WEAPONFILE\weaponType\grenade\weaponClass\grenade\offhandClass\Smoke Grenade\impactType\grenade_explode\inventoryType\offhand\displayName\\modeName\\playerAnimType\grenade\AIOverlayDescription\\gunModel\qed\handModel\richtofen_viewhands\isHandModelOverridable\1\idleAnim\viewmodel_qed_idle\emptyIdleAnim\viewmodel_qed_idle\fireAnim\viewmodel_qed_throw\holdFireAnim\viewmodel_qed_pullpin\lastShotAnim\viewmodel_qed_throw\detonateAnim\\meleeAnim\\meleeChargeAnim\\raiseAnim\viewmodel_qed_idle\dropAnim\viewmodel_qed_idle\firstRaiseAnim\\altRaiseAnim\viewmodel_qed_idle\altDropAnim\viewmodel_qed_idle\quickRaiseAnim\viewmodel_qed_idle\quickDropAnim\viewmodel_qed_idle\emptyRaiseAnim\viewmodel_qed_idle\emptyDropAnim\viewmodel_qed_idle\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\750\moveSpeedScale\1\sprintScale\0.9\sprintDurationScale\1\lowAmmoWarningThreshold\0.33\damage\0\meleeDamage\1\fireDelay\0.15\meleeDelay\0.1\meleeChargeDelay\0\fireTime\0.7\holdFireTime\1.9\detonateTime\0.2\detonateDelay\0\meleeTime\0.66\meleeChargeTime\0\reloadTime\1.5\dropTime\0\raiseTime\0.25\altDropTime\0\altRaiseTime\0.05\quickDropTime\0\quickRaiseTime\0.5\firstRaiseTime\0.5\emptyDropTime\0\emptyRaiseTime\0.5\sprintInTime\0.08\sprintLoopTime\0.5\sprintOutTime\0.08\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aiFuseTime\4\stickiness\Don't stick\hasDetonator\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\clipOnly\1\hipIdleAmount\80\hipIdleSpeed\0\idleCrouchFactor\0.5\idleProneFactor\0.15\parallelDefaultBounce\0.5\parallelBarkBounce\0.6\parallelBrickBounce\0.6\parallelCarpetBounce\0.6\parallelClothBounce\0.2\parallelConcreteBounce\0.6\parallelDirtBounce\0.45\parallelFleshBounce\0.2\parallelFoliageBounce\0.05\parallelGlassBounce\0.4\parallelGrassBounce\0.35\parallelGravelBounce\0.5\parallelIceBounce\0.6\parallelMetalBounce\0.6\parallelMudBounce\0.2\parallelPaperBounce\0.2\parallelPlasterBounce\0.5\parallelRockBounce\0.6\parallelSandBounce\0.3\parallelSnowBounce\0.2\parallelWaterBounce\0.2\parallelWoodBounce\0.6\parallelAsphaltBounce\0.6\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\perpendicularDefaultBounce\0.25\perpendicularBarkBounce\0.25\perpendicularBrickBounce\0.25\perpendicularCarpetBounce\0.25\perpendicularClothBounce\0.2\perpendicularConcreteBounce\0.25\perpendicularDirtBounce\0.225\perpendicularFleshBounce\0.2\perpendicularFoliageBounce\0.05\perpendicularGlassBounce\0.2\perpendicularGrassBounce\0.15\perpendicularGravelBounce\0.25\perpendicularIceBounce\0.3\perpendicularMetalBounce\0.25\perpendicularMudBounce\0.1\perpendicularPaperBounce\0.2\perpendicularPlasterBounce\0.25\perpendicularRockBounce\0.25\perpendicularSandBounce\0.1\perpendicularSnowBounce\0.1\perpendicularWaterBounce\0.2\perpendicularWoodBounce\0.25\perpendicularAsphaltBounce\0.25\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\worldModel\bo1_t5_weapon_quantum_bomb_world\knifeModel\bo3_knife\worldKnifeModel\weapon_usa_kbar_knife\ammoName\qed\maxAmmo\3\startAmmo\3\clipName\qed\clipSize\3\sharedAmmoCapName\qed_device\sharedAmmoCap\3\dropAmmoMin\1\dropAmmoMax\1\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\pullbackSound\\pullbackSoundPlayer\\fireSound\foley_throw\fireSoundPlayer\foley_throw\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\reloadSound\\reloadSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\detonateSound\satchel_click\detonateSoundPlayer\satchel_click_plr\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\monkey_raise\firstRaiseSoundPlayer\monkey_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\bounceSound\grenade_bounce\emptyFireSound\\emptyFireSoundPlayer\\reticleCenter\\reticleSide\\reticleCenterSize\1\reticleSideSize\16\reticleMinOfs\4\altWeapon\\blocksProne\0\cookOffHold\0\hudIcon\mtl_hud_icon_qed\killIcon\mtl_hud_icon_qed\dpadIcon\mtl_hud_icon_qed\ammoCounterIcon\\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\1:1\ammoCounterIconRatio\1:1\ammoCounterClip\None\flipKillIcon\0\standMoveF\-1\standMoveR\0\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\duckedOfsF\-2\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-3\proneOfsR\2\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\6\sprintBobV\8\explosionRadius\100\explosionRadiusMin\0\explosionInnerDamage\5000\explosionOuterDamage\450\damageConeAngle\180\projectileSpeed\800\projectileSpeedUp\100\projectileSpeedForward\0\projectileActivateDist\0\projectileModel\bo1_t5_weapon_quantum_bomb_world\projExplosionType\grenade\projExplosionEffect\weapon/satchel/fx_explosion_satchel_generic\projExplosionEffectForceNormalUp\0\projExplosionSound\mortar_dirt\projTrailEffect\\projImpactExplode\0\canUseInVehicle\0\noDropsOrRaises\0\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsDofStart\0\adsDofEnd\0\hidetags\\notetrackSoundMap\
qed_twist qed_twist
qed_press qed_press