WEAPONFILE\displayName\SCAR-H\modeName\\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\penetrateType\medium\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\2800\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1.75\gunMaxPitch\8\gunMaxYaw\25\lowAmmoWarningThreshold\0.33\ammoName\5.56 � 45 mm NATO\maxAmmo\120\startAmmo\120\clipName\m16_basic\clipSize\20\shotCount\1\dropAmmoMin\90\dropAmmoMax\120\reloadAmmoAdd\0\reloadStartAdd\0\damage\530\minDamage\610\meleeDamage\150\maxDamageRange\1024\minDamageRange\2400\playerDamage\100\locNone\1\locHelmet\2.7\locHead\2.7\locNeck\2.7\locTorsoUpper\1\locTorsoLower\0.9\locRightArmUpper\0.6\locRightArmLower\0.5\locRightHand\0.3\locLeftArmUpper\0.6\locLeftArmLower\0.5\locLeftHand\0.3\locRightLegUpper\0.6\locRightLegLower\0.5\locRightFoot\0.3\locLeftLegUpper\0.6\locLeftLegLower\0.5\locLeftFoot\0.3\locGun\0\fireTime\0.093\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\2.1\reloadEmptyTime\2.73\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.5\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.43\raiseTime\0.4\altDropTime\0.75\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.4\emptyDropTime\0.43\emptyRaiseTime\0.4\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.45\standMoveF\0\standMoveR\0\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\duckedMoveF\-1\duckedMoveR\0\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\15\posProneRotRate\20\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\70\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.25\adsTransOutTime\0.25\adsTransBlendTime\0.1\adsReloadTransTime\0.45\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\40\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\1\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.5\hipSpreadProneMin\1\hipSpreadMax\8\hipSpreadDuckedMax\6\hipSpreadProneMax\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\1\adsGunKickReducedKickPercent\70\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\-30\adsViewKickPitchMax\55\adsViewKickYawMin\50\adsViewKickYawMax\-50\adsViewKickCenterSpeed\1500\swayMaxAngle\4\swayLerpSpeed\7\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.15\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.05\adsSwayVertScale\0.25\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\assault_rifle.accu\aiVsPlayerAccuracyGraph\assault_rifle.accu\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\scar_h_viewmodel\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\worldModel\scar_h_worldmodel\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_purple_spork\worldKnifeModel\weapon_usa_kbar_knife\idleAnim\rollon_scar_h_idle\emptyIdleAnim\rollon_scar_h_idle_empty\fireAnim\rollon_scar_h_fire\lastShotAnim\rollon_scar_h_last_shot\rechamberAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\rollon_scar_h_reload\reloadEmptyAnim\rollon_scar_h_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\rollon_scar_h_pullout\dropAnim\rollon_scar_h_putaway\firstRaiseAnim\rollon_scar_h_first_raise\altRaiseAnim\rollon_scar_h_pullout\altDropAnim\rollon_scar_h_putaway\quickRaiseAnim\rollon_scar_h_pullout_quick\quickDropAnim\rollon_scar_h_putaway_quick\emptyRaiseAnim\rollon_scar_h_pullout_empty\emptyDropAnim\rollon_scar_h_putaway_empty\sprintInAnim\rollon_scar_h_sprint_in\sprintLoopAnim\rollon_scar_h_sprint_loop\sprintOutAnim\rollon_scar_h_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\rollon_scar_h_ads_fire\adsLastShotAnim\rollon_scar_h_ads_fire\adsRechamberAnim\\adsUpAnim\rollon_scar_h_ads_up\adsDownAnim\rollon_scar_h_ads_down\viewFlashEffect\weapon/muzzleflashes/fx_m1carbine_view\worldFlashEffect\weapon/muzzleflashes/fx_m1carbine\viewShellEjectEffect\weapon/shellejects/rifle_view\worldShellEjectEffect\weapon/shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\scarh_fire\fireSoundPlayer\scarh_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m16_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\hudIcon\\killIcon\\dpadIcon\\ammoCounterIcon\\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\2\adsDofEnd\8\hideTags\\notetrackSoundMap\reload_scar_h_clip_out scarh_clip_out
reload_scar_h_clip_in scarh_clip_in
reload_scar_h_hit scarh_hit
reload_scar_h_tap scarh_tap
reload_scar_h_bolt_back scarh_bolt_back
reload_scar_h_bolt_forward scarh_bolt_forward