WEAPONFILE\displayName\LSAT\modeName\\playerAnimType\mg\altWeapon\\AIOverlayDescription\WEAPON_SUBMACHINEGUNNER\weaponType\bullet\weaponClass\mg\penetrateType\large\impactType\bullet_ap\inventoryType\primary\fireType\Full Auto\clipType\lmg\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.8\adsMoveSpeedScale\0.8\sprintDurationScale\.8\gunMaxPitch\8\gunMaxYaw\25\lowAmmoWarningThreshold\0.33\ammoName\LSAT\maxAmmo\500\startAmmo\500\clipName\LSAT\clipSize\100\shotCount\1\dropAmmoMin\200\dropAmmoMax\250\reloadAmmoAdd\0\reloadStartAdd\0\damage\195\minDamage\90\meleeDamage\150\maxDamageRange\1250\minDamageRange\3000\playerDamage\70\locNone\1\locHelmet\3\locHead\3\locNeck\2\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.08\fireDelay\0\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\7\reloadEmptyTime\4.8\reloadEmptyAddTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\4.8\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\.55\raiseTime\.75\altDropTime\0.7\altRaiseTime\0\quickDropTime\.35\quickRaiseTime\.75\firstRaiseTime\1.85\emptyDropTime\.7\emptyRaiseTime\.8\sprintInTime\.275\sprintLoopTime\.98\sprintOutTime\.275\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\8\posRotRate\8\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.8\duckedSprintOfsF\2\duckedSprintOfsR\-1\duckedSprintOfsU\0\duckedSprintRotP\10\duckedSprintRotY\25\duckedSprintRotR\-20\duckedSprintBobH\2\duckedSprintBobV\3\duckedSprintScale\0.8\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.5\duckedOfsR\0.25\duckedOfsU\-0.6\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\-75\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\0\proneOfsR\0.5\proneOfsU\-1\posProneMoveRate\10\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\0.9\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.22\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\60\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsBobFactor\0\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\4\hipSpreadDuckedMin\3.5\hipSpreadProneMin\3\hipSpreadMax\10\hipSpreadDuckedMax\8\hipSpreadProneMax\6\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\15\hipGunKickPitchMax\-15\hipGunKickYawMin\15\hipGunKickYawMax\-15\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\95\adsGunKickPitchMin\-8\adsGunKickPitchMax\-8\adsGunKickYawMin\-5\adsGunKickYawMax\5\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\-16\hipViewKickPitchMax\30\hipViewKickYawMin\-25\hipViewKickYawMax\25\hipViewKickCenterSpeed\1500\adsViewKickPitchMin\-35\adsViewKickPitchMax\55\adsViewKickYawMin\-50\adsViewKickYawMax\50\adsViewKickCenterSpeed\1800\swayMaxAngle\4\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.2\swayVertScale\0.2\swayShellShockScale\5\adsSwayMaxAngle\4\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0\adsSwayHorizScale\0.08\adsSwayVertScale\0.1\fightDist\720\maxDist\340\aiVsAiAccuracyGraph\thompson.accu\aiVsPlayerAccuracyGraph\light_machine_gun.accu\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\bo2_viewmodel_lsat\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\c_usa_mp_fbi_longsleeve_viewhands\worldModel\bo2_worldmodel_lsat\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\idleAnim\viewmodel_lsat_idle\emptyIdleAnim\viewmodel_lsat_idle\fireAnim\viewmodel_lsat_fire\lastShotAnim\viewmodel_lsat_fire\rechamberAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\viewmodel_lsat_reload_empty\reloadEmptyAnim\viewmodel_lsat_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_lsat_pullout\dropAnim\viewmodel_lsat_putaway\firstRaiseAnim\viewmodel_lsat_first_raise\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_lsat_pullout_quick\quickDropAnim\viewmodel_lsat_putaway_quick\emptyRaiseAnim\viewmodel_lsat_pullout\emptyDropAnim\viewmodel_lsat_putaway\sprintInAnim\viewmodel_lsat_sprint_in\sprintLoopAnim\viewmodel_lsat_sprint_loop\sprintOutAnim\viewmodel_lsat_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_lsat_ads_fire\adsLastShotAnim\viewmodel_lsat_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_lsat_ads_up\adsDownAnim\viewmodel_lsat_ads_down\deployAnim\\breakdownAnim\\viewFlashEffect\weapon/muzzleflashes/fx_30cal_bulletweap_view\worldFlashEffect\weapon/muzzleflashes/fx_30cal_bulletweap\viewShellEjectEffect\weapon/shellejects/fx_heavy_link_view\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\wpn_lsat_shot_world\fireSoundPlayer\wpn_lsat_shot_plr\lastShotSound\wpn_lsat_shot_world\lastShotSoundPlayer\wpn_lsat_shot_plr\emptyFireSound\dryfire_rifle\emptyFireSoundPlayer\dryfire_rifle_plr\crackSound\\whizbySound\\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_30cal\killIcon\hud_icon_30cal\dpadIcon\\ammoCounterIcon\\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\7.5\hideTags\tag_sights_off\notetrackSoundMap\fly_lsat_start fly_lsat_start
fly_lsat_futz fly_lsat_futz
fly_lsat_mag_in fly_lsat_mag_in
fly_lsat_lift_belt fly_lsat_lift_belt
fly_lsat_seat_belt fly_lsat_seat_belt
fly_lsat_close fly_lsat_close
fly_lsat_pull fly_lsat_pull
fly_lsat_release fly_lsat_release
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr
gr_mg_deploy_start gr_mg_deploy_start 
gr_mg_deploy_end gr_mg_deploy_end 
gr_mg_break_down gr_mg_break_down 
gr_30cal_tap_plr gr_30cal_tap_plr