WEAPONFILE\displayName\AUG-50M3\modeName\\playerAnimType\autorifle\altWeapon\zombie_bo_aug_up_mk\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\penetrateType\medium\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\clipType\bottom\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\sharedAmmo\0\rapidFire\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.95\adsMoveSpeedScale\1\sprintDurationScale\1\maxHorTurnSpeed\0\maxVertTurnSpeed\0\gunMaxPitch\8\gunMaxYaw\25\lowAmmoWarningThreshold\0.33\unlimitedAmmo\0\ammoName\5.56mm aug\maxAmmo\390\startAmmo\390\clipName\aug_acog_mk_upgraded_zm\clipSize\30\shotCount\1\dropAmmoMin\1\dropAmmoMax\30\dropClipAmmoMin\0\dropClipAmmoMax\1000\reloadAmmoAdd\0\reloadStartAdd\0\overheatWeapon\0\coolWhileFiring\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\damage\200\minDamage\140\maxDamageRange\1600\minDamageRange\3000\playerDamage\100\bulletImpactExplode\0\explosionRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\locNone\1\locHelmet\5\locHead\5\locNeck\5\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSoundPlayer\\spinLoopSound\\startSpinSoundPlayer\\startSpinSound\\stopSpinSoundPlayer\\stopSpinSound\\loopFireSoundPlayer\\loopFireSound\\loopFireEndSoundPlayer\\loopFireEndSound\\fireTime\0.064\fireDelay\0\reloadTime\2.6\reloadEmptyTime\3.05\reloadEmptyAddTime\1.9\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.9\reloadStartAddTime\0\reloadQuickEmptyTime\0\reloadQuickEmptyAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.65\raiseTime\0.75\altDropTime\0\altRaiseTime\0.75\quickDropTime\0.25\quickRaiseTime\0.5\firstRaiseTime\1.15\emptyDropTime\0.65\emptyRaiseTime\0.75\sprintInTime\0.3\sprintLoopTime\0.65\sprintOutTime\0.3\deployTime\0.5\breakdownTime\0.5\tracerFrequency\2\tracerWidth\10\tracerLength\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.85\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\-2\proneOfsR\0\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\15\adsIdleAmount\2\hipIdleSpeed\5\adsIdleSpeed\0.8\idleCrouchFactor\1\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.35\adsTransOutTime\0.35\adsTransBlendTime\0.1\adsReloadTransTime\0.2\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\50\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsBobFactor\0.7\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\7\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\-30\hipViewKickPitchMax\60\hipViewKickYawMin\60\hipViewKickYawMax\-60\hipViewKickCenterSpeed\1300\adsViewKickPitchMin\-30\adsViewKickPitchMax\60\adsViewKickYawMin\60\adsViewKickYawMax\-60\adsViewKickCenterSpeed\1300\swayMaxAngle\2\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\1\adsSwayLerpSpeed\4\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.02\adsSwayVertScale\0.02\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\480\adsOverlayHeight\480\gunModel\bo1_t5_weapon_aug_up_viewmodel\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\worldModel\bo1_t5_weapon_aug_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\idleAnim\viewmodel_aug_masterkey_idle\emptyIdleAnim\\fireAnim\viewmodel_aug_masterkey_fire\lastShotAnim\viewmodel_aug_masterkey_fire\rechamberAnim\\reloadAnim\viewmodel_aug_masterkey_reload\reloadEmptyAnim\viewmodel_aug_masterkey_reload_empty\reloadStartAnim\\reloadEndAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_aug_masterkey_pullout\dropAnim\viewmodel_aug_masterkey_putaway\firstRaiseAnim\viewmodel_aug_masterkey_first_raise\altRaiseAnim\viewmodel_aug_masterkey_from_mk\altDropAnim\viewmodel_aug_masterkey_putaway_quick\quickRaiseAnim\viewmodel_aug_masterkey_pullout_quick\quickDropAnim\viewmodel_aug_masterkey_putaway_quick\emptyRaiseAnim\viewmodel_aug_masterkey_pullout\emptyDropAnim\viewmodel_aug_masterkey_putaway_quick\sprintInAnim\viewmodel_aug_masterkey_sprint_in\sprintLoopAnim\viewmodel_aug_masterkey_sprint_loop\sprintOutAnim\viewmodel_aug_masterkey_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_aug_masterkey_ads_fire\adsLastShotAnim\viewmodel_aug_masterkey_idle\adsRechamberAnim\\adsUpAnim\viewmodel_aug_acog_ads_up\adsDownAnim\viewmodel_aug_acog_ads_down\deployAnim\\breakdownAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_slash\meleeTime\0.5\meleeChargeTime\.5\meleeDelay\0.25\meleeChargeDelay\.25\meleeDamage\150\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\wpn_melee_hit\meleeMissSound\\viewFlashEffect\weapon/muzzleflashes/standardflashworld_ug\worldFlashEffect\weapon/muzzleflashes/standardflashworld_ug\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\pap_fire\fireSoundPlayer\pap_fire\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_aug_dryfire_npc\emptyFireSoundPlayer\wpn_aug_dryfire_plr\crackSound\\whizbySound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\wpn_weap_raise_plr\raiseSound\wpn_aug_raise_npc\raiseSoundPlayer\wpn_aug_raise_plr\firstRaiseSound\wpn_aug_1straise_npc\firstRaiseSoundPlayer\wpn_aug_1straise_plr\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_aug\killIcon\hud_icon_aug\dpadIcon\hud_icon_mk_generic\ammoCounterIcon\hud_icon_aug\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\1:1\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\assault_fire\adsDofStart\2\adsDofEnd\7\hideTags\\notetrackSoundMap\
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr
bowie_swing bowie_swing
bowie_stab bowie_stab
bowie_pull bowie_pull
sndnt#fly_aug_mag_out fly_aug_mag_out
sndnt#fly_aug_mag_in fly_aug_mag_in
sndnt#fly_aug_futz fly_aug_futz
sndnt#fly_aug_button fly_aug_button
sndnt#fly_aug_charge fly_aug_charge
