WEAPONFILE\displayName\AUG-50M3\modeName\\playerAnimType\autorifle\altWeapon\zombie_bo_aug_up\AIOverlayDescription\\weaponType\bullet\weaponClass\spread\penetrateType\small\impactType\shotgun\inventoryType\altmode\fireType\Single Shot\clipType\bottom\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\1\aimDownSight\0\rechamberWhileAds\0\noADSAutoReload\0\noPartialReload\0\segmentedReload\1\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\sharedAmmo\0\rapidFire\0\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\maxHorTurnSpeed\0\maxVertTurnSpeed\0\gunMaxPitch\80\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\unlimitedAmmo\0\ammoName\12 gauge aug\maxAmmo\30\startAmmo\30\clipName\mk_aug_acog_upgraded_zm\clipSize\6\shotCount\8\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\reloadAmmoAdd\2\reloadStartAdd\2\overheatWeapon\0\coolWhileFiring\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\damage\240\minDamage\25\maxDamageRange\350\minDamageRange\1100\playerDamage\30\bulletImpactExplode\0\explosionRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSoundPlayer\\spinLoopSound\\startSpinSoundPlayer\\startSpinSound\\stopSpinSoundPlayer\\stopSpinSound\\loopFireSoundPlayer\\loopFireSound\\loopFireEndSoundPlayer\\loopFireEndSound\\fireTime\0.288\fireDelay\0\reloadTime\0.8\reloadEmptyTime\0.8\reloadEmptyAddTime\0\reloadStartTime\0.8\reloadEndTime\0.85\reloadAddTime\0.45\reloadStartAddTime\0.5\reloadQuickEmptyTime\0\reloadQuickEmptyAddTime\0\rechamberTime\0.467\rechamberBoltTime\0\dropTime\0.65\raiseTime\0.75\altDropTime\0\altRaiseTime\0.7\quickDropTime\0.25\quickRaiseTime\0.5\firstRaiseTime\0.625\emptyDropTime\0.65\emptyRaiseTime\0.75\sprintInTime\0.3\sprintLoopTime\0.65\sprintOutTime\0.3\deployTime\0.5\breakdownTime\0.5\tracerFrequency\2\tracerWidth\10\tracerLength\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.85\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\duckedOfsF\-0.1\duckedOfsR\-1\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\proneOfsF\-0.5\proneOfsR\-1\proneOfsU\0.4\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\15\adsIdleAmount\0\hipIdleSpeed\4\adsIdleSpeed\0\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\5.5\adsAimPitch\-0.1\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.5\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\0.5\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\4\hipSpreadDuckedMin\4\hipSpreadProneMin\4\hipSpreadMax\4\hipSpreadDuckedMax\4\hipSpreadProneMax\4\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\0\adsGunKickStaticDecay\0\hipViewKickPitchMin\55\hipViewKickPitchMax\65\hipViewKickYawMin\-35\hipViewKickYawMax\35\hipViewKickCenterSpeed\1400\adsViewKickPitchMin\55\adsViewKickPitchMax\65\adsViewKickYawMin\-35\adsViewKickYawMax\35\adsViewKickCenterSpeed\1400\swayMaxAngle\4\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\1\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\fightDist\720\maxDist\680\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\bo1_t5_weapon_aug_up_viewmodel\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\worldModel\bo1_t5_weapon_aug_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\idleAnim\viewmodel_aug_masterkey_mk_idle\emptyIdleAnim\\fireAnim\viewmodel_aug_masterkey_mk_fire\lastShotAnim\viewmodel_aug_masterkey_mk_fire\rechamberAnim\viewmodel_aug_masterkey_mk_rechamber\reloadAnim\viewmodel_aug_masterkey_mk_reload_loop\reloadEmptyAnim\viewmodel_aug_masterkey_mk_reload_loop\reloadStartAnim\viewmodel_aug_masterkey_mk_reload_in\reloadEndAnim\viewmodel_aug_masterkey_mk_reload_out\reloadQuickEmptyAnim\\raiseAnim\viewmodel_aug_masterkey_mk_pullout_quick\dropAnim\viewmodel_aug_masterkey_mk_putaway_quick\firstRaiseAnim\viewmodel_aug_masterkey_mk_pullout_quick\altRaiseAnim\viewmodel_aug_masterkey_to_mk\altDropAnim\\quickRaiseAnim\viewmodel_aug_masterkey_mk_pullout_quick\quickDropAnim\viewmodel_aug_masterkey_mk_putaway_quick\emptyRaiseAnim\viewmodel_aug_masterkey_mk_pullout_quick\emptyDropAnim\viewmodel_aug_masterkey_mk_putaway_quick\sprintInAnim\viewmodel_aug_masterkey_mk_sprint_in\sprintLoopAnim\viewmodel_aug_masterkey_mk_sprint_loop\sprintOutAnim\viewmodel_aug_masterkey_mk_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_aug_masterkey_mk_fire\adsLastShotAnim\viewmodel_aug_masterkey_mk_fire\adsRechamberAnim\viewmodel_aug_masterkey_mk_rechamber\adsUpAnim\viewmodel_aug_masterkey_mk_ads_up\adsDownAnim\viewmodel_aug_masterkey_mk_ads_down\deployAnim\\breakdownAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_slash\meleeTime\0.5\meleeChargeTime\.5\meleeDelay\0.25\meleeChargeDelay\.25\meleeDamage\150\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\viewFlashEffect\weapon/muzzleflashes/standardflashworld_ug\worldFlashEffect\weapon/muzzleflashes/standardflashworld_ug\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\\fireSoundPlayer\pap_fire\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_mk_dryfire_npc\emptyFireSoundPlayer\wpn_mk_dryfire_plr\crackSound\\whizbySound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\wpn_weap_raise_plr\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_aug\killIcon\hud_obit_masterkey_attach\dpadIcon\hud_icon_mk_generic\ammoCounterIcon\hud_icon_aug\hudIconRatio\4:1\killIconRatio\1:1\dpadIconRatio\1:1\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\flipKillIcon\0\fireRumble\shotgun_fire\adsDofStart\0\adsDofEnd\10\hideTags\\notetrackSoundMap\
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr
bowie_swing bowie_swing
bowie_stab bowie_stab
bowie_pull bowie_pull
sndnt#fly_aug_mag_out fly_aug_mag_out
sndnt#fly_aug_mag_in fly_aug_mag_in
sndnt#fly_aug_futz fly_aug_futz
sndnt#fly_aug_button fly_aug_button
sndnt#fly_aug_charge fly_aug_charge
rmbnt#reload_clipin sg_load
rmbnt#reload_rechamber fly_ithaca_rechamber
