WEAPONFILE\weaponType\grenade\weaponClass\pistol\offhandClass\None\impactType\none\inventoryType\item\displayName\iZOM\modeName\\playerAnimType\autorifle\AIOverlayDescription\\gunModel\iphone_weap\handModel\\isHandModelOverridable\1\idleAnim\iphone_hold\emptyIdleAnim\iphone_hold\fireAnim\iphone_hold\holdFireAnim\iphone_hold\lastShotAnim\iphone_hold\detonateAnim\viewmodel_satchel_charge_fire\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_slash\raiseAnim\iphone_pullout\dropAnim\iphone_putaway\firstRaiseAnim\iphone_pullout\altRaiseAnim\iphone_pullout\altDropAnim\iphone_putaway\quickRaiseAnim\iphone_pullout\quickDropAnim\iphone_putaway\emptyRaiseAnim\iphone_pullout\emptyDropAnim\iphone_putaway\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\autoAimRange\0\aimAssistRange\3200\aimAssistRangeAds\3200\moveSpeedScale\1\sprintScale\0.9\sprintDurationScale\1\lowAmmoWarningThreshold\0.33\damage\0\meleeDamage\40\fireDelay\0.16\meleeDelay\0.05\meleeChargeDelay\0.15\fireTime\0.8\holdFireTime\0.15\detonateTime\0.5\detonateDelay\0.23\meleeTime\0.5\meleeChargeTime\.5\reloadTime\2\dropTime\0.35\raiseTime\0.65\altDropTime\0.35\altRaiseTime\0.65\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\0.85\emptyDropTime\0.35\emptyRaiseTime\0.65\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\8\aiFuseTime\5\stickiness\Don't stick\hasDetonator\0\timedDetonation\1\rotate\1\holdButtonToThrow\0\freezeMovementWhenFiring\0\clipOnly\1\hipIdleAmount\100\hipIdleSpeed\2\idleCrouchFactor\0.5\idleProneFactor\0.15\parallelDefaultBounce\0.5\parallelBarkBounce\0.6\parallelBrickBounce\0.6\parallelCarpetBounce\0.6\parallelClothBounce\0.2\parallelConcreteBounce\0.6\parallelDirtBounce\0.45\parallelFleshBounce\0.2\parallelFoliageBounce\0.05\parallelGlassBounce\0.4\parallelGrassBounce\0.35\parallelGravelBounce\0.5\parallelIceBounce\0.6\parallelMetalBounce\0.6\parallelMudBounce\0.2\parallelPaperBounce\0.2\parallelPlasterBounce\0.5\parallelRockBounce\0.6\parallelSandBounce\0.3\parallelSnowBounce\0.2\parallelWaterBounce\0.2\parallelWoodBounce\0.6\parallelAsphaltBounce\0.6\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\perpendicularDefaultBounce\0.25\perpendicularBarkBounce\0.25\perpendicularBrickBounce\0.25\perpendicularCarpetBounce\0.25\perpendicularClothBounce\0.2\perpendicularConcreteBounce\0.25\perpendicularDirtBounce\0.225\perpendicularFleshBounce\0.2\perpendicularFoliageBounce\0.05\perpendicularGlassBounce\0.2\perpendicularGrassBounce\0.15\perpendicularGravelBounce\0.25\perpendicularIceBounce\0.3\perpendicularMetalBounce\0.25\perpendicularMudBounce\0.1\perpendicularPaperBounce\0.2\perpendicularPlasterBounce\0.25\perpendicularRockBounce\0.25\perpendicularSandBounce\0.1\perpendicularSnowBounce\0.1\perpendicularWaterBounce\0.2\perpendicularWoodBounce\0.25\perpendicularAsphaltBounce\0.25\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\worldModel\tag_origin\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\ammoName\satchel\maxAmmo\100\startAmmo\100\clipName\satchel\clipSize\100\sharedAmmoCapName\WEAPON_SATCHEL\sharedAmmoCap\4\dropAmmoMin\1\dropAmmoMax\1\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\pullbackSound\weap_fraggrenade_pin\pullbackSoundPlayer\\fireSound\foley_throw\fireSoundPlayer\foley_throw\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\reloadSound\weap_fraggrenade_reload\reloadSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\detonateSound\satchel_click\detonateSoundPlayer\satchel_click_plr\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\bounceSound\\reticleCenter\hud_flamethrower_reticle\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\4\altWeapon\\blocksProne\0\cookOffHold\1\hudIcon\hud_icon_satchelcharge\killIcon\\dpadIcon\izom\ammoCounterIcon\\hudIconRatio\1:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\None\flipKillIcon\1\standMoveF\-1\standMoveR\0\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\duckedOfsF\-2\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-3\proneOfsR\2\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\6\sprintBobV\8\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\600\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileModel\\projExplosionType\\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projTrailEffect\\projImpactExplode\0\canUseInVehicle\0\noDropsOrRaises\0\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsDofStart\0\adsDofEnd\0\\\notetrackSoundMap\hideTags\\