Build Plutonium T4 Co-Op (r5328)
logfile opened on Sun Jun 14 04:38:12 2026

Searching for files required to download mod: "mods/zm_nuked" map: ""
found 8 files required for mod download!
Current language: english
Current search path:
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/raw
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/main
C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods/zm_nuked
C:\users\root\Local Settings\Application Data\Activision\CoDWaW/usermaps
C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\zm_nuked\zm_nuked.iwd (2403 files)
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\zm_nuked\buried.iwd (84 files)
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods/zm_nuked
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/usermaps
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_27.iwd (60 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_26.iwd (522 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_25.iwd (139 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_24.iwd (502 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_23.iwd (3 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_22.iwd (529 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_21.iwd (13 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_20.iwd (69 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_19.iwd (52 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_18.iwd (51 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_17.iwd (42 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_16.iwd (44 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_15.iwd (145 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_14.iwd (655 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_13.iwd (400 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_12.iwd (453 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_11.iwd (366 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_10.iwd (549 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_09.iwd (413 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_08.iwd (484 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_07.iwd (755 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_06.iwd (537 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_05.iwd (569 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_04.iwd (711 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_03.iwd (743 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_02.iwd (694 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_01.iwd (350 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_00.iwd (808 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles/main
Z:\PlutoniumLinuxHosting\T4Gamefiles/main_shared
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/players
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw06.iwd (1804 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw05.iwd (1246 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw04.iwd (363 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw03.iwd (28 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw02.iwd (3163 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw01.iwd (5164 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw00.iwd (4592 files)
    localized assets iwd file for english

File Handles:
handle 1: console.log
----------------------
29505 files in iwd files
Adding channel: error
Adding channel: gamenotify
Adding channel: boldgame
Adding channel: subtitle
Adding channel: obituary
Adding channel: logfile_only
Adding channel: console_only
Adding channel: gfx
Adding channel: sound
Adding channel: files
Adding channel: devgui
Adding channel: profile
Adding channel: ui
Adding channel: client
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
Adding channel: coopinfo
No channels added or hidden
Adding channel: error
Adding channel: error
No channels added or hidden
Adding channel: gamenotify
Adding channel: obituary
No channels added or hidden
Adding channel: boldgame
No channels added or hidden
Adding channel: subtitle
No channels added or hidden
Adding channel: coopinfo
execing default.cfg from disk
execing default_controls.cfg from disk
execing coop_arcademode.cfg from disk
No channels added or hidden
execing language.cfg from disk
execing default_controller.cfg from disk
No channels added or hidden
Unknown command "updategamerprofile"
Unknown command "updategamerprofile"
========= autoconfigure
configure.csv: using CPU configuration 0 GHz 640 MB
execing configure.cfg from disk
configure.csv: using GPU configuration "*"
Error: fs_game is write protected
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile mod
Database: Assets Sync Started
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Overridden rawfile: language.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_default.cfg from zone code_post_gfx
Overridden rawfile: devgui_scriptart.cfg from zone code_post_gfx
Overridden rawfile: devgui_maps_sp.cfg from zone code_post_gfx
Overridden rawfile: devgui_main.cfg from zone code_post_gfx
Overridden rawfile: devgui_visibility.cfg from zone code_post_gfx
Overridden rawfile: devgui_renderer.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_med.cfg from zone code_post_gfx
Overridden rawfile: default.cfg from zone code_post_gfx
Overridden rawfile: default_statversion.cfg from zone code_post_gfx
Overridden rawfile: coop_arcademode.cfg from zone code_post_gfx
Overridden rawfile: avatar_dev.cfg from zone code_post_gfx
Overridden rawfile: createfx.cfg from zone code_post_gfx
Overridden rawfile: autoexec_dev.cfg from zone code_post_gfx
Overridden rawfile: developer.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_southpaw.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_legacy.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_low.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_high.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_ultra.cfg from zone code_post_gfx
Overridden rawfile: devgui_aimassist.cfg from zone code_post_gfx
Overridden rawfile: devgui_modelpreviewer.cfg from zone code_post_gfx
Overridden rawfile: default_splitscreen.cfg from zone code_post_gfx
Overridden rawfile: default_systemlink.cfg from zone code_post_gfx
Overridden rawfile: default_xboxlive.cfg from zone code_post_gfx
Overridden rawfile: default_480p.cfg from zone code_post_gfx
Overridden rawfile: default_720p.cfg from zone code_post_gfx
Overridden rawfile: devgui_fx.cfg from zone code_post_gfx
Overridden rawfile: test.cfg from zone code_post_gfx
Overridden rawfile: minimap.cfg from zone code_post_gfx
Overridden rawfile: ragdoll.cfg from zone code_post_gfx
Overridden rawfile: demo.cfg from zone code_post_gfx
Overridden rawfile: antfarmcodmw1.cfg from zone code_post_gfx
Overridden rawfile: antfarmcodmw2.cfg from zone code_post_gfx
Overridden rawfile: enable_art.cfg from zone code_post_gfx
Overridden rawfile: screenshot.cfg from zone code_post_gfx
Overridden rawfile: screenshot_off.cfg from zone code_post_gfx
Overridden rawfile: screenshot_gun.cfg from zone code_post_gfx
Loading fastfile 'mod'
used 81.90 MB memory in DB alloc
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Loading fastfile plutonium
Loading fastfile localized_plutonium
Loading fastfile plutonium_ui
Cmd_AddCommand: meminfo already defined
CPU vendor is "AuthenticAMD"
CPU name is "QEMU Virtual CPU version 2.5+"
8 logical CPUs reported
8 physical CPUs detected
Measured CPU speed is 0.01 GHz
WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_common.ff'
Waiting for $init to finish.  There may be assets missing from code_post_gfx.
Total CPU performance is estimated as 0.04 GHz
System memory is 1024 MB (capped at 1 GB)
Video card is "Unknown video card"
Streaming SIMD Extensions (SSE) supported

Cmd_AddCommand: fast_restart already defined
Cmd_AddCommand: map_restart already defined
Cmd_AddCommand: kick already defined
Cmd_AddServerCommand: kick already defined
Cmd_AddCommand: clientkick already defined
Cmd_AddServerCommand: clientkick already defined
Winsock Initialized
Opening IP socket: localhost:28977
Hostname: 7974fed94b19
IP: 172.17.0.3
IP: 172.19.0.2
Cmd_AddCommand: configstrings already defined
Cmd_AddCommand: snd_restart already defined
----- Initializing Renderer ----
Waited 0 msec for asset 'impact_hard_hard' of type 'sound'.
Waited 1 msec for asset 'impact_soft_soft' of type 'sound'.
Waited 0 msec for asset 'impact_metal_metal' of type 'sound'.
Waited 0 msec for asset 'impact_glass_glass' of type 'sound'.
Waited 0 msec for asset 'impact_water_water' of type 'sound'.
Waited 1 msec for asset 'impact_wood_wood' of type 'sound'.
Waited 0 msec for asset 'impact_foliage_foliage' of type 'sound'.
Waited 0 msec for asset 'impact_flesh_flesh' of type 'sound'.
execing ragdoll.cfg from disk
Error: fs_game is write protected
--------------
GamerProfile_UpdateProfileFromDvars(0):
 "mis_01" = "0".
 "mis_difficulty" = "00000000000000000000000000000000000000000000000000".
 "cheat_points" = "0".
 "cheat_items_set1" = "0".
 "cheat_items_set2" = "0".
 "takeCoverWarnings" = "-1".
 "r_gamma" = "1".
 "snd_volume" = "".
 "ps3_voiceSpeakerGain" = "".
Hostname: 7974fed94b19
PC IP: 172.17.0.3
Bound DW port to 3088
end $init 3544 ms
--- Common Initialization Complete ---
Waited 234 ms for $init to finish.
Unknown command "t4sp"
Loading fastfile 'common'
Error: fs_game is write protected
used 41.51 MB memory in DB alloc
execing dedicated_zm15.cfg from disk
map_rotate...

"sv_mapRotation" is:"map zm_nuked"

"sv_mapRotationCurrent" is:""

Setting map: zm_nuked.
Database: Assets Sync Started
Overridden rawfile: animtrees/generic_human.atr from zone common
Overridden rawfile: devgui_flamethrower.cfg from zone common
Loading fastfile 'patch'
used 2.06 MB memory in DB alloc
Overridden rawfile: buttons_default_alt.cfg from zone patch
Overridden rawfile: buttons_experimental_alt.cfg from zone patch
Overridden rawfile: buttons_lefty_alt.cfg from zone patch
Overridden rawfile: buttons_nomad.cfg from zone patch
Overridden rawfile: thumbstick_default.cfg from zone patch
Overridden rawfile: thumbstick_southpaw.cfg from zone patch
Overridden rawfile: thumbstick_legacy.cfg from zone patch
Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone patch
Overridden rawfile: default_controller.cfg from zone patch
Overridden rawfile: default_xboxlive.cfg from zone patch
Overridden rawfile: devgui_main.cfg from zone patch
Loading fastfile 'plutonium'
used 0.29 MB memory in DB alloc
Loading fastfile 'localized_plutonium'
used 0.00 MB memory in DB alloc
Loading fastfile 'plutonium_ui'
used 0.54 MB memory in DB alloc
Database: Assets Sync Finished
------ Server Initialization ------
Server: zm_nuked
Database: Assets Sync Started
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Unloaded fastfile plutonium_ui
PMem_Free( plutonium_ui, 0 )
Loading fastfile localized_zm_nuked
Database: Assets Sync Started
Loading fastfile 'localized_zm_nuked'
used 19.15 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile zm_nuked_patch
Database: Assets Sync Started
Loading fastfile 'zm_nuked_patch'
used 20.49 MB memory in DB alloc
Overridden rawfile: animtrees/generic_human.atr from zone zm_nuked_patch
Database: Assets Sync Finished
Loading fastfile zm_nuked
Database: Assets Sync Started
Loading fastfile 'zm_nuked'
used 108.61 MB memory in DB alloc
Database: Assets Sync Finished
Error: Could not load menufile "ui/mod_ingame.txt".
------- Game Initialization -------
gamename: PT4SP
gamedate: Jun  9 2026
Initializing game at 06/14/26 04:38:19 +0000
Current uptime: 00:00:09
Level time: 0
Restart: 0
animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_down_72animscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127Loading script scripts/sp/callbacks.gsc...
Script scripts/sp/callbacks.gsc loaded successfully.
Loading script scripts/sp/zm_spawn_fix.gsc...
Script scripts/sp/zm_spawn_fix.gsc loaded successfully.
Error: Could not load xanim "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_stand_pain".
Error: Could not load xanim "ai_flamethrower_wounded_stand_leg".
Error: Could not load xanim "ai_flamethrower_wounded_stand_head".
Error: Could not load xanim "ai_flamethrower_wounded_stand_chest".
Error: Could not load xanim "ai_flamethrower_wounded_stand_arm".
Error: Could not load xanim "ai_bonzai_buddy_fail_rear".
Error: Could not load xanim "ai_bonzai_buddy_fail_front".
Error: Could not load xanim "ai_bonzai_enemy_fail_rear".
Error: Could not load xanim "ai_bonzai_enemy_fail_right".
Error: Could not load xanim "ai_bonzai_enemy_fail_left".
Error: Could not load xanim "ai_bonzai_enemy_fail_front".
Error: Could not load xanim "ai_flamethrower_crouch_death".
Error: Could not load xanim "ai_flamethrower_stand_death".
Error: Could not load xanim "ai_flamethrower_death_b".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_success".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro".
Error: Could not load xanim "ai_bonzai_enemy_attack_player".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact".
Error: Could not load xanim "ai_bonzai_enemy_success_rear".
Error: Could not load xanim "ai_bonzai_enemy_success_front".
Error: Could not load xanim "ai_bonzai_buddy_success_rear".
Error: Could not load xanim "ai_bonzai_buddy_success_right".
Error: Could not load xanim "ai_bonzai_buddy_success_left".
Error: Could not load xanim "ai_bonzai_buddy_success_front".
Error: Could not load xanim "ai_flamethrower_stand_2_crouch".
Error: Could not load xanim "ai_flamethrower_crouch_2_stand".
Error: Could not load xanim "ai_flamethrower_crouch_turn90r".
Error: Could not load xanim "ai_flamethrower_crouch_turn90l".
Error: Could not load xanim "ai_flamethrower_turn180".
Error: Could not load xanim "ai_flamethrower_turn135r".
Error: Could not load xanim "ai_flamethrower_turn135l".
Error: Could not load xanim "ai_flamethrower_turn90r".
Error: Could not load xanim "ai_flamethrower_turn90l".
Error: Could not load xanim "ai_flamethrower_turn45r".
Error: Could not load xanim "ai_flamethrower_turn45l".
Error: Could not load xanim "ai_flamethrower_crouch_aim_5".
Error: Could not load xanim "ai_flamethrower_aim_5".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1".
Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1".
Error: Could not load xanim "ai_flamethrower_crouch_aim_8".
Error: Could not load xanim "ai_flamethrower_aim_8".
Error: Could not load xanim "ai_flamethrower_crouch_aim_2".
Error: Could not load xanim "ai_flamethrower_aim_2".
Error: Could not load xanim "ai_flamethrower_crouch_aim_6".
Error: Could not load xanim "ai_flamethrower_aim_6".
Error: Could not load xanim "ai_flamethrower_crouch_aim_4".
Error: Could not load xanim "ai_flamethrower_aim_4".
Error: Could not load xanim "ai_mg_shoulder_run".
Error: Could not load xanim "ai_bonzai_sprint_d".
Error: Could not load xanim "ai_bonzai_sprint_c".
Error: Could not load xanim "ai_bonzai_sprint_b".
Error: Could not load xanim "ai_bonzai_sprint_a".
Error: Could not load xanim "ai_flamethrower_combatrun_c".
Error: Could not load xanim "ai_flamethrower_crouch_twitch".
Error: Could not load xanim "ai_flamethrower_crouch_idle_b".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a".
Error: Could not load xanim "ai_flamethrower_stand_twitch".
Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1".
Error: Could not load xanim "ai_mg_shoulder_run2crouch".
Error: Could not load xanim "ai_mg_shoulder_crouch_idle".
Error: Could not load xanim "ai_mg_shoulder_run2stand".
Error: Could not load xanim "ai_mg_shoulder_stand_idle".
Error: Could not load xanim "ai_flame_crouch_fire_center".
Error: Could not load xanim "ai_flame_fire_center".
Error: Could not load xanim "void_loop".
Error: Could not load xanim "int_bonzai_attack_player_success".
Error: Could not load xanim "int_bonzai_attack_player_fail".
Error: Could not load xanim "int_bonzai_attack_player_intro".
Error: Could not load xanim "int_bonzai_attack_player".
Error: Could not load xanim "int_bonzai_attack_player_impact".
Error: Could not load xanim "zombie_dog_run_pain_front".
Error: Could not load xanim "zombie_dog_pain_hit_right".
Error: Could not load xanim "zombie_dog_pain_hit_left".
Error: Could not load xanim "zombie_dog_pain_hit_front".
Error: Could not load xanim "zombie_dog_pain_hit_back".
Error: Could not load xanim "german_shepard_run_pain_hit_front".
Error: Could not load xanim "german_shepard_pain_hit_right".
Error: Could not load xanim "german_shepard_pain_hit_left".
Error: Could not load xanim "german_shepard_pain_hit_back".
Error: Could not load xanim "german_shepard_pain_hit_front".
Error: Could not load xanim "german_shepherd_walk".
Error: Could not load xanim "german_shepherd_traverse_up_80".
Error: Could not load xanim "german_shepherd_traverse_up_40".
Error: Could not load xanim "german_shepherd_traverse_down_40".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnl".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnr".
Error: Could not load xanim "german_shepherd_attack_ai_01_start_a".
Error: Could not load xanim "german_shepherd_run_stop".
Error: Could not load xanim "german_shepherd_run_jump_window_40".
Error: Could not load xanim "german_shepherd_run_jump_40".
Error: Could not load xanim "german_shepherd_run_attack_miss".
Error: Could not load xanim "german_shepherd_run_attack_low".
Error: Could not load xanim "german_shepherd_run_attack".
Error: Could not load xanim "german_shepard_run_turn_180_right".
Error: Could not load xanim "german_shepard_run_turn_180_left".
Error: Could not load xanim "german_shepard_run_turn_90_right".
Error: Could not load xanim "german_shepard_run_turn_90_left".
Error: Could not load xanim "german_shepard_turn_180_right".
Error: Could not load xanim "german_shepard_turn_180_left".
Error: Could not load xanim "german_shepard_turn_90_right".
Error: Could not load xanim "german_shepard_turn_90_left".
Error: Could not load xanim "german_shepherd_run_lean_r".
Error: Could not load xanim "german_shepherd_run_lean_l".
Error: Could not load xanim "german_shepherd_run".
Error: Could not load xanim "german_shepherd_run_start".
Error: Could not load xanim "german_shepherd_attackidle_growl".
Error: Could not load xanim "german_shepherd_attackidle_bark".
Error: Could not load xanim "german_shepherd_attackidle".
Error: Could not load xanim "german_shepherd_idle".
Error: Could not load xanim "german_shepherd_attack_player_late".
Error: Could not load xanim "german_shepherd_attack_look_up".
Error: Could not load xanim "german_shepherd_look_up".
Error: Could not load xanim "german_shepherd_attack_look_left".
Error: Could not load xanim "german_shepherd_look_left".
Error: Could not load xanim "german_shepherd_attack_look_right".
Error: Could not load xanim "german_shepherd_look_right".
Error: Could not load xanim "german_shepherd_attack_look_down".
Error: Could not load xanim "german_shepherd_look_down".
Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_on".
Error: Could not load xanim "o_zombie_dlc4_vending_diesel_turn_off".
Error: Could not load xanim "o_zombie_dlc4_vending_diesel_on_idle".
Error: Could not load xanim "o_zombie_dlc4_vending_diesel_ballspin_loop".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_left_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_back_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_run_right_satchel".
Error: Could not load xanim "pb_crouch_hold_run_left_satchel".
Error: Could not load xanim "pb_crouch_hold_run_back_satchel".
Error: Could not load xanim "pb_crouch_hold_run_satchel".
Error: Could not load xanim "pb_hold_run_left_satchel".
Error: Could not load xanim "pb_hold_run_right_satchel".
Error: Could not load xanim "pb_hold_run_back_satchel".
Error: Could not load xanim "pb_hold_run_satchel".
Error: Could not load xanim "pb_sprint_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_idle_satchel".
Error: Could not load xanim "pb_hold_idle_satchel".
Error: Could not load xanim "pb_prone_hold_satchel".
Error: Could not load xanim "pt_hold_prone_throw_satchel".
Error: Could not load xanim "pt_hold_throw_satchel".
ERROR: Pathnode (Path) at (-7184 -1012 -376) is in solid
ERROR: Pathnode (Path) at (-7008 -1228 -376) is in solid
ERROR: Pathnode (Path) at (-7804 668 -376) is in solid
ERROR: Pathnode (Path) at (-7508 752 -372) is in solid
ERROR: Pathnode (Path) at (-6904 1128 -376) is in solid
ERROR: Pathnode (Path) at (-7749 990 -372) is in solid
ERROR: Pathnode (Begin) at (-7441.43 96.6354 -216.3) is in solid
-----------------------------------
maps/_mgturret.gsc (zm_nuked_patch): 0xF30D2015
codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52
maps/_collectibles_game.gsc (zm_nuked_patch): 0xC27B8BE7
animscripts/shared.gsc (common): 0xBCD37700
maps/_utility.gsc (common): 0xE3AD755B
maps/_zombiemode_bowie.gsc (mod): 0x38E53E87
maps/_vehiclenames.gsc (common): 0x48F7108D
animscripts/battlechatter.gsc (common): 0x90005CEC
codescripts/struct.gsc (code_post_gfx): 0xEAF035E7
character/c_zom_miner3.gsc (raw): 0x4F88216C
maps/_utility_code.gsc (common): 0x1901A231
common_scripts/utility.gsc (common): 0x51849B5A
maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E
animscripts/corner.gsc (common): 0xBE584116
maps/_callbacksetup.gsc (common): 0xF20C2501
maps/_zombiemode_wunderfizz.gsc (raw): 0x56C3B986
maps/_zombiemode_utility.gsc (raw): 0xF23C9540
maps/_hud_util.gsc (common): 0x6CF37041
animscripts/utility.gsc (zm_nuked_patch): 0x6D7CF0AD
animscripts/setposemovement.gsc (common): 0x79BEA314
maps/_fx.gsc (common): 0x58CF85F4
maps/_introscreen.gsc (common): 0xEF10441D
maps/_vehicle_aianim.gsc (common): 0x4C8E93BF
animscripts/traverse/zombie_jump_down_96.gsc (zm_nuked_patch): 0x9DE85F6C
animscripts/run.gsc (common): 0xAF9E9062
maps/_zombiemode_spawner.gsc (raw): 0x7838220E
maps/_mg_penetration.gsc (common): 0x17F56072
animscripts/cover_wide_left.gsc (common): 0x80CA6DF1
animscripts/combat_utility.gsc (common): 0x15582D48
maps/_zombiemode_weapons.gsc (raw): 0xBAA21819
maps/_gameskill.gsc (zm_nuked_patch): 0x1B24097C
maps/_friendlyfire.gsc (zm_nuked_patch): 0x251D4BDA
maps/_arcademode.gsc (zm_nuked_patch): 0x877C28AE
maps/_cheat.gsc (common): 0x0E560D61
maps/_harrybo21_utilities.gsc (raw): 0x889152EA
maps/_collectibles.gsc (common): 0xF3ADC5FC
maps/_laststand.gsc (raw): 0x29EA3603
maps/_challenges_coop.gsc (zm_nuked_patch): 0x2EE9B24A
maps/_hud_message.gsc (common): 0x2BE36A87
maps/_zombiemode_perks.gsc (raw): 0x54AD0791
maps/createart/zm_nuked_art.gsc (raw): 0xC645F2F8
maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46
animscripts/grenade_cower.gsc (common): 0xC7B654AE
animscripts/look.gsc (common): 0x764133AB
animscripts/cover_prone.gsc (common): 0xA715B4E0
animscripts/weaponlist.gsc (common): 0x45038F40
animscripts/cqb.gsc (common): 0x831F92FE
maps/_callbackglobal.gsc (raw): 0x85BEA7EE
animscripts/move.gsc (common): 0x76B7C11F
maps/_vehicledrive.gsc (common): 0xD2761B94
animscripts/combat.gsc (common): 0x93CA2598
animscripts/shoot_behavior.gsc (common): 0x307878FB
animscripts/first_frame.gsc (common): 0xA59FBA9B
animscripts/melee.gsc (zm_nuked_patch): 0x57EE5C20
animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C
animscripts/animmode.gsc (common): 0x400CE71B
animscripts/face.gsc (common): 0x9B1A3FD5
animscripts/squadmanager.gsc (common): 0x573E295D
maps/_bayonet.gsc (common): 0xB9789691
animscripts/banzai.gsc (common): 0xF5D895ED
maps/_banzai.gsc (common): 0x3F54405B
maps/_spawner.gsc (common): 0xE4707237
maps/_quotes.gsc (common): 0x16AF4AD3
maps/_anim.gsc (common): 0x565A8BFA
maps/_load.gsc (raw): 0x9F9C40A8
maps/_art.gsc (common): 0xC9E00E86
maps/_zombiemode_score.gsc (mod): 0x27A1D61C
maps/_vehicle.gsc (common): 0x9B0D9035
maps/_vehicletypes.gsc (common): 0xCF2C7E93
maps/_treadfx.gsc (common): 0x1566A695
maps/_zombiemode_betty.gsc (mod): 0x9224C151
maps/_createfx.gsc (common): 0x0054AB01
character/char_usa_marinewet_player3.gsc (common): 0xFD13BDAF
maps/_createfxmenu.gsc (common): 0x853AD13D
maps/_music.gsc (common): 0xE749B82B
maps/_loadout.gsc (raw): 0xB60C21D3
mptype/player_rus_guard_wet.gsc (common): 0xE650A3B6
codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0
character/char_rus_wet_player1.gsc (common): 0xCD0C5569
character/char_rus_wet_player2.gsc (common): 0x8B6464CA
animscripts/predict.gsc (common): 0x20E40C1D
character/char_rus_wet_player3.gsc (common): 0x74AF0920
maps/_spiderhole.gsc (common): 0x0C89175E
character/char_rus_wet_player4.gsc (common): 0xC158692F
animscripts/init.gsc (common): 0xA7904666
mptype/player_rus_guard.gsc (common): 0xF4E81E26
character/char_rus_player1.gsc (common): 0xDD88E8FF
character/char_rus_player2.gsc (common): 0x456ACFB3
character/char_rus_player3.gsc (common): 0x0B49BEDF
character/char_rus_player4.gsc (common): 0xF9F1D680
mptype/player_usa_marine.gsc (common): 0xB674C164
character/char_usa_marine_player1.gsc (common): 0xC8B59D95
character/char_usa_marine_player2.gsc (common): 0xC6BB015D
character/char_usa_marine_player3.gsc (common): 0x880463DA
animscripts/cover_left.gsc (common): 0x29313740
animscripts/dog_init.gsc (zm_nuked_patch): 0x509FE493
character/char_usa_marine_player4.gsc (common): 0xBE40D961
maps/_ambient.gsc (common): 0xF9A2C302
mptype/player_usa_marine_wet.gsc (common): 0xBC0502D8
character/char_usa_marinewet_player1.gsc (common): 0x3B92AFC9
maps/_busing.gsc (common): 0x6CDFFECC
character/char_usa_marinewet_player2.gsc (common): 0xBE313998
character/char_usa_marinewet_player4.gsc (common): 0x2EC30973
mptype/player_usa_raider.gsc (common): 0xBAE0B984
character/char_usa_raider_player1.gsc (common): 0x0D4CB9DE
character/char_usa_raider_player2.gsc (common): 0x03422516
maps/_zombiemode_blockers_new.gsc (mod): 0x05D98BAB
character/char_usa_raider_player3.gsc (common): 0x22E69DA3
character/char_usa_raider_player4.gsc (common): 0x7BB9FD2A
mptype/nazi_zombie_heroes.gsc (mod): 0x8983CD04
character/char_zomb_player_0.gsc (mod): 0x82A2EEAE
character/char_zomb_player_1.gsc (mod): 0x62E49313
character/char_zomb_player_2.gsc (mod): 0x548CB8F6
character/char_zomb_player_3.gsc (mod): 0xFF524FB4
maps/_detonategrenades.gsc (common): 0x99AEFED4
maps/_bouncing_betties.gsc (common): 0x54C04B8D
maps/_endmission.gsc (common): 0xF436A71B
animscripts/death.gsc (zm_nuked_patch): 0x0B8D13F9
animscripts/concealment_crouch.gsc (common): 0x6BAFCD71
animscripts/pain.gsc (raw): 0x8E1AB6D3
maps/_autosave.gsc (common): 0xF936E20F
maps/_ambientpackage.gsc (common): 0xD8B38CE1
maps/_equalizer.gsc (common): 0x0E31DC93
aitype/axis_zombie_ger_ber_sshonor.gsc (raw): 0x5DB6246C
maps/_destructible.gsc (common): 0xD7A7A3EB
animscripts/stop.gsc (common): 0x88520F93
maps/_cooplogic.gsc (common): 0x1E476E9A
maps/_ingamemenus.gsc (common): 0xF27B77D4
maps/_global_fx.gsc (common): 0x5A84AFEB
maps/_minefields.gsc (common): 0x1642D24F
maps/_shutter.gsc (common): 0x1DDFA3D7
maps/_interactive_objects.gsc (common): 0xFBC98D48
maps/_audio.gsc (zm_nuked_patch): 0x17ABA6D7
maps/_hud.gsc (common): 0xA3CE8FF6
maps/_animatedmodels.gsc (common): 0x7EE7CE78
maps/_t6_hud.gsc (raw): 0x3B69CF7C
maps/_names.gsc (common): 0xDBE399DB
maps/_weather.gsc (common): 0xE80914B7
maps/_colors.gsc (common): 0xD1B81CDA
maps/_lights.gsc (common): 0xF7B8A9F9
maps/_patrol.gsc (common): 0xDF3511A2
animscripts/cover_wall.gsc (common): 0xA097C544
animscripts/cover_behavior.gsc (common): 0x2BFB9901
animscripts/cover_arrival.gsc (common): 0x6FC00637
animscripts/walk.gsc (common): 0x12A6F2E7
maps/_zombiemode_tesla.gsc (mod): 0xA2A3D980
maps/_zombiemode_net.gsc (mod): 0xB9EEF66D
maps/_zombiemode_powerups.gsc (raw): 0x522CCC17
maps/_zombiemode_dogs.gsc (raw): 0x10AC236E
maps/_zombiemode.gsc (raw): 0xC0D9314A
maps/_zombiemode_weapons_sumpf.gsc (patch): 0xFB1DF823
maps/nazi_zombie_sumpf_blockers.gsc (mod): 0x72F341F1
xmodelalias/c_zom_buried_heads_alias_girl.gsc (raw): 0x86A0E64C
maps/_zombiemode_radio.gsc (mod): 0xB70A34D9
maps/_zombiemode_timer.gsc (mod): 0x1AB83BE8
maps/_zombiemode_auto_turret.gsc (mod): 0x2DEE323A
maps/gun_bob.gsc (raw): 0x10422B7A
maps/_zombiemode_achievement.gsc (mod): 0xF64A31BA
maps/_zombiemode_pack_a_punch.gsc (raw): 0xD24E8008
animscripts/cover_crouch.gsc (common): 0xED23850E
animscripts/grenade_return_throw.gsc (common): 0x8187AC22
animscripts/concealment_prone.gsc (common): 0xDCF48BC9
animscripts/concealment_stand.gsc (common): 0x027A1BEC
animscripts/cover_stand.gsc (common): 0x7EB93DB2
animscripts/cover_right.gsc (common): 0xB16763D7
animscripts/cover_wide_right.gsc (common): 0xC97E399F
character/c_zom_civilian4.gsc (raw): 0xEF23071F
animscripts/scripted.gsc (zm_nuked_patch): 0xF13168A5
animscripts/flashed.gsc (common): 0x931ECD41
maps/zm_nuked.gsc (raw): 0x53ADA904
maps/_zombiemode_zone_manager.gsc (mod): 0xC15958F5
maps/dlc3_code.gsc (raw): 0x8A3B877B
maps/dlc3_teleporter.gsc (zm_nuked): 0x237400F1
maps/createfx/dlc3_fx.gsc (zm_nuked): 0x815B7514
maps/createfx/zm_nuked_fx.gsc (raw): 0x3DE1F611
maps/_zombiemode_rotating_door.gsc (raw): 0xAC96BD96
maps/ee_teddy.gsc (raw): 0xBE4FB22F
maps/scoresolo.gsc (raw): 0xE9E06A54
animscripts/traverse/wall_hop_zombie.gsc (mod): 0xB4B74E3F
animscripts/traverse/shared.gsc (zm_nuked_patch): 0xC4D75087
character/c_zom_civilian1.gsc (raw): 0x36388528
xmodelalias/c_zom_buried_heads_alias_male.gsc (raw): 0x4DFC330A
animscripts/traverse/zombie_jump_down_72.gsc (zm_nuked_patch): 0x0A7C399B
xmodelalias/c_zom_buried_heads_alias_male_hat.gsc (raw): 0xED978E3B
character/c_zom_civilian2.gsc (raw): 0x93A783C8
character/c_zom_civilian3.gsc (raw): 0xDD0E3CF1
character/c_zom_civilian5.gsc (raw): 0xA18AB826
character/c_zom_girl1.gsc (raw): 0xB5F75BB6
xmodelalias/c_zom_buried_heads_alias_girl_hair.gsc (raw): 0x58071276
character/c_zom_girl2.gsc (raw): 0x87C020A5
character/c_zom_girl3.gsc (raw): 0x391992BA
character/c_zom_miner1.gsc (raw): 0xFF0E38DC
scripts/sp/callbacks.gsc (raw): 0xFF3FC669
xmodelalias/c_zom_buried_heads_alias_miner_hat.gsc (raw): 0x14D5BFBF
character/c_zom_miner2.gsc (raw): 0xDF167185
animscripts/traverse/zombie_jump_down_127.gsc (zm_nuked_patch): 0x751E1B38
scripts/sp/zm_spawn_fix.gsc (raw): 0xDFBF3B67
code_post_gfx: 0x0DC58D0C
mod: 0xE1C004C1
common: 0x78AED5E3
patch: 0x9345743C
plutonium: 0x4807D373
localized_plutonium: 0xFC69E54C
localized_zm_nuked: 0xBFD89323
zm_nuked_patch: 0x2E4EBC70
zm_nuked: 0xAF48403A
pluto r5328: 0xB5A2B97E
t4sp dedi: 0xBA1CC1A1
identifier: 1781411900-1702-3a8f-e2679745-cd16-493b-abf4-5a839dfb97d1-5328-0-1781411891-11
checksum0: 0xF03CD59D
checksum1: 0x0008EE13
checksum2: 0x0008EE13
=============================== DVAR DUMP ========================================
      actionSlotsHide "0"
      activeAction ""
      ai_accu_player_lateral_speed "250"
      ai_accuracyDistScale "1"
      ai_badPathSpam "0"
      ai_corpseCount "5"
      ai_coverScore_coverType "2"
      ai_coverScore_distance "16"
      ai_coverScore_engagement "4"
      ai_coverScore_nodeAngle "4"
      ai_coverScore_playerLos "8"
      ai_coverScore_priority "8"
      ai_coverScore_targetDir "4"
      ai_coverScore_visibility "8"
      ai_debugAccuracy "0"
      ai_debugAnimDeltas "0"
      ai_debugClaimedNodes "0"
      ai_debugCoverEntityNum "-1"
      ai_debugCoverSelection "0"
      ai_debugEntIndex "-1"
      ai_debugFindPath "0"
      ai_debugFindPathDirect "0"
      ai_debugFindPathLock "0"
      ai_debugFindPathWidth "0"
      ai_debugGrenadeFailSafe "0"
      ai_debugGrenadeHintArc "150"
      ai_debugMayMove "0"
      ai_debugMeleeAttackSpots "0"
      ai_debugPlayerLOS "0"
      ai_debugThreatSelection "0"
      ai_disableSpawn "0"
      ai_enableBadPlaces "1"
      ai_eventDistBadPlace "256"
      ai_eventDistBullet "96"
      ai_eventDistDeath "1024"
      ai_eventDistExplosion "1024"
      ai_eventDistFootstep "512"
      ai_eventDistFootstepLite "256"
      ai_eventDistGrenadePing "512"
      ai_eventDistGunShot "2048"
      ai_eventDistNewEnemy "1024"
      ai_eventDistPain "512"
      ai_eventDistProjImpact "256"
      ai_eventDistProjPing "128"
      ai_eventDistSilencedShot "128"
      ai_exposedSet2Probability "70"
      ai_foliageSeeThroughDist "128"
      ai_friendlyFireBlockDuration "2000"
      ai_friendlySuppression "1"
      ai_friendlySuppressionDist "128"
      ai_maxAttackerCount "2"
      ai_meleeHeight "10"
      ai_meleeRange "64"
      ai_meleeWidth "20"
      ai_moveOrientMode "invalid"
      ai_noDodge "0"
      ai_noPathToEnemyGiveupTime "6000"
      ai_pathMomentum "0.78"
      ai_pathNegotiationOverlapCost "300"
      ai_playerADS_LOSRange "150"
      ai_playerADSTargetTime "10000"
      ai_playerFarAccuracy "0.1"
      ai_playerFarRange "2000"
      ai_playerLOSHalfWidth "15"
      ai_playerLOSMinTime "1500"
      ai_playerLOSRange "150"
      ai_playerNearAccuracy "0.5"
      ai_playerNearRange "800"
      ai_showBadPlaces "0"
      ai_ShowCanshootChecks "0"
      ai_showClaimedNode "0"
      ai_showDodge "0"
      ai_showFriendlyChains "0"
      ai_showNearestNode "0"
      ai_showNodes "0"
      ai_showNodesDist "384"
      ai_showPaths "0"
      ai_showPotentialThreatDir "0"
      ai_showRegion "0"
      ai_showSuppression "-1"
      ai_showVisData "0"
      ai_showVisDataDist "1000"
      ai_showVolume "-1"
      ai_threatUpdateInterval "500"
      ai_useServerAnims "0"
      ai_useServerAnimsEntity "-1"
      aim_automelee_lunge_only_forward "0"
      all_players_are_connected ""
      allow_zombies_german "0"
      ammoCounterHide "0"
      anim_disableWeaponSway "0"
      animated_trees_enabled "0"
      arcademode "0"
      arcademode_bonus_hardest2kill "1200"
      arcademode_bonus_mostheadshots "800"
      arcademode_bonus_mostrevives "1000"
      arcademode_ks_10 "3"
      arcademode_ks_2 "3"
      arcademode_ks_3 "3"
      arcademode_ks_4 "3"
      arcademode_ks_5 "3"
      arcademode_ks_6 "4"
      arcademode_ks_7 "4"
      arcademode_ks_8 "4"
      arcademode_ks_9 "3"
      arcademode_ks_maxtime "25"
      arcademode_ks_time_10 "20"
      arcademode_ks_time_2 "15"
      arcademode_ks_time_3 "15"
      arcademode_ks_time_4 "15"
      arcademode_ks_time_5 "20"
      arcademode_ks_time_6 "20"
      arcademode_ks_time_7 "20"
      arcademode_ks_time_8 "20"
      arcademode_ks_time_9 "20"
      arcademode_minimumAllowedPoints "-2000"
      arcademode_minimumAllowedSuicides "5"
      arcademode_minimumAllowedWarning "-1000"
      arcademode_score_assist "20"
      arcademode_score_banzai "150"
      arcademode_score_berserker "20"
      arcademode_score_body_armor "20"
      arcademode_score_bombplant "200"
      arcademode_score_dead_hands "20"
      arcademode_score_dirtyharry "10"
      arcademode_score_dog "90"
      arcademode_score_enemyexitingcar "80"
      arcademode_score_explodableitem "30"
      arcademode_score_explosion "10"
      arcademode_score_flak_jacket "10"
      arcademode_score_hard_headed "20"
      arcademode_score_hardcore "10"
      arcademode_score_headshot "60"
      arcademode_score_kill "50"
      arcademode_score_laststand "-110"
      arcademode_score_lowerbody "0"
      arcademode_score_melee "70"
      arcademode_score_morphine "10"
      arcademode_score_revive "100"
      arcademode_score_sticksstones "20"
      arcademode_score_suicide "-500"
      arcademode_score_tank "500"
      arcademode_score_tank_friendly "-50"
      arcademode_score_tankassist "100"
      arcademode_score_thunder "10"
      arcademode_score_treehugger "100"
      arcademode_score_upperbody "20"
      arcademode_score_vampire "10"
      arcademode_score_vehicle "30"
      arcademode_score_watertower "150"
      arcademode_score_zombie "10"
      authPort "20800"
      authServerName "cod4master.activision.com"
      bg_aimSpreadMoveSpeedThreshold "11"
      bg_bobAmplitudeDucked "0.0075 0.0075"
      bg_bobAmplitudeProne "0.02 0.005"
      bg_bobAmplitudeSprinting "0.02 0.014"
      bg_bobAmplitudeStanding "0.007 0.007"
      bg_bobMax "8"
      bg_bugfixStandingButLooksCrouched "2"
      bg_disableWeaponPlantingInWater "1"
      bg_fallDamageMaxHeight "350"
      bg_fallDamageMinHeight "200"
      bg_fixFramerateDependentPhysics "0"
      bg_foliagesnd_fastinterval "500"
      bg_foliagesnd_maxspeed "180"
      bg_foliagesnd_minspeed "40"
      bg_foliagesnd_resetinterval "500"
      bg_foliagesnd_slowinterval "1500"
      bg_ladder_yawcap "100"
      bg_leanAmount "20"
      bg_legYawTolerance "20"
      bg_maxGrenadeIndicatorSpeed "27"
      bg_plantInWaterDepth "5"
      bg_prone_yawcap "85"
      bg_shock_lookControl "1"
      bg_shock_lookControl_fadeTime "2"
      bg_shock_lookControl_maxpitchspeed "90"
      bg_shock_lookControl_maxyawspeed "90"
      bg_shock_lookControl_mousesensitivityscale "0.5"
      bg_shock_movement "1"
      bg_shock_screenBlurBlendFadeTime "1"
      bg_shock_screenBlurBlendTime "0.4"
      bg_shock_screenFlashShotFadeTime "0"
      bg_shock_screenFlashWhiteFadeTime "0"
      bg_shock_screenType "blurred"
      bg_shock_sound "1"
      bg_shock_soundDryLevel "1"
      bg_shock_soundEnd "shellshock_end"
      bg_shock_soundEndAbort "shellshock_end_abort"
      bg_shock_soundFadeInTime "0.25"
      bg_shock_soundFadeOutTime "2.5"
      bg_shock_soundLoop "shellshock_loop"
      bg_shock_soundLoopEndDelay "-3"
      bg_shock_soundLoopFadeTime "1.5"
      bg_shock_soundLoopSilent "shellshock_loop_silent"
      bg_shock_soundModEndDelay "2"
      bg_shock_soundRoomType "default"
      bg_shock_soundWetLevel "0.5"
      bg_shock_viewKickFadeTime "3"
      bg_shock_viewKickPeriod "0.75"
      bg_shock_viewKickRadius "0.05"
      bg_swingSpeed "0.2"
      bg_viewKickMax "90"
      bg_viewKickMin "5"
      bg_viewKickRandom "0.4"
      bg_viewKickScale "0.2"
      blurpain "on"
      bonusbackground "0"
      bullet_penetration_affected_by_team "1"
      bullet_penetrationEnabled "1"
      bullet_penetrationMinFxDist "30"
      bulletrange "8192"
      burnZombieTerrain "0"
      cg_actorBurnTransitionTime "3.5"
      cg_aimAssistEnabled "1"
      cg_allow_mature "1"
      cg_allowActorLookAtEntity "1"
      cg_blood "1"
      cg_bloodLimit "0"
      cg_bloodLimitMsec "330"
      cg_bobWeaponAmplitude "0.16"
      cg_bobWeaponLag "0.25"
      cg_bobWeaponMax "10"
      cg_bobWeaponRollAmplitude "1.5"
      cg_brass "1"
      cg_centertime "5"
      cg_chatHeight "5"
      cg_chatTime "12000"
      cg_cinematicFullscreen "1"
      cg_connectionIconSize "0"
      cg_constantSizeHeadIcons "0"
      cg_crosshairAlpha "1"
      cg_crosshairAlphaMin "0.5"
      cg_crosshairDynamic "0"
      cg_crosshairEnemyColor "1"
      cg_cursorHints "4"
      cg_deathScreenFadeInTime "2"
      cg_deathScreenFadeOutTime "0.5"
      cg_debug_overlay_viewport "0"
      cg_debugDrawEllipses "0"
      cg_debugDrawSafeAreas "0"
      cg_debugEllipsesOffset "90"
      cg_debugevents "0"
      cg_debugInfoCornerOffset "0 16"
      cg_debugMounting "0"
      cg_debugposition "0"
      cg_defensive_anim_delay "1"
      cg_descriptiveText "1"
      cg_development "0"
      cg_draw2D "1"
      cg_drawAnimInfo "0"
      cg_drawBreathHint "1"
      cg_drawChecksums "0"
      cg_drawCrosshair "1"
      cg_drawCrosshairNames "1"
      cg_drawCrosshairNamesPosX "300"
      cg_drawCrosshairNamesPosY "180"
      cg_drawDisconnect "1"
      cg_drawEntityUsage "0"
      cg_drawEventUsage "0"
      cg_drawFPS "Off"
      cg_drawFPSLabels "1"
      cg_drawFriendlyFireCrosshair "0"
      cg_drawFriendlyNames "1"
      cg_drawGun "1"
      cg_drawHealth "0"
      cg_drawHUD "1"
      cg_drawIdentifier "0"
      cg_drawLagometer "0"
      cg_drawMantleHint "1"
      cg_drawMaterial "Off"
      cg_drawMemUsage "0"
      cg_drawOverheadNames "1"
      cg_drawpaused "1"
      cg_drawPerformanceWarnings "1"
      cg_drawReset "0"
      cg_drawScriptUsage "0"
      cg_drawShellshock "1"
      cg_drawSnapshot "0"
      cg_drawSnapshotTime "1"
      cg_drawSpectatorMessages "1"
      cg_drawStringUsage "0"
      cg_drawThroughWalls "0"
      cg_drawTurretCrosshair "1"
      cg_drawVersion "0"
      cg_drawVersionX "50"
      cg_drawVersionY "18"
      cg_drawViewAngles "0"
      cg_drawZombieTotal "0"
      cg_dumpAnims "-1"
      cg_enemyNameFadeIn "250"
      cg_enemyNameFadeOut "250"
      cg_errordecay "100"
      cg_firstPersonTracerChance "0"
      cg_flashScriptHashes "0"
      cg_footprints "1"
      cg_footprintsDebug "0"
      cg_footprintsDistortWater "0"
      cg_footsteps "1"
      cg_fov "65"
      cg_fovMin "10"
      cg_fovScale "1"
      cg_friendlyNameFadeIn "0"
      cg_friendlyNameFadeOut "1500"
      cg_gameBoldMessageWidth "390"
      cg_gameMessageWidth "455"
      cg_gun_move_f "0"
      cg_gun_move_minspeed "0"
      cg_gun_move_r "0"
      cg_gun_move_rate "0"
      cg_gun_move_u "0"
      cg_gun_ofs_f "0"
      cg_gun_ofs_r "0"
      cg_gun_ofs_u "0"
      cg_gun_rot_minspeed "0"
      cg_gun_rot_p "0"
      cg_gun_rot_r "0"
      cg_gun_rot_rate "0"
      cg_gun_rot_y "0"
      cg_gun_x "0"
      cg_gun_y "0"
      cg_gun_z "0"
      cg_headIconMinScreenRadius "0.02"
      cg_hintFadeTime "100"
      cg_hudBottomSemimajor "300"
      cg_hudBottomSemiminor "150"
      cg_hudChatPosition "5 200"
      cg_hudDamageIconHeight "64"
      cg_hudDamageIconInScope "0"
      cg_hudDamageIconOffset "128"
      cg_hudDamageIconTime "2000"
      cg_hudDamageIconWidth "128"
      cg_hudFriendlyIndicatorHeight "24"
      cg_hudFriendlyIndicatorWidth "24"
      cg_hudGrenadeIconEnabledFlash "0"
      cg_hudGrenadeIconHeight "25"
      cg_hudGrenadeIconInScope "1"
      cg_hudGrenadeIconMaxHeight "104"
      cg_hudGrenadeIconMaxRangeFlash "500"
      cg_hudGrenadeIconMaxRangeFrag "250"
      cg_hudGrenadeIconOffset "50"
      cg_hudGrenadeIconShowFriendly "1"
      cg_hudGrenadeIconWidth "25"
      cg_hudGrenadeIndicatorFadeUp "1"
      cg_hudGrenadeIndicatorStartColor "1 1 1 1"
      cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
      cg_hudGrenadePointerHeight "12"
      cg_hudGrenadePointerPivot "12 27"
      cg_hudGrenadePointerPulseFreq "1.7"
      cg_hudGrenadePointerPulseMax "1.85"
      cg_hudGrenadePointerPulseMin "0.3"
      cg_hudGrenadePointerWidth "25"
      cg_hudMapBorderWidth "2"
      cg_hudMapFriendlyHeight "15"
      cg_hudMapFriendlyWidth "15"
      cg_hudMapPlayerHeight "20"
      cg_hudMapPlayerWidth "20"
      cg_hudMapRadarLineThickness "0.15"
      cg_hudProneY "-160"
      cg_hudSayPosition "5 180"
      cg_hudStanceFlash "1 1 1 1"
      cg_hudStanceHintPrints "0"
      cg_hudTopSemimajor "400"
      cg_hudTopSemiminor "220"
      cg_invalidCmdHintBlinkInterval "600"
      cg_invalidCmdHintDuration "1800"
      cg_laserEndOffset "0.5"
      cg_laserFlarePct "0.2"
      cg_laserForceOn "0"
      cg_laserLight "1"
      cg_laserLightBeginOffset "13"
      cg_laserLightBodyTweak "15"
      cg_laserLightEndOffset "-3"
      cg_laserLightRadius "3"
      cg_laserRadius "0.8"
      cg_laserRange "1500"
      cg_laserRangePlayer "1500"
      cg_mapLocationSelectionCursorSpeed "0.6"
      cg_marks_ents_player_only "0"
      cg_marqueeTimeScale "30"
      cg_mature "1"
      cg_MaxDownedPulseRate "2"
      cg_MinDownedPulseRate "0.5"
      cg_motionblur_duration "2500"
      cg_motionblur_fadeout "500"
      cg_nopredict "0"
      cg_objectiveListWrapCountStandard "600"
      cg_objectiveListWrapCountWidescreen "530"
      cg_overheadIconSize "0.9"
      cg_overheadNamesFarDist "1024"
      cg_overheadNamesFarScale "0.5"
      cg_overheadNamesFont "3"
      cg_overheadNamesGlow "0 0 0 1"
      cg_overheadNamesMaxDist "10000"
      cg_overheadNamesNearDist "256"
      cg_overheadNamesSize "0.8"
      cg_overheadRankSize "0.7"
      cg_playersInViewMinDot "0.98"
      cg_predictItems "1"
      cg_readTitleStorageLocally "0"
      cg_scoreboardBannerHeight "35"
      cg_scoreboardFont "0"
      cg_scoreboardHeaderFontScale "0.35"
      cg_scoreboardHeight "435"
      cg_scoreboardItemHeight "18"
      cg_scoreboardMyColor "1 0.8 0.4 1"
      cg_scoreboardPingGraph "0"
      cg_scoreboardPingHeight "0.7"
      cg_scoreboardPingText "1"
      cg_scoreboardPingWidth "0.036"
      cg_scoreboardRankFontScale "0.25"
      cg_scoreboardScrollStep "3"
      cg_scoreboardTextOffset "0.64"
      cg_scoreboardWidth "510"
      cg_ScoresColor_Gamertag_0 "1 1 1 0"
      cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0"
      cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0"
      cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0"
      cg_ScoresColor_Player "0.760784 0.780392 0.101961 1"
      cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0"
      cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0"
      cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0"
      cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0"
      cg_ScoresColor_Transparency "0.35"
      cg_ScoresColor_TransparencyZombie "0.8"
      cg_ScoresColor_Zombie "0.423529 0.00392157 0 0"
      cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
      cg_ScoresPing_HighColor "0.8 0 0 1"
      cg_ScoresPing_Interval "100"
      cg_ScoresPing_LowColor "0 0.74902 0 1"
      cg_ScoresPing_MaxBars "4"
      cg_ScoresPing_MedColor "0.8 0.8 0 1"
      cg_scriptIconSize "0"
      cg_showmiss "0"
      cg_small_dev_string_fontscale "1"
      cg_splitscreenScoreboardWidth "450"
      cg_subtitleMinTime "3"
      cg_subtitles "0"
      cg_subtitleWidthStandard "360"
      cg_subtitleWidthWidescreen "520"
      cg_teamChatsOnly "0"
      cg_thirdPerson "0"
      cg_thirdPersonAngle "0"
      cg_thirdPersonFocusDist "512"
      cg_thirdPersonMode "Fixed"
      cg_thirdPersonRange "120"
      cg_timedDamageDuration "500"
      cg_tracerchance "0.2"
      cg_tracerlength "160"
      cg_tracerScale "1"
      cg_tracerScaleDistRange "25000"
      cg_tracerScaleMinDist "5000"
      cg_tracerScrewDist "100"
      cg_tracerScrewRadius "0.5"
      cg_tracerSpeed "7500"
      cg_tracerwidth "4"
      cg_treadmarks "0"
      cg_ufo_scaler "6"
      cg_usingClientScripts "1"
      cg_viewVehicleInfluence "0"
      cg_viewVehicleInfluenceGunner "1 1 1"
      cg_viewVehicleInfluenceGunnerFiring "0 0 0"
      cg_viewZSmoothingMax "16"
      cg_viewZSmoothingMin "1"
      cg_viewZSmoothingTime "0.1"
      cg_voiceIconSize "0"
      cg_watersheeting "1"
      cg_waterTrailRippleFrequency "600"
      cg_waterTrailRippleVariance "500"
      cg_weaponCycleDelay "0"
      cg_weaponHintsCoD1Style "1"
      cg_weaponleftbone "tag_weapon_left"
      cg_weaponrightbone "tag_weapon_right"
      cg_youInKillCamSize "6"
      chaplinCheat "0"
      cheat_items_set1 "0"
      cheat_items_set2 "0"
      cheat_points "0"
      cl_allowDownload "1"
      cl_analog_attack_threshold "0.8"
      cl_anglespeedkey "1.5"
      cl_autodemorecord "0"
      cl_avidemo "0"
      cl_bypassMouseInput "0"
      cl_connectionAttempts "20"
      cl_connectTimeout "200"
      cl_enableStreamerMode "0"
      cl_fix_25day_blackscreen "1"
      cl_forceavidemo "0"
      cl_freelook "1"
      cl_freemove "0"
      cl_freemoveScale "0.25"
      cl_freezeDemo "0"
      cl_hudDrawsBehindUI "1"
      cl_ingame "0"
      cl_jumpDemoTime "0"
      cl_maxpackets "30"
      cl_maxPing "800"
      cl_motdString ""
      cl_mouseAccel "0"
      cl_network_warning "0"
      cl_nodelta "0"
      cl_noprint "0"
      cl_packetdup "1"
      cl_paused "0"
      cl_pauseDemo "0"
      cl_pitchspeed "140"
      cl_punkbuster "0"
      cl_serverStatusResendTime "750"
      cl_showmouserate "0"
      cl_shownet "0"
      cl_shownuments "0"
      cl_showSend "0"
      cl_showServerCommands "0"
      cl_showTimeDelta "0"
      cl_stanceHoldTime "300"
      cl_talking "0"
      cl_timeout "40"
      cl_updateavailable "0"
      cl_updatefiles ""
      cl_updateoldversion ""
      cl_updateversion ""
      cl_viewport_lerptime "0.15"
      cl_voice "1"
      cl_wadefps "0"
      cl_yawspeed "140"
      clanName ""
      collectible_flakJacket "10"
      collectible_flakJacketMaxDamage "25"
      collectible_hardHeaded "50"
      collectible_stoneScaleSpeed "2"
      collectible_stoneScaleUp "1"
      collectors "0"
      com_animCheck "0"
      com_busyWait "0"
      com_filter_output "0"
      com_introPlayed "0"
      com_loadRawStringtables "0"
      com_maxfps "85"
      com_maxFrameTime "100"
      com_movieIsPlaying "0"
      com_oldProtocol "0"
      com_playerProfile "$$$"
      com_recommendedSet "1"
      com_startupIntroPlayed "0"
      com_statmon "0"
      com_timescale "1"
      com_voip_bandwidth_restricted "1"
      com_voip_disable_threshold "1200"
      com_voip_resume_time "0"
      compass "1"
      compassClampIcons "1"
      compassCoords "740 3590 400"
      compassECoordCutoff "37"
      compassEnemyFootstepEnabled "0"
      compassEnemyFootstepMaxRange "500"
      compassEnemyFootstepMaxZ "100"
      compassEnemyFootstepMinSpeed "140"
      compassFriendlyHeight "10"
      compassFriendlyWidth "10"
      compassIconOtherVehHeight "40"
      compassIconOtherVehWidth "40"
      compassIconTankHeight "25"
      compassIconTankWidth "25"
      compassMaxRange "3500"
      compassMinRadius "0.0001"
      compassMinRange "0.0001"
      compassObjectiveArrowHeight "20"
      compassObjectiveArrowOffset "2"
      compassObjectiveArrowRotateDist "5"
      compassObjectiveArrowWidth "20"
      compassObjectiveDetailDist "10"
      compassObjectiveDrawLines "1"
      compassObjectiveHeight "20"
      compassObjectiveIconHeight "32"
      compassObjectiveIconWidth "32"
      compassObjectiveMaxHeight "70"
      compassObjectiveMaxRange "2048"
      compassObjectiveMinAlpha "1"
      compassObjectiveMinDistRange "2"
      compassObjectiveMinHeight "-70"
      compassObjectiveNearbyDist "8"
      compassObjectiveNumRings "10"
      compassObjectiveRingSize "80"
      compassObjectiveRingTime "10000"
      compassObjectiveTextHeight "18"
      compassObjectiveTextScale "0.3"
      compassObjectiveWidth "20"
      compassPartialType "0"
      compassPlayerHeight "25"
      compassPlayerWidth "25"
      compassRadarLineThickness "0.4"
      compassRadarPingFadeTime "4"
      compassRadarUpdateTime "4"
      compassRotation "1"
      compassShowEnemies "1"
      compassSize "1"
      compassSoundPingFadeTime "2"
      compassTickertapeStretch "0.5"
      con_default_console_filter "*"
      con_displayRconOutput "0"
      con_gameMsgWindow0Filter "gamenotify obituary"
      con_gameMsgWindow1Filter "boldgame"
      con_gameMsgWindow2Filter "subtitle"
      con_gameMsgWindow3Filter "coopinfo"
      con_matchPrefixOnly "1"
      con_minicon "0"
      createpublicserver "0"
      credits_frommenu "0"
      credits_load "0"
      currentDifficulty ""
      customclass1 ""
      customclass2 ""
      customclass3 ""
      customclass4 ""
      customclass5 ""
      debug_ai_supplement "0"
      debug_trace "0"
      debug_triggers "0"
      debugCurves "0"
      DebugFireManager "0"
      dedicated "dedicated LAN server"
      defaultDamageDuration "300"
      defaultDamageInterval "300"
      defaultHitDamage "5"
      developer "0"
      developer_script "0"
      developeruser "0"
      dog_MeleeDamage "150"
      doublesided_raycasts "0"
      drew_notes "4"
      dump_assets "0"
      dw_active "1"
      dw_dupe_key "0"
      dw_loggedin "0"
      dw_numaccounts "-1"
      dw_party_active "1"
      dw_popup ""
      dw_user0 ""
      dw_user1 ""
      dw_user2 ""
      dw_user3 ""
      dw_user4 ""
      dynEnt_bulletForce "800"
      dynEnt_damageRadiusScale "1"
      dynEnt_explodeForce "12500"
      dynEnt_explodeMaxEnts "20"
      dynEnt_explodeMinForce "40"
      dynEnt_explodeSpinScale "4"
      dynEnt_explodeUpbias "0.5"
      dynEnt_spawnedLimit "50"
      dynEntPieces_angularVelocity "0 0 0"
      dynEntPieces_impactForce "1000"
      dynEntPieces_velocity "0 0 0"
      enemyuser "0"
      factoryAftereffectOverride "-1"
      fire_audio_random_max_duration "1000"
      fire_audio_repeat_duration "1500"
      fire_spread_probability "0.2"
      fire_stage1_burn_time "3000"
      fire_stage2_burn_time "0"
      fire_stage3_burn_time "0"
      fire_world_damage "5"
      fire_world_damage_duration "5"
      fire_world_damage_rate "1"
      fix_mouse_lag "0"
      fixedtime "0"
      flame_config_valid "0"
      flame_debug_render "0"
      flame_kick_offset "-5 0 0"
      flame_kick_recover_speed "3"
      flame_kick_speed "1"
      flame_render "1"
      flame_team_damage "0"
      flame_test "0"
      flame_use_dvars "0"
      flameVar_editingFlameTable "none"
      flameVar_lastFlameTable "none"
      flareDisableEffects "0"
      friction "5.5"
      friendlyNameFontColor "0.9 1 0.9 0.7"
      friendlyNameFontGlowColor "0 0.3 0 1"
      friendlyNameFontObjective "1"
      friendlyNameFontSize "0.3"
      friendlyNameSplitScreenFontSize "0.4"
      frienduser "0"
      fs_basegame ""
      fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles"
      fs_cdpath ""
      fs_copyfiles "0"
      fs_debug "0"
      fs_game "mods/zm_nuked"
      fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles"
      fs_ignoreLocalized "0"
      fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4"
      fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW"
      fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW"
      fs_restrict "0"
      fs_usedevdir "0"
      fx_marks "1"
      fxfrustumCutoff "1000"
      g_ai "1"
      g_aiEventDump "-1"
      g_allowVote "1"
      g_antilag "1"
      g_banIPs ""
      g_banzai_flank_attack "0"
      g_banzai_max_target_distance "1000"
      g_banzai_player_fov_buffer "0.2"
      g_changelevel_time "4"
      g_client_side_lights "1"
      g_clonePlayerMaxVelocity "80"
      g_compassShowEnemies "0"
      g_connectpaths "0"
      g_console_log "console.log"
      g_console_log_count "10"
      g_console_log_rolling_archival "1"
      g_deadChat "1"
      g_deathDelay "4000"
      g_debugaccuracy "0"
      g_debugBullets "0"
      g_debugDamage "0"
      g_debugLocDamage "0"
      g_debugLocDamageEntity "-1"
      g_disable_zombie_grab "0"
      g_drawEntBBoxes "0"
      g_drawGrenadeHints "0"
      g_dropForwardSpeed "10"
      g_dropHorzSpeedRand "100"
      g_dropUpSpeedBase "10"
      g_dropUpSpeedRand "5"
      g_dumpAnims "-1"
      g_dumpAnimsCommands "-1"
      g_dumpAnimsNetwork "-1"
      g_dumpAnimsReduceSpam "0"
      g_earthquakeEnable "1"
      g_enteqDelay "150"
      g_enteqDist "4000"
      g_enteqEnable "0"
      g_entinfo "off"
      g_entinfo_AItext "brief"
      g_entinfo_maxdist "2048"
      g_entinfo_scale "1"
      g_entinfo_type "AI only"
      g_fix_entity_leaks "1"
      g_fix_event_fails "0"
      g_fix_health_sets_max "0"
      g_fix_tesla_bug "0"
      g_fix_viewkick_dupe "0"
      g_fixBulletDamageDupe "0"
      g_force_no_dummy_save "0"
      g_friendlyfireDist "175"
      g_friendlyNameDist "15000"
      g_gameskill "1"
      g_gametype "cmp"
      g_gravity "800"
      g_inactivity "0"
      g_knockback "1000"
      g_listEntity "0"
      g_log "games_zm.log"
      g_logSync "1"
      g_mantleBlockTimeBuffer "500"
      g_maxDroppedWeapons "16"
      g_minGrenadeDamageSpeed "400"
      g_motd ""
      g_no_script_spam "0"
      g_oldVoting "1"
      g_password ""
      g_patchRocketJumps "1"
      g_player_maxhealth "100"
      g_playerCollision "everybody"
      g_playerCollisionEjectSpeed "25"
      g_playerEjection "nobody"
      g_playerRespawnTime "0"
      g_playerTrailTime "500"
      g_print_entity_leaks "0"
      g_randomSeed "0"
      g_redCrosshairs "1"
      g_reloading "0"
      g_remove_lean_headhitent "0"
      g_smoothClients "1"
      g_sp_fix_damage_overflow "0"
      g_spawnai "1"
      g_speed "190"
      g_synchronousClients "0"
      g_t5_pathing "0"
      g_TeamColor_MyTeam "0.4 0.6 0.85098 1"
      g_testForDpadItem "1"
      g_useGear "0"
      g_useholdspawndelay "1"
      g_useholdtime "250"
      g_vehicleDebug "0"
      g_vehicleDrawPath ""
      g_vehiclePlaneCurveTime "1.5"
      g_vehicleTexScrollScale "0"
      g_voiceChatTalkingDuration "500"
      g_voteAbstainWeight "0.5"
      gamedate "Jun  9 2026"
      gamename "PT4SP"
      gpad_button_deadzone "0.13"
      gpad_button_lstick_deflect_max "1"
      gpad_button_rstick_deflect_max "1"
      gpad_buttonsConfig "buttons_default_alt"
      gpad_debug "0"
      gpad_menu_scroll_delay_first "420"
      gpad_menu_scroll_delay_rest "210"
      gpad_present "0"
      gpad_rumble "1"
      gpad_stick_deadzone_max "0.01"
      gpad_stick_deadzone_min "0.2"
      gpad_stick_pressed "0.4"
      gpad_stick_pressed_hysteresis "0.1"
      gpad_sticksConfig "thumbstick_default"
      hiDef "1"
      hostileNameFontColor "1 0.9 0.9 0.7"
      hostileNameFontGlowColor "0.6 0 0 1"
      hot_joinAllowed "0"
      hud_drawHUD "1"
      hud_enable "1"
      hud_flash_period_offhand "0.5"
      hud_flash_time_offhand "2"
      hud_missionFailed "0"
      hud_showStance "1"
      hud_showTextNoAmmo "1"
      hudElemPausedBrightness "0.4"
      ik_distanceCull "1"
      ik_distanceCullDist "850"
      in_mouse "1"
      inertiaAngle "-1000"
      inertiaDebug "0"
      inertiaMax "50"
      input_invertPitch "0"
      input_viewSensitivity "1"
      invite_waitPeriod "30000"
      jump_height "39"
      jump_ladderPushVel "128"
      jump_slowdownEnable "0"
      jump_spreadAdd "64"
      jump_stepSize "18"
      key "mYycQnns6E251nHxG50pPuvd9lEMBxcE"
      language "english"
      lastStandSwayAccel "0.05"
      lastStandSwayMaxDrift "1"
      loc_forceEnglish "0"
      loc_language "0"
      loc_translate "1"
      loc_warnings "0"
      loc_warningsAsErrors "0"
      local_leaderboards "1"
      local_leaderboards_mapname "nazi_zombie_prototype"
      local_leaderboards_mapname_localized ""
      local_leaderboards_maxgames "99"
      log_append "0"
      logfile "2"
      long_blocking_call "0"
      lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
      lowAmmoWarningColor2 "1 1 1 1"
      lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
      lowAmmoWarningNoAmmoColor2 "1 0 0 1"
      lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
      lowAmmoWarningNoReloadColor2 "1 1 0 1"
      lowAmmoWarningPulseFreq "1.7"
      lowAmmoWarningPulseMax "1.5"
      lowAmmoWarningPulseMin "0"
      m_filter "0"
      m_forward "0.25"
      m_pitch "0.022"
      m_side "0.25"
      m_yaw "0.022"
      magic_chest_movable "1"
      mantle_check_angle "60"
      mantle_check_radius "0.1"
      mantle_check_range "20"
      mantle_debug "0"
      mantle_enable "1"
      mantle_view_yawcap "60"
      mapname "zm_nuked"
      masterPort "20810"
      masterServerName "cod4master.activision.com"
      matchmaking_debug "1"
      melee_debug "0"
      mg0 "0"
      mg1 "0"
      mg10 "0"
      mg11 "0"
      mg12 "0"
      mg13 "0"
      mg14 "0"
      mg15 "0"
      mg16 "0"
      mg17 "0"
      mg18 "0"
      mg19 "0"
      mg2 "0"
      mg20 "0"
      mg21 "0"
      mg22 "0"
      mg23 "0"
      mg24 "0"
      mg25 "0"
      mg26 "0"
      mg27 "0"
      mg28 "0"
      mg29 "0"
      mg3 "0"
      mg4 "0"
      mg5 "0"
      mg6 "0"
      mg7 "0"
      mg8 "0"
      mg9 "0"
      miniscoreboardhide "0"
      mis_01 "0"
      mis_01_unlock "15"
      mis_cheat "0"
      mis_difficulty "00000000000000000000000000000000000000000000000000"
      missileDebugAttractors "0"
      missileDebugDraw "0"
      missileDebugText "0"
      missileHellfireMaxSlope "0.5"
      missileHellfireUpAccel "1000"
      missileJavAccelClimb "300"
      missileJavAccelDescend "3000"
      missileJavClimbAngleDirect "85"
      missileJavClimbAngleTop "50"
      missileJavClimbCeilingDirect "0"
      missileJavClimbCeilingTop "3000"
      missileJavClimbHeightDirect "10000"
      missileJavClimbHeightTop "15000"
      missileJavClimbToOwner "700"
      missileJavSpeedLimitClimb "1000"
      missileJavSpeedLimitDescend "6000"
      missileJavTurnDecel "0.05"
      missileJavTurnRateDirect "60"
      missileJavTurnRateTop "100"
      missileMolotovBlobNum "5"
      missileMolotovBlobTime "2"
      missileWaterMaxDepth "60"
      missionsuccessbar "0"
      modStats "1"
      monkeytoy "1"
      motd ""
      msg_dumpEnts "0"
      msg_hudelemspew "0"
      msg_printEntityNums "0"
      name ""
      net_ip "localhost"
      net_lanauthorize "0"
      net_minigraph "0"
      net_noipx "0"
      net_noudp "0"
      net_port "28977"
      net_profile "0"
      net_showprofile "0"
      net_socksEnabled "0"
      net_socksPassword ""
      net_socksPort "1080"
      net_socksServer ""
      net_socksUsername ""
      nextdemo ""
      nextmap "map_restart"
      nightVisionDisableEffects "0"
      nightVisionFadeInOutTime "0.1"
      nightVisionPowerOnTime "0.3"
      onlinegame "1"
      onlinegameandhost "0"
      onlineunrankedgameandhost "0"
      overrideNVGModelWithKnife "0"
      packetDebug "0"
      party_autoteams "1"
      party_clientTimeout "24000"
      party_connectTimeout "6000"
      party_connectToOthers "1"
      party_debug "0"
      party_editingsettings "0"
      party_firstSubpartyIndex "0"
      party_gamesize ""
      party_gameStartTimerLength "10"
      party_gametype ""
      party_host "0"
      party_hostname ""
      party_iamhost "0"
      party_joinInProgressAllowed "1"
      party_keepKickAbility "1"
      party_kickplayerquestion ""
      party_linearMapCycle "0"
      party_linearMapCycleRandom "0"
      party_lobbyPlayerCount ""
      party_mapname ""
      party_mappacks ""
      party_matchedPlayerCount "4"
      party_matchmakingFixStep1 "1"
      party_matchmakingFixStep2 "1"
      party_matchmakingFixStep3 "1"
      party_matchmakingFixStep4 "1"
      party_maxplayers "4"
      party_maxTeamDiff "1"
      party_minLobbyTime "45"
      party_minplayers "2"
      party_minResumeMs "2000"
      party_partyPlayerCount ""
      party_playerCount "1"
      party_playervisible "0"
      party_pregameStartTimerLength "5"
      party_simulateLongQoS "0"
      party_splitscreenJoinAllowed "1"
      party_teambased "1"
      party_timer "0"
      party_timerVisible "0"
      party_vetoButtonVisible "0"
      party_vetoDelayTime "4"
      party_vetoPassed "0"
      party_vetoPercentRequired "0.501"
      party_vetoStatus ""
      password ""
      pc_newversionavailable "0"
      penetrationCount "2"
      perk_altMeleeDamage "200"
      perk_altMeleeLerpTime "40"
      perk_bulletPenetrationMultiplier "2"
      perk_extraBreath "5"
      perk_grenadeDeath "frag_grenade_short_mp"
      perk_grenadeTossBackTimer "2500"
      perk_overheatReduction "0.7"
      perk_sprintMultiplier "2"
      perk_turretRotSpeedMultiplier "1.25"
      perk_vehicleReloadReduction "0.7"
      perk_weapRateEnhanced "0"
      perk_weapRateMultiplier "0.75"
      perk_weapReloadMultiplier "0.5"
      perk_weapSpreadMultiplier "0.65"
      phys_bulletSpinScale "3"
      phys_bulletUpBias "0.5"
      phys_buoyancyFastComputation "0"
      phys_buoyancyRippleFrequency "3000"
      phys_buoyancyRippleVariance "2000"
      phys_dragAngular "0.5"
      phys_dragLinear "0.03"
      phys_drawAwake "0"
      phys_drawCollisionObj "0"
      phys_drawCollisionWorld "0"
      phys_drawcontacts "0"
      phys_drawDebugInfo "0"
      phys_drawNitrousVehicle "0"
      phys_entityCollision "1"
      phys_floatTimeVariance "30000"
      phys_frictionScale "1"
      phys_gravity "-800"
      phys_impact_distance_cutoff "3000"
      phys_impact_fx "1"
      phys_impact_intensity_limit "50"
      phys_impact_max_pfx_per_frame "10"
      phys_impact_max_sfx_per_frame "10"
      phys_impact_render "0"
      phys_impact_silence_window "0.3"
      phys_interBodyCollision "1"
      phys_maxFloatTime "180000"
      phys_msecstep "0"
      phys_ragdoll_joint_damp_scale "0.04"
      phys_ragdoll_self_collision "1"
      phys_reeval_frequency "5"
      phys_terrain_collision "1"
      phys_userRigidBodies "1"
      phys_vehicleFriction "0.1"
      phys_waterDragAngular "-2"
      phys_waterDragLinear "-1"
      pickupPrints "0"
      player_adsExitDelay "0"
      player_AimBlend_Back_Low "0.2 0.4 0.5"
      player_AimBlend_Back_Mid "0.3 0.4 0.5"
      player_AimBlend_Back_Up "0.5 0.2 -0.6"
      player_AimBlend_Head "0 0 0"
      player_AimBlend_Neck "0.3 0.3 0"
      player_AimBlend_Shoulder "1 1 1"
      player_backSpeedScale "0.7"
      player_bayonetLaunchDebugging "0"
      player_bayonetLaunchProof "1"
      player_bayonetLaunchZCap "300"
      player_bayonetRange "85"
      player_bayonetTargetDist "65"
      player_breath_fire_delay "0"
      player_breath_gasp_lerp "6"
      player_breath_gasp_scale "4.5"
      player_breath_gasp_time "1"
      player_breath_hold_lerp "4"
      player_breath_hold_time "4.5"
      player_breath_snd_delay "1"
      player_breath_snd_lerp "2"
      player_burstFireCooldown "0.2"
      player_clipSizeMultiplier "1"
      player_damageMultiplier "0.363636"
      player_deathInvulnerableTime "1000"
      player_deathInvulnerableToMelee "0"
      player_deathInvulnerableToProjectile "1"
      player_debugHealth "0"
      player_dmgtimer_flinchTime "500"
      player_dmgtimer_maxTime "750"
      player_dmgtimer_minScale "0"
      player_dmgtimer_stumbleTime "500"
      player_dmgtimer_timePerPoint "100"
      player_footstepsThreshhold "60"
      player_healthEasy "500"
      player_healthFu "115"
      player_healthHard "165"
      player_healthMedium "275"
      player_lastStandBleedoutTime "30"
      player_lastStandHealthOverlayTime "8"
      player_lean_rotate_crouch_left "1"
      player_lean_rotate_crouch_right "1"
      player_lean_rotate_left "1.25"
      player_lean_rotate_right "1.25"
      player_lean_shift_crouch_left "12.5"
      player_lean_shift_crouch_right "2.5"
      player_lean_shift_left "5"
      player_lean_shift_right "2.5"
      player_maxGrenadeCatchHeight "80"
      player_meleeChargeFriction "1200"
      player_meleeDamageMultiplier "1"
      player_meleeHeight "10"
      player_meleeRange "64"
      player_meleeWidth "10"
      player_move_factor_on_torso "0"
      player_moveThreshhold "1"
      player_push_enabled "0"
      player_radiusDamageMultiplier "1"
      player_revivePlayerListCycleTime "2"
      player_reviveTriggerRadius "64"
      player_reviveXP "2"
      player_runbkThreshhold "60"
      player_runThreshhold "110"
      player_scopeExitOnDamage "0"
      player_spectateSpeedScale "1"
      player_sprintCameraBob "0.5"
      player_sprintForwardMinimum "105"
      player_sprintMinTime "1"
      player_sprintRechargePause "0"
      player_sprintSpeedScale "1.5"
      player_sprintStrafeSpeedScale "0.667"
      player_sprintThreshhold "185"
      player_sprintTime "4"
      player_sprintUnlimited "0"
      player_strafeAnimCosAngle "0.5"
      player_strafeSpeedScale "0.8"
      player_sustainAmmo "0"
      player_swimDamage "15"
      player_swimDamagerInterval "1"
      player_swimTime "16"
      player_throwbackInnerRadius "72"
      player_throwbackOuterRadius "192"
      player_turnAnims "0"
      player_view_pitch_down "85"
      player_view_pitch_up "85"
      player_waterSpeedScale "0.5"
      playlist "0"
      presell "0"
      prestigeclass1 ""
      prestigeclass2 ""
      prestigeclass3 ""
      prestigeclass4 ""
      prestigeclass5 ""
      primaryWeaponOffset "0"
      profile_physics "0"
      protocol "62"
      r_aaAlpha "dither (fast)"
      r_aaSamples "4"
      r_aspectRatio "auto"
      r_blur "0"
      r_blur_allowed "1"
      r_brightness "0"
      r_brushLimit "512"
      r_burnedDestructibleColor "0.4"
      r_cacheModelLighting "1"
      r_cacheSModelLighting "1"
      r_clear "blink"
      r_clearColor "0 0 0 0"
      r_clearColor2 "0 0 0 0"
      r_colorMap "Unchanged"
      r_contrast "1"
      r_cosmeticCullMax "16"
      r_cosmeticCullMin "16"
      r_customMode ""
      r_cycleSizeCull "0"
      r_debugLineWidth "1"
      r_debugShader "none"
      r_debugShowCoronas "0"
      r_debugShowDynamicLights "0"
      r_debugShowPrimaryLights "0"
      r_depthPrepass "0"
      r_desaturation "1"
      r_detail "1"
      r_diffuseColorScale "1"
      r_distortion "1"
      r_dlightLimit "4"
      r_dlightMaxFullScreenRadius "1000"
      r_dlightMaxNonFullScreenRadius "200"
      r_dobjLimit "512"
      r_dof_bias "0.5"
      r_dof_enable "1"
      r_dof_farBlur "1.8"
      r_dof_farEnd "7000"
      r_dof_farStart "1000"
      r_dof_nearBlur "6"
      r_dof_nearEnd "60"
      r_dof_nearStart "10"
      r_dof_tweak "0"
      r_dof_viewModelEnd "8"
      r_dof_viewModelStart "2"
      r_drawDebugFogParams "0"
      r_drawWater "1"
      r_envMapExponent "5"
      r_envMapMaxIntensity "0.5"
      r_envMapMinIntensity "0.2"
      r_envMapOverride "0"
      r_envMapSpecular "1"
      r_envMapSunIntensity "2"
      r_fastSkin "0"
      r_filmTweakBrightness "0"
      r_filmTweakContrast "1.4"
      r_filmTweakDarkTint "0.7 0.85 1"
      r_filmTweakDesaturation "0.2"
      r_filmTweakEnable "0"
      r_filmTweakInvert "0"
      r_filmTweakLightTint "1.1 1.05 0.85"
      r_filmUseTweaks "0"
      r_flame_allowed "1"
      r_flameFX_brightness "0.0688476"
      r_flameFX_contrast "1.25249"
      r_flameFX_darkTint "1.16924 1.0238 1.08897"
      r_flameFX_desaturation "0.228803"
      r_flameFX_distortionScaleFactor "0 1 1 0.511918"
      r_flameFX_enable "0"
      r_flameFX_fadeDuration "0.5"
      r_flameFX_FPS "15"
      r_flameFX_lightTint "1.32779 1.32472 1.10718"
      r_flameFX_magnitude "0.0215147"
      r_floatz "1"
      r_fog "1"
      r_forceLod "none"
      r_fovScaleThresholdRigid "2.4"
      r_fovScaleThresholdSkinned "2.4"
      r_fullbright "0"
      r_fullscreen "0"
      r_gamma "1"
      r_gfxopt_dynamic_foliage "1"
      r_gfxopt_water_simulation "1"
      r_glow "1"
      r_glow_allowed "1"
      r_glowTweakBloomCutoff "0.5"
      r_glowTweakBloomDesaturation "0"
      r_glowTweakBloomIntensity0 "1"
      r_glowTweakEnable "0"
      r_glowTweakRadius0 "5"
      r_glowTweakRayExpansion "0"
      r_glowTweakRayIntensity "1"
      r_glowUseTweaks "0"
      r_gpuSync "adaptive"
      r_grassBurn "0"
      r_grassEnable "1"
      r_highLodDist "-1"
      r_ignore "0"
      r_ignorehwgamma "0"
      r_inGameVideo "1"
      r_lightConflicts "0"
      r_lightMap "Unchanged"
      r_lightTweakAmbient "0.1"
      r_lightTweakAmbientColor "1 0 0 1"
      r_lightTweakDiffuseFraction "0.5"
      r_lightTweakSunColor "0 1 0 1"
      r_lightTweakSunDiffuseColor "0 0 1 1"
      r_lightTweakSunDirection "0 0 0"
      r_lightTweakSunLight "1"
      r_loadForRenderer "0"
      r_lockPvs "0"
      r_lodBiasRigid "0"
      r_lodBiasSkinned "0"
      r_lodScaleRigid "1"
      r_lodScaleSkinned "1"
      r_logFile "0"
      r_lowestLodDist "-1"
      r_lowLodDist "-1"
      r_mediumLodDist "-1"
      r_mode "1024x768"
      r_modelLimit "1024"
      r_modelVertColor "1"
      r_monitor "0"
      r_motionblur_blurOrigin "0.5 0.5 0 1"
      r_motionblur_directionFactor "0.001"
      r_motionblur_enable "0"
      r_motionblur_frameBased_enable "0"
      r_motionblur_maxblur "30"
      r_motionblur_numberOfSamples "1"
      r_motionblur_positionFactor "0.01"
      r_multiGpu "0"
      r_noborder "0"
      r_norefresh "0"
      r_normal "1"
      r_normalMap "Unchanged"
      r_open_automate "0"
      r_outdoor "1"
      r_outdoorAwayBias "32"
      r_outdoorDownBias "0"
      r_outdoorFeather "8"
      r_picmip "0"
      r_picmip_bump "0"
      r_picmip_manual "0"
      r_picmip_spec "0"
      r_picmip_water "1"
      r_poisonFX_blurMax "4"
      r_poisonFX_blurMin "0"
      r_poisonFX_debug_amount "1"
      r_poisonFX_debug_enable "0"
      r_poisonFX_dvisionA "0"
      r_poisonFX_dvisionX "0"
      r_poisonFX_dvisionY "0"
      r_poisonFX_pulse "1.1"
      r_poisonFX_warpX "0.2"
      r_poisonFX_warpY "-0.15"
      r_polygonOffsetBias "-1"
      r_polygonOffsetScale "-1"
      r_portalBevels "0.7"
      r_portalBevelsOnly "0"
      r_portalMinClipArea "0.02"
      r_portalMinRecurseDepth "2"
      r_portalWalkLimit "0"
      r_prepassSizeCull "0"
      r_pretess "1"
      r_reflectionProbeGenerate "0"
      r_reflectionProbeGenerateExit "0"
      r_reflectionProbeRegenerateAll "0"
      r_rendererInUse "Default"
      r_rendererPreference "Default"
      r_resampleScene "1"
      r_reviveFX_blurRadiusEdge "6.4"
      r_reviveFX_brightnessCenter "0.234"
      r_reviveFX_brightnessEdge "0.264"
      r_reviveFX_contrastCenter "1.9"
      r_reviveFX_contrastEdge "2.84"
      r_reviveFX_darkTintCenter "0.978 1.01 0.975"
      r_reviveFX_darkTintEdge "0.931 0.955 0.939"
      r_reviveFX_debug "0"
      r_reviveFX_desaturationCenter "0.845"
      r_reviveFX_desaturationEdge "1"
      r_reviveFX_fadeDuration "5"
      r_reviveFX_lightTintCenter "1.02 1 0.99"
      r_reviveFX_lightTintEdge "1 1.03 1.02"
      r_reviveFX_motionblurWeight "0.4"
      r_scaleViewport "1"
      r_showFbColorDebug "None"
      r_showFloatZDebug "0"
      r_showLightGrid "0"
      r_showMissingLightGrid "0"
      r_showPenetration "off"
      r_showPixelCost "off"
      r_showPortals "0"
      r_showSunDirectionDebug "0"
      r_singleCell "0"
      r_sizeCull "0"
      r_skinCache "1"
      r_skipPvs "0"
      r_skyTransition "0"
      r_smc_enable "1"
      r_smp_backend "1"
      r_smp_worker "1"
      r_smp_worker_thread0 "1"
      r_smp_worker_thread1 "1"
      r_smp_worker_thread2 "1"
      r_smp_worker_thread3 "1"
      r_smp_worker_thread4 "1"
      r_smp_worker_thread5 "1"
      r_smp_worker_threads "6"
      r_specular "1"
      r_specularColorScale "1"
      r_specularMap "Unchanged"
      r_spotLightBrightness "14"
      r_spotLightEndRadius "196"
      r_spotLightEntityShadows "1"
      r_spotLightFovInnerFraction "0.7"
      r_spotLightShadows "1"
      r_spotLightSModelShadows "1"
      r_spotLightStartRadius "36"
      r_sse_skinning "1"
      r_sun_from_dvars "0"
      r_sun_fx_position "0 0 0"
      r_sunblind_fadein "0.5"
      r_sunblind_fadeout "3"
      r_sunblind_max_angle "5"
      r_sunblind_max_darken "0.75"
      r_sunblind_min_angle "30"
      r_sunflare_fadein "1"
      r_sunflare_fadeout "1"
      r_sunflare_max_alpha "1"
      r_sunflare_max_angle "2"
      r_sunflare_max_size "2500"
      r_sunflare_min_angle "45"
      r_sunflare_min_size "0"
      r_sunflare_shader "sun_flare"
      r_sunglare_fadein "0.5"
      r_sunglare_fadeout "3"
      r_sunglare_max_angle "5"
      r_sunglare_max_lighten "0.75"
      r_sunglare_min_angle "30"
      r_sunsprite_shader "sun"
      r_sunsprite_size "16"
      r_swrk_override_characterCharredAmount "0"
      r_swrk_override_enable "0"
      r_swrk_override_wetness "0"
      r_texFilterAnisoMax "4"
      r_texFilterAnisoMin "1"
      r_texFilterDisable "0"
      r_texFilterMipBias "0"
      r_texFilterMipMode "Unchanged"
      r_use_separate_char_tech "0"
      r_useLayeredMaterials "0"
      r_vc_makelog "0"
      r_vc_showlog "0"
      r_vsync "0"
      r_warm_bsp "0"
      r_warm_dobj "0"
      r_warm_dpvs "0"
      r_warm_static "0"
      r_warningRepeatDelay "5"
      r_waterSheetingFX_allowed "1"
      r_waterSheetingFX_brightness "0"
      r_waterSheetingFX_contrast "1"
      r_waterSheetingFX_darkTint "1 1 1"
      r_waterSheetingFX_desaturation "0"
      r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
      r_waterSheetingFX_enable "0"
      r_waterSheetingFX_fadeDuration "2"
      r_waterSheetingFX_lightTint "0.780261 1 1"
      r_waterSheetingFX_magnitude "0.0655388"
      r_waterSheetingFX_radius "4.44051"
      r_worldLod "0"
      r_zfar "0"
      r_zFeather "1"
      r_znear "4"
      r_znear_depthhack "0.1"
      radius_damage_debug "0"
      ragdoll_baselerp_time "1000"
      ragdoll_bullet_force "500"
      ragdoll_bullet_upbias "0.5"
      ragdoll_debug "0"
      ragdoll_dump_anims "0"
      ragdoll_enable "1"
      ragdoll_explode_force "18000"
      ragdoll_explode_upbias "0.8"
      ragdoll_fps "20"
      ragdoll_jitter_scale "1"
      ragdoll_jointlerp_time "3000"
      ragdoll_max_life "9000"
      ragdoll_max_simulating "16"
      ragdoll_rotvel_scale "1"
      ragdoll_self_collision_scale "1.2"
      rate "25000"
      rcon_localhost_bypass "1"
      rcon_password "014"
      rcon_prints "1"
      rcon_rate_limit "500"
      rifleGrenadeSwitchFix "1"
      s0 "0"
      s1 "0"
      s10 "0"
      s11 "0"
      s12 "0"
      s13 "0"
      s14 "0"
      s15 "0"
      s16 "0"
      s17 "0"
      s18 "0"
      s2 "0"
      s3 "0"
      s4 "0"
      s5 "0"
      s6 "0"
      s7 "0"
      s8 "0"
      s9 "0"
      safearea_horizontal "1"
      safearea_vertical "1"
      sc_blur "2"
      sc_count "24"
      sc_debugCasterCount "24"
      sc_debugReceiverCount "24"
      sc_enable "0"
      sc_fadeRange "0.25"
      sc_length "400"
      sc_offscreenCasterLodBias "0"
      sc_offscreenCasterLodScale "20"
      sc_shadowInRate "2"
      sc_shadowOutRate "5"
      sc_showDebug "0"
      sc_showOverlay "0"
      sc_wantCount "12"
      sc_wantCountMargin "1"
      scr_allowFileIo "1"
      scr_dof_enable "1"
      scr_dog_health_walk_multiplier "4.0"
      scr_dog_run_distance "500"
      scr_friendlyfire "0"
      scr_game_spectatetype "1"
      scr_kill_infinite_loops "1"
      scriptmover_useServerAnims "0"
      scriptmover_useServerAnimsEntity "-1"
      sensitivity "5"
      session_nonblocking "1"
      shortversion "r5328"
      showdrop "0"
      showpackets "0"
      sm_enable "1"
      sm_fastSunShadow "1"
      sm_fullResSpotShadowEnable "0"
      sm_lightScore_eyeProjectDist "64"
      sm_lightScore_spotProjectFrac "0.125"
      sm_maxLights "4"
      sm_polygonOffsetBias "2.5"
      sm_polygonOffsetScale "2"
      sm_qualitySpotShadow "1"
      sm_spotEnable "1"
      sm_spotShadowFadeTime "1"
      sm_strictCull "1"
      sm_sunAlwaysCastsShadow "0"
      sm_sunEnable "1"
      sm_sunSampleSizeNear "0.25"
      sm_sunShadowCenter "0 0 0"
      sm_sunShadowScale "1"
      snaps "20"
      snd_drawInfo "None"
      snd_drawSort "priority"
      snd_enableEq "0"
      snd_khz "44"
      sp_minplayers "1"
      stat_version "10"
      stats_backup "1"
      stats_version_check "0"
      stopspeed "100"
      superuser "0"
      sv_allowAimAssist "1"
      sv_allowAnonymous "0"
      sv_allowDownload "1"
      sv_allowedClan1 ""
      sv_allowedClan2 ""
      sv_allowFriendlyThrowback "1"
      sv_autodemorecord "0"
      sv_botsPressAttackBtn "1"
      sv_cheats "0"
      sv_clientArchive "1"
      sv_clientside "0"
      sv_clientSideBullets "1"
      sv_clientSideVehicles "1"
      sv_connectTimeout "45"
      sv_debugRate "0"
      sv_debugReliableCmds "0"
      sv_disableChat "0"
      sv_disableClientConsole "0"
      sv_FakeRemoteClient "0"
      sv_FFCheckSums ""
      sv_FFNames ""
      sv_floodProtect "1"
      sv_fps "20"
      sv_HostBandwidthMinimumPerPlayer "65536"
      sv_hostname "CoDWaWHost"
      sv_iwdNames ""
      sv_iwds ""
      sv_keywords ""
      sv_kickBanTime "300"
      sv_lastSaveCommitedToDevice ""
      sv_lastSaveGame ""
      sv_mapname ""
      sv_mapRotation "map zm_nuked"
      sv_mapRotationCurrent ""
      sv_maxclients "4"
      sv_maxPing "0"
      sv_maxRate "25000"
      sv_minPing "0"
      sv_motd ""
      sv_netcull_animcmdsize_threshold "2000"
      sv_netcull_msgsize_threshold "3000"
      sv_network_warning "0"
      sv_packet_info "0"
      sv_padPackets "0"
      sv_paused "0"
      sv_privateClients "0"
      sv_privatePassword ""
      sv_punkbuster "0"
      sv_pure "0"
      sv_randomizeBotNames "1"
      sv_reconnectlimit "3"
      sv_referencedFFCheckSums ""
      sv_referencedFFNames ""
      sv_referencedIwdNames ""
      sv_referencedIwds ""
      sv_replaceBots "0"
      sv_restoreDvars "1"
      sv_running "1"
      sv_saveDeviceAvailable "0"
      sv_saveGameAvailable "0"
      sv_saveGameNotReadable "0"
      sv_saveOnStartMap "1"
      sv_sayName "console"
      sv_serverid "16"
      sv_showAverageBPS "0"
      sv_showCommands "0"
      sv_showPingSpam "0"
      sv_SnapshotManLaw "1"
      sv_SnapshotPeek "1"
      sv_timeout "240"
      sv_useAnimAcks "1"
      sv_useAnimCulling "1"
      sv_useVIS "1"
      sv_voice "1"
      sv_voiceQuality "3"
      sv_wwwBaseURL "https://fastdl.swordovthule.com"
      sv_wwwDlDisconnected "0"
      sv_wwwDownload "0"
      sv_znear "0"
      sv_zombietime "2"
      sys_configSum "206167614"
      sys_configureGHz "0.0363297"
      sys_cpuGHz "0.01"
      sys_cpuName "QEMU Virtual CPU version 2.5+"
      sys_gpu "Unknown video card"
      sys_lockThreads "0"
      sys_smp_allowed "1"
      sys_SSE "1"
      sys_sysMB "1024"
      systemlink "0"
      systemlink_warning_shown "0"
      systemlinkparty "0"
      systemlinkpartyandhost "0"
      systemUiActive "0"
      takeCoverWarnings "-1"
      team_indicator "0"
      timescale "1"
      turretPlayerAvoidScale "1.7"
      turretScopeZoom "20"
      turretScopeZoomMax "20"
      turretScopeZoomMin "5"
      turretScopeZoomRate "15"
      ui_campaign "american"
      ui_gametype "cmp"
      ui_hostOptions "0"
      ui_hostOptionsEnabled "0"
      ui_loadRawMenus "0"
      ui_mapname "zm_nuked"
      ui_mousePitch "0"
      ui_playerProfileAlreadyChosen "0"
      ui_sp_unlock "0"
      useFastFile "1"
      useMapPreloading "1"
      useSvMapPreloading "1"
      vehanim_debug "0"
      vehanim_enable "1"
      vehCamPitch "15"
      vehControlMode "1"
      vehGunnerSplashDamage "0.1"
      vehHelicopterDecelerationFwd "0.5"
      vehHelicopterDecelerationSide "1"
      vehHelicopterFreeLookReleaseSpeed "8"
      vehHelicopterHeadSwayDontSwayTheTurret "1"
      vehHelicopterHeadSwayOnPitch "0.2"
      vehHelicopterHeadSwayOnRollHorz "0.1"
      vehHelicopterHeadSwayOnRollVert "2"
      vehHelicopterHeadSwayOnYaw "0.1"
      vehHelicopterHoverSpeedThreshold "400"
      vehHelicopterInvertUpDown "0"
      vehHelicopterJitterJerkyness "0.3"
      vehHelicopterLookaheadTime "1"
      vehHelicopterMaxAccel "45"
      vehHelicopterMaxAccelVertical "30"
      vehHelicopterMaxPitch "10"
      vehHelicopterMaxRoll "35"
      vehHelicopterMaxSpeed "150"
      vehHelicopterMaxSpeedVertical "65"
      vehHelicopterMaxYawAccel "90"
      vehHelicopterMaxYawRate "120"
      vehHelicopterRightStickDeadzone "0.3"
      vehHelicopterScaleMovement "1"
      vehHelicopterSoftCollisions "0"
      vehHelicopterStrafeDeadzone "0.3"
      vehHelicopterTiltFromAcceleration "2"
      vehHelicopterTiltFromControllerAxes "0"
      vehHelicopterTiltFromDeceleration "2"
      vehHelicopterTiltFromFwdAndYaw "0"
      vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
      vehHelicopterTiltFromVelocity "1"
      vehHelicopterTiltMomentum "0.4"
      vehHelicopterTiltSpeed "1.2"
      vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
      vehHelicopterYawOnLeftStick "5"
      vehHudTargetScreenEdgeClampBufferBottom "0"
      vehHudTargetScreenEdgeClampBufferLeft "0"
      vehHudTargetScreenEdgeClampBufferRight "0"
      vehHudTargetScreenEdgeClampBufferTop "0"
      vehHudTargetSize "30"
      vehicle_perk_boost_duration_seconds "0.74"
      vehicle_push_during_mantle "1"
      vehLockTurretToPlayerView "0"
      version "Plutonium T4 Co-Op (r5328)"
      vid_xpos "0"
      vid_ypos "0"
      voice_deadChat "1"
      voice_global "0"
      voice_localEcho "0"
      waypointDebugDraw "0"
      waypointDistScaleRangeMax "3000"
      waypointDistScaleRangeMin "1000"
      waypointDistScaleSmallest "0.8"
      waypointIconHeight "36"
      waypointIconWidth "36"
      waypointOffscreenCornerRadius "105"
      waypointOffscreenDistanceThresholdAlpha "30"
      waypointOffscreenPadBottom "30"
      waypointOffscreenPadLeft "40"
      waypointOffscreenPadRight "0"
      waypointOffscreenPadTop "0"
      waypointOffscreenPointerDistance "30"
      waypointOffscreenPointerHeight "12"
      waypointOffscreenPointerWidth "25"
      waypointOffscreenRoundedCorners "1"
      waypointOffscreenScaleLength "500"
      waypointOffscreenScaleSmallest "1"
      waypointPlayerOffsetCrouch "56"
      waypointPlayerOffsetProne "30"
      waypointPlayerOffsetStand "74"
      waypointSplitscreenScale "1.8"
      waypointTweakY "-17"
      weapon_load_order "default"
      wideScreen "1"
      wind_debug_display "0"
      wind_global_hi_altitude "0"
      wind_global_low_altitude "0"
      wind_global_low_strength_percent "1"
      wind_global_vector "1 0 0"
      wind_grass_gust_distance "2000"
      wind_grass_gust_radius "400"
      wind_grass_gust_speed "1"
      wind_grass_gust_strength "0.5"
      wind_grass_gustinterval "250"
      wind_grass_scale "10000"
      wind_grass_tension "0.001"
      wind_leaf_scale "176"
      xblive_hostingprivateparty "0"
      xblive_loggedin "0"
      xblive_mappacks "0"
      xblive_privatematch "0"
      xblive_privatepartyclient "0"
      xblive_rankedmatch "0"
      xblive_showmarketplace "0"
      xenon_maxVoicePacketsPerSec "100"
      xenon_maxVoicePacketsPerSecForServer "20"
      xenon_voiceDebug "0"
      xenon_voiceDegrade "0"
      zombie_reachin_freq "50"
      zombie_taunt_freq "5"
      zombiemode "0"

1757 total dvars
1757 dvar indexes
=============================== END DVAR DUMP =====================================
Executing 'main' for scripts/sp/callbacks.gsc
Finished 'main' for scripts/sp/callbacks.gsc
Executing 'main' for scripts/sp/zm_spawn_fix.gsc
Finished 'main' for scripts/sp/zm_spawn_fix.gsc
Error: Could not load xmodel "bo2_c_zom_hazmat_viewhands_light".
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Error: Could not load xmodel "zombie_zapper_cagelight_red".
Error: Could not load xmodel "zombie_zapper_cagelight_green".
Error: Could not load xmodel "lights_indlight_on".
Error: Could not load xmodel "lights_milit_lamp_single_int_on".
Error: Could not load xmodel "lights_tinhatlamp_on".
Error: Could not load xmodel "lights_berlin_subway_hat_0".
Error: Could not load xmodel "lights_berlin_subway_hat_50".
Error: Could not load xmodel "lights_berlin_subway_hat_100".
Error: Could not load xmodel "collision_geo_32x32x128".
Error: Could not load xmodel "char_ger_honorgd_zomb_behead".
Error: Could not load xmodel "viewmodel_usa_mk2_grenade".
Error: Could not load xmodel "weapon_usa_mk2_grenade".
Error: Could not load xmodel "projectile_usa_mk2_grenade".
Error: Could not load rawfile "shock/zombie_death.shock".
Error: couldn't open 'shock/zombie_death.shock'.
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock'
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock'
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
  Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock'
Error: Could not load xmodel "viewmodel_rus_molotov_grenade".
Error: Could not load xmodel "weapon_rus_molotov_grenade".
Error: Could not load xmodel "viewmodel_usa_marine_arms".
Error: Could not load xmodel "viewmodel_usa_marine_player".
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
Error: Could not load xmodel "zombie_vending_phdflopper".
WARNING: Could not load weapon file 'weapons/sp/zombie_bowie_flourish'
Executing 'init' for scripts/sp/zm_spawn_fix.gsc
Finished 'init' for scripts/sp/zm_spawn_fix.gsc
-----------------------------------
Working directory: Z:\PlutoniumLinuxHosting\T4Gamefiles
Huffman Took 0 Milliseconds
Hitch warning: 9030 msec frame time
Rcon from 127.0.0.1:-7934:
version
Rcon from 127.0.0.1:-20451:
sv_running
Rcon from 127.0.0.1:-20062:
sv_hostname
Rcon from 127.0.0.1:-32759:
mapname
Rcon from 127.0.0.1:-17671:
sv_maxclients
Rcon from 127.0.0.1:-26057:
g_gametype
Rcon from 127.0.0.1:-14503:
fs_basepath
Rcon from 127.0.0.1:-15169:
fs_basegame
Rcon from 127.0.0.1:-27917:
fs_localAppData
Rcon from 127.0.0.1:-30789:
fs_game
Rcon from 127.0.0.1:-10752:
g_log
Rcon from 127.0.0.1:-28492:
g_logsync
Rcon from 127.0.0.1:-23437:
net_ip
Rcon from 127.0.0.1:-31384:
g_password
Rcon from 127.0.0.1:-24115:
sv_privateClients
Rcon from 127.0.0.1:-10075:
_website
Rcon from 127.0.0.1:-16642:
set
Rcon from 127.0.0.1:-19279:
sv_customcallbacks
Rcon from 127.0.0.1:-14679:
say
Rcon from 127.0.0.1:-19592:
status
Rcon from 127.0.0.1:-11204:
sv_iw4madmin_integration_enabled
Rcon from 127.0.0.1:-30990:
status
Rcon from 127.0.0.1:-29431:
status
Rcon from 127.0.0.1:-8290:
status
Rcon from 127.0.0.1:-18811:
status
Rcon from 127.0.0.1:-14779:
status
Rcon from 127.0.0.1:-12763:
status
Rcon from 127.0.0.1:-21925:
status
Rcon from 127.0.0.1:-27364:
status
Rcon from 127.0.0.1:-15490:
status
Rcon from 127.0.0.1:-27777:
status
Rcon from 127.0.0.1:-18011:
status
Rcon from 127.0.0.1:-17121:
status
Rcon from 127.0.0.1:-24242:
status
Rcon from 127.0.0.1:-6506:
status
Rcon from 127.0.0.1:-23290:
status
Rcon from 127.0.0.1:-18299:
status
Rcon from 127.0.0.1:-28690:
status
Rcon from 127.0.0.1:-30445:
status
Rcon from 127.0.0.1:-9143:
status
Rcon from 127.0.0.1:-7893:
status
Rcon from 127.0.0.1:-14277:
status
Rcon from 127.0.0.1:-11576:
status
Rcon from 127.0.0.1:-19262:
status
Rcon from 127.0.0.1:-18421:
status
Rcon from 127.0.0.1:-9434:
status
Rcon from 127.0.0.1:-14393:
status
Rcon from 127.0.0.1:-10322:
status
Rcon from 127.0.0.1:-27526:
status
Rcon from 127.0.0.1:-28457:
status
Rcon from 127.0.0.1:-25424:
status
Rcon from 127.0.0.1:-23567:
status
Rcon from 127.0.0.1:-25433:
status
Rcon from 127.0.0.1:-16588:
status
Rcon from 127.0.0.1:-8018:
status
Rcon from 127.0.0.1:-25734:
status
Rcon from 127.0.0.1:-5992:
status
Rcon from 127.0.0.1:-25655:
status
Rcon from 127.0.0.1:-22831:
status
Rcon from 127.0.0.1:-25863:
status
Rcon from 127.0.0.1:-5621:
status
Rcon from 127.0.0.1:-28795:
status
Rcon from 127.0.0.1:-32444:
status
Rcon from 127.0.0.1:-13100:
status
Rcon from 127.0.0.1:-30680:
status
Rcon from 127.0.0.1:-14150:
status
Rcon from 127.0.0.1:-23719:
status
Rcon from 127.0.0.1:-21811:
status
Rcon from 127.0.0.1:-20537:
status
Rcon from 127.0.0.1:-10880:
status
Rcon from 127.0.0.1:-12210:
status
Rcon from 127.0.0.1:-29096:
status
Rcon from 127.0.0.1:-7868:
status
Rcon from 127.0.0.1:-30508:
status
Rcon from 127.0.0.1:-12729:
status
Rcon from 127.0.0.1:-30191:
status
Rcon from 127.0.0.1:-23465:
status
Rcon from 127.0.0.1:-9387:
status
Rcon from 127.0.0.1:-6671:
status
Rcon from 127.0.0.1:-7739:
status
Rcon from 127.0.0.1:-5587:
status
Rcon from 127.0.0.1:-15212:
status
Rcon from 127.0.0.1:-13275:
status
Rcon from 127.0.0.1:-25029:
status
Rcon from 127.0.0.1:-28906:
status
Rcon from 127.0.0.1:-23517:
status
Rcon from 127.0.0.1:-14483:
status
Rcon from 127.0.0.1:-13013:
status
Rcon from 127.0.0.1:-20402:
status
Rcon from 127.0.0.1:-30496:
status
Rcon from 127.0.0.1:-25822:
status
Rcon from 127.0.0.1:-5028:
status
Rcon from 127.0.0.1:-9455:
status
Rcon from 127.0.0.1:-26779:
status
Rcon from 127.0.0.1:-25756:
status
Rcon from 127.0.0.1:-30950:
status
Rcon from 127.0.0.1:-8608:
status
Rcon from 127.0.0.1:-13895:
status
Rcon from 127.0.0.1:-10006:
status
Rcon from 127.0.0.1:-4800:
status
Rcon from 127.0.0.1:-7091:
status
Rcon from 127.0.0.1:-24437:
status
Rcon from 127.0.0.1:-27127:
status
Rcon from 127.0.0.1:-29956:
status
Rcon from 127.0.0.1:-22474:
status
Rcon from 127.0.0.1:-31601:
status
Rcon from 127.0.0.1:-29699:
status
Rcon from 127.0.0.1:-30074:
status
Rcon from 127.0.0.1:-8653:
status
Rcon from 127.0.0.1:-20284:
status
Rcon from 127.0.0.1:-31901:
status
Rcon from 127.0.0.1:-25477:
status
Rcon from 127.0.0.1:-13864:
status
Rcon from 127.0.0.1:-17441:
status
Rcon from 127.0.0.1:-19640:
status
Rcon from 127.0.0.1:-31087:
status
Rcon from 127.0.0.1:-12787:
status
Rcon from 127.0.0.1:-19034:
status
Rcon from 127.0.0.1:-17275:
status
Rcon from 127.0.0.1:-7708:
status
Rcon from 127.0.0.1:-14524:
status
Rcon from 127.0.0.1:-23109:
status
Rcon from 127.0.0.1:-11698:
status
Rcon from 127.0.0.1:-15142:
status
Rcon from 127.0.0.1:-18984:
status
Rcon from 127.0.0.1:-9407:
status
Rcon from 127.0.0.1:-5683:
status
Rcon from 127.0.0.1:-31019:
status
Rcon from 127.0.0.1:-13636:
status
Rcon from 127.0.0.1:-31313:
status
Rcon from 127.0.0.1:-24099:
status
Rcon from 127.0.0.1:-7270:
status
Rcon from 127.0.0.1:-10280:
status
Rcon from 127.0.0.1:-12755:
status
Rcon from 127.0.0.1:-28771:
status
Rcon from 127.0.0.1:-10913:
status
Rcon from 127.0.0.1:-6134:
status
Rcon from 127.0.0.1:-22406:
status
Rcon from 127.0.0.1:-24523:
status
Rcon from 127.0.0.1:-27822:
status
Rcon from 127.0.0.1:-29594:
status
Rcon from 127.0.0.1:-23042:
status
Rcon from 127.0.0.1:-25987:
status
Rcon from 127.0.0.1:-7121:
status
Rcon from 127.0.0.1:-4743:
status
Rcon from 127.0.0.1:-19947:
status
Rcon from 127.0.0.1:-29783:
status
Rcon from 127.0.0.1:-28066:
status
Rcon from 127.0.0.1:-9159:
status
Rcon from 127.0.0.1:-27008:
status
Rcon from 127.0.0.1:-22944:
status
Rcon from 127.0.0.1:-5755:
status
Rcon from 127.0.0.1:-26210:
status
Rcon from 127.0.0.1:-10650:
status
Rcon from 127.0.0.1:-13974:
status
Rcon from 127.0.0.1:-24539:
status
Rcon from 127.0.0.1:-7543:
status
Rcon from 127.0.0.1:-15499:
status
Rcon from 127.0.0.1:-24347:
status
Rcon from 127.0.0.1:-20557:
status
Rcon from 127.0.0.1:-21242:
status
Rcon from 127.0.0.1:-10923:
status
Rcon from 127.0.0.1:-11684:
status
Rcon from 127.0.0.1:-25962:
status
Rcon from 127.0.0.1:-31123:
status
Rcon from 127.0.0.1:-12364:
status
Rcon from 127.0.0.1:-27996:
status
Rcon from 127.0.0.1:-20260:
status
Rcon from 127.0.0.1:-26383:
status
Rcon from 127.0.0.1:-20405:
status
Rcon from 127.0.0.1:-25592:
status
