Build Plutonium T4 Co-Op (r5328) logfile opened on Sat Jun 13 03:44:37 2026 Searching for files required to download mod: "mods/nuketown" map: "" found 8 files required for mod download! Current language: english Current search path: Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/raw Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/main C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods/nuketown C:\users\root\Local Settings\Application Data\Activision\CoDWaW/usermaps C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\nuketown\nuketown_r.iwd (42 files) Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\nuketown\nuketown.iwd (961 files) Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods/nuketown Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/usermaps Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_27.iwd (60 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_26.iwd (522 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_25.iwd (139 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_24.iwd (502 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_23.iwd (3 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_22.iwd (529 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_21.iwd (13 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_20.iwd (69 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_19.iwd (52 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_18.iwd (51 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_17.iwd (42 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_16.iwd (44 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_15.iwd (145 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_14.iwd (655 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_13.iwd (400 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_12.iwd (453 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_11.iwd (366 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_10.iwd (549 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_09.iwd (413 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_08.iwd (484 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_07.iwd (755 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_06.iwd (537 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_05.iwd (569 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_04.iwd (711 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_03.iwd (743 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_02.iwd (694 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_01.iwd (350 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_00.iwd (808 files) Z:\PlutoniumLinuxHosting\T4Gamefiles/main Z:\PlutoniumLinuxHosting\T4Gamefiles/main_shared Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/players Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw06.iwd (1804 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw05.iwd (1246 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw04.iwd (363 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw03.iwd (28 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw02.iwd (3163 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw01.iwd (5164 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw00.iwd (4592 files) localized assets iwd file for english File Handles: handle 1: console.log ---------------------- 28021 files in iwd files Adding channel: error Adding channel: gamenotify Adding channel: boldgame Adding channel: subtitle Adding channel: obituary Adding channel: logfile_only Adding channel: console_only Adding channel: gfx Adding channel: sound Adding channel: files Adding channel: devgui Adding channel: profile Adding channel: ui Adding channel: client Adding channel: server Adding channel: system Adding channel: playerweap Adding channel: ai Adding channel: anim Adding channel: physics Adding channel: fx Adding channel: leaderboards Adding channel: parserscript Adding channel: script Adding channel: coopinfo No channels added or hidden Adding channel: error Adding channel: error No channels added or hidden Adding channel: gamenotify Adding channel: obituary No channels added or hidden Adding channel: boldgame No channels added or hidden Adding channel: subtitle No channels added or hidden Adding channel: coopinfo execing default.cfg from disk execing default_controls.cfg from disk execing coop_arcademode.cfg from disk No channels added or hidden execing language.cfg from disk execing default_controller.cfg from disk No channels added or hidden Unknown command "updategamerprofile" Unknown command "updategamerprofile" ========= autoconfigure configure.csv: using CPU configuration 0 GHz 640 MB execing configure.cfg from disk configure.csv: using GPU configuration "*" Error: fs_game is write protected Database: Assets Sync Started Database: Assets Sync Finished Loading fastfile code_post_gfx Loading fastfile mod Database: Assets Sync Started Loading fastfile 'code_post_gfx' used 1.13 MB memory in DB alloc Overridden rawfile: language.cfg from zone code_post_gfx Overridden rawfile: thumbstick_default.cfg from zone code_post_gfx Overridden rawfile: devgui_scriptart.cfg from zone code_post_gfx Overridden rawfile: devgui_maps_sp.cfg from zone code_post_gfx Overridden rawfile: devgui_main.cfg from zone code_post_gfx Overridden rawfile: devgui_visibility.cfg from zone code_post_gfx Overridden rawfile: devgui_renderer.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_med.cfg from zone code_post_gfx Overridden rawfile: default.cfg from zone code_post_gfx Overridden rawfile: default_statversion.cfg from zone code_post_gfx Overridden rawfile: coop_arcademode.cfg from zone code_post_gfx Overridden rawfile: avatar_dev.cfg from zone code_post_gfx Overridden rawfile: createfx.cfg from zone code_post_gfx Overridden rawfile: autoexec_dev.cfg from zone code_post_gfx Overridden rawfile: developer.cfg from zone code_post_gfx Overridden rawfile: thumbstick_southpaw.cfg from zone code_post_gfx Overridden rawfile: thumbstick_legacy.cfg from zone code_post_gfx Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_low.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_high.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_ultra.cfg from zone code_post_gfx Overridden rawfile: devgui_aimassist.cfg from zone code_post_gfx Overridden rawfile: devgui_modelpreviewer.cfg from zone code_post_gfx Overridden rawfile: default_splitscreen.cfg from zone code_post_gfx Overridden rawfile: default_systemlink.cfg from zone code_post_gfx Overridden rawfile: default_xboxlive.cfg from zone code_post_gfx Overridden rawfile: default_480p.cfg from zone code_post_gfx Overridden rawfile: default_720p.cfg from zone code_post_gfx Overridden rawfile: devgui_fx.cfg from zone code_post_gfx Overridden rawfile: test.cfg from zone code_post_gfx Overridden rawfile: minimap.cfg from zone code_post_gfx Overridden rawfile: ragdoll.cfg from zone code_post_gfx Overridden rawfile: demo.cfg from zone code_post_gfx Overridden rawfile: antfarmcodmw1.cfg from zone code_post_gfx Overridden rawfile: antfarmcodmw2.cfg from zone code_post_gfx Overridden rawfile: enable_art.cfg from zone code_post_gfx Overridden rawfile: screenshot.cfg from zone code_post_gfx Overridden rawfile: screenshot_off.cfg from zone code_post_gfx Overridden rawfile: screenshot_gun.cfg from zone code_post_gfx Loading fastfile 'mod' used 58.43 MB memory in DB alloc Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Loading fastfile localized_common Loading fastfile common Loading fastfile patch Loading fastfile plutonium Loading fastfile localized_plutonium Loading fastfile plutonium_ui Cmd_AddCommand: meminfo already defined Waiting for $init to finish. There may be assets missing from code_post_gfx. CPU vendor is "AuthenticAMD" CPU name is "QEMU Virtual CPU version 2.5+" 8 logical CPUs reported 8 physical CPUs detected Measured CPU speed is 0.01 GHz Total CPU performance is estimated as 0.04 GHz System memory is 1024 MB (capped at 1 GB) Video card is "Unknown video card" Streaming SIMD Extensions (SSE) supported Cmd_AddCommand: fast_restart already defined Cmd_AddCommand: map_restart already defined Cmd_AddCommand: kick already defined Cmd_AddServerCommand: kick already defined Cmd_AddCommand: clientkick already defined Cmd_AddServerCommand: clientkick already defined Winsock Initialized Opening IP socket: localhost:28970 Hostname: 7974fed94b19 IP: 172.17.0.3 Cmd_AddCommand: configstrings already defined Cmd_AddCommand: snd_restart already defined ----- Initializing Renderer ---- Waited 0 msec for asset 'impact_hard_hard' of type 'sound'. Waited 0 msec for asset 'impact_soft_soft' of type 'sound'. Waited 1 msec for asset 'impact_metal_metal' of type 'sound'. Waited 0 msec for asset 'impact_glass_glass' of type 'sound'. Waited 0 msec for asset 'impact_water_water' of type 'sound'. Waited 0 msec for asset 'impact_wood_wood' of type 'sound'. Waited 0 msec for asset 'impact_foliage_foliage' of type 'sound'. Waited 0 msec for asset 'impact_flesh_flesh' of type 'sound'. execing ragdoll.cfg from disk Error: fs_game is write protected -------------- GamerProfile_UpdateProfileFromDvars(0): "mis_01" = "0". "mis_difficulty" = "00000000000000000000000000000000000000000000000000". "cheat_points" = "0". "cheat_items_set1" = "0". "cheat_items_set2" = "0". "takeCoverWarnings" = "-1". "r_gamma" = "1". "snd_volume" = "". "ps3_voiceSpeakerGain" = "". Hostname: 7974fed94b19 PC IP: 172.17.0.3 Bound DW port to 3081 end $init 4108 ms --- Common Initialization Complete --- Unknown command "t4sp" Waited 565 ms for $init to finish. Loading fastfile 'localized_common' Error: fs_game is write protected execing dedicated_zm8.cfg from disk map_rotate... "sv_mapRotation" is:"map nuketown" "sv_mapRotationCurrent" is:"" used 13.82 MB memory in DB alloc Setting map: nuketown. Database: Assets Sync Started Loading fastfile 'common' used 41.51 MB memory in DB alloc Overridden rawfile: devgui_flamethrower.cfg from zone common Loading fastfile 'patch' used 2.06 MB memory in DB alloc Overridden rawfile: buttons_default_alt.cfg from zone patch Overridden rawfile: buttons_experimental_alt.cfg from zone patch Overridden rawfile: buttons_lefty_alt.cfg from zone patch Overridden rawfile: buttons_nomad.cfg from zone patch Overridden rawfile: thumbstick_default.cfg from zone patch Overridden rawfile: thumbstick_southpaw.cfg from zone patch Overridden rawfile: thumbstick_legacy.cfg from zone patch Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone patch Overridden rawfile: default_controller.cfg from zone patch Overridden rawfile: default_xboxlive.cfg from zone patch Overridden rawfile: devgui_main.cfg from zone patch Loading fastfile 'plutonium' used 0.29 MB memory in DB alloc Loading fastfile 'localized_plutonium' used 0.00 MB memory in DB alloc Loading fastfile 'plutonium_ui' used 0.54 MB memory in DB alloc Database: Assets Sync Finished ------ Server Initialization ------ Server: nuketown Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile plutonium_ui PMem_Free( plutonium_ui, 0 ) Loading fastfile localized_nuketown Database: Assets Sync Started Loading fastfile 'localized_nuketown' used 8.16 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile nuketown_patch Database: Assets Sync Started Loading fastfile 'nuketown_patch' used 1.29 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile nuketown Database: Assets Sync Started Loading fastfile 'nuketown' used 131.66 MB memory in DB alloc Database: Assets Sync Finished Error: Could not load menufile "ui/mod_ingame.txt". ------- Game Initialization ------- gamename: PT4SP gamedate: Jun 9 2026 Initializing game at 06/13/26 03:44:46 +0000 Current uptime: 00:00:10 Level time: 0 Restart: 0 animscripts/traverse/wall_hopanimscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_down_127animscripts/traverse/zombie_jump_up_to_climbanimscripts/traverse/zombie_jump_down_72animscripts/traverse/zombie_jump_down_184Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "lukkie_magic_box_fake_b". Error: Could not load xanim "lukkie_magic_box_fake_a". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "pb_hold_dive_prone_land". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". ERROR: Pathnode (Path) at (938 -139 1717.2) is in solid ERROR: Pathnode (Path) at (-1536 -1358 1718.2) is in solid ERROR: Pathnode (Path) at (-1464 -1358 1718.3) is in solid ERROR: Pathnode (Path) at (-1433.74 324.236 1733.3) is in solid ERROR: Pathnode (Path) at (-1458.37 256.578 1733.3) is in solid ERROR: Pathnode (End) at (-1652.3 -1849.99 1552) is floating ERROR: Pathnode (Path) at (-1227.25 -692.36 1388.1) is in solid ERROR: Pathnode (Path) at (-1274.53 -1079.54 1388) is in solid ERROR: Pathnode (Path) at (-719.195 -1085.86 1388) is in solid ERROR: Pathnode (Path) at (-389.045 -1576.36 1396) is in solid ERROR: Pathnode (Path) at (-2076.32 -437.596 1416) is in solid ERROR: Pathnode (Path) at (-1068.53 693.959 1416) is in solid ERROR: Pathnode (Path) at (-1117.39 711.744 1416) is in solid ERROR: Pathnode (Path) at (-1481.43 737.824 1416) is in solid ERROR: Pathnode (Path) at (-1395.57 707.64 1421) is in solid ERROR: Pathnode (Path) at (-1155.27 900.056 1412) is in solid Spawner at (-425.9 1255.7 1721) is in solid Spawner at (-1600.95 1040.99 1461) is in solid Spawner at (-2236.72 -485.632 1385) is in solid ----------------------------------- maps/_mgturret.gsc (nuketown_patch): 0xF30D2015 codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52 maps/_collectibles_game.gsc (nuketown_patch): 0x7FF77854 animscripts/shared.gsc (common): 0xBCD37700 maps/_utility.gsc (common): 0xE3AD755B maps/_zombiemode_bowie.gsc (raw): 0x5C5564D3 maps/_vehiclenames.gsc (common): 0x48F7108D animscripts/battlechatter.gsc (common): 0x90005CEC codescripts/struct.gsc (code_post_gfx): 0xEAF035E7 maps/_utility_code.gsc (common): 0x1901A231 common_scripts/utility.gsc (common): 0x51849B5A animscripts/walk.gsc (common): 0x12A6F2E7 animscripts/corner.gsc (common): 0xBE584116 maps/_callbacksetup.gsc (common): 0xF20C2501 maps/_hud_util.gsc (common): 0x6CF37041 animscripts/utility.gsc (nuketown_patch): 0x6D7CF0AD animscripts/init.gsc (common): 0xA7904666 animscripts/setposemovement.gsc (common): 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cg_hudDamageIconWidth "128" cg_hudFriendlyIndicatorHeight "24" cg_hudFriendlyIndicatorWidth "24" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "1" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconShowFriendly "1" cg_hudGrenadeIconWidth "25" cg_hudGrenadeIndicatorFadeUp "1" cg_hudGrenadeIndicatorStartColor "1 1 1 1" cg_hudGrenadeIndicatorTargetColor "1 1 1 1" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 27" cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0.3" cg_hudGrenadePointerWidth "25" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0.15" cg_hudProneY "-160" cg_hudSayPosition "5 180" cg_hudStanceFlash "1 1 1 1" cg_hudStanceHintPrints "0" cg_hudTopSemimajor "400" cg_hudTopSemiminor "220" cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_laserEndOffset "0.5" cg_laserFlarePct "0.2" cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_marqueeTimeScale "30" cg_mature "1" cg_MaxDownedPulseRate "2" cg_MinDownedPulseRate "0.5" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_objectiveListWrapCountStandard "600" cg_objectiveListWrapCountWidescreen "530" cg_overheadIconSize "0.9" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "3" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.8" cg_overheadRankSize "0.7" cg_playersInViewMinDot "0.98" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.64" cg_scoreboardWidth "510" cg_ScoresColor_Gamertag_0 "1 1 1 0" cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0" cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0" cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0" cg_ScoresColor_Player "0.760784 0.780392 0.101961 1" cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0" cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0" cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0" cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0" cg_ScoresColor_Transparency "0.35" cg_ScoresColor_TransparencyZombie "0.8" cg_ScoresColor_Zombie "0.423529 0.00392157 0 0" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_showmiss "0" cg_small_dev_string_fontscale "1" cg_splitscreenScoreboardWidth "450" cg_subtitleMinTime "3" cg_subtitles "0" cg_subtitleWidthStandard "360" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "0" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "600" cg_waterTrailRippleVariance "500" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" chaplinCheat "0" cheat_items_set1 "0" cheat_items_set2 "0" cheat_points "0" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_autodemorecord "0" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "20" cl_connectTimeout "200" cl_enableStreamerMode "0" cl_fix_25day_blackscreen "1" cl_forceavidemo "0" cl_freelook "1" cl_freemove "0" cl_freemoveScale "0.25" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_jumpDemoTime "0" cl_maxpackets "30" cl_maxPing "800" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pauseDemo "0" cl_pitchspeed "140" cl_punkbuster "0" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_viewport_lerptime "0.15" cl_voice "1" cl_wadefps "0" cl_yawspeed "140" clanName "" collectible_flakJacket "10" collectible_flakJacketMaxDamage "25" collectible_hardHeaded "50" collectible_stoneScaleSpeed "2" collectible_stoneScaleUp "1" collectors "0" com_animCheck "0" com_busyWait "0" com_filter_output "0" com_introPlayed "0" com_loadRawStringtables "0" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_oldProtocol "0" com_playerProfile "$$$" com_recommendedSet "1" com_startupIntroPlayed "0" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_disable_threshold "1200" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "10" compassFriendlyWidth "10" compassIconOtherVehHeight "40" compassIconOtherVehWidth "40" compassIconTankHeight "25" compassIconTankWidth "25" compassMaxRange "3500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "32" compassObjectiveIconWidth "32" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "2" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "8" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" createpublicserver "0" credits_frommenu "0" credits_load "0" currentDifficulty "" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" debug_ai_supplement "0" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/nuketown" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "cmp" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Jun 9 2026" gamename "PT4SP" gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse "1" inertiaAngle "-1000" inertiaDebug "0" inertiaMax "50" input_invertPitch "0" input_viewSensitivity "1" invite_waitPeriod "30000" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "0" jump_spreadAdd "64" jump_stepSize "18" key "4HNqyyW89GVPxPlWnNNpTQ6BgsxdIAuG" language "english" lastStandSwayAccel "0.05" lastStandSwayMaxDrift "1" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" local_leaderboards "1" local_leaderboards_mapname "nazi_zombie_prototype" local_leaderboards_mapname_localized "" local_leaderboards_maxgames "99" log_append "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "nuketown" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28970" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "200" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "0" r_gamma "1" r_gfxopt_dynamic_foliage "1" r_gfxopt_water_simulation "1" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "007" rcon_prints "1" rcon_rate_limit "500" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" shortversion "r5328" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "CoDWaWHost" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map nuketown" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "16" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.036495" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "-1" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_gametype "cmp" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_loadRawMenus "0" ui_mapname "nuketown" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5328)" vid_xpos "0" vid_ypos "0" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1757 total dvars 1757 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc Error: Could not load rawfile "shock/electrocution.shock". Error: couldn't open 'shock/electrocution.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "lights_indlight_on". Error: Could not load xmodel "lights_milit_lamp_single_int_on". Error: Could not load xmodel "lights_tinhatlamp_on". Error: Could not load xmodel "lights_berlin_subway_hat_0". Error: Could not load xmodel "lights_berlin_subway_hat_50". Error: Could not load xmodel "lights_berlin_subway_hat_100". Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load xmodel "bo2_mlv_veh_t6_dlc_movingtruck_zmb". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' Error: Could not load xmodel "a1_fs_vm_usa_cia_armor_arms". Error: Could not load xmodel "a1_fs_vm_usa_sog_flak_arms". Error: Could not load xmodel "a1_fs_vm_usa_hazmat_arms". Error: Could not load xmodel "a1_fs_vm_usa_cia_armor_player". Error: Could not load xmodel "a1_char_zm_mark_embers". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' Error: Could not load xmodel "armor_powerup". Error: Could not load xmodel "health_powerup". WARNING: Could not load weapon file 'weapons/sp/zombie_perk_bottle_sleight' Error: Could not load xmodel "lukkie_vending_doubletap2". Error: Could not load xmodel "zombie_vending_nuke_on". Error: Could not load xmodel "zombie_vending_triple_gun_on". Error: Could not load xmodel "zombie_vending_ads_on". Error: Could not load xmodel "zombie_vending_marathon_on". Error: Could not load xmodel "lukkie_vending_tombstone_on". Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc ----------------------------------- Working directory: Z:\PlutoniumLinuxHosting\T4Gamefiles Huffman Took 1 Milliseconds Hitch warning: 11501 msec frame time Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response...