Build Plutonium T4 Co-Op (r5328)
logfile opened on Sun Jun 14 04:37:52 2026

Searching for files required to download mod: "mods/nazi_zombie_orbit" map: ""
found 7 files required for mod download!
Current language: english
Current search path:
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/raw
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/main
C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods/nazi_zombie_orbit
C:\users\root\Local Settings\Application Data\Activision\CoDWaW/usermaps
C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\nazi_zombie_orbit\nazi_zombie_orbit.iwd (1194 files)
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\nazi_zombie_orbit\moon_zombies.iwd (124 files)
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods/nazi_zombie_orbit
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/usermaps
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_27.iwd (60 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_26.iwd (522 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_25.iwd (139 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_24.iwd (502 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_23.iwd (3 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_22.iwd (529 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_21.iwd (13 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_20.iwd (69 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_19.iwd (52 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_18.iwd (51 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_17.iwd (42 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_16.iwd (44 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_15.iwd (145 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_14.iwd (655 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_13.iwd (400 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_12.iwd (453 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_11.iwd (366 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_10.iwd (549 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_09.iwd (413 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_08.iwd (484 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_07.iwd (755 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_06.iwd (537 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_05.iwd (569 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_04.iwd (711 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_03.iwd (743 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_02.iwd (694 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_01.iwd (350 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_00.iwd (808 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles/main
Z:\PlutoniumLinuxHosting\T4Gamefiles/main_shared
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/players
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw06.iwd (1804 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw05.iwd (1246 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw04.iwd (363 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw03.iwd (28 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw02.iwd (3163 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw01.iwd (5164 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw00.iwd (4592 files)
    localized assets iwd file for english

File Handles:
handle 1: console.log
----------------------
28336 files in iwd files
Adding channel: error
Adding channel: gamenotify
Adding channel: boldgame
Adding channel: subtitle
Adding channel: obituary
Adding channel: logfile_only
Adding channel: console_only
Adding channel: gfx
Adding channel: sound
Adding channel: files
Adding channel: devgui
Adding channel: profile
Adding channel: ui
Adding channel: client
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
Adding channel: coopinfo
No channels added or hidden
Adding channel: error
Adding channel: error
No channels added or hidden
Adding channel: gamenotify
Adding channel: obituary
No channels added or hidden
Adding channel: boldgame
No channels added or hidden
Adding channel: subtitle
No channels added or hidden
Adding channel: coopinfo
execing default.cfg from disk
execing default_controls.cfg from disk
execing coop_arcademode.cfg from disk
No channels added or hidden
execing language.cfg from disk
execing default_controller.cfg from disk
No channels added or hidden
Unknown command "updategamerprofile"
Unknown command "updategamerprofile"
========= autoconfigure
configure.csv: using CPU configuration 0 GHz 640 MB
execing configure.cfg from disk
configure.csv: using GPU configuration "*"
Error: fs_game is write protected
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile mod
Database: Assets Sync Started
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Overridden rawfile: language.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_default.cfg from zone code_post_gfx
Overridden rawfile: devgui_scriptart.cfg from zone code_post_gfx
Overridden rawfile: devgui_maps_sp.cfg from zone code_post_gfx
Overridden rawfile: devgui_main.cfg from zone code_post_gfx
Overridden rawfile: devgui_visibility.cfg from zone code_post_gfx
Overridden rawfile: devgui_renderer.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_med.cfg from zone code_post_gfx
Overridden rawfile: default.cfg from zone code_post_gfx
Overridden rawfile: default_statversion.cfg from zone code_post_gfx
Overridden rawfile: coop_arcademode.cfg from zone code_post_gfx
Overridden rawfile: avatar_dev.cfg from zone code_post_gfx
Overridden rawfile: createfx.cfg from zone code_post_gfx
Overridden rawfile: autoexec_dev.cfg from zone code_post_gfx
Overridden rawfile: developer.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_southpaw.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_legacy.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_low.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_high.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_ultra.cfg from zone code_post_gfx
Overridden rawfile: devgui_aimassist.cfg from zone code_post_gfx
Overridden rawfile: devgui_modelpreviewer.cfg from zone code_post_gfx
Overridden rawfile: default_splitscreen.cfg from zone code_post_gfx
Overridden rawfile: default_systemlink.cfg from zone code_post_gfx
Overridden rawfile: default_xboxlive.cfg from zone code_post_gfx
Overridden rawfile: default_480p.cfg from zone code_post_gfx
Overridden rawfile: default_720p.cfg from zone code_post_gfx
Overridden rawfile: devgui_fx.cfg from zone code_post_gfx
Overridden rawfile: test.cfg from zone code_post_gfx
Overridden rawfile: minimap.cfg from zone code_post_gfx
Overridden rawfile: ragdoll.cfg from zone code_post_gfx
Overridden rawfile: demo.cfg from zone code_post_gfx
Overridden rawfile: antfarmcodmw1.cfg from zone code_post_gfx
Overridden rawfile: antfarmcodmw2.cfg from zone code_post_gfx
Overridden rawfile: enable_art.cfg from zone code_post_gfx
Overridden rawfile: screenshot.cfg from zone code_post_gfx
Overridden rawfile: screenshot_off.cfg from zone code_post_gfx
Overridden rawfile: screenshot_gun.cfg from zone code_post_gfx
Loading fastfile 'mod'
used 102.58 MB memory in DB alloc
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Loading fastfile plutonium
Loading fastfile localized_plutonium
Loading fastfile plutonium_ui
Cmd_AddCommand: meminfo already defined
WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_common.ff'
CPU vendor is "AuthenticAMD"
CPU name is "QEMU Virtual CPU version 2.5+"
8 logical CPUs reported
Waiting for $init to finish.  There may be assets missing from code_post_gfx.
8 physical CPUs detected
Measured CPU speed is 0.01 GHz
Total CPU performance is estimated as 0.04 GHz
System memory is 1024 MB (capped at 1 GB)
Video card is "Unknown video card"
Streaming SIMD Extensions (SSE) supported

Cmd_AddCommand: fast_restart already defined
Cmd_AddCommand: map_restart already defined
Cmd_AddCommand: kick already defined
Cmd_AddServerCommand: kick already defined
Cmd_AddCommand: clientkick already defined
Cmd_AddServerCommand: clientkick already defined
Winsock Initialized
Opening IP socket: localhost:28967
Hostname: 7974fed94b19
IP: 172.17.0.3
IP: 172.19.0.2
Cmd_AddCommand: configstrings already defined
Cmd_AddCommand: snd_restart already defined
----- Initializing Renderer ----
Waited 0 msec for asset 'impact_hard_hard' of type 'sound'.
Waited 0 msec for asset 'impact_soft_soft' of type 'sound'.
Waited 0 msec for asset 'impact_metal_metal' of type 'sound'.
Waited 0 msec for asset 'impact_glass_glass' of type 'sound'.
Waited 0 msec for asset 'impact_water_water' of type 'sound'.
Waited 0 msec for asset 'impact_wood_wood' of type 'sound'.
Waited 0 msec for asset 'impact_foliage_foliage' of type 'sound'.
Waited 0 msec for asset 'impact_flesh_flesh' of type 'sound'.
execing ragdoll.cfg from disk
Error: fs_game is write protected
--------------
GamerProfile_UpdateProfileFromDvars(0):
 "mis_01" = "0".
 "mis_difficulty" = "00000000000000000000000000000000000000000000000000".
 "cheat_points" = "0".
 "cheat_items_set1" = "0".
 "cheat_items_set2" = "0".
 "takeCoverWarnings" = "-1".
 "r_gamma" = "1".
 "snd_volume" = "".
 "ps3_voiceSpeakerGain" = "".
Hostname: 7974fed94b19
PC IP: 172.17.0.3
Bound DW port to 3078
end $init 3970 ms
--- Common Initialization Complete ---
Waited 210 ms for $init to finish.
Unknown command "t4sp"
Error: fs_game is write protected
Loading fastfile 'common'
execing dedicated_zm5.cfg from disk
map_rotate...

"sv_mapRotation" is:"map nazi_zombie_orbit"

used 41.51 MB memory in DB alloc
"sv_mapRotationCurrent" is:""

Setting map: nazi_zombie_orbit.
Database: Assets Sync Started
Overridden rawfile: devgui_flamethrower.cfg from zone common
Loading fastfile 'patch'
used 2.06 MB memory in DB alloc
Overridden rawfile: buttons_default_alt.cfg from zone patch
Overridden rawfile: buttons_experimental_alt.cfg from zone patch
Overridden rawfile: buttons_lefty_alt.cfg from zone patch
Overridden rawfile: buttons_nomad.cfg from zone patch
Overridden rawfile: thumbstick_default.cfg from zone patch
Overridden rawfile: thumbstick_southpaw.cfg from zone patch
Overridden rawfile: thumbstick_legacy.cfg from zone patch
Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone patch
Overridden rawfile: default_controller.cfg from zone patch
Overridden rawfile: default_xboxlive.cfg from zone patch
Overridden rawfile: devgui_main.cfg from zone patch
Loading fastfile 'plutonium'
used 0.29 MB memory in DB alloc
Loading fastfile 'localized_plutonium'
used 0.00 MB memory in DB alloc
Loading fastfile 'plutonium_ui'
used 0.54 MB memory in DB alloc
Database: Assets Sync Finished
------ Server Initialization ------
Server: nazi_zombie_orbit
Database: Assets Sync Started
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Unloaded fastfile plutonium_ui
PMem_Free( plutonium_ui, 0 )
Loading fastfile localized_nazi_zombie_orbit
Database: Assets Sync Started
Loading fastfile 'localized_nazi_zombie_orbit'
used 10.70 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile nazi_zombie_orbit_patch
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_orbit_patch'
used 1.32 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile nazi_zombie_orbit
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_orbit'
used 128.38 MB memory in DB alloc
Database: Assets Sync Finished
Error: Could not load menufile "ui/mod_ingame.txt".
------- Game Initialization -------
gamename: PT4SP
gamedate: Jun  9 2026
Initializing game at 06/14/26 04:37:59 +0000
Current uptime: 00:00:09
Level time: 0
Restart: 0
animscripts/traverse/zombie_jump_up_to_climbanimscripts/traverse/jump_down_56animscripts/traverse/ladder_upanimscripts/traverse/wall_hopanimscripts/traverse/zombie_jump_down_96Loading script scripts/sp/callbacks.gsc...
Script scripts/sp/callbacks.gsc loaded successfully.
Loading script scripts/sp/zm_spawn_fix.gsc...
Script scripts/sp/zm_spawn_fix.gsc loaded successfully.
Error: Could not load xanim "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_stand_pain".
Error: Could not load xanim "ai_flamethrower_wounded_stand_leg".
Error: Could not load xanim "ai_flamethrower_wounded_stand_head".
Error: Could not load xanim "ai_flamethrower_wounded_stand_chest".
Error: Could not load xanim "ai_flamethrower_wounded_stand_arm".
Error: Could not load xanim "ai_bonzai_buddy_fail_rear".
Error: Could not load xanim "ai_bonzai_buddy_fail_front".
Error: Could not load xanim "ai_bonzai_enemy_fail_rear".
Error: Could not load xanim "ai_bonzai_enemy_fail_right".
Error: Could not load xanim "ai_bonzai_enemy_fail_left".
Error: Could not load xanim "ai_bonzai_enemy_fail_front".
Error: Could not load xanim "ai_flamethrower_crouch_death".
Error: Could not load xanim "ai_flamethrower_stand_death".
Error: Could not load xanim "ai_flamethrower_death_b".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_success".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro".
Error: Could not load xanim "ai_bonzai_enemy_attack_player".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact".
Error: Could not load xanim "ai_bonzai_enemy_success_rear".
Error: Could not load xanim "ai_bonzai_enemy_success_front".
Error: Could not load xanim "ai_bonzai_buddy_success_rear".
Error: Could not load xanim "ai_bonzai_buddy_success_right".
Error: Could not load xanim "ai_bonzai_buddy_success_left".
Error: Could not load xanim "ai_bonzai_buddy_success_front".
Error: Could not load xanim "ai_flamethrower_stand_2_crouch".
Error: Could not load xanim "ai_flamethrower_crouch_2_stand".
Error: Could not load xanim "ai_flamethrower_crouch_turn90r".
Error: Could not load xanim "ai_flamethrower_crouch_turn90l".
Error: Could not load xanim "ai_flamethrower_turn180".
Error: Could not load xanim "ai_flamethrower_turn135r".
Error: Could not load xanim "ai_flamethrower_turn135l".
Error: Could not load xanim "ai_flamethrower_turn90r".
Error: Could not load xanim "ai_flamethrower_turn90l".
Error: Could not load xanim "ai_flamethrower_turn45r".
Error: Could not load xanim "ai_flamethrower_turn45l".
Error: Could not load xanim "ai_flamethrower_crouch_aim_5".
Error: Could not load xanim "ai_flamethrower_aim_5".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1".
Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1".
Error: Could not load xanim "ai_flamethrower_crouch_aim_8".
Error: Could not load xanim "ai_flamethrower_aim_8".
Error: Could not load xanim "ai_flamethrower_crouch_aim_2".
Error: Could not load xanim "ai_flamethrower_aim_2".
Error: Could not load xanim "ai_flamethrower_crouch_aim_6".
Error: Could not load xanim "ai_flamethrower_aim_6".
Error: Could not load xanim "ai_flamethrower_crouch_aim_4".
Error: Could not load xanim "ai_flamethrower_aim_4".
Error: Could not load xanim "ai_mg_shoulder_run".
Error: Could not load xanim "ai_bonzai_sprint_d".
Error: Could not load xanim "ai_bonzai_sprint_c".
Error: Could not load xanim "ai_bonzai_sprint_b".
Error: Could not load xanim "ai_bonzai_sprint_a".
Error: Could not load xanim "ai_flamethrower_combatrun_c".
Error: Could not load xanim "ai_zombie_quad_idle".
Error: Could not load xanim "ai_flamethrower_crouch_twitch".
Error: Could not load xanim "ai_flamethrower_crouch_idle_b".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a".
Error: Could not load xanim "ai_flamethrower_stand_twitch".
Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1".
Error: Could not load xanim "ai_mg_shoulder_run2crouch".
Error: Could not load xanim "ai_mg_shoulder_crouch_idle".
Error: Could not load xanim "ai_mg_shoulder_run2stand".
Error: Could not load xanim "ai_mg_shoulder_stand_idle".
Error: Could not load xanim "ai_flame_crouch_fire_center".
Error: Could not load xanim "ai_flame_fire_center".
Error: Could not load xanim "void_loop".
Error: Could not load xanim "int_bonzai_attack_player_success".
Error: Could not load xanim "int_bonzai_attack_player_fail".
Error: Could not load xanim "int_bonzai_attack_player_intro".
Error: Could not load xanim "int_bonzai_attack_player".
Error: Could not load xanim "int_bonzai_attack_player_impact".
Error: Could not load xanim "zombie_dog_attack_player_miss_turnl".
Error: Could not load xanim "zombie_dog_attack_player_miss_turnr".
Error: Could not load xanim "zombie_dog_run_pain_front".
Error: Could not load xanim "zombie_dog_pain_hit_right".
Error: Could not load xanim "zombie_dog_pain_hit_left".
Error: Could not load xanim "zombie_dog_pain_hit_front".
Error: Could not load xanim "zombie_dog_pain_hit_back".
Error: Could not load xanim "zombie_dog_death_hit_right".
Error: Could not load xanim "zombie_dog_death_hit_left".
Error: Could not load xanim "zombie_dog_death_hit_back".
Error: Could not load xanim "zombie_dog_death_front".
Error: Could not load xanim "zombie_dog_trot".
Error: Could not load xanim "zombie_dog_traverse_up_80".
Error: Could not load xanim "zombie_dog_traverse_up_40".
Error: Could not load xanim "zombie_dog_traverse_down_190".
Error: Could not load xanim "zombie_dog_traverse_down_126".
Error: Could not load xanim "zombie_dog_traverse_down_40".
Error: Could not load xanim "zombie_dog_run_stop".
Error: Could not load xanim "zombie_dog_run_jump_window_40".
Error: Could not load xanim "zombie_dog_run_jump_40".
Error: Could not load xanim "zombie_dog_run_attack_miss".
Error: Could not load xanim "zombie_dog_run_attack_low".
Error: Could not load xanim "zombie_dog_run_attack".
Error: Could not load xanim "zombie_dog_idle".
Error: Could not load xanim "german_shepard_run_pain_hit_front".
Error: Could not load xanim "german_shepard_pain_hit_right".
Error: Could not load xanim "german_shepard_pain_hit_left".
Error: Could not load xanim "german_shepard_pain_hit_back".
Error: Could not load xanim "german_shepard_pain_hit_front".
Error: Could not load xanim "german_shepherd_walk".
Error: Could not load xanim "german_shepherd_traverse_up_80".
Error: Could not load xanim "german_shepherd_traverse_up_40".
Error: Could not load xanim "german_shepherd_traverse_down_40".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnl".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnr".
Error: Could not load xanim "german_shepherd_attack_ai_01_start_a".
Error: Could not load xanim "german_shepherd_run_stop".
Error: Could not load xanim "german_shepherd_run_jump_window_40".
Error: Could not load xanim "german_shepherd_run_jump_40".
Error: Could not load xanim "german_shepherd_run_attack_miss".
Error: Could not load xanim "german_shepherd_run_attack_low".
Error: Could not load xanim "german_shepherd_run_attack".
Error: Could not load xanim "zombie_dog_run_turn_180_right".
Error: Could not load xanim "zombie_dog_run_turn_180_left".
Error: Could not load xanim "zombie_dog_run_turn_90_right".
Error: Could not load xanim "zombie_dog_run_turn_90_left".
Error: Could not load xanim "zombie_dog_turn_180_right".
Error: Could not load xanim "zombie_dog_turn_180_left".
Error: Could not load xanim "zombie_dog_turn_90_right".
Error: Could not load xanim "zombie_dog_turn_90_left".
Error: Could not load xanim "german_shepard_run_turn_180_right".
Error: Could not load xanim "german_shepard_run_turn_180_left".
Error: Could not load xanim "german_shepard_run_turn_90_right".
Error: Could not load xanim "german_shepard_run_turn_90_left".
Error: Could not load xanim "german_shepard_turn_180_right".
Error: Could not load xanim "german_shepard_turn_180_left".
Error: Could not load xanim "german_shepard_turn_90_right".
Error: Could not load xanim "german_shepard_turn_90_left".
Error: Could not load xanim "zombie_dog_run_lean_r".
Error: Could not load xanim "zombie_dog_run_lean_l".
Error: Could not load xanim "zombie_dog_run".
Error: Could not load xanim "german_shepherd_run_lean_r".
Error: Could not load xanim "german_shepherd_run_lean_l".
Error: Could not load xanim "german_shepherd_run".
Error: Could not load xanim "german_shepherd_run_start".
Error: Could not load xanim "zombie_dog_attackidle_growl".
Error: Could not load xanim "zombie_dog_attackidle_bark".
Error: Could not load xanim "zombie_dog_attackidle".
Error: Could not load xanim "german_shepherd_attackidle_growl".
Error: Could not load xanim "german_shepherd_attackidle_bark".
Error: Could not load xanim "german_shepherd_attackidle".
Error: Could not load xanim "german_shepherd_idle".
Error: Could not load xanim "german_shepherd_attack_player_late".
Error: Could not load xanim "zombie_dog_attack_look_up".
Error: Could not load xanim "zombie_dog_look_up".
Error: Could not load xanim "zombie_dog_attack_look_left".
Error: Could not load xanim "zombie_dog_look_left".
Error: Could not load xanim "zombie_dog_attack_look_right".
Error: Could not load xanim "zombie_dog_look_right".
Error: Could not load xanim "zombie_dog_attack_look_down".
Error: Could not load xanim "zombie_dog_look_down".
Error: Could not load xanim "german_shepherd_attack_look_up".
Error: Could not load xanim "german_shepherd_look_up".
Error: Could not load xanim "german_shepherd_attack_look_left".
Error: Could not load xanim "german_shepherd_look_left".
Error: Could not load xanim "german_shepherd_attack_look_right".
Error: Could not load xanim "german_shepherd_look_right".
Error: Could not load xanim "german_shepherd_attack_look_down".
Error: Could not load xanim "german_shepherd_look_down".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_left_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_back_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_run_right_satchel".
Error: Could not load xanim "pb_crouch_hold_run_left_satchel".
Error: Could not load xanim "pb_crouch_hold_run_back_satchel".
Error: Could not load xanim "pb_crouch_hold_run_satchel".
Error: Could not load xanim "pb_hold_run_left_satchel".
Error: Could not load xanim "pb_hold_run_right_satchel".
Error: Could not load xanim "pb_hold_run_back_satchel".
Error: Could not load xanim "pb_hold_run_satchel".
Error: Could not load xanim "pb_sprint_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_idle_satchel".
Error: Could not load xanim "pb_hold_idle_satchel".
Error: Could not load xanim "pb_prone_hold_satchel".
Error: Could not load xanim "pt_hold_prone_throw_satchel".
Error: Could not load xanim "pt_hold_throw_satchel".
ERROR: Pathnode (Path) at (-3756.4 5752.1 4651.3) is in solid
ERROR: Pathnode (Path) at (-3595.5 -5247 4911) is in solid
ERROR: Pathnode (Path) at (-7321.3 1872 13206) is in solid
ERROR: Pathnode (Path) at (-4159.6 -4930 4671) is in solid
ERROR: Pathnode (Path) at (-2489.1 -4778.6 4671) is in solid
ERROR: Pathnode (Path) at (-7536.2 804.2 13218) is in solid
Spawner at (-2482.2 2266.5 4677) is in solid
-----------------------------------
maps/_mgturret.gsc (nazi_zombie_orbit_patch): 0xF30D2015
codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52
maps/_collectibles_game.gsc (nazi_zombie_orbit_patch): 0x7FF77854
maps/_mc_gun_game.gsc (mod): 0x5D82D256
animscripts/shared.gsc (common): 0xBCD37700
maps/_utility.gsc (common): 0xE3AD755B
maps/_vehiclenames.gsc (common): 0x48F7108D
animscripts/battlechatter.gsc (common): 0x90005CEC
codescripts/struct.gsc (code_post_gfx): 0xEAF035E7
maps/_utility_code.gsc (common): 0x1901A231
maps/_mc_weapon_trade.gsc (mod): 0x456181D5
common_scripts/utility.gsc (common): 0x51849B5A
animscripts/walk.gsc (common): 0x12A6F2E7
animscripts/corner.gsc (common): 0xBE584116
maps/_callbacksetup.gsc (common): 0xF20C2501
maps/_hud_util.gsc (common): 0x6CF37041
xmodelalias/c_zom_shirtguts_3_rarmoffalias.gsc (raw): 0xECB38142
animscripts/utility.gsc (nazi_zombie_orbit_patch): 0x6D7CF0AD
mptype/player_rus_guard.gsc (common): 0xF4E81E26
animscripts/init.gsc (common): 0xA7904666
animscripts/setposemovement.gsc (common): 0x79BEA314
maps/_introscreen.gsc (common): 0xEF10441D
maps/_fx.gsc (common): 0x58CF85F4
xmodelalias/c_zom_shirtguts_2_llegoffalias.gsc (raw): 0x117FA32E
maps/_vehicle_aianim.gsc (common): 0x4C8E93BF
animscripts/traverse/zombie_jump_down_96.gsc (nazi_zombie_orbit_patch): 0x9DE85F6C
xmodelalias/c_zom_noshirtguts_3.gsc (raw): 0x7289F356
animscripts/run.gsc (common): 0xAF9E9062
maps/_zombiemode_spawner.gsc (mod): 0xE77CD069
maps/_mg_penetration.gsc (common): 0x17F56072
animscripts/cover_wide_left.gsc (common): 0x80CA6DF1
animscripts/combat_utility.gsc (common): 0x15582D48
maps/_gameskill.gsc (nazi_zombie_orbit_patch): 0xEEF410D6
xmodelalias/c_zom_shirtguts_3_llegoffalias.gsc (raw): 0x96D9686D
maps/_friendlyfire.gsc (nazi_zombie_orbit_patch): 0x251D4BDA
maps/_arcademode.gsc (nazi_zombie_orbit_patch): 0x877C28AE
maps/_cheat.gsc (common): 0x0E560D61
maps/_collectibles.gsc (common): 0xF3ADC5FC
maps/_laststand.gsc (nazi_zombie_orbit_patch): 0x2CA8BD12
maps/_challenges_coop.gsc (nazi_zombie_orbit_patch): 0x2EE9B24A
maps/_hud_message.gsc (common): 0x2BE36A87
maps/_anim.gsc (common): 0x565A8BFA
maps/_quotes.gsc (common): 0x16AF4AD3
animscripts/cover_prone.gsc (common): 0xA715B4E0
maps/_mc_motion_control.gsc (mod): 0xDB650E90
animscripts/weaponlist.gsc (common): 0x45038F40
maps/_load.gsc (nazi_zombie_orbit_patch): 0x749EC92B
animscripts/grenade_cower.gsc (common): 0xC7B654AE
animscripts/look.gsc (common): 0x764133AB
animscripts/cqb.gsc (common): 0x831F92FE
maps/_callbackglobal.gsc (nazi_zombie_orbit_patch): 0x2AFED621
character/c_zom_noshirtguts_1.gsc (raw): 0xB3C4187E
animscripts/move.gsc (common): 0x76B7C11F
maps/_vehicledrive.gsc (common): 0xD2761B94
maps/_names.gsc (common): 0xDBE399DB
animscripts/combat.gsc (common): 0x93CA2598
animscripts/shoot_behavior.gsc (common): 0x307878FB
animscripts/first_frame.gsc (common): 0xA59FBA9B
animscripts/melee.gsc (nazi_zombie_orbit_patch): 0x57EE5C20
animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C
animscripts/animmode.gsc (common): 0x400CE71B
animscripts/face.gsc (common): 0x9B1A3FD5
animscripts/squadmanager.gsc (common): 0x573E295D
maps/_bayonet.gsc (common): 0xB9789691
animscripts/banzai.gsc (common): 0xF5D895ED
maps/_banzai.gsc (common): 0x3F54405B
maps/_spawner.gsc (common): 0xE4707237
maps/_patrol.gsc (common): 0xDF3511A2
character/char_rus_wet_player4.gsc (common): 0xC158692F
maps/_spiderhole.gsc (common): 0x0C89175E
animscripts/cover_wall.gsc (common): 0xA097C544
maps/_music.gsc (common): 0xE749B82B
animscripts/cover_behavior.gsc (common): 0x2BFB9901
maps/_treadfx.gsc (common): 0x1566A695
animscripts/cover_arrival.gsc (common): 0x6FC00637
maps/dukip_door.gsc (mod): 0x44C84D90
maps/_art.gsc (common): 0xC9E00E86
maps/_zombiemode_score.gsc (mod): 0x49B17DE0
maps/_vehicle.gsc (common): 0x9B0D9035
maps/_vehicletypes.gsc (common): 0xCF2C7E93
maps/_createfx.gsc (common): 0x0054AB01
character/c_zom_militarypolice.gsc (raw): 0xB97FA7C3
character/char_usa_marinewet_player3.gsc (common): 0xFD13BDAF
maps/_createfxmenu.gsc (common): 0x853AD13D
character/c_zom_shirtguts_2.gsc (raw): 0x444DF9E5
maps/_loadout.gsc (nazi_zombie_orbit_patch): 0x84E07574
mptype/player_rus_guard_wet.gsc (common): 0xE650A3B6
codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0
xmodelalias/c_zom_noshirtguts_1_rlegoffalias.gsc (raw): 0x5D2220D5
character/char_rus_wet_player1.gsc (common): 0xCD0C5569
character/char_rus_wet_player2.gsc (common): 0x8B6464CA
xmodelalias/c_zom_moon_heads_alias.gsc (raw): 0x7CFD52CF
animscripts/predict.gsc (common): 0x20E40C1D
character/char_rus_wet_player3.gsc (common): 0x74AF0920
maps/_mc_clientreload.gsc (mod): 0x7D476C61
character/char_rus_player1.gsc (common): 0xDD88E8FF
character/char_rus_player2.gsc (common): 0x456ACFB3
character/char_rus_player3.gsc (common): 0x0B49BEDF
character/char_rus_player4.gsc (common): 0xF9F1D680
xmodelalias/c_zom_shirtguts_3.gsc (raw): 0x00D6EED2
mptype/player_usa_marine.gsc (common): 0xB674C164
character/char_usa_marine_player1.gsc (common): 0xC8B59D95
character/char_usa_marine_player2.gsc (common): 0xC6BB015D
maps/nazi_zombie_orbit.gsc (raw): 0xB97120C7
character/char_usa_marine_player3.gsc (common): 0x880463DA
animscripts/cover_left.gsc (common): 0x29313740
maps/_mc_auto_doors.gsc (mod): 0x0B189478
animscripts/dog_init.gsc (nazi_zombie_orbit_patch): 0x509FE493
character/char_usa_marine_player4.gsc (common): 0xBE40D961
maps/_ambient.gsc (common): 0xF9A2C302
mptype/player_usa_marine_wet.gsc (common): 0xBC0502D8
character/char_usa_marinewet_player1.gsc (common): 0x3B92AFC9
xmodelalias/c_zom_shirtguts_3_legsoffalias.gsc (raw): 0xDD313B5C
maps/_busing.gsc (common): 0x6CDFFECC
character/char_usa_marinewet_player2.gsc (common): 0xBE313998
character/char_usa_marinewet_player4.gsc (common): 0x2EC30973
mptype/player_usa_raider.gsc (common): 0xBAE0B984
character/char_usa_raider_player1.gsc (common): 0x0D4CB9DE
xmodelalias/c_zom_shirtguts_1_rlegoffalias.gsc (raw): 0x5D2220D5
character/char_usa_raider_player2.gsc (common): 0x03422516
maps/_zombiemode_blockers_new.gsc (mod): 0x44B0A30F
character/char_usa_raider_player3.gsc (common): 0x22E69DA3
character/char_usa_raider_player4.gsc (common): 0x7BB9FD2A
xmodelalias/c_zom_shirtguts_1_llegoffalias.gsc (raw): 0x42E5F8AA
mptype/nazi_zombie_heroes.gsc (mod): 0x8983CD04
character/char_zomb_player_0.gsc (raw): 0x99DA1F06
character/char_zomb_player_1.gsc (raw): 0x551AB6EB
character/char_zomb_player_2.gsc (raw): 0x282A9B1F
animscripts/traverse/ladder_up.gsc (common): 0x54754504
character/char_zomb_player_3.gsc (raw): 0xA2DE64C5
maps/_detonategrenades.gsc (common): 0x99AEFED4
maps/_bouncing_betties.gsc (common): 0x54C04B8D
maps/_endmission.gsc (common): 0xF436A71B
animscripts/death.gsc (nazi_zombie_orbit_patch): 0x0B8D13F9
animscripts/concealment_crouch.gsc (common): 0x6BAFCD71
maps/_mc_vacuum_tube.gsc (mod): 0x31DC3895
animscripts/pain.gsc (common): 0x9B60EBCD
maps/_autosave.gsc (common): 0xF936E20F
maps/_ambientpackage.gsc (common): 0xD8B38CE1
maps/_equalizer.gsc (common): 0x0E31DC93
aitype/axis_zombie_ger_ber_sshonor.gsc (raw): 0xC30A3275
maps/_destructible.gsc (common): 0xD7A7A3EB
animscripts/stop.gsc (common): 0x88520F93
maps/_cooplogic.gsc (common): 0x1E476E9A
xmodelalias/c_zom_noshirtguts_2_larmoffalias.gsc (raw): 0x9436FA7E
maps/_ingamemenus.gsc (common): 0xF27B77D4
maps/_global_fx.gsc (common): 0x5A84AFEB
maps/_zombiemode_utility.gsc (mod): 0xED3F99EF
maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46
maps/_zombiemode_weapons.gsc (mod): 0xD4786BD2
maps/_zombiemode_perks.gsc (mod): 0xE5FD9F28
maps/_zombiemode_zombie_move.gsc (mod): 0xB8B539FD
animscripts/traverse/shared.gsc (nazi_zombie_orbit_patch): 0xC4D75087
xmodelalias/c_zom_noshirtguts_2_rarmoffalias.gsc (raw): 0x8BF12201
xmodelalias/c_zom_noshirtguts_2.gsc (raw): 0xF52F3815
maps/_zombiemode_tesla.gsc (mod): 0x4367A21E
xmodelalias/c_zom_militarypolice.gsc (raw): 0x6BDBE8B7
maps/_zombiemode_net.gsc (mod): 0xB9EEF66D
maps/_zombiemode_powerups.gsc (mod): 0x8E7160E4
maps/_zombiemode_dogs.gsc (nazi_zombie_orbit_patch): 0x767FB659
xmodelalias/c_zom_shirtguts_1.gsc (raw): 0xD4EA7E15
maps/_zombiemode.gsc (mod): 0xA9ED2559
maps/_zombiemode_weapons_sumpf.gsc (patch): 0xFB1DF823
maps/nazi_zombie_sumpf_blockers.gsc (mod): 0x72F341F1
maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E
maps/_mc_windows.gsc (mod): 0xE45A3C7E
maps/_mc_zombie_hatch.gsc (mod): 0xF8B5FFA8
animscripts/traverse/zombie_jump_up_to_climb.gsc (nazi_zombie_orbit_patch): 0xA2515821
maps/_mc_closeable_doors.gsc (mod): 0xC623226F
maps/_mc_weapon_trade_wall_weapons.gsc (mod): 0xB2D53C19
maps/_mc_notriggers.gsc (mod): 0xF565CCF4
animscripts/concealment_stand.gsc (common): 0x027A1BEC
maps/_mc_suits.gsc (mod): 0x8E46284B
maps/_mc_dual_wield.gsc (mod): 0x32318DE3
maps/_zombiemode_ai_quad.gsc (mod): 0x0814F81F
maps/_mc_teleportors.gsc (mod): 0x20F05D3F
maps/_mc_gravlift.gsc (mod): 0xD4A45469
maps/_mc_auto_moon_doors.gsc (mod): 0xA1E821B2
maps/_mc_anims.gsc (mod): 0x6D67B943
maps/_mc_keycards.gsc (mod): 0x658307E9
maps/_mc_m1216.gsc (mod): 0xC86E3EEF
xmodelalias/c_zom_noshirtguts_2_legsoffalias.gsc (raw): 0x5A97F01F
maps/_mc_ammohud.gsc (mod): 0x5EFD7ED1
maps/_mc_orbitron.gsc (mod): 0x898762A4
maps/_blst_zm_ohm.gsc (mod): 0x09EB593D
maps/dlc3_code.gsc (nazi_zombie_orbit): 0x74D8C252
maps/dlc3_teleporter.gsc (nazi_zombie_orbit): 0x237400F1
maps/_zombiemode_timer.gsc (mod): 0x1AB83BE8
maps/_zombiemode_zone_manager.gsc (mod): 0xC15958F5
maps/createfx/dlc3_fx.gsc (nazi_zombie_orbit): 0x815B7514
maps/_mc_arsenal.gsc (mod): 0x8942FB3E
maps/_mc_playerweapontrade.gsc (mod): 0xC38E350A
maps/_mc_ghostgun.gsc (mod): 0xE3752BB9
maps/_mc_zombies_life.gsc (mod): 0x7C4F6970
maps/_zombiemode_achievement.gsc (mod): 0xF64A31BA
maps/_mc_auto_vacuum_doors.gsc (mod): 0xFC32DF95
maps/_minefields.gsc (common): 0x1642D24F
maps/_shutter.gsc (common): 0x1DDFA3D7
maps/_interactive_objects.gsc (common): 0xFBC98D48
maps/_audio.gsc (nazi_zombie_orbit_patch): 0xE56EC702
xmodelalias/c_zom_pressure_suit.gsc (raw): 0x072865CC
maps/_hud.gsc (common): 0xA3CE8FF6
maps/_animatedmodels.gsc (common): 0x7EE7CE78
maps/_weather.gsc (common): 0xE80914B7
maps/_colors.gsc (common): 0xD1B81CDA
maps/_lights.gsc (common): 0xF7B8A9F9
animscripts/cover_crouch.gsc (common): 0xED23850E
animscripts/grenade_return_throw.gsc (common): 0x8187AC22
animscripts/concealment_prone.gsc (common): 0xDCF48BC9
animscripts/cover_stand.gsc (common): 0x7EB93DB2
animscripts/cover_right.gsc (common): 0xB16763D7
animscripts/cover_wide_right.gsc (common): 0xC97E399F
animscripts/scripted.gsc (nazi_zombie_orbit_patch): 0xF13168A5
animscripts/flashed.gsc (common): 0x931ECD41
maps/createart/nazi_zombie_orbit_art.gsc (raw): 0x685AF6A1
maps/createfx/nazi_zombie_orbit_fx.gsc (raw): 0x0304C8EB
xmodelalias/c_zom_shirtguts_3_rlegoffalias.gsc (raw): 0x891EB012
xmodelalias/c_zom_militarypolice_rarmoffalias.gsc (raw): 0x5EA0AD1E
xmodelalias/c_zom_militarypolice_larmoffalias.gsc (raw): 0xB2A11A0E
xmodelalias/c_zom_militarypolice_rlegoffalias.gsc (raw): 0xD97C4854
xmodelalias/c_zom_militarypolice_llegoffalias.gsc (raw): 0x357DFF44
xmodelalias/c_zom_militarypolice_legsoffalias.gsc (raw): 0xD1F9FC85
character/c_zom_shirtguts_1.gsc (raw): 0x6079D4ED
xmodelalias/c_zom_noshirtguts_3_legsoffalias.gsc (raw): 0xDD313B5C
xmodelalias/c_zom_shirtguts_1_rarmoffalias.gsc (raw): 0x388F1185
xmodelalias/c_zom_shirtguts_1_larmoffalias.gsc (raw): 0x2748C9FA
xmodelalias/c_zom_shirtguts_1_legsoffalias.gsc (raw): 0x090DAB9B
xmodelalias/c_zom_shirtguts_2.gsc (raw): 0x87702591
xmodelalias/c_zom_shirtguts_2_rarmoffalias.gsc (raw): 0x6B154A01
xmodelalias/c_zom_shirtguts_2_larmoffalias.gsc (raw): 0x74D2927E
xmodelalias/c_zom_shirtguts_2_rlegoffalias.gsc (raw): 0x0EB87B51
xmodelalias/c_zom_shirtguts_2_legsoffalias.gsc (raw): 0x5A97F01F
character/c_zom_shirtguts_3.gsc (raw): 0xDD6FC288
xmodelalias/c_zom_shirtguts_3_larmoffalias.gsc (raw): 0xF374593D
xmodelalias/c_zom_noshirtguts_1.gsc (raw): 0xA6B56391
xmodelalias/c_zom_noshirtguts_1_rarmoffalias.gsc (raw): 0xD86B7985
xmodelalias/c_zom_noshirtguts_1_larmoffalias.gsc (raw): 0xC7ACA1FA
xmodelalias/c_zom_noshirtguts_1_llegoffalias.gsc (raw): 0x42E5F8AA
xmodelalias/c_zom_noshirtguts_1_legsoffalias.gsc (raw): 0x090DAB9B
character/c_zom_noshirtguts_2.gsc (raw): 0xC042A4B6
xmodelalias/c_zom_noshirtguts_2_rlegoffalias.gsc (raw): 0x0EB87B51
xmodelalias/c_zom_noshirtguts_2_llegoffalias.gsc (raw): 0x117FA32E
character/c_zom_noshirtguts_3.gsc (raw): 0xEEC0CF0E
xmodelalias/c_zom_noshirtguts_3_rarmoffalias.gsc (raw): 0x0C57E942
xmodelalias/c_zom_noshirtguts_3_larmoffalias.gsc (raw): 0x1390313D
xmodelalias/c_zom_noshirtguts_3_rlegoffalias.gsc (raw): 0x891EB012
xmodelalias/c_zom_noshirtguts_3_llegoffalias.gsc (raw): 0x96D9686D
character/c_zom_pressure_suit.gsc (raw): 0xCD9DB9E9
animscripts/traverse/jump_down_56.gsc (common): 0x5089CFCB
animscripts/traverse/wall_hop.gsc (common): 0xAE7922CA
aitype/bane_fb_zombie_spawner.gsc (nazi_zombie_orbit): 0xFDA8CDB6
character/char_bane_fb_1.gsc (nazi_zombie_orbit): 0x49B276A8
aitype/quad_zombie_spawner.gsc (nazi_zombie_orbit): 0x3438DC37
character/char_quad_1.gsc (nazi_zombie_orbit): 0xA711B4FD
aitype/packboy_zombie_spawner.gsc (nazi_zombie_orbit): 0x13832BAA
character/char_packboy_1.gsc (nazi_zombie_orbit): 0x33AF72A3
aitype/pukermummy_zombie_spawner.gsc (nazi_zombie_orbit): 0x777616E9
character/char_pukermummy_1.gsc (nazi_zombie_orbit): 0xB0FAA8C9
scripts/sp/callbacks.gsc (raw): 0xFF3FC669
scripts/sp/zm_spawn_fix.gsc (raw): 0xDFBF3B67
code_post_gfx: 0x0DC58D0C
mod: 0x3CB1744F
common: 0x78AED5E3
patch: 0x9345743C
plutonium: 0x4807D373
localized_plutonium: 0xFC69E54C
localized_nazi_zombie_orbit: 0x88E6C3E6
nazi_zombie_orbit_patch: 0x26279AC3
nazi_zombie_orbit: 0xBD4CA0EB
pluto r5328: 0xB5A2B97E
t4sp dedi: 0xBA1CC1A1
identifier: 1781411881-16c1-72d7-6b13d718-ada0-451e-a646-97051a8cf985-5328-0-1781411871-11
checksum0: 0x37095AE1
checksum1: 0x000984C4
checksum2: 0x000984C4
=============================== DVAR DUMP ========================================
      actionSlotsHide "0"
      activeAction ""
      ai_accu_player_lateral_speed "250"
      ai_accuracyDistScale "1"
      ai_badPathSpam "0"
      ai_corpseCount "5"
      ai_coverScore_coverType "2"
      ai_coverScore_distance "16"
      ai_coverScore_engagement "4"
      ai_coverScore_nodeAngle "4"
      ai_coverScore_playerLos "8"
      ai_coverScore_priority "8"
      ai_coverScore_targetDir "4"
      ai_coverScore_visibility "8"
      ai_debugAccuracy "0"
      ai_debugAnimDeltas "0"
      ai_debugClaimedNodes "0"
      ai_debugCoverEntityNum "-1"
      ai_debugCoverSelection "0"
      ai_debugEntIndex "-1"
      ai_debugFindPath "0"
      ai_debugFindPathDirect "0"
      ai_debugFindPathLock "0"
      ai_debugFindPathWidth "0"
      ai_debugGrenadeFailSafe "0"
      ai_debugGrenadeHintArc "150"
      ai_debugMayMove "0"
      ai_debugMeleeAttackSpots "0"
      ai_debugPlayerLOS "0"
      ai_debugThreatSelection "0"
      ai_disableSpawn "0"
      ai_enableBadPlaces "1"
      ai_eventDistBadPlace "256"
      ai_eventDistBullet "96"
      ai_eventDistDeath "1024"
      ai_eventDistExplosion "1024"
      ai_eventDistFootstep "512"
      ai_eventDistFootstepLite "256"
      ai_eventDistGrenadePing "512"
      ai_eventDistGunShot "2048"
      ai_eventDistNewEnemy "1024"
      ai_eventDistPain "512"
      ai_eventDistProjImpact "256"
      ai_eventDistProjPing "128"
      ai_eventDistSilencedShot "128"
      ai_exposedSet2Probability "70"
      ai_foliageSeeThroughDist "128"
      ai_friendlyFireBlockDuration "2000"
      ai_friendlySuppression "1"
      ai_friendlySuppressionDist "128"
      ai_maxAttackerCount "2"
      ai_meleeHeight "10"
      ai_meleeRange "64"
      ai_meleeWidth "20"
      ai_moveOrientMode "invalid"
      ai_noDodge "0"
      ai_noPathToEnemyGiveupTime "6000"
      ai_pathMomentum "0.78"
      ai_pathNegotiationOverlapCost "300"
      ai_playerADS_LOSRange "150"
      ai_playerADSTargetTime "10000"
      ai_playerFarAccuracy "0.1"
      ai_playerFarRange "2000"
      ai_playerLOSHalfWidth "15"
      ai_playerLOSMinTime "1500"
      ai_playerLOSRange "150"
      ai_playerNearAccuracy "0.5"
      ai_playerNearRange "800"
      ai_showBadPlaces "0"
      ai_ShowCanshootChecks "0"
      ai_showClaimedNode "0"
      ai_showDodge "0"
      ai_showFriendlyChains "0"
      ai_showNearestNode "0"
      ai_showNodes "0"
      ai_showNodesDist "384"
      ai_showPaths "0"
      ai_showPotentialThreatDir "0"
      ai_showRegion "0"
      ai_showSuppression "-1"
      ai_showVisData "0"
      ai_showVisDataDist "1000"
      ai_showVolume "-1"
      ai_threatUpdateInterval "500"
      ai_useServerAnims "0"
      ai_useServerAnimsEntity "-1"
      aim_automelee_lunge_only_forward "0"
      all_players_are_connected ""
      allow_zombies_german "0"
      ammoCounterHide "0"
      anim_disableWeaponSway "0"
      animated_trees_enabled "0"
      arcademode "0"
      arcademode_bonus_hardest2kill "1200"
      arcademode_bonus_mostheadshots "800"
      arcademode_bonus_mostrevives "1000"
      arcademode_ks_10 "3"
      arcademode_ks_2 "3"
      arcademode_ks_3 "3"
      arcademode_ks_4 "3"
      arcademode_ks_5 "3"
      arcademode_ks_6 "4"
      arcademode_ks_7 "4"
      arcademode_ks_8 "4"
      arcademode_ks_9 "3"
      arcademode_ks_maxtime "25"
      arcademode_ks_time_10 "20"
      arcademode_ks_time_2 "15"
      arcademode_ks_time_3 "15"
      arcademode_ks_time_4 "15"
      arcademode_ks_time_5 "20"
      arcademode_ks_time_6 "20"
      arcademode_ks_time_7 "20"
      arcademode_ks_time_8 "20"
      arcademode_ks_time_9 "20"
      arcademode_minimumAllowedPoints "-2000"
      arcademode_minimumAllowedSuicides "5"
      arcademode_minimumAllowedWarning "-1000"
      arcademode_score_assist "20"
      arcademode_score_banzai "150"
      arcademode_score_berserker "20"
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      arcademode_score_bombplant "200"
      arcademode_score_dead_hands "20"
      arcademode_score_dirtyharry "10"
      arcademode_score_dog "90"
      arcademode_score_enemyexitingcar "80"
      arcademode_score_explodableitem "30"
      arcademode_score_explosion "10"
      arcademode_score_flak_jacket "10"
      arcademode_score_hard_headed "20"
      arcademode_score_hardcore "10"
      arcademode_score_headshot "60"
      arcademode_score_kill "50"
      arcademode_score_laststand "-110"
      arcademode_score_lowerbody "0"
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      arcademode_score_revive "100"
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      arcademode_score_suicide "-500"
      arcademode_score_tank "500"
      arcademode_score_tank_friendly "-50"
      arcademode_score_tankassist "100"
      arcademode_score_thunder "10"
      arcademode_score_treehugger "100"
      arcademode_score_upperbody "20"
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      arcademode_score_vehicle "30"
      arcademode_score_watertower "150"
      arcademode_score_zombie "10"
      authPort "20800"
      authServerName "cod4master.activision.com"
      bg_aimSpreadMoveSpeedThreshold "11"
      bg_bobAmplitudeDucked "0.0075 0.0075"
      bg_bobAmplitudeProne "0.02 0.005"
      bg_bobAmplitudeSprinting "0.02 0.014"
      bg_bobAmplitudeStanding "0.007 0.007"
      bg_bobMax "8"
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      bg_disableWeaponPlantingInWater "1"
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      bg_fixFramerateDependentPhysics "0"
      bg_foliagesnd_fastinterval "500"
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      bg_foliagesnd_resetinterval "500"
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      bg_prone_yawcap "85"
      bg_shock_lookControl "1"
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      bg_shock_lookControl_maxyawspeed "90"
      bg_shock_lookControl_mousesensitivityscale "0.5"
      bg_shock_movement "1"
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      bg_shock_screenBlurBlendTime "0.4"
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      bg_shock_screenFlashWhiteFadeTime "0"
      bg_shock_screenType "blurred"
      bg_shock_sound "1"
      bg_shock_soundDryLevel "1"
      bg_shock_soundEnd "shellshock_end"
      bg_shock_soundEndAbort "shellshock_end_abort"
      bg_shock_soundFadeInTime "0.25"
      bg_shock_soundFadeOutTime "2.5"
      bg_shock_soundLoop "shellshock_loop"
      bg_shock_soundLoopEndDelay "-3"
      bg_shock_soundLoopFadeTime "1.5"
      bg_shock_soundLoopSilent "shellshock_loop_silent"
      bg_shock_soundModEndDelay "2"
      bg_shock_soundRoomType "default"
      bg_shock_soundWetLevel "0.5"
      bg_shock_viewKickFadeTime "3"
      bg_shock_viewKickPeriod "0.75"
      bg_shock_viewKickRadius "0.05"
      bg_swingSpeed "0.2"
      bg_viewKickMax "90"
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      bg_viewKickRandom "0.4"
      bg_viewKickScale "0.2"
      blurpain "on"
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      bullet_penetration_affected_by_team "1"
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      bullet_penetrationMinFxDist "30"
      bulletrange "8192"
      burnZombieTerrain "0"
      cg_actorBurnTransitionTime "3.5"
      cg_aimAssistEnabled "1"
      cg_allow_mature "1"
      cg_allowActorLookAtEntity "1"
      cg_blood "1"
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      cg_bloodLimitMsec "330"
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      cg_bobWeaponLag "0.25"
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      cg_chatTime "12000"
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      cg_deathScreenFadeInTime "2"
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      cg_debugEllipsesOffset "90"
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      cg_drawDisconnect "1"
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      cg_drawEventUsage "0"
      cg_drawFPS "Off"
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      cg_drawFriendlyFireCrosshair "0"
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      cg_drawpaused "1"
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      cg_drawVersionX "50"
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      cg_dumpAnims "-1"
      cg_enemyNameFadeIn "250"
      cg_enemyNameFadeOut "250"
      cg_errordecay "100"
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      cg_gun_move_r "0"
      cg_gun_move_rate "0"
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      cg_gun_ofs_f "0"
      cg_gun_ofs_r "0"
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      cg_headIconMinScreenRadius "0.02"
      cg_hintFadeTime "100"
      cg_hudBottomSemimajor "300"
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      cg_hudChatPosition "5 200"
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      cg_hudDamageIconOffset "128"
      cg_hudDamageIconTime "2000"
      cg_hudDamageIconWidth "128"
      cg_hudFriendlyIndicatorHeight "24"
      cg_hudFriendlyIndicatorWidth "24"
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      cg_hudGrenadeIconHeight "25"
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      cg_hudProneY "-160"
      cg_hudSayPosition "5 180"
      cg_hudStanceFlash "1 1 1 1"
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      cg_invalidCmdHintBlinkInterval "600"
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      cg_laserRange "1500"
      cg_laserRangePlayer "1500"
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      cg_marqueeTimeScale "30"
      cg_mature "1"
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      cg_motionblur_duration "2500"
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      cg_objectiveListWrapCountStandard "600"
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      cg_overheadIconSize "0.9"
      cg_overheadNamesFarDist "1024"
      cg_overheadNamesFarScale "0.5"
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      cg_overheadNamesGlow "0 0 0 1"
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      cg_overheadNamesSize "0.8"
      cg_overheadRankSize "0.7"
      cg_playersInViewMinDot "0.98"
      cg_predictItems "1"
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      cg_scoreboardBannerHeight "35"
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      cg_scoreboardHeaderFontScale "0.35"
      cg_scoreboardHeight "435"
      cg_scoreboardItemHeight "18"
      cg_scoreboardMyColor "1 0.8 0.4 1"
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      cg_scoreboardScrollStep "3"
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      cg_scoreboardWidth "510"
      cg_ScoresColor_Gamertag_0 "1 1 1 0"
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      cg_ScoresColor_Player "0.760784 0.780392 0.101961 1"
      cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0"
      cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0"
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      cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0"
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      cg_ScoresColor_TransparencyZombie "0.8"
      cg_ScoresColor_Zombie "0.423529 0.00392157 0 0"
      cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
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      cg_ScoresPing_MaxBars "4"
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      cg_scriptIconSize "0"
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      cg_small_dev_string_fontscale "1"
      cg_splitscreenScoreboardWidth "450"
      cg_subtitleMinTime "3"
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      cg_thirdPersonAngle "0"
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      cg_thirdPersonMode "Fixed"
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      cg_ufo_scaler "6"
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      cg_viewVehicleInfluenceGunner "1 1 1"
      cg_viewVehicleInfluenceGunnerFiring "0 0 0"
      cg_viewZSmoothingMax "16"
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      cg_watersheeting "1"
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      cg_weaponleftbone "tag_weapon_left"
      cg_weaponrightbone "tag_weapon_right"
      cg_youInKillCamSize "6"
      chaplinCheat "0"
      cheat_items_set1 "0"
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      cl_allowDownload "1"
      cl_analog_attack_threshold "0.8"
      cl_anglespeedkey "1.5"
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      cl_avidemo "0"
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      cl_maxpackets "30"
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      cl_motdString ""
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      cl_yawspeed "140"
      clanName ""
      collectible_flakJacket "10"
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      collectible_hardHeaded "50"
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      com_loadRawStringtables "0"
      com_maxfps "85"
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      com_playerProfile "$$$"
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      com_voip_disable_threshold "1200"
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      compass "1"
      compassClampIcons "1"
      compassCoords "740 3590 400"
      compassECoordCutoff "37"
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      compassFriendlyHeight "10"
      compassFriendlyWidth "10"
      compassIconOtherVehHeight "40"
      compassIconOtherVehWidth "40"
      compassIconTankHeight "25"
      compassIconTankWidth "25"
      compassMaxRange "3500"
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      compassMinRange "0.0001"
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      compassObjectiveMaxRange "2048"
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      compassObjectiveMinHeight "-70"
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      compassObjectiveRingTime "10000"
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      compassPartialType "0"
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      compassRadarLineThickness "0.4"
      compassRadarPingFadeTime "4"
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      compassRotation "1"
      compassShowEnemies "1"
      compassSize "1"
      compassSoundPingFadeTime "2"
      compassTickertapeStretch "0.5"
      con_default_console_filter "*"
      con_displayRconOutput "0"
      con_gameMsgWindow0Filter "gamenotify obituary"
      con_gameMsgWindow1Filter "boldgame"
      con_gameMsgWindow2Filter "subtitle"
      con_gameMsgWindow3Filter "coopinfo"
      con_matchPrefixOnly "1"
      con_minicon "0"
      createpublicserver "0"
      credits_frommenu "0"
      credits_load "0"
      currentDifficulty ""
      customclass1 ""
      customclass2 ""
      customclass3 ""
      customclass4 ""
      customclass5 ""
      debug_ai_supplement "0"
      debug_trace "0"
      debug_triggers "0"
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      DebugFireManager "0"
      dedicated "dedicated LAN server"
      defaultDamageDuration "300"
      defaultDamageInterval "300"
      defaultHitDamage "5"
      developer "0"
      developer_script "0"
      developeruser "0"
      dog_MeleeDamage "150"
      doublesided_raycasts "0"
      drew_notes "4"
      dump_assets "0"
      dw_active "1"
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      dw_numaccounts "-1"
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      dw_popup ""
      dw_user0 ""
      dw_user1 ""
      dw_user2 ""
      dw_user3 ""
      dw_user4 ""
      dynEnt_bulletForce "800"
      dynEnt_damageRadiusScale "1"
      dynEnt_explodeForce "12500"
      dynEnt_explodeMaxEnts "20"
      dynEnt_explodeMinForce "40"
      dynEnt_explodeSpinScale "4"
      dynEnt_explodeUpbias "0.5"
      dynEnt_spawnedLimit "50"
      dynEntPieces_angularVelocity "0 0 0"
      dynEntPieces_impactForce "1000"
      dynEntPieces_velocity "0 0 0"
      enemyuser "0"
      factoryAftereffectOverride "-1"
      fire_audio_random_max_duration "1000"
      fire_audio_repeat_duration "1500"
      fire_spread_probability "0.2"
      fire_stage1_burn_time "3000"
      fire_stage2_burn_time "0"
      fire_stage3_burn_time "0"
      fire_world_damage "5"
      fire_world_damage_duration "5"
      fire_world_damage_rate "1"
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      fs_basegame ""
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      fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4"
      fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW"
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      key "AsHjgPQl1PXat2OHpEjM7QPnLxTCo0U9"
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      lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
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      net_ip "localhost"
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      password ""
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      r_poisonFX_debug_amount "1"
      r_poisonFX_debug_enable "0"
      r_poisonFX_dvisionA "0"
      r_poisonFX_dvisionX "0"
      r_poisonFX_dvisionY "0"
      r_poisonFX_pulse "1.1"
      r_poisonFX_warpX "0.2"
      r_poisonFX_warpY "-0.15"
      r_polygonOffsetBias "-1"
      r_polygonOffsetScale "-1"
      r_portalBevels "0.7"
      r_portalBevelsOnly "0"
      r_portalMinClipArea "0.02"
      r_portalMinRecurseDepth "2"
      r_portalWalkLimit "0"
      r_prepassSizeCull "0"
      r_pretess "1"
      r_reflectionProbeGenerate "0"
      r_reflectionProbeGenerateExit "0"
      r_reflectionProbeRegenerateAll "0"
      r_rendererInUse "Default"
      r_rendererPreference "Default"
      r_resampleScene "1"
      r_reviveFX_blurRadiusEdge "6.4"
      r_reviveFX_brightnessCenter "0.234"
      r_reviveFX_brightnessEdge "0.264"
      r_reviveFX_contrastCenter "1.9"
      r_reviveFX_contrastEdge "2.84"
      r_reviveFX_darkTintCenter "0.978 1.01 0.975"
      r_reviveFX_darkTintEdge "0.931 0.955 0.939"
      r_reviveFX_debug "0"
      r_reviveFX_desaturationCenter "0.845"
      r_reviveFX_desaturationEdge "1"
      r_reviveFX_fadeDuration "5"
      r_reviveFX_lightTintCenter "1.02 1 0.99"
      r_reviveFX_lightTintEdge "1 1.03 1.02"
      r_reviveFX_motionblurWeight "0.4"
      r_scaleViewport "1"
      r_showFbColorDebug "None"
      r_showFloatZDebug "0"
      r_showLightGrid "0"
      r_showMissingLightGrid "0"
      r_showPenetration "off"
      r_showPixelCost "off"
      r_showPortals "0"
      r_showSunDirectionDebug "0"
      r_singleCell "0"
      r_sizeCull "0"
      r_skinCache "1"
      r_skipPvs "0"
      r_skyTransition "0"
      r_smc_enable "1"
      r_smp_backend "1"
      r_smp_worker "1"
      r_smp_worker_thread0 "1"
      r_smp_worker_thread1 "1"
      r_smp_worker_thread2 "1"
      r_smp_worker_thread3 "1"
      r_smp_worker_thread4 "1"
      r_smp_worker_thread5 "1"
      r_smp_worker_threads "6"
      r_specular "1"
      r_specularColorScale "1"
      r_specularMap "Unchanged"
      r_spotLightBrightness "14"
      r_spotLightEndRadius "196"
      r_spotLightEntityShadows "1"
      r_spotLightFovInnerFraction "0.7"
      r_spotLightShadows "1"
      r_spotLightSModelShadows "1"
      r_spotLightStartRadius "36"
      r_sse_skinning "1"
      r_sun_from_dvars "0"
      r_sun_fx_position "0 0 0"
      r_sunblind_fadein "0.5"
      r_sunblind_fadeout "3"
      r_sunblind_max_angle "5"
      r_sunblind_max_darken "0.75"
      r_sunblind_min_angle "30"
      r_sunflare_fadein "1"
      r_sunflare_fadeout "1"
      r_sunflare_max_alpha "1"
      r_sunflare_max_angle "2"
      r_sunflare_max_size "2500"
      r_sunflare_min_angle "45"
      r_sunflare_min_size "0"
      r_sunflare_shader "sun_flare"
      r_sunglare_fadein "0.5"
      r_sunglare_fadeout "3"
      r_sunglare_max_angle "5"
      r_sunglare_max_lighten "0.75"
      r_sunglare_min_angle "30"
      r_sunsprite_shader "sun"
      r_sunsprite_size "16"
      r_swrk_override_characterCharredAmount "0"
      r_swrk_override_enable "0"
      r_swrk_override_wetness "0"
      r_texFilterAnisoMax "4"
      r_texFilterAnisoMin "1"
      r_texFilterDisable "0"
      r_texFilterMipBias "0"
      r_texFilterMipMode "Unchanged"
      r_use_separate_char_tech "0"
      r_useLayeredMaterials "0"
      r_vc_makelog "0"
      r_vc_showlog "0"
      r_vsync "0"
      r_warm_bsp "0"
      r_warm_dobj "0"
      r_warm_dpvs "0"
      r_warm_static "0"
      r_warningRepeatDelay "5"
      r_waterSheetingFX_allowed "1"
      r_waterSheetingFX_brightness "0"
      r_waterSheetingFX_contrast "1"
      r_waterSheetingFX_darkTint "1 1 1"
      r_waterSheetingFX_desaturation "0"
      r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
      r_waterSheetingFX_enable "0"
      r_waterSheetingFX_fadeDuration "2"
      r_waterSheetingFX_lightTint "0.780261 1 1"
      r_waterSheetingFX_magnitude "0.0655388"
      r_waterSheetingFX_radius "4.44051"
      r_worldLod "0"
      r_zfar "0"
      r_zFeather "1"
      r_znear "4"
      r_znear_depthhack "0.1"
      radius_damage_debug "0"
      ragdoll_baselerp_time "1000"
      ragdoll_bullet_force "500"
      ragdoll_bullet_upbias "0.5"
      ragdoll_debug "0"
      ragdoll_dump_anims "0"
      ragdoll_enable "1"
      ragdoll_explode_force "18000"
      ragdoll_explode_upbias "0.8"
      ragdoll_fps "20"
      ragdoll_jitter_scale "1"
      ragdoll_jointlerp_time "3000"
      ragdoll_max_life "9000"
      ragdoll_max_simulating "16"
      ragdoll_rotvel_scale "1"
      ragdoll_self_collision_scale "1.2"
      rate "25000"
      rcon_localhost_bypass "1"
      rcon_password "004"
      rcon_prints "1"
      rcon_rate_limit "500"
      rifleGrenadeSwitchFix "1"
      s0 "0"
      s1 "0"
      s10 "0"
      s11 "0"
      s12 "0"
      s13 "0"
      s14 "0"
      s15 "0"
      s16 "0"
      s17 "0"
      s18 "0"
      s2 "0"
      s3 "0"
      s4 "0"
      s5 "0"
      s6 "0"
      s7 "0"
      s8 "0"
      s9 "0"
      safearea_horizontal "1"
      safearea_vertical "1"
      sc_blur "2"
      sc_count "24"
      sc_debugCasterCount "24"
      sc_debugReceiverCount "24"
      sc_enable "0"
      sc_fadeRange "0.25"
      sc_length "400"
      sc_offscreenCasterLodBias "0"
      sc_offscreenCasterLodScale "20"
      sc_shadowInRate "2"
      sc_shadowOutRate "5"
      sc_showDebug "0"
      sc_showOverlay "0"
      sc_wantCount "12"
      sc_wantCountMargin "1"
      scr_allowFileIo "1"
      scr_dof_enable "1"
      scr_dog_health_walk_multiplier "4.0"
      scr_dog_run_distance "500"
      scr_friendlyfire "0"
      scr_game_spectatetype "1"
      scr_kill_infinite_loops "1"
      scriptmover_useServerAnims "0"
      scriptmover_useServerAnimsEntity "-1"
      sensitivity "5"
      session_nonblocking "1"
      shortversion "r5328"
      showdrop "0"
      showpackets "0"
      sm_enable "1"
      sm_fastSunShadow "1"
      sm_fullResSpotShadowEnable "0"
      sm_lightScore_eyeProjectDist "64"
      sm_lightScore_spotProjectFrac "0.125"
      sm_maxLights "4"
      sm_polygonOffsetBias "2.5"
      sm_polygonOffsetScale "2"
      sm_qualitySpotShadow "1"
      sm_spotEnable "1"
      sm_spotShadowFadeTime "1"
      sm_strictCull "1"
      sm_sunAlwaysCastsShadow "0"
      sm_sunEnable "1"
      sm_sunSampleSizeNear "0.25"
      sm_sunShadowCenter "0 0 0"
      sm_sunShadowScale "1"
      snaps "20"
      snd_drawInfo "None"
      snd_drawSort "priority"
      snd_enableEq "0"
      snd_khz "44"
      sp_minplayers "1"
      stat_version "10"
      stats_backup "1"
      stats_version_check "0"
      stopspeed "100"
      superuser "0"
      sv_allowAimAssist "1"
      sv_allowAnonymous "0"
      sv_allowDownload "1"
      sv_allowedClan1 ""
      sv_allowedClan2 ""
      sv_allowFriendlyThrowback "1"
      sv_autodemorecord "0"
      sv_botsPressAttackBtn "1"
      sv_cheats "0"
      sv_clientArchive "1"
      sv_clientside "0"
      sv_clientSideBullets "1"
      sv_clientSideVehicles "1"
      sv_connectTimeout "45"
      sv_debugRate "0"
      sv_debugReliableCmds "0"
      sv_disableChat "0"
      sv_disableClientConsole "0"
      sv_FakeRemoteClient "0"
      sv_FFCheckSums ""
      sv_FFNames ""
      sv_floodProtect "1"
      sv_fps "20"
      sv_HostBandwidthMinimumPerPlayer "65536"
      sv_hostname "CoDWaWHost"
      sv_iwdNames ""
      sv_iwds ""
      sv_keywords ""
      sv_kickBanTime "300"
      sv_lastSaveCommitedToDevice ""
      sv_lastSaveGame ""
      sv_mapname ""
      sv_mapRotation "map nazi_zombie_orbit"
      sv_mapRotationCurrent ""
      sv_maxclients "4"
      sv_maxPing "0"
      sv_maxRate "25000"
      sv_minPing "0"
      sv_motd ""
      sv_netcull_animcmdsize_threshold "2000"
      sv_netcull_msgsize_threshold "3000"
      sv_network_warning "0"
      sv_packet_info "0"
      sv_padPackets "0"
      sv_paused "0"
      sv_privateClients "0"
      sv_privatePassword ""
      sv_punkbuster "0"
      sv_pure "0"
      sv_randomizeBotNames "1"
      sv_reconnectlimit "3"
      sv_referencedFFCheckSums ""
      sv_referencedFFNames ""
      sv_referencedIwdNames ""
      sv_referencedIwds ""
      sv_replaceBots "0"
      sv_restoreDvars "1"
      sv_running "1"
      sv_saveDeviceAvailable "0"
      sv_saveGameAvailable "0"
      sv_saveGameNotReadable "0"
      sv_saveOnStartMap "1"
      sv_sayName "console"
      sv_serverid "16"
      sv_showAverageBPS "0"
      sv_showCommands "0"
      sv_showPingSpam "0"
      sv_SnapshotManLaw "1"
      sv_SnapshotPeek "1"
      sv_timeout "240"
      sv_useAnimAcks "1"
      sv_useAnimCulling "1"
      sv_useVIS "1"
      sv_voice "1"
      sv_voiceQuality "3"
      sv_wwwBaseURL "https://fastdl.swordovthule.com"
      sv_wwwDlDisconnected "0"
      sv_wwwDownload "0"
      sv_znear "0"
      sv_zombietime "2"
      sys_configSum "206167614"
      sys_configureGHz "0.036495"
      sys_cpuGHz "0.01"
      sys_cpuName "QEMU Virtual CPU version 2.5+"
      sys_gpu "Unknown video card"
      sys_lockThreads "0"
      sys_smp_allowed "1"
      sys_SSE "1"
      sys_sysMB "1024"
      systemlink "0"
      systemlink_warning_shown "0"
      systemlinkparty "0"
      systemlinkpartyandhost "0"
      systemUiActive "0"
      takeCoverWarnings "-1"
      team_indicator "0"
      timescale "1"
      turretPlayerAvoidScale "1.7"
      turretScopeZoom "20"
      turretScopeZoomMax "20"
      turretScopeZoomMin "5"
      turretScopeZoomRate "15"
      ui_campaign "american"
      ui_gametype "zom"
      ui_hostOptions "0"
      ui_hostOptionsEnabled "0"
      ui_loadRawMenus "0"
      ui_mapname "nazi_zombie_orbit"
      ui_mousePitch "0"
      ui_playerProfileAlreadyChosen "0"
      ui_sp_unlock "0"
      useFastFile "1"
      useMapPreloading "1"
      useSvMapPreloading "1"
      vehanim_debug "0"
      vehanim_enable "1"
      vehCamPitch "15"
      vehControlMode "1"
      vehGunnerSplashDamage "0.1"
      vehHelicopterDecelerationFwd "0.5"
      vehHelicopterDecelerationSide "1"
      vehHelicopterFreeLookReleaseSpeed "8"
      vehHelicopterHeadSwayDontSwayTheTurret "1"
      vehHelicopterHeadSwayOnPitch "0.2"
      vehHelicopterHeadSwayOnRollHorz "0.1"
      vehHelicopterHeadSwayOnRollVert "2"
      vehHelicopterHeadSwayOnYaw "0.1"
      vehHelicopterHoverSpeedThreshold "400"
      vehHelicopterInvertUpDown "0"
      vehHelicopterJitterJerkyness "0.3"
      vehHelicopterLookaheadTime "1"
      vehHelicopterMaxAccel "45"
      vehHelicopterMaxAccelVertical "30"
      vehHelicopterMaxPitch "10"
      vehHelicopterMaxRoll "35"
      vehHelicopterMaxSpeed "150"
      vehHelicopterMaxSpeedVertical "65"
      vehHelicopterMaxYawAccel "90"
      vehHelicopterMaxYawRate "120"
      vehHelicopterRightStickDeadzone "0.3"
      vehHelicopterScaleMovement "1"
      vehHelicopterSoftCollisions "0"
      vehHelicopterStrafeDeadzone "0.3"
      vehHelicopterTiltFromAcceleration "2"
      vehHelicopterTiltFromControllerAxes "0"
      vehHelicopterTiltFromDeceleration "2"
      vehHelicopterTiltFromFwdAndYaw "0"
      vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
      vehHelicopterTiltFromVelocity "1"
      vehHelicopterTiltMomentum "0.4"
      vehHelicopterTiltSpeed "1.2"
      vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
      vehHelicopterYawOnLeftStick "5"
      vehHudTargetScreenEdgeClampBufferBottom "0"
      vehHudTargetScreenEdgeClampBufferLeft "0"
      vehHudTargetScreenEdgeClampBufferRight "0"
      vehHudTargetScreenEdgeClampBufferTop "0"
      vehHudTargetSize "30"
      vehicle_perk_boost_duration_seconds "0.74"
      vehicle_push_during_mantle "1"
      vehLockTurretToPlayerView "0"
      version "Plutonium T4 Co-Op (r5328)"
      vid_xpos "0"
      vid_ypos "0"
      voice_deadChat "1"
      voice_global "0"
      voice_localEcho "0"
      waypointDebugDraw "0"
      waypointDistScaleRangeMax "3000"
      waypointDistScaleRangeMin "1000"
      waypointDistScaleSmallest "0.8"
      waypointIconHeight "36"
      waypointIconWidth "36"
      waypointOffscreenCornerRadius "105"
      waypointOffscreenDistanceThresholdAlpha "30"
      waypointOffscreenPadBottom "30"
      waypointOffscreenPadLeft "40"
      waypointOffscreenPadRight "0"
      waypointOffscreenPadTop "0"
      waypointOffscreenPointerDistance "30"
      waypointOffscreenPointerHeight "12"
      waypointOffscreenPointerWidth "25"
      waypointOffscreenRoundedCorners "1"
      waypointOffscreenScaleLength "500"
      waypointOffscreenScaleSmallest "1"
      waypointPlayerOffsetCrouch "56"
      waypointPlayerOffsetProne "30"
      waypointPlayerOffsetStand "74"
      waypointSplitscreenScale "1.8"
      waypointTweakY "-17"
      weapon_load_order "default"
      wideScreen "1"
      wind_debug_display "0"
      wind_global_hi_altitude "0"
      wind_global_low_altitude "0"
      wind_global_low_strength_percent "1"
      wind_global_vector "1 0 0"
      wind_grass_gust_distance "2000"
      wind_grass_gust_radius "400"
      wind_grass_gust_speed "1"
      wind_grass_gust_strength "0.5"
      wind_grass_gustinterval "250"
      wind_grass_scale "10000"
      wind_grass_tension "0.001"
      wind_leaf_scale "176"
      xblive_hostingprivateparty "0"
      xblive_loggedin "0"
      xblive_mappacks "0"
      xblive_privatematch "0"
      xblive_privatepartyclient "0"
      xblive_rankedmatch "0"
      xblive_showmarketplace "0"
      xenon_maxVoicePacketsPerSec "100"
      xenon_maxVoicePacketsPerSecForServer "20"
      xenon_voiceDebug "0"
      xenon_voiceDegrade "0"
      zombie_reachin_freq "50"
      zombie_taunt_freq "5"
      zombiemode "0"

1757 total dvars
1757 dvar indexes
=============================== END DVAR DUMP =====================================
Executing 'main' for scripts/sp/callbacks.gsc
Finished 'main' for scripts/sp/callbacks.gsc
Executing 'main' for scripts/sp/zm_spawn_fix.gsc
Finished 'main' for scripts/sp/zm_spawn_fix.gsc
Error: Could not load xmodel "bo1_c_zom_moon_militarypolice_g_rlegspawn".
Error: Could not load xmodel "bo1_char_ger_honorgd_body1_g_rarmspawn".
Error: Could not load xmodel "bo1_char_ger_honorgd_body1_g_larmspawn".
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Error: Could not load xmodel "collision_geo_32x32x128".
Error: Could not load rawfile "shock/zombie_death.shock".
Error: couldn't open 'shock/zombie_death.shock'.
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock'
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock'
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
  Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
Error: Could not load xmodel "zombie_vending_packapunch_on".
Executing 'init' for scripts/sp/zm_spawn_fix.gsc
Finished 'init' for scripts/sp/zm_spawn_fix.gsc
worker command size exceeded for type 19
-----------------------------------
Working directory: Z:\PlutoniumLinuxHosting\T4Gamefiles
Huffman Took 1 Milliseconds
Hitch warning: 9987 msec frame time
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fs_localAppData
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set
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