Build Plutonium T4 Co-Op (r5316) logfile opened on Fri Jun 12 19:48:18 2026 Searching for files required to download mod: "mods/nazi_zombie_orbit" map: "" found 7 files required for mod download! Current language: english Current search path: Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/raw Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/main C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods/nazi_zombie_orbit C:\users\root\Local Settings\Application Data\Activision\CoDWaW/usermaps C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\nazi_zombie_orbit\nazi_zombie_orbit.iwd (1194 files) Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\nazi_zombie_orbit\moon_zombies.iwd (124 files) Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods/nazi_zombie_orbit Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/usermaps Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_27.iwd (60 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_26.iwd (522 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_25.iwd (139 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_24.iwd (502 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_23.iwd (3 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_22.iwd (529 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_21.iwd (13 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_20.iwd (69 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_19.iwd (52 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_18.iwd (51 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_17.iwd (42 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_16.iwd (44 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_15.iwd (145 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_14.iwd (655 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_13.iwd (400 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_12.iwd (453 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_11.iwd (366 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_10.iwd (549 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_09.iwd (413 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_08.iwd (484 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_07.iwd (755 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_06.iwd (537 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_05.iwd (569 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_04.iwd (711 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_03.iwd (743 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_02.iwd (694 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_01.iwd (350 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_00.iwd (808 files) Z:\PlutoniumLinuxHosting\T4Gamefiles/main Z:\PlutoniumLinuxHosting\T4Gamefiles/main_shared Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/players Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw06.iwd (1804 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw05.iwd (1246 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw04.iwd (363 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw03.iwd (28 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw02.iwd (3163 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw01.iwd (5164 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw00.iwd (4592 files) localized assets iwd file for english File Handles: handle 1: console.log ---------------------- 28336 files in iwd files Adding channel: error Adding channel: gamenotify Adding channel: boldgame Adding channel: subtitle Adding channel: obituary Adding channel: logfile_only Adding channel: console_only Adding channel: gfx Adding channel: sound Adding channel: files Adding channel: devgui Adding channel: profile Adding channel: ui Adding channel: client Adding channel: server Adding channel: system Adding channel: playerweap Adding channel: ai Adding channel: anim Adding channel: physics Adding channel: fx Adding channel: leaderboards Adding channel: parserscript Adding channel: script Adding channel: coopinfo No channels added or hidden Adding channel: error Adding channel: error No channels added or hidden Adding channel: gamenotify Adding channel: obituary No channels added or hidden Adding channel: boldgame No channels added or hidden Adding channel: subtitle No channels added or hidden Adding channel: coopinfo execing default.cfg from disk execing default_controls.cfg from disk execing coop_arcademode.cfg from disk No channels added or hidden execing language.cfg from disk execing default_controller.cfg from disk No channels added or hidden Unknown command "updategamerprofile" Unknown command "updategamerprofile" ========= autoconfigure configure.csv: using CPU configuration 0 GHz 640 MB execing configure.cfg from disk configure.csv: using GPU configuration "*" Error: fs_game is write protected Database: Assets Sync Started Database: Assets Sync Finished Loading fastfile code_post_gfx Loading fastfile mod Database: Assets Sync Started Loading fastfile 'code_post_gfx' used 1.13 MB memory in DB alloc Overridden rawfile: language.cfg from zone code_post_gfx Overridden rawfile: thumbstick_default.cfg from zone code_post_gfx Overridden rawfile: devgui_scriptart.cfg from zone code_post_gfx Overridden rawfile: devgui_maps_sp.cfg from zone code_post_gfx Overridden rawfile: devgui_main.cfg from zone code_post_gfx Overridden rawfile: devgui_visibility.cfg from zone code_post_gfx Overridden rawfile: devgui_renderer.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_med.cfg from zone code_post_gfx Overridden rawfile: default.cfg from zone code_post_gfx Overridden rawfile: default_statversion.cfg from zone code_post_gfx Overridden rawfile: coop_arcademode.cfg from zone code_post_gfx Overridden rawfile: avatar_dev.cfg from zone code_post_gfx Overridden rawfile: createfx.cfg from zone code_post_gfx Overridden rawfile: autoexec_dev.cfg from zone code_post_gfx Overridden rawfile: developer.cfg from zone code_post_gfx Overridden rawfile: thumbstick_southpaw.cfg from zone code_post_gfx Overridden rawfile: thumbstick_legacy.cfg from zone code_post_gfx Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_low.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_high.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_ultra.cfg from zone code_post_gfx Overridden rawfile: devgui_aimassist.cfg from zone code_post_gfx Overridden rawfile: devgui_modelpreviewer.cfg from zone code_post_gfx Overridden rawfile: default_splitscreen.cfg from zone code_post_gfx Overridden rawfile: default_systemlink.cfg from zone code_post_gfx Overridden rawfile: default_xboxlive.cfg from zone code_post_gfx Overridden rawfile: default_480p.cfg from zone code_post_gfx Overridden rawfile: default_720p.cfg from zone code_post_gfx Overridden rawfile: devgui_fx.cfg from zone code_post_gfx Overridden rawfile: test.cfg from zone code_post_gfx Overridden rawfile: minimap.cfg from zone code_post_gfx Overridden rawfile: ragdoll.cfg from zone code_post_gfx Overridden rawfile: demo.cfg from zone code_post_gfx Overridden rawfile: antfarmcodmw1.cfg from zone code_post_gfx Overridden rawfile: antfarmcodmw2.cfg from zone code_post_gfx Overridden rawfile: enable_art.cfg from zone code_post_gfx Overridden rawfile: screenshot.cfg from zone code_post_gfx Overridden rawfile: screenshot_off.cfg from zone code_post_gfx Overridden rawfile: screenshot_gun.cfg from zone code_post_gfx Loading fastfile 'mod' used 102.58 MB memory in DB alloc Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Loading fastfile localized_common Loading fastfile common Loading fastfile patch Loading fastfile plutonium Loading fastfile localized_plutonium Loading fastfile plutonium_ui Cmd_AddCommand: meminfo already defined WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_common.ff' CPU vendor is "AuthenticAMD" CPU name is "QEMU Virtual CPU version 2.5+" 8 logical CPUs reported 8 physical CPUs detected Measured CPU speed is 0.01 GHz Waiting for $init to finish. There may be assets missing from code_post_gfx. Total CPU performance is estimated as 0.04 GHz System memory is 1024 MB (capped at 1 GB) Video card is "Unknown video card" Streaming SIMD Extensions (SSE) supported Cmd_AddCommand: fast_restart already defined Cmd_AddCommand: map_restart already defined Cmd_AddCommand: kick already defined Cmd_AddServerCommand: kick already defined Cmd_AddCommand: clientkick already defined Cmd_AddServerCommand: clientkick already defined Winsock Initialized Opening IP socket: localhost:28967 WARNING: UDP_OpenSocket: bind: WSAEADDRINUSE Opening IP socket: localhost:28968 Hostname: 7974fed94b19 IP: 172.17.0.3 Cmd_AddCommand: configstrings already defined Cmd_AddCommand: snd_restart already defined ----- Initializing Renderer ---- Waited 0 msec for asset 'impact_hard_hard' of type 'sound'. Waited 0 msec for asset 'impact_soft_soft' of type 'sound'. Waited 0 msec for asset 'impact_metal_metal' of type 'sound'. Waited 0 msec for asset 'impact_glass_glass' of type 'sound'. Waited 0 msec for asset 'impact_water_water' of type 'sound'. Waited 1 msec for asset 'impact_wood_wood' of type 'sound'. Waited 0 msec for asset 'impact_foliage_foliage' of type 'sound'. Waited 0 msec for asset 'impact_flesh_flesh' of type 'sound'. execing ragdoll.cfg from disk Error: fs_game is write protected net_port will be changed upon restarting. -------------- GamerProfile_UpdateProfileFromDvars(0): "mis_01" = "0". "mis_difficulty" = "00000000000000000000000000000000000000000000000000". "cheat_points" = "0". "cheat_items_set1" = "0". "cheat_items_set2" = "0". "takeCoverWarnings" = "-1". "r_gamma" = "1". "snd_volume" = "". "ps3_voiceSpeakerGain" = "". Hostname: 7974fed94b19 PC IP: 172.17.0.3 Bound DW port to 3079 end $init 3634 ms --- Common Initialization Complete --- Waited 177 ms for $init to finish. Unknown command "t4sp" Error: fs_game is write protected Loading fastfile 'common' used 41.51 MB memory in DB alloc execing dedicated_zm5.cfg from disk net_port will be changed upon restarting. map_rotate... "sv_mapRotation" is:"map nazi_zombie_orbit" "sv_mapRotationCurrent" is:"" Setting map: nazi_zombie_orbit. Database: Assets Sync Started Overridden rawfile: devgui_flamethrower.cfg from zone common Loading fastfile 'patch' used 2.06 MB memory in DB alloc Overridden rawfile: buttons_default_alt.cfg from zone patch Overridden rawfile: buttons_experimental_alt.cfg from zone patch Overridden rawfile: buttons_lefty_alt.cfg from zone patch Overridden rawfile: buttons_nomad.cfg from zone patch Overridden rawfile: thumbstick_default.cfg from zone patch Overridden rawfile: thumbstick_southpaw.cfg from zone patch Overridden rawfile: thumbstick_legacy.cfg from zone patch Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone patch Overridden rawfile: default_controller.cfg from zone patch Overridden rawfile: default_xboxlive.cfg from zone patch Overridden rawfile: devgui_main.cfg from zone patch Loading fastfile 'plutonium' used 0.29 MB memory in DB alloc Loading fastfile 'localized_plutonium' used 0.00 MB memory in DB alloc Loading fastfile 'plutonium_ui' used 0.54 MB memory in DB alloc Database: Assets Sync Finished ------ Server Initialization ------ Server: nazi_zombie_orbit Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile plutonium_ui PMem_Free( plutonium_ui, 0 ) Loading fastfile localized_nazi_zombie_orbit Database: Assets Sync Started Loading fastfile 'localized_nazi_zombie_orbit' used 10.70 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile nazi_zombie_orbit_patch Database: Assets Sync Started Loading fastfile 'nazi_zombie_orbit_patch' used 1.32 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile nazi_zombie_orbit Database: Assets Sync Started Loading fastfile 'nazi_zombie_orbit' used 128.38 MB memory in DB alloc Database: Assets Sync Finished Error: Could not load menufile "ui/mod_ingame.txt". ------- Game Initialization ------- gamename: PT4SP gamedate: May 30 2026 Initializing game at 06/12/26 19:48:25 +0000 Current uptime: 00:00:08 Level time: 0 Restart: 0 animscripts/traverse/zombie_jump_up_to_climbanimscripts/traverse/jump_down_56animscripts/traverse/ladder_upanimscripts/traverse/wall_hopanimscripts/traverse/zombie_jump_down_96Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_zombie_quad_idle". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "zombie_dog_attack_player_miss_turnl". Error: Could not load xanim "zombie_dog_attack_player_miss_turnr". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "zombie_dog_death_hit_right". Error: Could not load xanim "zombie_dog_death_hit_left". Error: Could not load xanim "zombie_dog_death_hit_back". Error: Could not load xanim "zombie_dog_death_front". Error: Could not load xanim "zombie_dog_trot". Error: Could not load xanim "zombie_dog_traverse_up_80". Error: Could not load xanim "zombie_dog_traverse_up_40". Error: Could not load xanim "zombie_dog_traverse_down_190". Error: Could not load xanim "zombie_dog_traverse_down_126". Error: Could not load xanim "zombie_dog_traverse_down_40". Error: Could not load xanim "zombie_dog_run_stop". Error: Could not load xanim "zombie_dog_run_jump_window_40". Error: Could not load xanim "zombie_dog_run_jump_40". Error: Could not load xanim "zombie_dog_run_attack_miss". Error: Could not load xanim "zombie_dog_run_attack_low". Error: Could not load xanim "zombie_dog_run_attack". Error: Could not load xanim "zombie_dog_idle". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "zombie_dog_run_turn_180_right". Error: Could not load xanim "zombie_dog_run_turn_180_left". Error: Could not load xanim "zombie_dog_run_turn_90_right". Error: Could not load xanim "zombie_dog_run_turn_90_left". Error: Could not load xanim "zombie_dog_turn_180_right". Error: Could not load xanim "zombie_dog_turn_180_left". Error: Could not load xanim "zombie_dog_turn_90_right". Error: Could not load xanim "zombie_dog_turn_90_left". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "zombie_dog_run_lean_r". Error: Could not load xanim "zombie_dog_run_lean_l". Error: Could not load xanim "zombie_dog_run". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "zombie_dog_attackidle_growl". Error: Could not load xanim "zombie_dog_attackidle_bark". Error: Could not load xanim "zombie_dog_attackidle". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "zombie_dog_attack_look_up". Error: Could not load xanim "zombie_dog_look_up". Error: Could not load xanim "zombie_dog_attack_look_left". Error: Could not load xanim "zombie_dog_look_left". Error: Could not load xanim "zombie_dog_attack_look_right". Error: Could not load xanim "zombie_dog_look_right". Error: Could not load xanim "zombie_dog_attack_look_down". Error: Could not load xanim "zombie_dog_look_down". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". ERROR: Pathnode (Path) at (-3756.4 5752.1 4651.3) is in solid ERROR: Pathnode (Path) at (-3595.5 -5247 4911) is in solid ERROR: Pathnode (Path) at (-7321.3 1872 13206) is in solid ERROR: Pathnode (Path) at (-4159.6 -4930 4671) is in solid ERROR: Pathnode (Path) at (-2489.1 -4778.6 4671) is in solid ERROR: Pathnode (Path) at (-7536.2 804.2 13218) is in solid Spawner at (-2482.2 2266.5 4677) is in solid ----------------------------------- maps/_mgturret.gsc (nazi_zombie_orbit_patch): 0xF30D2015 codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52 maps/_collectibles_game.gsc (nazi_zombie_orbit_patch): 0x7FF77854 maps/_mc_gun_game.gsc (mod): 0x5D82D256 animscripts/shared.gsc (common): 0xBCD37700 maps/_utility.gsc (common): 0xE3AD755B maps/_vehiclenames.gsc (common): 0x48F7108D animscripts/battlechatter.gsc (common): 0x90005CEC codescripts/struct.gsc (code_post_gfx): 0xEAF035E7 maps/_utility_code.gsc (common): 0x1901A231 maps/_mc_weapon_trade.gsc (mod): 0x456181D5 common_scripts/utility.gsc 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mod: 0x3CB1744F common: 0x78AED5E3 patch: 0x9345743C plutonium: 0x4807D373 localized_plutonium: 0xFC69E54C localized_nazi_zombie_orbit: 0x88E6C3E6 nazi_zombie_orbit_patch: 0x26279AC3 nazi_zombie_orbit: 0xBD4CA0EB pluto r5316: 0xE9022614 t4sp dedi: 0xE7CC9002 identifier: 1781293706-334e-01b7-b9bc994e-b61d-4195-8a83-f628607f10d0-5316-0-1781293697-11 checksum0: 0x37095AE1 checksum1: 0x000984C4 checksum2: 0x000984C4 =============================== DVAR DUMP ======================================== actionSlotsHide "0" activeAction "" ai_accu_player_lateral_speed "250" ai_accuracyDistScale "1" ai_badPathSpam "0" ai_corpseCount "5" ai_coverScore_coverType "2" ai_coverScore_distance "16" ai_coverScore_engagement "4" ai_coverScore_nodeAngle "4" ai_coverScore_playerLos "8" ai_coverScore_priority "8" ai_coverScore_targetDir "4" ai_coverScore_visibility "8" ai_debugAccuracy "0" ai_debugAnimDeltas "0" ai_debugClaimedNodes "0" ai_debugCoverEntityNum "-1" ai_debugCoverSelection "0" ai_debugEntIndex 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ai_pathNegotiationOverlapCost "300" ai_playerADS_LOSRange "150" ai_playerADSTargetTime "10000" ai_playerFarAccuracy "0.1" ai_playerFarRange "2000" ai_playerLOSHalfWidth "15" ai_playerLOSMinTime "1500" ai_playerLOSRange "150" ai_playerNearAccuracy "0.5" ai_playerNearRange "800" ai_showBadPlaces "0" ai_ShowCanshootChecks "0" ai_showClaimedNode "0" ai_showDodge "0" ai_showFriendlyChains "0" ai_showNearestNode "0" ai_showNodes "0" ai_showNodesDist "384" ai_showPaths "0" ai_showPotentialThreatDir "0" ai_showRegion "0" ai_showSuppression "-1" ai_showVisData "0" ai_showVisDataDist "1000" ai_showVolume "-1" ai_threatUpdateInterval "500" ai_useServerAnims "0" ai_useServerAnimsEntity "-1" aim_automelee_lunge_only_forward "0" all_players_are_connected "" allow_zombies_german "0" ammoCounterHide "0" anim_disableWeaponSway "0" animated_trees_enabled "0" arcademode "0" arcademode_bonus_hardest2kill "1200" arcademode_bonus_mostheadshots "800" arcademode_bonus_mostrevives "1000" arcademode_ks_10 "3" arcademode_ks_2 "3" arcademode_ks_3 "3" arcademode_ks_4 "3" arcademode_ks_5 "3" arcademode_ks_6 "4" arcademode_ks_7 "4" arcademode_ks_8 "4" arcademode_ks_9 "3" arcademode_ks_maxtime "25" arcademode_ks_time_10 "20" arcademode_ks_time_2 "15" arcademode_ks_time_3 "15" arcademode_ks_time_4 "15" arcademode_ks_time_5 "20" arcademode_ks_time_6 "20" arcademode_ks_time_7 "20" arcademode_ks_time_8 "20" arcademode_ks_time_9 "20" arcademode_minimumAllowedPoints "-2000" arcademode_minimumAllowedSuicides "5" arcademode_minimumAllowedWarning "-1000" arcademode_score_assist "20" arcademode_score_banzai "150" arcademode_score_berserker "20" arcademode_score_body_armor "20" arcademode_score_bombplant "200" arcademode_score_dead_hands "20" arcademode_score_dirtyharry "10" arcademode_score_dog "90" arcademode_score_enemyexitingcar "80" arcademode_score_explodableitem "30" arcademode_score_explosion "10" arcademode_score_flak_jacket "10" arcademode_score_hard_headed "20" arcademode_score_hardcore "10" arcademode_score_headshot "60" arcademode_score_kill "50" arcademode_score_laststand "-110" arcademode_score_lowerbody "0" arcademode_score_melee "70" arcademode_score_morphine "10" arcademode_score_revive "100" arcademode_score_sticksstones "20" arcademode_score_suicide "-500" arcademode_score_tank "500" arcademode_score_tank_friendly "-50" arcademode_score_tankassist "100" arcademode_score_thunder "10" arcademode_score_treehugger "100" arcademode_score_upperbody "20" arcademode_score_vampire "10" arcademode_score_vehicle "30" arcademode_score_watertower "150" arcademode_score_zombie "10" authPort "20800" authServerName "cod4master.activision.com" bg_aimSpreadMoveSpeedThreshold "11" bg_bobAmplitudeDucked "0.0075 0.0075" bg_bobAmplitudeProne "0.02 0.005" bg_bobAmplitudeSprinting "0.02 0.014" bg_bobAmplitudeStanding "0.007 0.007" bg_bobMax "8" bg_bugfixStandingButLooksCrouched "2" bg_disableWeaponPlantingInWater "1" bg_fallDamageMaxHeight "350" bg_fallDamageMinHeight "200" bg_fixFramerateDependentPhysics "0" bg_foliagesnd_fastinterval "500" bg_foliagesnd_maxspeed "180" bg_foliagesnd_minspeed "40" bg_foliagesnd_resetinterval "500" bg_foliagesnd_slowinterval "1500" bg_ladder_yawcap "100" bg_leanAmount "20" bg_legYawTolerance "20" bg_maxGrenadeIndicatorSpeed "27" bg_plantInWaterDepth "5" bg_prone_yawcap "85" bg_shock_lookControl "1" bg_shock_lookControl_fadeTime "2" bg_shock_lookControl_maxpitchspeed "90" bg_shock_lookControl_maxyawspeed "90" bg_shock_lookControl_mousesensitivityscale "0.5" bg_shock_movement "1" bg_shock_screenBlurBlendFadeTime "1" bg_shock_screenBlurBlendTime "0.4" bg_shock_screenFlashShotFadeTime "0" bg_shock_screenFlashWhiteFadeTime "0" bg_shock_screenType "blurred" bg_shock_sound "1" bg_shock_soundDryLevel "1" bg_shock_soundEnd "shellshock_end" bg_shock_soundEndAbort "shellshock_end_abort" bg_shock_soundFadeInTime "0.25" bg_shock_soundFadeOutTime "2.5" bg_shock_soundLoop "shellshock_loop" bg_shock_soundLoopEndDelay "-3" bg_shock_soundLoopFadeTime "1.5" bg_shock_soundLoopSilent "shellshock_loop_silent" bg_shock_soundModEndDelay "2" bg_shock_soundRoomType "default" bg_shock_soundWetLevel "0.5" bg_shock_viewKickFadeTime "3" bg_shock_viewKickPeriod "0.75" bg_shock_viewKickRadius "0.05" bg_swingSpeed "0.2" bg_viewKickMax "90" bg_viewKickMin "5" bg_viewKickRandom "0.4" bg_viewKickScale "0.2" blurpain "on" bonusbackground "0" bullet_penetration_affected_by_team "1" bullet_penetrationEnabled "1" bullet_penetrationMinFxDist "30" bulletrange "8192" burnZombieTerrain "0" cg_actorBurnTransitionTime "3.5" cg_aimAssistEnabled "1" cg_allow_mature "1" cg_allowActorLookAtEntity "1" cg_blood "1" cg_bloodLimit "0" cg_bloodLimitMsec "330" cg_bobWeaponAmplitude "0.16" cg_bobWeaponLag "0.25" cg_bobWeaponMax "10" cg_bobWeaponRollAmplitude "1.5" cg_brass "1" cg_centertime "5" cg_chatHeight "5" cg_chatTime "12000" cg_cinematicFullscreen "1" cg_connectionIconSize "0" cg_constantSizeHeadIcons "0" cg_crosshairAlpha "1" cg_crosshairAlphaMin "0.5" cg_crosshairDynamic "0" cg_crosshairEnemyColor "1" cg_cursorHints "4" cg_deathScreenFadeInTime "2" cg_deathScreenFadeOutTime "0.5" cg_debug_overlay_viewport "0" cg_debugDrawEllipses "0" cg_debugDrawSafeAreas "0" cg_debugEllipsesOffset "90" cg_debugevents "0" cg_debugInfoCornerOffset "0 16" cg_debugMounting "0" cg_debugposition "0" cg_defensive_anim_delay "1" cg_descriptiveText "1" cg_development "0" cg_draw2D "1" cg_drawAnimInfo "0" cg_drawBreathHint "1" cg_drawChecksums "0" cg_drawCrosshair "1" cg_drawCrosshairNames "1" cg_drawCrosshairNamesPosX "300" cg_drawCrosshairNamesPosY "180" cg_drawDisconnect "1" cg_drawEntityUsage "0" cg_drawEventUsage "0" cg_drawFPS "Off" cg_drawFPSLabels "1" cg_drawFriendlyFireCrosshair "0" cg_drawFriendlyNames "1" cg_drawGun "1" cg_drawHealth "0" cg_drawHUD "1" cg_drawIdentifier "0" cg_drawLagometer "0" cg_drawMantleHint "1" cg_drawMaterial "Off" cg_drawMemUsage "0" cg_drawOverheadNames "1" cg_drawpaused "1" cg_drawPerformanceWarnings "1" cg_drawReset "0" cg_drawScriptUsage "0" cg_drawShellshock "1" cg_drawSnapshot "0" cg_drawSnapshotTime "1" cg_drawSpectatorMessages "1" cg_drawStringUsage "0" cg_drawThroughWalls "0" cg_drawTurretCrosshair "1" cg_drawVersion "0" cg_drawVersionX "50" cg_drawVersionY "18" cg_drawViewAngles "0" cg_drawZombieTotal "0" cg_dumpAnims "-1" cg_enemyNameFadeIn "250" cg_enemyNameFadeOut "250" cg_errordecay "100" cg_firstPersonTracerChance "0" cg_flashScriptHashes "0" cg_footprints "1" cg_footprintsDebug "0" cg_footprintsDistortWater "0" cg_footsteps "1" cg_fov "65" cg_fovMin "10" cg_fovScale "1" cg_friendlyNameFadeIn "0" cg_friendlyNameFadeOut "1500" cg_gameBoldMessageWidth "390" cg_gameMessageWidth "455" cg_gun_move_f "0" cg_gun_move_minspeed "0" cg_gun_move_r "0" cg_gun_move_rate "0" cg_gun_move_u "0" cg_gun_ofs_f "0" cg_gun_ofs_r "0" cg_gun_ofs_u "0" cg_gun_rot_minspeed "0" cg_gun_rot_p "0" cg_gun_rot_r "0" cg_gun_rot_rate "0" cg_gun_rot_y "0" cg_gun_x "0" cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.02" cg_hintFadeTime "100" cg_hudBottomSemimajor "300" cg_hudBottomSemiminor "150" cg_hudChatPosition "5 200" cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "2000" cg_hudDamageIconWidth "128" cg_hudFriendlyIndicatorHeight "24" cg_hudFriendlyIndicatorWidth "24" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "1" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconShowFriendly "1" cg_hudGrenadeIconWidth "25" cg_hudGrenadeIndicatorFadeUp "1" cg_hudGrenadeIndicatorStartColor "1 1 1 1" cg_hudGrenadeIndicatorTargetColor "1 1 1 1" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 27" cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0.3" cg_hudGrenadePointerWidth "25" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0.15" cg_hudProneY "-160" cg_hudSayPosition "5 180" cg_hudStanceFlash "1 1 1 1" cg_hudStanceHintPrints "0" cg_hudTopSemimajor "400" cg_hudTopSemiminor "220" cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_laserEndOffset "0.5" cg_laserFlarePct "0.2" cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_marqueeTimeScale "30" cg_mature "1" cg_MaxDownedPulseRate "2" cg_MinDownedPulseRate "0.5" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_objectiveListWrapCountStandard "600" cg_objectiveListWrapCountWidescreen "530" cg_overheadIconSize "0.9" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "3" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.8" cg_overheadRankSize "0.7" cg_playersInViewMinDot "0.98" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.64" cg_scoreboardWidth "510" cg_ScoresColor_Gamertag_0 "1 1 1 0" cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0" cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0" cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0" cg_ScoresColor_Player "0.760784 0.780392 0.101961 1" cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0" cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0" cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0" cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0" cg_ScoresColor_Transparency "0.35" cg_ScoresColor_TransparencyZombie "0.8" cg_ScoresColor_Zombie "0.423529 0.00392157 0 0" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_showmiss "0" cg_small_dev_string_fontscale "1" cg_splitscreenScoreboardWidth "450" cg_subtitleMinTime "3" cg_subtitles "0" cg_subtitleWidthStandard "360" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "0" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "600" cg_waterTrailRippleVariance "500" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" chaplinCheat "0" cheat_items_set1 "0" cheat_items_set2 "0" cheat_points "0" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_autodemorecord "0" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "20" cl_connectTimeout "200" cl_enableStreamerMode "0" cl_fix_25day_blackscreen "1" cl_forceavidemo "0" cl_freelook "1" cl_freemove "0" cl_freemoveScale "0.25" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_jumpDemoTime "0" cl_maxpackets "30" cl_maxPing "800" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pauseDemo "0" cl_pitchspeed "140" cl_punkbuster "0" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_viewport_lerptime "0.15" cl_voice "1" cl_wadefps "0" cl_yawspeed "140" clanName "" collectible_flakJacket "10" collectible_flakJacketMaxDamage "25" collectible_hardHeaded "50" collectible_stoneScaleSpeed "2" collectible_stoneScaleUp "1" collectors "0" com_animCheck "0" com_busyWait "0" com_filter_output "0" com_introPlayed "0" com_loadRawStringtables "0" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_oldProtocol "0" com_playerProfile "$$$" com_recommendedSet "1" com_startupIntroPlayed "0" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_disable_threshold "1200" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "10" compassFriendlyWidth "10" compassIconOtherVehHeight "40" compassIconOtherVehWidth "40" compassIconTankHeight "25" compassIconTankWidth "25" compassMaxRange "3500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "32" compassObjectiveIconWidth "32" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "2" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "8" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" createpublicserver "0" credits_frommenu "0" credits_load "0" currentDifficulty "" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" debug_ai_supplement "0" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/nazi_zombie_orbit" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "zom" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "May 30 2026" gamename "PT4SP" gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse "1" inertiaAngle "-1000" inertiaDebug "0" inertiaMax "50" input_invertPitch "0" input_viewSensitivity "1" invite_waitPeriod "30000" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "0" jump_spreadAdd "64" jump_stepSize "18" key "AsHjgPQl1PXat2OHpEjM7QPnLxTCo0U9" language "english" lastStandSwayAccel "0.05" lastStandSwayMaxDrift "1" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" local_leaderboards "1" local_leaderboards_mapname "nazi_zombie_prototype" local_leaderboards_mapname_localized "" local_leaderboards_maxgames "99" log_append "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "nazi_zombie_orbit" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28968" -- latched "28967" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "200" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "0" r_gamma "1" r_gfxopt_dynamic_foliage "1" r_gfxopt_water_simulation "1" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "004" rcon_prints "1" rcon_rate_limit "500" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" shortversion "r5316" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "CoDWaWHost" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map nazi_zombie_orbit" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "16" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.0366619" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "-1" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_gametype "zom" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_loadRawMenus "0" ui_mapname "nazi_zombie_orbit" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5316)" vid_xpos "0" vid_ypos "0" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1757 total dvars 1757 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc Error: Could not load xmodel "bo1_c_zom_moon_militarypolice_g_rlegspawn". Error: Could not load xmodel "bo1_char_ger_honorgd_body1_g_rarmspawn". Error: Could not load xmodel "bo1_char_ger_honorgd_body1_g_larmspawn". WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' Error: Could not load xmodel "zombie_vending_packapunch_on". Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc worker command size exceeded for type 19 ----------------------------------- Working directory: Z:\PlutoniumLinuxHosting\T4Gamefiles Huffman Took 1 Milliseconds Hitch warning: 8839 msec frame time Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... User with id 6650660 successfully authenticated. Letting player with userid 6650660 into the server because the challenge verification completed successfully. Server: Set client 0 pbguid to 6650660 Going from CS_FREE to CS_CONNECTED for (num 0 guid 6650660) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- G_WriteGame 'nazi_zombie_orbit-zombie_start' 'AUTOSAVE_LEVELSTART' G_WriteGame 'nazi_zombie_orbit' 'AUTOSAVE_LEVELSTART' Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... User with id 6650665 successfully authenticated. Letting player with userid 6650665 into the server because the challenge verification completed successfully. Server: Set client 1 pbguid to 6650665 Going from CS_FREE to CS_CONNECTED for (num 1 guid 6650665) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... User with id 259612 successfully authenticated. Letting player with userid 259612 into the server because the challenge verification completed successfully. Server: Set client 2 pbguid to 259612 Going from CS_FREE to CS_CONNECTED for (num 2 guid 259612) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- 0:Mikeduce2093 EXE_DISCONNECTED 1:jurat67 EXE_DISCONNECTED Removing xuid 0 (clientNum 0) from session Couldn't find in the party list Removing xuid 0 (clientNum 1) from session Couldn't find in the party list 2:Kidd_dev EXE_DISCONNECTED Removing xuid 0 (clientNum 2) from session Couldn't find in the party list Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... User with id 4874989 successfully authenticated. Letting player with userid 4874989 into the server because the challenge verification completed successfully. Server: Set client 0 pbguid to 4874989 Going from CS_FREE to CS_CONNECTED for (num 0 guid 4874989) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- 0:coachmaryy EXE_DISCONNECTED Removing xuid 0 (clientNum 0) from session Couldn't find in the party list Received connectReq! Sending response... Received mod dl info! Sending response... User with id 4874989 successfully authenticated. Letting player with userid 4874989 into the server because the challenge verification completed successfully. Server: Set client 0 pbguid to 4874989 Going from CS_FREE to CS_CONNECTED for (num 0 guid 4874989) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... User with id 6232821 successfully authenticated. Letting player with userid 6232821 into the server because the challenge verification completed successfully. Server: Set client 1 pbguid to 6232821 Going from CS_FREE to CS_CONNECTED for (num 1 guid 6232821) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- [PG]Bazajaytee^7: restart [PG]Bazajaytee^7: .info 0:coachmaryy EXE_DISCONNECTED Removing xuid 0 (clientNum 0) from session Couldn't find in the party list 1:[PG]Bazajaytee EXE_DISCONNECTED Removing xuid 0 (clientNum 1) from session Couldn't find in the party list Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... User with id 6629019 successfully authenticated. Letting player with userid 6629019 into the server because the challenge verification completed successfully. Server: Set client 0 pbguid to 6629019 Going from CS_FREE to CS_CONNECTED for (num 0 guid 6629019) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- 0:johnnewport EXE_DISCONNECTED Removing xuid 0 (clientNum 0) from session Couldn't find in the party list