WEAPONFILE\displayName\KSG\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\spread\penetrateType\large\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\1\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\1\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\1000\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintbobh\0.1\sprintbobv\0.1\sprintDurationScale\1\gunMaxPitch\80\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\ammoName\12 gauge\maxAmmo\70\startAmmo\70\clipName\winchester1200_mp\clipSize\14\shotCount\1\dropAmmoMin\1\dropAmmoMax\14\reloadAmmoAdd\1\reloadStartAdd\1\damage\800\minDamage\100\meleedamage\1\maxDamageRange\2300\minDamageRange\2500\playerDamage\30\locNone\1\locHelmet\2\locHead\2\locNeck\2\locTorsoUpper\1.5\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.283\fireDelay\0\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\0.567\reloadEmptyTime\0.567\reloadStartTime\1\reloadEndTime\0.85\reloadAddTime\0.25\reloadStartAddTime\0.6\rechamberTime\0.467\rechamberBoltTime\0\dropTime\0.35\raiseTime\0.625\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.5\emptyDropTime\0.33\emptyRaiseTime\0.65\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-1.7\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.7\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.1\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.5\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\0.5\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\4\hipSpreadDuckedMin\4\hipSpreadProneMin\4\hipSpreadMax\4\hipSpreadDuckedMax\4\hipSpreadProneMax\4\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\hipViewKickPitchMin\95\hipViewKickPitchMax\100\hipViewKickYawMin\-75\hipViewKickYawMax\-85\hipViewKickCenterSpeed\500\adsViewKickPitchMin\95\adsViewKickPitchMax\100\adsViewKickYawMin\-75\adsViewKickYawMax\-85\adsViewKickCenterSpeed\500\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.2\adsSwayVertScale\0.25\fightDist\720\maxDist\720\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\ksg_mp\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\richtofen_viewhands\worldModel\ksg_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\bo3_knife\worldknifeModel\bo3_knife\idleAnim\viewmodel_ksg_idle\emptyIdleAnim\viewmodel_ksg_idle\fireAnim\viewmodel_ksg_fire\lastShotAnim\viewmodel_ksg_last_shot\rechamberAnim\viewmodel_ksg_rechamber\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\viewmodel_ksg_reload_loop\reloadEmptyAnim\\reloadStartAnim\viewmodel_ksg_reload_in\reloadEndAnim\viewmodel_ksg_reload_out\raiseAnim\viewmodel_ksg_pullout\dropAnim\viewmodel_ksg_putaway\firstRaiseAnim\viewmodel_ksg_first_raise\altRaiseAnim\viewmodel_ksg_pullout\altDropAnim\viewmodel_ksg_putaway\quickRaiseAnim\viewmodel_ksg_pullout_quick\quickDropAnim\viewmodel_ksg_putaway\emptyRaiseAnim\viewmodel_ksg_pullout\emptyDropAnim\viewmodel_ksg_putaway\sprintInAnim\viewmodel_ksg_sprint_in\sprintLoopAnim\viewmodel_ksg_sprint_loop\sprintOutAnim\viewmodel_ksg_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_ksg_ads_fire\adsLastShotAnim\viewmodel_ksg_ads_last_shot\adsRechamberAnim\viewmodel_ksg_ads_rechamber\adsUpAnim\viewmodel_ksg_ads_up\adsDownAnim\viewmodel_ksg_ads_down\viewFlashEffect\weapon/muzzleflashes/shotgunflash\worldFlashEffect\weapon/muzzleflashes/shotgunflash\viewShellEjectEffect\weapon/shellejects/shotgun_view\worldShellEjectEffect\weapon/shellejects/shotgun\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\ksg_fire_npc\fireSoundPlayer\ksg_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_small_plr\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\\killIcon\\dpadIcon\\ammoCounterIcon\\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\0\sprintOfsF\0\sprintRotP\0\sprintOfsR\0\sprintRotY\0\sprintOfsU\0\sprintRotR\0\sprintScale\1\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
fly_ksg_pump_forward fly_ksg_pump_forward
fly_ksg_pump_back fly_ksg_pump_back
fly_ksg_shell_in fly_ksg_shell_in
fly_reload_cloth_med fly_reload_cloth_med
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr
bowie_swing bowie_swing
bowie_stab bowie_stab
bowie_pull bowie_pull