sync Started Loading fastfile 'localized_zm_nuked' used 19.15 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile zm_nuked_patch Database: Assets Sync Started Loading fastfile 'zm_nuked_patch' used 20.49 MB memory in DB alloc Overridden rawfile: animtrees/generic_human.atr from zone zm_nuked_patch Database: Assets Sync Finished Loading fastfile zm_nuked Database: Assets Sync Started Loading fastfile 'zm_nuked' used 108.61 MB memory in DB alloc Database: Assets Sync Finished ------- Game Initialization ------- gamename: PT4SP gamedate: Jun 9 2026 Initializing game at 06/13/26 23:58:17 +0000 Current uptime: 04:05:25 Level time: 14698700 Restart: 0 animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_down_72animscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_on". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_off". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_on_idle". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_ballspin_loop". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". ERROR: Pathnode (Path) at (-7184 -1012 -376) is in solid ERROR: Pathnode (Path) at (-7008 -1228 -376) is in solid ERROR: Pathnode (Path) at (-7804 668 -376) is in solid ERROR: Pathnode (Path) at (-7508 752 -372) is in solid ERROR: Pathnode (Path) at (-6904 1128 -376) is in solid ERROR: Pathnode (Path) at (-7749 990 -372) is in solid ERROR: Pathnode (Begin) at (-7441.43 96.6354 -216.3) is in solid ----------------------------------- maps/_collectibles_game.gsc (zm_nuked_patch): 0xC27B8BE7 codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52 codescripts/struct.gsc (code_post_gfx): 0xEAF035E7 animscripts/corner.gsc (common): 0xBE584116 maps/_callbacksetup.gsc (common): 0xF20C2501 maps/_utility.gsc (common): 0xE3AD755B common_scripts/utility.gsc (common): 0x51849B5A character/c_zom_miner3.gsc (raw): 0x4F88216C maps/_utility_code.gsc (common): 0x1901A231 maps/_hud_util.gsc (common): 0x6CF37041 animscripts/utility.gsc (zm_nuked_patch): 0x6D7CF0AD animscripts/setposemovement.gsc (common): 0x79BEA314 animscripts/traverse/zombie_jump_down_96.gsc (zm_nuked_patch): 0x9DE85F6C animscripts/run.gsc (common): 0xAF9E9062 animscripts/cover_wide_left.gsc (common): 0x80CA6DF1 animscripts/combat_utility.gsc (common): 0x15582D48 maps/_gameskill.gsc (zm_nuked_patch): 0x1B24097C maps/_arcademode.gsc (zm_nuked_patch): 0x877C28AE maps/_collectibles.gsc (common): 0xF3ADC5FC maps/_laststand.gsc (raw): 0x29EA3603 maps/_challenges_coop.gsc (zm_nuked_patch): 0x2EE9B24A maps/_hud_message.gsc (common): 0x2BE36A87 maps/_zombiemode_perks.gsc (raw): 0x54AD0791 maps/_zombiemode_wunderfizz.gsc (raw): 0x56C3B986 maps/_zombiemode_utility.gsc (raw): 0xF23C9540 maps/createart/zm_nuked_art.gsc (raw): 0xC645F2F8 maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46 maps/_zombiemode_weapons.gsc (raw): 0xBAA21819 maps/_harrybo21_utilities.gsc (raw): 0x889152EA maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E maps/_mg_penetration.gsc (common): 0x17F56072 maps/_zombiemode_spawner.gsc (raw): 0x7838220E animscripts/shared.gsc (common): 0xBCD37700 animscripts/grenade_cower.gsc (common): 0xC7B654AE animscripts/look.gsc (common): 0x764133AB animscripts/weaponlist.gsc (common): 0x45038F40 animscripts/cqb.gsc (common): 0x831F92FE maps/_vehicledrive.gsc (common): 0xD2761B94 animscripts/move.gsc (common): 0x76B7C11F animscripts/cover_prone.gsc (common): 0xA715B4E0 animscripts/combat.gsc (common): 0x93CA2598 animscripts/shoot_behavior.gsc (common): 0x307878FB animscripts/melee.gsc (zm_nuked_patch): 0x57EE5C20 animscripts/animmode.gsc (common): 0x400CE71B animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C animscripts/battlechatter.gsc (common): 0x90005CEC animscripts/face.gsc (common): 0x9B1A3FD5 animscripts/squadmanager.gsc (common): 0x573E295D maps/_bayonet.gsc (common): 0xB9789691 animscripts/banzai.gsc (common): 0xF5D895ED maps/_banzai.gsc (common): 0x3F54405B maps/_mgturret.gsc (zm_nuked_patch): 0xF30D2015 maps/_spawner.gsc (common): 0xE4707237 maps/_anim.gsc (common): 0x565A8BFA animscripts/first_frame.gsc (common): 0xA59FBA9B maps/_friendlyfire.gsc (zm_nuked_patch): 0x251D4BDA maps/_load.gsc (raw): 0x9F9C40A8 maps/_cheat.gsc (common): 0x0E560D61 maps/_art.gsc (common): 0xC9E00E86 maps/_zombiemode_score.gsc (mod): 0x27A1D61C maps/_vehicle.gsc (common): 0x9B0D9035 maps/_vehicletypes.gsc (common): 0xCF2C7E93 maps/_vehicle_aianim.gsc (common): 0x4C8E93BF maps/_zombiemode_bowie.gsc (mod): 0x38E53E87 maps/_vehiclenames.gsc (common): 0x48F7108D maps/_treadfx.gsc (common): 0x1566A695 maps/_zombiemode_betty.gsc (mod): 0x9224C151 maps/_createfx.gsc (common): 0x0054AB01 character/char_usa_marinewet_player3.gsc (common): 0xFD13BDAF maps/_createfxmenu.gsc (common): 0x853AD13D maps/_introscreen.gsc (common): 0xEF10441D maps/_fx.gsc (common): 0x58CF85F4 maps/_callbackglobal.gsc (raw): 0x85BEA7EE maps/_music.gsc (common): 0xE749B82B maps/_quotes.gsc (common): 0x16AF4AD3 maps/_loadout.gsc (raw): 0xB60C21D3 mptype/player_rus_guard_wet.gsc (common): 0xE650A3B6 codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0 character/char_rus_wet_player1.gsc (common): 0xCD0C5569 character/char_rus_wet_player2.gsc (common): 0x8B6464CA animscripts/predict.gsc (common): 0x20E40C1D character/char_rus_wet_player3.gsc (common): 0x74AF0920 maps/_spiderhole.gsc (common): 0x0C89175E character/char_rus_wet_player4.gsc (common): 0xC158692F animscripts/init.gsc (common): 0xA7904666 mptype/player_rus_guard.gsc (common): 0xF4E81E26 character/char_rus_player1.gsc (common): 0xDD88E8FF character/char_rus_player2.gsc (common): 0x456ACFB3 character/char_rus_player3.gsc (common): 0x0B49BEDF character/char_rus_player4.gsc (common): 0xF9F1D680 mptype/player_usa_marine.gsc (common): 0xB674C164 character/char_usa_marine_player1.gsc (common): 0xC8B59D95 character/char_usa_marine_player2.gsc (common): 0xC6BB015D character/char_usa_marine_player3.gsc (common): 0x880463DA animscripts/cover_left.gsc (common): 0x29313740 animscripts/dog_init.gsc (zm_nuked_patch): 0x509FE493 character/char_usa_marine_player4.gsc (common): 0xBE40D961 maps/_ambient.gsc (common): 0xF9A2C302 mptype/player_usa_marine_wet.gsc (common): 0xBC0502D8 character/char_usa_marinewet_player1.gsc (common): 0x3B92AFC9 maps/_busing.gsc (common): 0x6CDFFECC character/char_usa_marinewet_player2.gsc (common): 0xBE313998 character/char_usa_marinewet_player4.gsc (common): 0x2EC30973 mptype/player_usa_raider.gsc (common): 0xBAE0B984 character/char_usa_raider_player1.gsc (common): 0x0D4CB9DE character/char_usa_raider_player2.gsc (common): 0x03422516 maps/_zombiemode_blockers_new.gsc (mod): 0x05D98BAB character/char_usa_raider_player3.gsc (common): 0x22E69DA3 character/char_usa_raider_player4.gsc (common): 0x7BB9FD2A mptype/nazi_zombie_heroes.gsc (mod): 0x8983CD04 character/char_zomb_player_0.gsc (mod): 0x82A2EEAE character/char_zomb_player_1.gsc (mod): 0x62E49313 character/char_zomb_player_2.gsc (mod): 0x548CB8F6 character/char_zomb_player_3.gsc (mod): 0xFF524FB4 maps/_detonategrenades.gsc (common): 0x99AEFED4 maps/_bouncing_betties.gsc (common): 0x54C04B8D maps/_endmission.gsc (common): 0xF436A71B animscripts/death.gsc (zm_nuked_patch): 0x0B8D13F9 animscripts/concealment_crouch.gsc (common): 0x6BAFCD71 animscripts/pain.gsc (raw): 0x8E1AB6D3 maps/_autosave.gsc (common): 0xF936E20F maps/_ambientpackage.gsc (common): 0xD8B38CE1 maps/_equalizer.gsc (common): 0x0E31DC93 aitype/axis_zombie_ger_ber_sshonor.gsc (raw): 0x5DB6246C maps/_destructible.gsc (common): 0xD7A7A3EB animscripts/stop.gsc (common): 0x88520F93 maps/_cooplogic.gsc (common): 0x1E476E9A maps/_ingamemenus.gsc (common): 0xF27B77D4 maps/_global_fx.gsc (common): 0x5A84AFEB maps/_minefields.gsc (common): 0x1642D24F maps/_shutter.gsc (common): 0x1DDFA3D7 maps/_interactive_objects.gsc (common): 0xFBC98D48 maps/_audio.gsc (zm_nuked_patch): 0x17ABA6D7 maps/_hud.gsc (common): 0xA3CE8FF6 maps/_animatedmodels.gsc (common): 0x7EE7CE78 maps/_t6_hud.gsc (raw): 0x3B69CF7C maps/_names.gsc (common): 0xDBE399DB maps/_weather.gsc (common): 0xE80914B7 maps/_colors.gsc (common): 0xD1B81CDA maps/_lights.gsc (common): 0xF7B8A9F9 maps/_patrol.gsc (common): 0xDF3511A2 animscripts/cover_wall.gsc (common): 0xA097C544 animscripts/cover_behavior.gsc (common): 0x2BFB9901 animscripts/cover_arrival.gsc (common): 0x6FC00637 animscripts/walk.gsc (common): 0x12A6F2E7 maps/_zombiemode_tesla.gsc (mod): 0xA2A3D980 maps/_zombiemode_net.gsc (mod): 0xB9EEF66D maps/_zombiemode_powerups.gsc (raw): 0x522CCC17 maps/_zombiemode_dogs.gsc (raw): 0x10AC236E maps/_zombiemode.gsc (raw): 0xC0D9314A maps/_zombiemode_weapons_sumpf.gsc (patch): 0xFB1DF823 maps/nazi_zombie_sumpf_blockers.gsc (mod): 0x72F341F1 xmodelalias/c_zom_buried_heads_alias_girl.gsc (raw): 0x86A0E64C maps/_zombiemode_radio.gsc (mod): 0xB70A34D9 maps/_zombiemode_timer.gsc (mod): 0x1AB83BE8 maps/_zombiemode_auto_turret.gsc (mod): 0x2DEE323A maps/gun_bob.gsc (raw): 0x10422B7A maps/_zombiemode_achievement.gsc (mod): 0xF64A31BA maps/_zombiemode_pack_a_punch.gsc (raw): 0xD24E8008 animscripts/cover_crouch.gsc (common): 0xED23850E animscripts/grenade_return_throw.gsc (common): 0x8187AC22 animscripts/concealment_prone.gsc (common): 0xDCF48BC9 animscripts/concealment_stand.gsc (common): 0x027A1BEC animscripts/cover_stand.gsc (common): 0x7EB93DB2 animscripts/cover_right.gsc (common): 0xB16763D7 animscripts/cover_wide_right.gsc (common): 0xC97E399F character/c_zom_civilian4.gsc (raw): 0xEF23071F animscripts/scripted.gsc (zm_nuked_patch): 0xF13168A5 animscripts/flashed.gsc (common): 0x931ECD41 maps/zm_nuked.gsc (raw): 0x53ADA904 maps/_zombiemode_zone_manager.gsc (mod): 0xC15958F5 maps/dlc3_code.gsc (raw): 0x8A3B877B maps/dlc3_teleporter.gsc (zm_nuked): 0x237400F1 maps/createfx/dlc3_fx.gsc (zm_nuked): 0x815B7514 maps/createfx/zm_nuked_fx.gsc (raw): 0x3DE1F611 maps/_zombiemode_rotating_door.gsc (raw): 0xAC96BD96 maps/ee_teddy.gsc (raw): 0xBE4FB22F maps/scoresolo.gsc (raw): 0xE9E06A54 animscripts/traverse/wall_hop_zombie.gsc (mod): 0xB4B74E3F animscripts/traverse/shared.gsc (zm_nuked_patch): 0xC4D75087 character/c_zom_civilian1.gsc (raw): 0x36388528 xmodelalias/c_zom_buried_heads_alias_male.gsc (raw): 0x4DFC330A animscripts/traverse/zombie_jump_down_72.gsc (zm_nuked_patch): 0x0A7C399B xmodelalias/c_zom_buried_heads_alias_male_hat.gsc (raw): 0xED978E3B character/c_zom_civilian2.gsc (raw): 0x93A783C8 character/c_zom_civilian3.gsc (raw): 0xDD0E3CF1 character/c_zom_civilian5.gsc (raw): 0xA18AB826 character/c_zom_girl1.gsc (raw): 0xB5F75BB6 xmodelalias/c_zom_buried_heads_alias_girl_hair.gsc (raw): 0x58071276 character/c_zom_girl2.gsc (raw): 0x87C020A5 character/c_zom_girl3.gsc (raw): 0x391992BA character/c_zom_miner1.gsc (raw): 0xFF0E38DC scripts/sp/callbacks.gsc (raw): 0xFF3FC669 xmodelalias/c_zom_buried_heads_alias_miner_hat.gsc (raw): 0x14D5BFBF character/c_zom_miner2.gsc (raw): 0xDF167185 animscripts/traverse/zombie_jump_down_127.gsc (zm_nuked_patch): 0x751E1B38 scripts/sp/zm_spawn_fix.gsc (raw): 0xDFBF3B67 code_post_gfx: 0x0DC58D0C mod: 0xE1C004C1 common: 0x78AED5E3 patch: 0x9345743C plutonium: 0x4807D373 localized_plutonium: 0xFC69E54C localized_zm_nuked: 0xBFD89323 zm_nuked_patch: 0x2E4EBC70 zm_nuked: 0xAF48403A pluto r5328: 0xB5A2B97E t4sp dedi: 0xBA1CC1A1 identifier: 1781395098-04f2-5f03-8805743e-fb1c-45bc-83b6-32629b5dd861-5328-0-1781380372-11 checksum0: 0xF03CD59D checksum1: 0x0008EE13 checksum2: 0x0008EE13 =============================== DVAR DUMP ======================================== aa_ads_damage_dealt "841076" aa_enemy_damage_taken "2508922" aa_enemy_deaths "961" aa_player_damage_dealt "1519109" aa_player_kills "835" actionSlotsHide "0" activeAction "" ai_accu_player_lateral_speed "250" ai_accuracyDistScale "1" ai_badPathSpam "0" ai_corpseCount "5" ai_coverScore_coverType "2" ai_coverScore_distance "16" ai_coverScore_engagement "4" ai_coverScore_nodeAngle "4" ai_coverScore_playerLos "8" ai_coverScore_priority "8" ai_coverScore_targetDir "4" ai_coverScore_visibility "8" ai_debugAccuracy "0" ai_debugAnimDeltas "0" ai_debugClaimedNodes "0" ai_debugCoverEntityNum "-1" ai_debugCoverSelection "0" ai_debugEntIndex "-1" ai_debugFindPath "0" ai_debugFindPathDirect "0" ai_debugFindPathLock "0" ai_debugFindPathWidth "0" ai_debugGrenadeFailSafe "0" ai_debugGrenadeHintArc "150" ai_debugMayMove "0" ai_debugMeleeAttackSpots "0" ai_debugPlayerLOS "0" ai_debugThreatSelection "0" ai_disableSpawn "0" ai_enableBadPlaces "1" ai_eventDistBadPlace "256" ai_eventDistBullet "96" ai_eventDistDeath "1024" ai_eventDistExplosion "1024" ai_eventDistFootstep "512" ai_eventDistFootstepLite "256" ai_eventDistGrenadePing "512" ai_eventDistGunShot "2048" ai_eventDistNewEnemy "1024" ai_eventDistPain "512" ai_eventDistProjImpact "256" ai_eventDistProjPing "128" ai_eventDistSilencedShot "128" ai_exposedSet2Probability "70" ai_foliageSeeThroughDist "128" ai_friendlyFireBlockDuration "2000" ai_friendlySuppression "1" ai_friendlySuppressionDist "128" ai_maxAttackerCount "2" ai_meleeHeight "10" ai_meleeRange "64" ai_meleeWidth "20" ai_moveOrientMode "invalid" ai_noDodge "0" ai_noPathToEnemyGiveupTime "6000" ai_pathMomentum "0.78" ai_pathNegotiationOverlapCost "300" ai_playerADS_LOSRange "150" ai_playerADSTargetTime "10000" ai_playerFarAccuracy "0.1" ai_playerFarRange "2000" ai_playerLOSHalfWidth "15" ai_playerLOSMinTime "1500" ai_playerLOSRange "150" ai_playerNearAccuracy "0.5" ai_playerNearRange "800" ai_showBadPlaces "0" ai_ShowCanshootChecks "0" ai_showClaimedNode "0" ai_showDodge "0" ai_showFriendlyChains "0" ai_showNearestNode "0" ai_showNodes "0" ai_showNodesDist "384" ai_showPaths "0" ai_showPotentialThreatDir "0" ai_showRegion "0" ai_showSuppression "-1" ai_showVisData "0" ai_showVisDataDist "1000" ai_showVolume "-1" ai_threatUpdateInterval "500" ai_useServerAnims "0" ai_useServerAnimsEntity "-1" aim_automelee_lunge_only_forward "0" all_players_are_connected "1" allow_zombies_german "0" ammoCounterHide "0" angles "0" anim_disableWeaponSway "0" animated_trees_enabled "0" arcademode "0" arcademode_bonus_hardest2kill "1200" arcademode_bonus_mostheadshots "800" arcademode_bonus_mostrevives "1000" arcademode_ks_10 "3" arcademode_ks_2 "3" arcademode_ks_3 "3" arcademode_ks_4 "3" arcademode_ks_5 "3" arcademode_ks_6 "4" arcademode_ks_7 "4" arcademode_ks_8 "4" arcademode_ks_9 "3" arcademode_ks_maxtime "25" arcademode_ks_time_10 "20" arcademode_ks_time_2 "15" arcademode_ks_time_3 "15" arcademode_ks_time_4 "15" arcademode_ks_time_5 "20" arcademode_ks_time_6 "20" arcademode_ks_time_7 "20" arcademode_ks_time_8 "20" arcademode_ks_time_9 "20" arcademode_minimumAllowedPoints "-2000" arcademode_minimumAllowedSuicides "5" arcademode_minimumAllowedWarning "-1000" arcademode_score_assist "20" arcademode_score_banzai "150" arcademode_score_berserker "20" arcademode_score_body_armor "20" arcademode_score_bombplant "200" arcademode_score_dead_hands "20" arcademode_score_dirtyharry "10" arcademode_score_dog "90" arcademode_score_enemyexitingcar "80" arcademode_score_explodableitem "30" arcademode_score_explosion "10" arcademode_score_flak_jacket "10" arcademode_score_hard_headed "20" arcademode_score_hardcore "10" arcademode_score_headshot "60" arcademode_score_kill "50" arcademode_score_laststand "-110" arcademode_score_lowerbody "0" arcademode_score_melee "70" arcademode_score_morphine "10" arcademode_score_revive "100" arcademode_score_sticksstones "20" arcademode_score_suicide "-500" arcademode_score_tank "500" arcademode_score_tank_friendly "-50" arcademode_score_tankassist "100" arcademode_score_thunder "10" arcademode_score_treehugger "100" arcademode_score_upperbody "20" arcademode_score_vampire "10" arcademode_score_vehicle "30" arcademode_score_watertower "150" arcademode_score_zombie "10" authPort "20800" authServerName "cod4master.activision.com" autodifficulty_frac "75" autodifficulty_original_setting "1" autodifficulty_playerDeathTimer "0" bcs_enable "on" bcs_filterInform "off" bcs_filterOrder "off" bcs_filterReaction "off" bcs_filterResponse "off" bcs_filterThreat "off" bcs_threatLimitInLocation "on" bcs_threatLimitInPlayerFOV "on" bcs_threatLimitSpeakerDist "512" bcs_threatLimitTargetingPlayer "off" bcs_threatLimitTargettedBySelf "off" bcs_threatLimitThreatDist "1024" bcs_threatPlayerRelative "off" bg_aimSpreadMoveSpeedThreshold "11" bg_bobAmplitudeDucked "0.0075 0.0075" bg_bobAmplitudeProne "0.02 0.005" bg_bobAmplitudeSprinting "0.02 0.014" bg_bobAmplitudeStanding "0.007 0.007" bg_bobMax "8" bg_bugfixStandingButLooksCrouched "2" bg_disableWeaponPlantingInWater "1" bg_fallDamageMaxHeight "350" bg_fallDamageMinHeight "200" bg_fixFramerateDependentPhysics "0" bg_foliagesnd_fastinterval "500" bg_foliagesnd_maxspeed "180" bg_foliagesnd_minspeed "40" bg_foliagesnd_resetinterval "500" bg_foliagesnd_slowinterval "1500" bg_ladder_yawcap "100" bg_leanAmount "20" bg_legYawTolerance "20" bg_maxGrenadeIndicatorSpeed "27" bg_plantInWaterDepth "5" bg_prone_yawcap "85" bg_shock_lookControl "1" bg_shock_lookControl_fadeTime "2" bg_shock_lookControl_maxpitchspeed "90" bg_shock_lookControl_maxyawspeed "90" bg_shock_lookControl_mousesensitivityscale "0.5" bg_shock_movement "1" bg_shock_screenBlurBlendFadeTime "1" bg_shock_screenBlurBlendTime "0.4" bg_shock_screenFlashShotFadeTime "0" bg_shock_screenFlashWhiteFadeTime "0" bg_shock_screenType "blurred" bg_shock_sound "1" bg_shock_soundDryLevel "1" bg_shock_soundEnd "shellshock_end" bg_shock_soundEndAbort "shellshock_end_abort" bg_shock_soundFadeInTime "0.25" bg_shock_soundFadeOutTime "2.5" bg_shock_soundLoop "shellshock_loop" bg_shock_soundLoopEndDelay "-3" bg_shock_soundLoopFadeTime "1.5" bg_shock_soundLoopSilent "shellshock_loop_silent" bg_shock_soundModEndDelay "2" bg_shock_soundRoomType "default" bg_shock_soundWetLevel "0.5" bg_shock_viewKickFadeTime "3" bg_shock_viewKickPeriod "0.75" bg_shock_viewKickRadius "0.05" bg_swingSpeed "0.2" bg_viewKickMax "90" bg_viewKickMin "5" bg_viewKickRandom "0.4" bg_viewKickScale "0.2" blurpain "on" bonusbackground "0" bullet_penetration_affected_by_team "1" bullet_penetrationEnabled "1" bullet_penetrationMinFxDist "30" bulletrange "8192" burnZombieTerrain "0" cg_actorBurnTransitionTime "3.5" cg_aimAssistEnabled "1" cg_allow_mature "1" cg_allowActorLookAtEntity "1" cg_blood "1" cg_bloodLimit "0" cg_bloodLimitMsec "330" cg_bobWeaponAmplitude "0.16" cg_bobWeaponLag "0.25" cg_bobWeaponMax "10" cg_bobWeaponRollAmplitude "1.5" cg_brass "1" cg_centertime "5" cg_chatHeight "5" cg_chatTime "12000" cg_cinematicFullscreen "1" cg_connectionIconSize "0" cg_constantSizeHeadIcons "0" cg_crosshairAlpha "1" cg_crosshairAlphaMin "0.5" cg_crosshairDynamic "0" cg_crosshairEnemyColor "1" cg_cursorHints "4" cg_deathScreenFadeInTime "2" cg_deathScreenFadeOutTime "0.5" cg_debug_overlay_viewport "0" cg_debugDrawEllipses "0" cg_debugDrawSafeAreas "0" cg_debugEllipsesOffset "90" cg_debugevents "0" cg_debugInfoCornerOffset "0 16" cg_debugMounting "0" cg_debugposition "0" cg_defensive_anim_delay "1" cg_descriptiveText "1" cg_development "0" cg_draw2D "1" cg_drawAnimInfo "0" cg_drawBreathHint "1" cg_drawChecksums "0" cg_drawCrosshair "1" cg_drawCrosshairNames "1" cg_drawCrosshairNamesPosX "300" cg_drawCrosshairNamesPosY "180" cg_drawDisconnect "1" cg_drawEntityUsage "0" cg_drawEventUsage "0" cg_drawFPS "Off" cg_drawFPSLabels "1" cg_drawFriendlyFireCrosshair "0" cg_drawFriendlyNames "1" cg_drawGun "1" cg_drawHealth "0" cg_drawHUD "1" cg_drawIdentifier "0" cg_drawLagometer "0" cg_drawMantleHint "1" cg_drawMaterial "Off" cg_drawMemUsage "0" cg_drawOverheadNames "1" cg_drawpaused "1" cg_drawPerformanceWarnings "1" cg_drawReset "0" cg_drawScriptUsage "0" cg_drawShellshock "1" cg_drawSnapshot "0" cg_drawSnapshotTime "1" cg_drawSpectatorMessages "1" cg_drawStringUsage "0" cg_drawThroughWalls "0" cg_drawTurretCrosshair "1" cg_drawVersion "0" cg_drawVersionX "50" cg_drawVersionY "18" cg_drawViewAngles "0" cg_drawZombieTotal "0" cg_dumpAnims "-1" cg_enemyNameFadeIn "250" cg_enemyNameFadeOut "250" cg_errordecay "100" cg_firstPersonTracerChance "0" cg_flashScriptHashes "0" cg_footprints "1" cg_footprintsDebug "0" cg_footprintsDistortWater "0" cg_footsteps "1" cg_fov "65" cg_fovMin "10" cg_fovScale "1" cg_friendlyNameFadeIn "0" cg_friendlyNameFadeOut "1500" cg_gameBoldMessageWidth "390" cg_gameMessageWidth "455" cg_gun_move_f "0" cg_gun_move_minspeed "0" cg_gun_move_r "0" cg_gun_move_rate "0" cg_gun_move_u "0" cg_gun_ofs_f "0" cg_gun_ofs_r "0" cg_gun_ofs_u "0" cg_gun_rot_minspeed "0" cg_gun_rot_p "0" cg_gun_rot_r "0" cg_gun_rot_rate "0" cg_gun_rot_y "0" cg_gun_x "0" cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.02" cg_hintFadeTime "100" cg_hudBottomSemimajor "300" cg_hudBottomSemiminor "150" cg_hudChatPosition "5 200" cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "2000" cg_hudDamageIconWidth "128" cg_hudFriendlyIndicatorHeight "24" cg_hudFriendlyIndicatorWidth "24" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "1" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconShowFriendly "1" cg_hudGrenadeIconWidth "25" cg_hudGrenadeIndicatorFadeUp "1" cg_hudGrenadeIndicatorStartColor "1 1 1 1" cg_hudGrenadeIndicatorTargetColor "1 1 1 1" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 27" cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0.3" cg_hudGrenadePointerWidth "25" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0.15" cg_hudProneY "-160" cg_hudSayPosition "5 180" cg_hudStanceFlash "1 1 1 1" cg_hudStanceHintPrints "0" cg_hudTopSemimajor "400" cg_hudTopSemiminor "220" cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_laserEndOffset "0.5" cg_laserFlarePct "0.2" cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_marqueeTimeScale "30" cg_mature "1" cg_MaxDownedPulseRate "2" cg_MinDownedPulseRate "0.5" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_objectiveListWrapCountStandard "600" cg_objectiveListWrapCountWidescreen "530" cg_overheadIconSize "0.9" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "3" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.8" cg_overheadRankSize "0.7" cg_playersInViewMinDot "0.98" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.64" cg_scoreboardWidth "510" cg_ScoresColor_Gamertag_0 "1 1 1 0" cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0" cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0" cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0" cg_ScoresColor_Player "0.760784 0.780392 0.101961 1" cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0" cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0" cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0" cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0" cg_ScoresColor_Transparency "0.35" cg_ScoresColor_TransparencyZombie "0.8" cg_ScoresColor_Zombie "0.423529 0.00392157 0 0" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_showmiss "0" cg_small_dev_string_fontscale "1" cg_splitscreenScoreboardWidth "450" cg_subtitleMinTime "3" cg_subtitles "0" cg_subtitleWidthStandard "360" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "0" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "600" cg_waterTrailRippleVariance "500" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" chaplinCheat "0" cheat_items_set1 "0" cheat_items_set2 "0" cheat_points "0" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_autodemorecord "0" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "20" cl_connectTimeout "200" cl_enableStreamerMode "0" cl_fix_25day_blackscreen "1" cl_forceavidemo "0" cl_freelook "1" cl_freemove "0" cl_freemoveScale "0.25" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_jumpDemoTime "0" cl_maxpackets "30" cl_maxPing "800" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pauseDemo "0" cl_pitchspeed "140" cl_punkbuster "0" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_viewport_lerptime "0.15" cl_voice "1" cl_wadefps "0" cl_yawspeed "140" clanName "" collectible_flakJacket "10" collectible_flakJacketMaxDamage "25" collectible_hardHeaded "50" collectible_stoneScaleSpeed "2" collectible_stoneScaleUp "1" collectors "0" com_animCheck "0" com_busyWait "0" com_filter_output "0" com_introPlayed "1" com_loadRawStringtables "0" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_oldProtocol "0" com_playerProfile "$$$" com_recommendedSet "1" com_startupIntroPlayed "0" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_disable_threshold "1200" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "10" compassFriendlyWidth "10" compassIconOtherVehHeight "40" compassIconOtherVehWidth "40" compassIconTankHeight "25" compassIconTankWidth "25" compassMaxRange "3500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "32" compassObjectiveIconWidth "32" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "2" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "8" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" coop_difficulty_scaling "1" createpublicserver "0" credits_active "0" credits_frommenu "0" credits_load "0" currentDifficulty "normal" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" DeathsByGamer "1" debug "0" debug_ai_supplement "0" debug_bclotsoprint "off" debug_bcprint "off" debug_bcshowqueue "off" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fallback "0" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyfire_enabled "0" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" friendlySaveFromDog "0" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/zm_nuked" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "cmp" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Jun 9 2026" gamename "PT4SP" GamerName "kronikkkuzi" gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" HeadshotsByGamer "17" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse "1" inertiaAngle "-1000" inertiaDebug "0" inertiaMax "50" input_invertPitch "0" input_viewSensitivity "1" introscreen "1" invite_waitPeriod "30000" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "0" jump_spreadAdd "64" jump_stepSize "18" key "mYycQnns6E251nHxG50pPuvd9lEMBxcE" KillsByGamer "31" language "english" lastStandSwayAccel "0.05" lastStandSwayMaxDrift "1" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" local_leaderboards "1" local_leaderboards_mapname "nazi_zombie_prototype" local_leaderboards_mapname_localized "" local_leaderboards_maxgames "99" log_append "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_box_explore_only "1" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "zm_nuked" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" mgTurret "off" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28977" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" noai "off" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "1000" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player0downs "1" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_died_recently "0" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" PointsByGamer "3700" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness 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r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_watersim_enabled "0" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "014" rcon_prints "1" rcon_rate_limit "500" revive_trigger_radius "60" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" saved_gameskill "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_ai_auto_fire_rate "1.0" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_expDeathMayMoveCheck "on" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scr_playerInvulTimeScale "1" scr_RequiredMapAspectratio "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" sf_use_bw "0" sf_use_chaplin "0" sf_use_clustergrenade "0" sf_use_contrast "0" sf_use_ignoreammo "0" sf_use_invert "0" sf_use_slowmo "0" sf_use_tire_explosion "0" shortversion "r5328" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" start " ** No starts have been set up for this map with maps_utility::add_start()." stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "Nuketown 1886 US/Central 24/7" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map zm_nuked" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "80" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.0365663" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "9" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_deadquote "" ui_gametype "cmp" ui_grenade_death "0" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_level_cheatpoints "0" ui_loadRawMenus "0" ui_mapname "zm_nuked" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5328)" vid_xpos "0" vid_ypos "0" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_cheat "0" zombie_death_vo_freq "100" zombie_debug "0" zombie_dog_animset "zombie" zombie_kill_timer "5" zombie_kills "7" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1824 total dvars 1824 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc Error: Could not load xmodel "bo2_c_zom_hazmat_viewhands_light". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "zombie_zapper_cagelight_red". Error: Could not load xmodel "zombie_zapper_cagelight_green". Error: Could not load xmodel "lights_indlight_on". Error: Could not load xmodel "lights_milit_lamp_single_int_on". Error: Could not load xmodel "lights_tinhatlamp_on". Error: Could not load xmodel "lights_berlin_subway_hat_0". Error: Could not load xmodel "lights_berlin_subway_hat_50". Error: Could not load xmodel "lights_berlin_subway_hat_100". Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load xmodel "char_ger_honorgd_zomb_behead". Error: Could not load xmodel "viewmodel_usa_mk2_grenade". Error: Could not load xmodel "weapon_usa_mk2_grenade". Error: Could not load xmodel "projectile_usa_mk2_grenade". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' Error: Could not load xmodel "viewmodel_rus_molotov_grenade". Error: Could not load xmodel "weapon_rus_molotov_grenade". Error: Could not load xmodel "viewmodel_usa_marine_arms". Error: Could not load xmodel "viewmodel_usa_marine_player". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' Error: Could not load xmodel "zombie_vending_phdflopper". WARNING: Could not load weapon file 'weapons/sp/zombie_bowie_flourish' Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc ----------------------------------- -- DynEnt_WriteGameState wrote 2 bytes -- Hitch warning: 4771 msec frame time G_WriteGame 'zm_nuked-zombie_start' 'AUTOSAVE_LEVELSTART' G_WriteGame 'zm_nuked' 'AUTOSAVE_LEVELSTART' Rcon from 127.0.0.1:-24381: status Rcon from 127.0.0.1:-23036: status Rcon from 127.0.0.1:-29159: status Rcon from 127.0.0.1:-7930: status Rcon from 127.0.0.1:-20520: status Rcon from 127.0.0.1:-31253: say Rcon from 127.0.0.1:-17363: status Rcon from 127.0.0.1:-19258: status Rcon from 127.0.0.1:-21589: status Rcon from 127.0.0.1:-31467: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body1) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body2) Rcon from 127.0.0.1:-9553: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Rcon from 127.0.0.1:-13640: status Error: Unable to set last round results for client num: 0 map_rotate... "sv_mapRotation" is:"map zm_nuked" "sv_mapRotationCurrent" is:"" Setting map: zm_nuked. Database: Assets Sync Started Database: Assets Sync Finished ------ Server Initialization ------ Server: zm_nuked Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile zm_nuked_patch PMem_Free( zm_nuked_patch, 1 ) Unloaded fastfile zm_nuked PMem_Free( zm_nuked, 0 ) Unloaded fastfile localized_zm_nuked PMem_Free( localized_zm_nuked, 0 ) Loading fastfile localized_zm_nuked Database: Assets Sync Started Loading fastfile 'localized_zm_nuked' used 19.15 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile zm_nuked_patch Database: Assets Sync Started Loading fastfile 'zm_nuked_patch' used 20.49 MB memory in DB alloc Overridden rawfile: animtrees/generic_human.atr from zone zm_nuked_patch Database: Assets Sync Finished Loading fastfile zm_nuked Database: Assets Sync Started Loading fastfile 'zm_nuked' used 108.61 MB memory in DB alloc Database: Assets Sync Finished ------- Game Initialization ------- gamename: PT4SP gamedate: Jun 9 2026 Initializing game at 06/13/26 23:59:29 +0000 Current uptime: 04:06:37 Level time: 14766500 Restart: 0 animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_down_72animscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_on". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_off". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_on_idle". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_ballspin_loop". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". ERROR: Pathnode (Path) at (-7184 -1012 -376) is in solid ERROR: Pathnode (Path) at (-7008 -1228 -376) is in solid ERROR: Pathnode (Path) at (-7804 668 -376) is in solid ERROR: Pathnode (Path) at (-7508 752 -372) is in solid ERROR: Pathnode (Path) at (-6904 1128 -376) is in solid ERROR: Pathnode (Path) at (-7749 990 -372) is in solid ERROR: Pathnode (Begin) at (-7441.43 96.6354 -216.3) is in solid ----------------------------------- maps/_collectibles_game.gsc (zm_nuked_patch): 0xC27B8BE7 codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52 codescripts/struct.gsc (code_post_gfx): 0xEAF035E7 animscripts/corner.gsc (common): 0xBE584116 maps/_callbacksetup.gsc (common): 0xF20C2501 maps/_utility.gsc (common): 0xE3AD755B common_scripts/utility.gsc (common): 0x51849B5A character/c_zom_miner3.gsc (raw): 0x4F88216C maps/_utility_code.gsc (common): 0x1901A231 maps/_hud_util.gsc (common): 0x6CF37041 animscripts/utility.gsc (zm_nuked_patch): 0x6D7CF0AD animscripts/setposemovement.gsc (common): 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animscripts/traverse/shared.gsc (zm_nuked_patch): 0xC4D75087 character/c_zom_civilian1.gsc (raw): 0x36388528 xmodelalias/c_zom_buried_heads_alias_male.gsc (raw): 0x4DFC330A animscripts/traverse/zombie_jump_down_72.gsc (zm_nuked_patch): 0x0A7C399B xmodelalias/c_zom_buried_heads_alias_male_hat.gsc (raw): 0xED978E3B character/c_zom_civilian2.gsc (raw): 0x93A783C8 character/c_zom_civilian3.gsc (raw): 0xDD0E3CF1 character/c_zom_civilian5.gsc (raw): 0xA18AB826 character/c_zom_girl1.gsc (raw): 0xB5F75BB6 xmodelalias/c_zom_buried_heads_alias_girl_hair.gsc (raw): 0x58071276 character/c_zom_girl2.gsc (raw): 0x87C020A5 character/c_zom_girl3.gsc (raw): 0x391992BA character/c_zom_miner1.gsc (raw): 0xFF0E38DC scripts/sp/callbacks.gsc (raw): 0xFF3FC669 xmodelalias/c_zom_buried_heads_alias_miner_hat.gsc (raw): 0x14D5BFBF character/c_zom_miner2.gsc (raw): 0xDF167185 animscripts/traverse/zombie_jump_down_127.gsc (zm_nuked_patch): 0x751E1B38 scripts/sp/zm_spawn_fix.gsc (raw): 0xDFBF3B67 code_post_gfx: 0x0DC58D0C mod: 0xE1C004C1 common: 0x78AED5E3 patch: 0x9345743C plutonium: 0x4807D373 localized_plutonium: 0xFC69E54C localized_zm_nuked: 0xBFD89323 zm_nuked_patch: 0x2E4EBC70 zm_nuked: 0xAF48403A pluto r5328: 0xB5A2B97E t4sp dedi: 0xBA1CC1A1 identifier: 1781395170-04f2-5f03-8805743e-fb1c-45bc-83b6-32629b5dd861-5328-0-1781380372-11 checksum0: 0xF03CD59D checksum1: 0x0008EE13 checksum2: 0x0008EE13 =============================== DVAR DUMP ======================================== aa_ads_damage_dealt "841076" aa_enemy_damage_taken "2513002" aa_enemy_deaths "966" aa_player_damage_dealt "1519109" aa_player_kills "835" actionSlotsHide "0" activeAction "" ai_accu_player_lateral_speed "250" ai_accuracyDistScale "1" ai_badPathSpam "0" ai_corpseCount "5" ai_coverScore_coverType "2" ai_coverScore_distance "16" ai_coverScore_engagement "4" ai_coverScore_nodeAngle "4" ai_coverScore_playerLos "8" ai_coverScore_priority "8" ai_coverScore_targetDir "4" ai_coverScore_visibility "8" ai_debugAccuracy "0" ai_debugAnimDeltas "0" ai_debugClaimedNodes "0" ai_debugCoverEntityNum "-1" ai_debugCoverSelection "0" ai_debugEntIndex "-1" ai_debugFindPath "0" ai_debugFindPathDirect "0" ai_debugFindPathLock "0" ai_debugFindPathWidth "0" ai_debugGrenadeFailSafe "0" ai_debugGrenadeHintArc "150" ai_debugMayMove "0" ai_debugMeleeAttackSpots "0" ai_debugPlayerLOS "0" ai_debugThreatSelection "0" ai_disableSpawn "0" ai_enableBadPlaces "1" ai_eventDistBadPlace "256" ai_eventDistBullet "96" ai_eventDistDeath "1024" ai_eventDistExplosion "1024" ai_eventDistFootstep "512" ai_eventDistFootstepLite "256" ai_eventDistGrenadePing "512" ai_eventDistGunShot "2048" ai_eventDistNewEnemy "1024" ai_eventDistPain "512" ai_eventDistProjImpact "256" ai_eventDistProjPing "128" ai_eventDistSilencedShot "128" ai_exposedSet2Probability "70" ai_foliageSeeThroughDist "128" ai_friendlyFireBlockDuration "2000" ai_friendlySuppression "1" ai_friendlySuppressionDist "128" ai_maxAttackerCount "2" ai_meleeHeight "10" ai_meleeRange 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arcademode_score_explosion "10" arcademode_score_flak_jacket "10" arcademode_score_hard_headed "20" arcademode_score_hardcore "10" arcademode_score_headshot "60" arcademode_score_kill "50" arcademode_score_laststand "-110" arcademode_score_lowerbody "0" arcademode_score_melee "70" arcademode_score_morphine "10" arcademode_score_revive "100" arcademode_score_sticksstones "20" arcademode_score_suicide "-500" arcademode_score_tank "500" arcademode_score_tank_friendly "-50" arcademode_score_tankassist "100" arcademode_score_thunder "10" arcademode_score_treehugger "100" arcademode_score_upperbody "20" arcademode_score_vampire "10" arcademode_score_vehicle "30" arcademode_score_watertower "150" arcademode_score_zombie "10" authPort "20800" authServerName "cod4master.activision.com" autodifficulty_frac "75" autodifficulty_original_setting "1" autodifficulty_playerDeathTimer "0" bcs_enable "on" bcs_filterInform "off" bcs_filterOrder "off" bcs_filterReaction "off" bcs_filterResponse "off" bcs_filterThreat "off" bcs_threatLimitInLocation "on" bcs_threatLimitInPlayerFOV "on" bcs_threatLimitSpeakerDist "512" bcs_threatLimitTargetingPlayer "off" bcs_threatLimitTargettedBySelf "off" bcs_threatLimitThreatDist "1024" bcs_threatPlayerRelative "off" bg_aimSpreadMoveSpeedThreshold "11" bg_bobAmplitudeDucked "0.0075 0.0075" bg_bobAmplitudeProne "0.02 0.005" bg_bobAmplitudeSprinting "0.02 0.014" bg_bobAmplitudeStanding "0.007 0.007" bg_bobMax "8" bg_bugfixStandingButLooksCrouched "2" bg_disableWeaponPlantingInWater "1" bg_fallDamageMaxHeight "350" bg_fallDamageMinHeight "200" bg_fixFramerateDependentPhysics "0" bg_foliagesnd_fastinterval "500" bg_foliagesnd_maxspeed "180" bg_foliagesnd_minspeed "40" bg_foliagesnd_resetinterval "500" bg_foliagesnd_slowinterval "1500" bg_ladder_yawcap "100" bg_leanAmount "20" bg_legYawTolerance "20" bg_maxGrenadeIndicatorSpeed "27" bg_plantInWaterDepth "5" bg_prone_yawcap "85" bg_shock_lookControl "1" bg_shock_lookControl_fadeTime "2" bg_shock_lookControl_maxpitchspeed "90" bg_shock_lookControl_maxyawspeed "90" bg_shock_lookControl_mousesensitivityscale "0.5" bg_shock_movement "1" bg_shock_screenBlurBlendFadeTime "1" bg_shock_screenBlurBlendTime "0.4" bg_shock_screenFlashShotFadeTime "0" bg_shock_screenFlashWhiteFadeTime "0" bg_shock_screenType "blurred" bg_shock_sound "1" bg_shock_soundDryLevel "1" bg_shock_soundEnd "shellshock_end" bg_shock_soundEndAbort "shellshock_end_abort" bg_shock_soundFadeInTime "0.25" bg_shock_soundFadeOutTime "2.5" bg_shock_soundLoop "shellshock_loop" bg_shock_soundLoopEndDelay "-3" bg_shock_soundLoopFadeTime "1.5" bg_shock_soundLoopSilent "shellshock_loop_silent" bg_shock_soundModEndDelay "2" bg_shock_soundRoomType "default" bg_shock_soundWetLevel "0.5" bg_shock_viewKickFadeTime "3" bg_shock_viewKickPeriod "0.75" bg_shock_viewKickRadius "0.05" bg_swingSpeed "0.2" bg_viewKickMax "90" bg_viewKickMin "5" bg_viewKickRandom "0.4" bg_viewKickScale "0.2" blurpain "on" bonusbackground "0" bullet_penetration_affected_by_team "1" bullet_penetrationEnabled "1" bullet_penetrationMinFxDist "30" bulletrange "8192" burnZombieTerrain "0" cg_actorBurnTransitionTime "3.5" cg_aimAssistEnabled "1" cg_allow_mature "1" cg_allowActorLookAtEntity "1" cg_blood "1" cg_bloodLimit "0" cg_bloodLimitMsec "330" cg_bobWeaponAmplitude "0.16" cg_bobWeaponLag "0.25" cg_bobWeaponMax "10" cg_bobWeaponRollAmplitude "1.5" cg_brass "1" cg_centertime "5" cg_chatHeight "5" cg_chatTime "12000" cg_cinematicFullscreen "1" cg_connectionIconSize "0" cg_constantSizeHeadIcons "0" cg_crosshairAlpha "1" cg_crosshairAlphaMin "0.5" cg_crosshairDynamic "0" cg_crosshairEnemyColor "1" cg_cursorHints "4" cg_deathScreenFadeInTime "2" cg_deathScreenFadeOutTime "0.5" cg_debug_overlay_viewport "0" cg_debugDrawEllipses "0" cg_debugDrawSafeAreas "0" cg_debugEllipsesOffset "90" cg_debugevents "0" cg_debugInfoCornerOffset "0 16" cg_debugMounting "0" cg_debugposition "0" cg_defensive_anim_delay "1" cg_descriptiveText "1" cg_development "0" cg_draw2D "1" cg_drawAnimInfo "0" cg_drawBreathHint "1" cg_drawChecksums "0" cg_drawCrosshair "1" cg_drawCrosshairNames "1" cg_drawCrosshairNamesPosX "300" cg_drawCrosshairNamesPosY "180" cg_drawDisconnect "1" cg_drawEntityUsage "0" cg_drawEventUsage "0" cg_drawFPS "Off" cg_drawFPSLabels "1" cg_drawFriendlyFireCrosshair "0" cg_drawFriendlyNames "1" cg_drawGun "1" cg_drawHealth "0" cg_drawHUD "1" cg_drawIdentifier "0" cg_drawLagometer "0" cg_drawMantleHint "1" cg_drawMaterial "Off" cg_drawMemUsage "0" cg_drawOverheadNames "1" cg_drawpaused "1" cg_drawPerformanceWarnings "1" cg_drawReset "0" cg_drawScriptUsage "0" cg_drawShellshock "1" cg_drawSnapshot "0" cg_drawSnapshotTime "1" cg_drawSpectatorMessages "1" cg_drawStringUsage "0" cg_drawThroughWalls "0" cg_drawTurretCrosshair "1" cg_drawVersion "0" cg_drawVersionX "50" cg_drawVersionY "18" cg_drawViewAngles "0" cg_drawZombieTotal "0" cg_dumpAnims "-1" cg_enemyNameFadeIn "250" cg_enemyNameFadeOut "250" cg_errordecay "100" cg_firstPersonTracerChance "0" cg_flashScriptHashes "0" cg_footprints "1" cg_footprintsDebug "0" cg_footprintsDistortWater "0" cg_footsteps "1" cg_fov "65" cg_fovMin "10" cg_fovScale "1" cg_friendlyNameFadeIn "0" cg_friendlyNameFadeOut "1500" cg_gameBoldMessageWidth "390" cg_gameMessageWidth "455" cg_gun_move_f "0" cg_gun_move_minspeed "0" cg_gun_move_r "0" cg_gun_move_rate "0" cg_gun_move_u "0" cg_gun_ofs_f "0" cg_gun_ofs_r "0" cg_gun_ofs_u "0" cg_gun_rot_minspeed "0" cg_gun_rot_p "0" cg_gun_rot_r "0" cg_gun_rot_rate "0" cg_gun_rot_y "0" cg_gun_x "0" cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.02" cg_hintFadeTime "100" cg_hudBottomSemimajor "300" cg_hudBottomSemiminor "150" cg_hudChatPosition "5 200" cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "2000" cg_hudDamageIconWidth "128" cg_hudFriendlyIndicatorHeight "24" cg_hudFriendlyIndicatorWidth "24" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "1" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconShowFriendly "1" cg_hudGrenadeIconWidth "25" cg_hudGrenadeIndicatorFadeUp "1" cg_hudGrenadeIndicatorStartColor "1 1 1 1" cg_hudGrenadeIndicatorTargetColor "1 1 1 1" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 27" cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0.3" cg_hudGrenadePointerWidth "25" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0.15" cg_hudProneY "-160" cg_hudSayPosition "5 180" cg_hudStanceFlash "1 1 1 1" cg_hudStanceHintPrints "0" cg_hudTopSemimajor "400" cg_hudTopSemiminor "220" cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_laserEndOffset "0.5" cg_laserFlarePct "0.2" cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_marqueeTimeScale "30" cg_mature "1" cg_MaxDownedPulseRate "2" cg_MinDownedPulseRate "0.5" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_objectiveListWrapCountStandard "600" cg_objectiveListWrapCountWidescreen "530" cg_overheadIconSize "0.9" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "3" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.8" cg_overheadRankSize "0.7" cg_playersInViewMinDot "0.98" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.64" cg_scoreboardWidth "510" cg_ScoresColor_Gamertag_0 "1 1 1 0" cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0" cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0" cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0" cg_ScoresColor_Player "0.760784 0.780392 0.101961 1" cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0" cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0" cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0" cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0" cg_ScoresColor_Transparency "0.35" cg_ScoresColor_TransparencyZombie "0.8" cg_ScoresColor_Zombie "0.423529 0.00392157 0 0" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_showmiss "0" cg_small_dev_string_fontscale "1" cg_splitscreenScoreboardWidth "450" cg_subtitleMinTime "3" cg_subtitles "0" cg_subtitleWidthStandard "360" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "0" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "600" cg_waterTrailRippleVariance "500" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" chaplinCheat "0" cheat_items_set1 "0" cheat_items_set2 "0" cheat_points "0" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_autodemorecord "0" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "20" cl_connectTimeout "200" cl_enableStreamerMode "0" cl_fix_25day_blackscreen "1" cl_forceavidemo "0" cl_freelook "1" cl_freemove "0" cl_freemoveScale "0.25" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_jumpDemoTime "0" cl_maxpackets "30" cl_maxPing "800" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pauseDemo "0" cl_pitchspeed "140" cl_punkbuster "0" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_viewport_lerptime "0.15" cl_voice "1" cl_wadefps "0" cl_yawspeed "140" clanName "" collectible_flakJacket "10" collectible_flakJacketMaxDamage "25" collectible_hardHeaded "50" collectible_stoneScaleSpeed "2" collectible_stoneScaleUp "1" collectors "0" com_animCheck "0" com_busyWait "0" com_filter_output "0" com_introPlayed "1" com_loadRawStringtables "0" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_oldProtocol "0" com_playerProfile "$$$" com_recommendedSet "1" com_startupIntroPlayed "0" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_disable_threshold "1200" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "10" compassFriendlyWidth "10" compassIconOtherVehHeight "40" compassIconOtherVehWidth "40" compassIconTankHeight "25" compassIconTankWidth "25" compassMaxRange "3500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "32" compassObjectiveIconWidth "32" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "2" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "8" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" coop_difficulty_scaling "1" createpublicserver "0" credits_active "0" credits_frommenu "0" credits_load "0" currentDifficulty "normal" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" DeathsByGamer "1" debug "0" debug_ai_supplement "0" debug_bclotsoprint "off" debug_bcprint "off" debug_bcshowqueue "off" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fallback "0" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyfire_enabled "0" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" friendlySaveFromDog "0" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/zm_nuked" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "cmp" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Jun 9 2026" gamename "PT4SP" GamerName "kronikkkuzi" gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" HeadshotsByGamer "0" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse "1" inertiaAngle "-1000" inertiaDebug "0" inertiaMax "50" input_invertPitch "0" input_viewSensitivity "1" introscreen "1" invite_waitPeriod "30000" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "0" jump_spreadAdd "64" jump_stepSize "18" key "mYycQnns6E251nHxG50pPuvd9lEMBxcE" KillsByGamer "0" language "english" lastStandSwayAccel "0.05" lastStandSwayMaxDrift "1" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" local_leaderboards "1" local_leaderboards_mapname "nazi_zombie_prototype" local_leaderboards_mapname_localized "" local_leaderboards_maxgames "99" log_append "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_box_explore_only "1" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "zm_nuked" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" mgTurret "off" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28977" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" noai "off" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "1000" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player0downs "1" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_died_recently "0" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" PointsByGamer "500" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "0" r_gamma "1" r_gfxopt_dynamic_foliage "1" r_gfxopt_water_simulation "1" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_watersim_enabled "0" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "014" rcon_prints "1" rcon_rate_limit "500" revive_trigger_radius "60" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" saved_gameskill "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_ai_auto_fire_rate "1.0" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_expDeathMayMoveCheck "on" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scr_playerInvulTimeScale "1" scr_RequiredMapAspectratio "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" sf_use_bw "0" sf_use_chaplin "0" sf_use_clustergrenade "0" sf_use_contrast "0" sf_use_ignoreammo "0" sf_use_invert "0" sf_use_slowmo "0" sf_use_tire_explosion "0" shortversion "r5328" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" start " ** No starts have been set up for this map with maps_utility::add_start()." stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "Nuketown 1886 US/Central 24/7" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map zm_nuked" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "96" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.0365663" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "9" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_deadquote "" ui_gametype "cmp" ui_grenade_death "0" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_level_cheatpoints "0" ui_loadRawMenus "0" ui_mapname "zm_nuked" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5328)" vid_xpos "0" vid_ypos "0" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_cheat "0" zombie_death_vo_freq "100" zombie_debug "0" zombie_dog_animset "zombie" zombie_kill_timer "5" zombie_kills "7" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1824 total dvars 1824 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc Error: Could not load xmodel "bo2_c_zom_hazmat_viewhands_light". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "zombie_zapper_cagelight_red". Error: Could not load xmodel "zombie_zapper_cagelight_green". Error: Could not load xmodel "lights_indlight_on". Error: Could not load xmodel "lights_milit_lamp_single_int_on". Error: Could not load xmodel "lights_tinhatlamp_on". Error: Could not load xmodel "lights_berlin_subway_hat_0". Error: Could not load xmodel "lights_berlin_subway_hat_50". Error: Could not load xmodel "lights_berlin_subway_hat_100". Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load xmodel "char_ger_honorgd_zomb_behead". Error: Could not load xmodel "viewmodel_usa_mk2_grenade". Error: Could not load xmodel "weapon_usa_mk2_grenade". Error: Could not load xmodel "projectile_usa_mk2_grenade". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' Error: Could not load xmodel "viewmodel_rus_molotov_grenade". Error: Could not load xmodel "weapon_rus_molotov_grenade". Error: Could not load xmodel "viewmodel_usa_marine_arms". Error: Could not load xmodel "viewmodel_usa_marine_player". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' Error: Could not load xmodel "zombie_vending_phdflopper". WARNING: Could not load weapon file 'weapons/sp/zombie_bowie_flourish' Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc ----------------------------------- -- DynEnt_WriteGameState wrote 2 bytes -- Hitch warning: 4750 msec frame time G_WriteGame 'zm_nuked-zombie_start' 'AUTOSAVE_LEVELSTART' G_WriteGame 'zm_nuked' 'AUTOSAVE_LEVELSTART' Rcon from 127.0.0.1:-30804: status Rcon from 127.0.0.1:-13932: status Rcon from 127.0.0.1:-7322: status Rcon from 127.0.0.1:-16257: say Rcon from 127.0.0.1:-17324: status Rcon from 127.0.0.1:-31988: status Rcon from 127.0.0.1:-10946: status Rcon from 127.0.0.1:-9925: status Rcon from 127.0.0.1:-7578: status Rcon from 127.0.0.1:-8660: status Rcon from 127.0.0.1:-8915: status Rcon from 127.0.0.1:-27866: status Rcon from 127.0.0.1:-11578: status Rcon from 127.0.0.1:-16505: status Rcon from 127.0.0.1:-26970: status Rcon from 127.0.0.1:-32293: status Rcon from 127.0.0.1:-23161: say Rcon from 127.0.0.1:-28809: status Rcon from 127.0.0.1:-19699: status Rcon from 127.0.0.1:-14262: status Rcon from 127.0.0.1:-15849: status Rcon from 127.0.0.1:-15102: status Rcon from 127.0.0.1:-28704: status Rcon from 127.0.0.1:-7456: status Rcon from 127.0.0.1:-30943: status Rcon from 127.0.0.1:-24144: status Rcon from 127.0.0.1:-8870: status Rcon from 127.0.0.1:-17102: status Rcon from 127.0.0.1:-29709: status Rcon from 127.0.0.1:-17762: say Rcon from 127.0.0.1:-31954: status Rcon from 127.0.0.1:-24911: status Rcon from 127.0.0.1:-11492: status Rcon from 127.0.0.1:-5382: status Rcon from 127.0.0.1:-23320: status Rcon from 127.0.0.1:-28942: status Rcon from 127.0.0.1:-17100: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body5) Rcon from 127.0.0.1:-27275: status Rcon from 127.0.0.1:-17190: status Rcon from 127.0.0.1:-10087: status Rcon from 127.0.0.1:-13375: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Rcon from 127.0.0.1:-7152: status Rcon from 127.0.0.1:-27129: say Rcon from 127.0.0.1:-26313: status Rcon from 127.0.0.1:-5402: status Rcon from 127.0.0.1:-22026: status Rcon from 127.0.0.1:-20144: status Rcon from 127.0.0.1:-10817: status Rcon from 127.0.0.1:-27706: status Rcon from 127.0.0.1:-11153: status Rcon from 127.0.0.1:-20324: status Rcon from 127.0.0.1:-5247: status Rcon from 127.0.0.1:-21347: status Rcon from 127.0.0.1:-9077: status Rcon from 127.0.0.1:-26081: status Rcon from 127.0.0.1:-27871: say Rcon from 127.0.0.1:-11672: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_miner_body2) Rcon from 127.0.0.1:-30148: status Rcon from 127.0.0.1:-10304: status Rcon from 127.0.0.1:-19787: status 0:kronikkkuzi EXE_DISCONNECTED script runtime error: potential infinite loop in script - killing thread. @ maps/_utility::array_remove Rcon from 127.0.0.1:-21907: status Overlapping rcon from 127.0.0.1:-22174: status Hitch warning: 2509 msec frame time Rcon from 127.0.0.1:-24957: status Removing xuid 0 (clientNum 0) from session Couldn't find in the party list Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body3) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body4) Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_sgirl_body1) Rcon from 127.0.0.1:-27623: status Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_zombie_buried_civilian_body2) Rcon from 127.0.0.1:-27248: status Rcon from 127.0.0.1:-11934: status map_rotate... "sv_mapRotation" is:"map zm_nuked" "sv_mapRotationCurrent" is:"" Setting map: zm_nuked. Database: Assets Sync Started Database: Assets Sync Finished ------ Server Initialization ------ Server: zm_nuked Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile zm_nuked_patch PMem_Free( zm_nuked_patch, 1 ) Unloaded fastfile zm_nuked PMem_Free( zm_nuked, 0 ) Unloaded fastfile localized_zm_nuked PMem_Free( localized_zm_nuked, 0 ) Loading fastfile localized_zm_nuked Database: Assets Sync Started Loading fastfile 'localized_zm_nuked' used 19.15 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile zm_nuked_patch Database: Assets Sync Started Loading fastfile 'zm_nuked_patch' used 20.49 MB memory in DB alloc Overridden rawfile: animtrees/generic_human.atr from zone zm_nuked_patch Database: Assets Sync Finished Loading fastfile zm_nuked Database: Assets Sync Started Loading fastfile 'zm_nuked' used 108.61 MB memory in DB alloc Database: Assets Sync Finished ------- Game Initialization ------- gamename: PT4SP gamedate: Jun 9 2026 Initializing game at 06/14/26 00:04:49 +0000 Current uptime: 04:11:57 Level time: 15079700 Restart: 0 animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_down_72animscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_on". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_off". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_on_idle". Error: Could not load xanim "o_zombie_dlc4_vending_diesel_ballspin_loop". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". ERROR: Pathnode (Path) at (-7184 -1012 -376) is in solid ERROR: Pathnode (Path) at (-7008 -1228 -376) is in solid ERROR: Pathnode (Path) at (-7804 668 -376) is in solid ERROR: Pathnode (Path) at (-7508 752 -372) is in solid ERROR: Pathnode (Path) at (-6904 1128 -376) is in solid ERROR: Pathnode (Path) at (-7749 990 -372) is in solid ERROR: Pathnode (Begin) at (-7441.43 96.6354 -216.3) is in solid ----------------------------------- maps/_collectibles_game.gsc (zm_nuked_patch): 0xC27B8BE7 codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52 codescripts/struct.gsc (code_post_gfx): 0xEAF035E7 animscripts/corner.gsc (common): 0xBE584116 maps/_callbacksetup.gsc (common): 0xF20C2501 maps/_utility.gsc (common): 0xE3AD755B common_scripts/utility.gsc (common): 0x51849B5A character/c_zom_miner3.gsc (raw): 0x4F88216C maps/_utility_code.gsc (common): 0x1901A231 maps/_hud_util.gsc (common): 0x6CF37041 animscripts/utility.gsc (zm_nuked_patch): 0x6D7CF0AD animscripts/setposemovement.gsc (common): 0x79BEA314 animscripts/traverse/zombie_jump_down_96.gsc (zm_nuked_patch): 0x9DE85F6C animscripts/run.gsc (common): 0xAF9E9062 animscripts/cover_wide_left.gsc (common): 0x80CA6DF1 animscripts/combat_utility.gsc (common): 0x15582D48 maps/_gameskill.gsc (zm_nuked_patch): 0x1B24097C maps/_arcademode.gsc (zm_nuked_patch): 0x877C28AE maps/_collectibles.gsc (common): 0xF3ADC5FC maps/_laststand.gsc (raw): 0x29EA3603 maps/_challenges_coop.gsc (zm_nuked_patch): 0x2EE9B24A maps/_hud_message.gsc (common): 0x2BE36A87 maps/_zombiemode_perks.gsc (raw): 0x54AD0791 maps/_zombiemode_wunderfizz.gsc (raw): 0x56C3B986 maps/_zombiemode_utility.gsc (raw): 0xF23C9540 maps/createart/zm_nuked_art.gsc (raw): 0xC645F2F8 maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46 maps/_zombiemode_weapons.gsc (raw): 0xBAA21819 maps/_harrybo21_utilities.gsc (raw): 0x889152EA maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E maps/_mg_penetration.gsc (common): 0x17F56072 maps/_zombiemode_spawner.gsc (raw): 0x7838220E animscripts/shared.gsc (common): 0xBCD37700 animscripts/grenade_cower.gsc (common): 0xC7B654AE animscripts/look.gsc (common): 0x764133AB animscripts/weaponlist.gsc (common): 0x45038F40 animscripts/cqb.gsc (common): 0x831F92FE maps/_vehicledrive.gsc (common): 0xD2761B94 animscripts/move.gsc (common): 0x76B7C11F animscripts/cover_prone.gsc (common): 0xA715B4E0 animscripts/combat.gsc (common): 0x93CA2598 animscripts/shoot_behavior.gsc (common): 0x307878FB animscripts/melee.gsc (zm_nuked_patch): 0x57EE5C20 animscripts/animmode.gsc (common): 0x400CE71B animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C animscripts/battlechatter.gsc (common): 0x90005CEC animscripts/face.gsc (common): 0x9B1A3FD5 animscripts/squadmanager.gsc (common): 0x573E295D maps/_bayonet.gsc (common): 0xB9789691 animscripts/banzai.gsc (common): 0xF5D895ED maps/_banzai.gsc (common): 0x3F54405B maps/_mgturret.gsc (zm_nuked_patch): 0xF30D2015 maps/_spawner.gsc (common): 0xE4707237 maps/_anim.gsc (common): 0x565A8BFA animscripts/first_frame.gsc (common): 0xA59FBA9B maps/_friendlyfire.gsc (zm_nuked_patch): 0x251D4BDA maps/_load.gsc (raw): 0x9F9C40A8 maps/_cheat.gsc (common): 0x0E560D61 maps/_art.gsc (common): 0xC9E00E86 maps/_zombiemode_score.gsc (mod): 0x27A1D61C maps/_vehicle.gsc (common): 0x9B0D9035 maps/_vehicletypes.gsc (common): 0xCF2C7E93 maps/_vehicle_aianim.gsc (common): 0x4C8E93BF maps/_zombiemode_bowie.gsc (mod): 0x38E53E87 maps/_vehiclenames.gsc (common): 0x48F7108D maps/_treadfx.gsc (common): 0x1566A695 maps/_zombiemode_betty.gsc (mod): 0x9224C151 maps/_createfx.gsc (common): 0x0054AB01 character/char_usa_marinewet_player3.gsc (common): 0xFD13BDAF maps/_createfxmenu.gsc (common): 0x853AD13D maps/_introscreen.gsc (common): 0xEF10441D maps/_fx.gsc (common): 0x58CF85F4 maps/_callbackglobal.gsc (raw): 0x85BEA7EE maps/_music.gsc (common): 0xE749B82B maps/_quotes.gsc (common): 0x16AF4AD3 maps/_loadout.gsc (raw): 0xB60C21D3 mptype/player_rus_guard_wet.gsc (common): 0xE650A3B6 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0x0DC58D0C mod: 0xE1C004C1 common: 0x78AED5E3 patch: 0x9345743C plutonium: 0x4807D373 localized_plutonium: 0xFC69E54C localized_zm_nuked: 0xBFD89323 zm_nuked_patch: 0x2E4EBC70 zm_nuked: 0xAF48403A pluto r5328: 0xB5A2B97E t4sp dedi: 0xBA1CC1A1 identifier: 1781395490-04f2-5f03-8805743e-fb1c-45bc-83b6-32629b5dd861-5328-0-1781380372-11 checksum0: 0xF03CD59D checksum1: 0x0008EE13 checksum2: 0x0008EE13 =============================== DVAR DUMP ======================================== aa_ads_damage_dealt "846409" aa_enemy_damage_taken "2539541" aa_enemy_deaths "1011" aa_player_damage_dealt "1524978" aa_player_kills "868" actionSlotsHide "0" activeAction "" ai_accu_player_lateral_speed "250" ai_accuracyDistScale "1" ai_badPathSpam "0" ai_corpseCount "5" ai_coverScore_coverType "2" ai_coverScore_distance "16" ai_coverScore_engagement "4" ai_coverScore_nodeAngle "4" ai_coverScore_playerLos "8" ai_coverScore_priority "8" ai_coverScore_targetDir "4" ai_coverScore_visibility "8" ai_debugAccuracy 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"100" cg_firstPersonTracerChance "0" cg_flashScriptHashes "0" cg_footprints "1" cg_footprintsDebug "0" cg_footprintsDistortWater "0" cg_footsteps "1" cg_fov "65" cg_fovMin "10" cg_fovScale "1" cg_friendlyNameFadeIn "0" cg_friendlyNameFadeOut "1500" cg_gameBoldMessageWidth "390" cg_gameMessageWidth "455" cg_gun_move_f "0" cg_gun_move_minspeed "0" cg_gun_move_r "0" cg_gun_move_rate "0" cg_gun_move_u "0" cg_gun_ofs_f "0" cg_gun_ofs_r "0" cg_gun_ofs_u "0" cg_gun_rot_minspeed "0" cg_gun_rot_p "0" cg_gun_rot_r "0" cg_gun_rot_rate "0" cg_gun_rot_y "0" cg_gun_x "0" cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.02" cg_hintFadeTime "100" cg_hudBottomSemimajor "300" cg_hudBottomSemiminor "150" cg_hudChatPosition "5 200" cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "2000" cg_hudDamageIconWidth "128" cg_hudFriendlyIndicatorHeight "24" cg_hudFriendlyIndicatorWidth "24" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight 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cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_marqueeTimeScale "30" cg_mature "1" cg_MaxDownedPulseRate "2" cg_MinDownedPulseRate "0.5" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_objectiveListWrapCountStandard "600" cg_objectiveListWrapCountWidescreen "530" cg_overheadIconSize "0.9" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "3" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.8" cg_overheadRankSize "0.7" cg_playersInViewMinDot "0.98" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.64" cg_scoreboardWidth "510" cg_ScoresColor_Gamertag_0 "1 1 1 0" cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0" cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0" cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0" cg_ScoresColor_Player "0.760784 0.780392 0.101961 1" cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0" cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0" cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0" cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0" cg_ScoresColor_Transparency "0.35" cg_ScoresColor_TransparencyZombie "0.8" cg_ScoresColor_Zombie "0.423529 0.00392157 0 0" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_showmiss "0" cg_small_dev_string_fontscale "1" cg_splitscreenScoreboardWidth "450" cg_subtitleMinTime "3" cg_subtitles "0" cg_subtitleWidthStandard "360" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "0" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "600" cg_waterTrailRippleVariance "500" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" chaplinCheat "0" cheat_items_set1 "0" cheat_items_set2 "0" cheat_points "0" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_autodemorecord "0" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "20" cl_connectTimeout "200" cl_enableStreamerMode "0" cl_fix_25day_blackscreen "1" cl_forceavidemo "0" cl_freelook "1" cl_freemove "0" cl_freemoveScale "0.25" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_jumpDemoTime "0" cl_maxpackets "30" cl_maxPing "800" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pauseDemo "0" cl_pitchspeed "140" cl_punkbuster "0" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_viewport_lerptime "0.15" cl_voice "1" cl_wadefps "0" cl_yawspeed "140" clanName "" collectible_flakJacket "10" collectible_flakJacketMaxDamage "25" collectible_hardHeaded "50" collectible_stoneScaleSpeed "2" collectible_stoneScaleUp "1" collectors "0" com_animCheck "0" com_busyWait "0" com_filter_output "0" com_introPlayed "1" com_loadRawStringtables "0" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_oldProtocol "0" com_playerProfile "$$$" com_recommendedSet "1" com_startupIntroPlayed "0" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_disable_threshold "1200" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "10" compassFriendlyWidth "10" compassIconOtherVehHeight "40" compassIconOtherVehWidth "40" compassIconTankHeight "25" compassIconTankWidth "25" compassMaxRange "3500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "32" compassObjectiveIconWidth "32" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "2" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "8" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" coop_difficulty_scaling "1" createpublicserver "0" credits_active "0" credits_frommenu "0" credits_load "0" currentDifficulty "normal" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" DeathsByGamer "1" debug "0" debug_ai_supplement "0" debug_bclotsoprint "off" debug_bcprint "off" debug_bcshowqueue "off" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fallback "0" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyfire_enabled "0" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" friendlySaveFromDog "0" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/zm_nuked" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "cmp" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Jun 9 2026" gamename "PT4SP" GamerName "kronikkkuzi" gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" HeadshotsByGamer "17" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse "1" inertiaAngle "-1000" inertiaDebug "0" inertiaMax "50" input_invertPitch "0" input_viewSensitivity "1" introscreen "1" invite_waitPeriod "30000" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "0" jump_spreadAdd "64" jump_stepSize "18" key "mYycQnns6E251nHxG50pPuvd9lEMBxcE" KillsByGamer "35" language "english" lastStandSwayAccel "0.05" lastStandSwayMaxDrift "1" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" local_leaderboards "1" local_leaderboards_mapname "nazi_zombie_prototype" local_leaderboards_mapname_localized "" local_leaderboards_maxgames "99" log_append "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_box_explore_only "1" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "zm_nuked" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" mgTurret "off" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28977" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" noai "off" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "1000" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player0downs "1" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_died_recently "10" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" PointsByGamer "730" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "0" r_gamma "1" r_gfxopt_dynamic_foliage "1" r_gfxopt_water_simulation "1" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_watersim_enabled "0" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "014" rcon_prints "1" rcon_rate_limit "500" revive_trigger_radius "60" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" saved_gameskill "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_ai_auto_fire_rate "1.0" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_expDeathMayMoveCheck "on" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scr_playerInvulTimeScale "1" scr_RequiredMapAspectratio "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" sf_use_bw "0" sf_use_chaplin "0" sf_use_clustergrenade "0" sf_use_contrast "0" sf_use_ignoreammo "0" sf_use_invert "0" sf_use_slowmo "0" sf_use_tire_explosion "0" shortversion "r5328" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" start " ** No starts have been set up for this map with maps_utility::add_start()." stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "Nuketown 1886 US/Central 24/7" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map zm_nuked" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "112" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.0365663" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "9" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_deadquote "" ui_gametype "cmp" ui_grenade_death "0" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_level_cheatpoints "0" ui_loadRawMenus "0" ui_mapname "zm_nuked" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5328)" vid_xpos "0" vid_ypos "0" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_cheat "0" zombie_death_vo_freq "100" zombie_debug "0" zombie_dog_animset "zombie" zombie_kill_timer "5" zombie_kills "7" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1824 total dvars 1824 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc Error: Could not load xmodel "bo2_c_zom_hazmat_viewhands_light". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "zombie_zapper_cagelight_red". Error: Could not load xmodel "zombie_zapper_cagelight_green". Error: Could not load xmodel "lights_indlight_on". Error: Could not load xmodel "lights_milit_lamp_single_int_on". Error: Could not load xmodel "lights_tinhatlamp_on". Error: Could not load xmodel "lights_berlin_subway_hat_0". Error: Could not load xmodel "lights_berlin_subway_hat_50". Error: Could not load xmodel "lights_berlin_subway_hat_100". Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load xmodel "char_ger_honorgd_zomb_behead". Error: Could not load xmodel "viewmodel_usa_mk2_grenade". Error: Could not load xmodel "weapon_usa_mk2_grenade". Error: Could not load xmodel "projectile_usa_mk2_grenade". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' Error: Could not load xmodel "viewmodel_rus_molotov_grenade". Error: Could not load xmodel "weapon_rus_molotov_grenade". Error: Could not load xmodel "viewmodel_usa_marine_arms". Error: Could not load xmodel "viewmodel_usa_marine_player". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' Error: Could not load xmodel "zombie_vending_phdflopper". WARNING: Could not load weapon file 'weapons/sp/zombie_bowie_flourish' Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc ----------------------------------- Hitch warning: 4671 msec frame time Rcon from 127.0.0.1:-23238: status Rcon from 127.0.0.1:-7599: status Rcon from 127.0.0.1:-21543: status Rcon from 127.0.0.1:-32700: status Rcon from 127.0.0.1:-7569: status Rcon from 127.0.0.1:-13489: status Rcon from 127.0.0.1:-28997: status Rcon from 127.0.0.1:-22623: status Rcon from 127.0.0.1:-7098: status Rcon from 127.0.0.1:-8459: status Rcon from 127.0.0.1:-27323: status Rcon from 127.0.0.1:-11588: status Rcon from 127.0.0.1:-18234: status Rcon from 127.0.0.1:-6812: status Rcon from 127.0.0.1:-28387: status Rcon from 127.0.0.1:-5995: status Rcon from 127.0.0.1:-29646: status Rcon from 127.0.0.1:-11056: status Rcon from 127.0.0.1:-12663: status Rcon from 127.0.0.1:-12706: status Rcon from 127.0.0.1:-23576: status Rcon from 127.0.0.1:-12952: status Rcon from 127.0.0.1:-9691: status Rcon from 127.0.0.1:-6100: status Rcon from 127.0.0.1:-29035: status Rcon from 127.0.0.1:-8615: status Rcon from 127.0.0.1:-30890: status Rcon from 127.0.0.1:-7775: status Rcon from 127.0.0.1:-13677: status Rcon from 127.0.0.1:-25939: status Rcon from 127.0.0.1:-26146: status Rcon from 127.0.0.1:-12550: status Rcon from 127.0.0.1:-32639: status Rcon from 127.0.0.1:-5348: status Rcon from 127.0.0.1:-26903: status Rcon from 127.0.0.1:-13861: status Rcon from 127.0.0.1:-22382: status Rcon from 127.0.0.1:-14951: status Rcon from 127.0.0.1:-20280: status Rcon from 127.0.0.1:-25656: status Rcon from 127.0.0.1:-23970: status Rcon from 127.0.0.1:-29342: status Rcon from 127.0.0.1:-28239: status Rcon from 127.0.0.1:-19443: status Rcon from 127.0.0.1:-15011: status Rcon from 127.0.0.1:-14322: status Rcon from 127.0.0.1:-25891: status Rcon from 127.0.0.1:-15407: status Rcon from 127.0.0.1:-16035: status Rcon from 127.0.0.1:-23721: status Rcon from 127.0.0.1:-9410: status Rcon from 127.0.0.1:-7394: status Rcon from 127.0.0.1:-6727: status Rcon from 127.0.0.1:-21863: status Rcon from 127.0.0.1:-17332: status Rcon from 127.0.0.1:-7720: status Rcon from 127.0.0.1:-7399: status Rcon from 127.0.0.1:-30316: status Rcon from 127.0.0.1:-4848: status Rcon from 127.0.0.1:-20338: status Rcon from 127.0.0.1:-22244: status Rcon from 127.0.0.1:-4932: status Rcon from 127.0.0.1:-25944: status Rcon from 127.0.0.1:-9224: status Rcon from 127.0.0.1:-31245: status Rcon from 127.0.0.1:-8882: status Rcon from 127.0.0.1:-30787: status Rcon from 127.0.0.1:-15807: status Rcon from 127.0.0.1:-21502: status Rcon from 127.0.0.1:-17967: status Rcon from 127.0.0.1:-22496: status Rcon from 127.0.0.1:-16334: status Rcon from 127.0.0.1:-27186: status Rcon from 127.0.0.1:-28420: status Rcon from 127.0.0.1:-13776: status Rcon from 127.0.0.1:-23611: status Rcon from 127.0.0.1:-17505: status Rcon from 127.0.0.1:-29116: status Rcon from 127.0.0.1:-17714: status Rcon from 127.0.0.1:-9686: status Rcon from 127.0.0.1:-16630: status Rcon from 127.0.0.1:-9591: status Rcon from 127.0.0.1:-23969: status Rcon from 127.0.0.1:-31128: status Rcon from 127.0.0.1:-20698: status Rcon from 127.0.0.1:-30658: status Rcon from 127.0.0.1:-26404: status Rcon from 127.0.0.1:-6831: status Rcon from 127.0.0.1:-9914: status Rcon from 127.0.0.1:-10361: status Rcon from 127.0.0.1:-5262: status Rcon from 127.0.0.1:-18709: status Rcon from 127.0.0.1:-16884: status Rcon from 127.0.0.1:-13899: status Rcon from 127.0.0.1:-19577: status Rcon from 127.0.0.1:-24016: status Rcon from 127.0.0.1:-26278: status Rcon from 127.0.0.1:-11548: status Rcon from 127.0.0.1:-27002: status Rcon from 127.0.0.1:-7002: status Rcon from 127.0.0.1:-30416: status Rcon from 127.0.0.1:-12094: status Rcon from 127.0.0.1:-16078: status Rcon from 127.0.0.1:-5275: status Rcon from 127.0.0.1:-20562: status Rcon from 127.0.0.1:-11856: status Rcon from 127.0.0.1:-6760: status Rcon from 127.0.0.1:-25465: status Rcon from 127.0.0.1:-32674: status Rcon from 127.0.0.1:-27107: status Rcon from 127.0.0.1:-8567: status