WEAPONFILE\displayName\The Incredible Hulk\modeName\\playerAnimType\pistol\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\penetrateType\none\impactType\none\inventoryType\primary\fireType\Single Shot\clipType\bottom\twoHanded\0\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\500\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\320\crosshairColorChange\0\moveSpeedScale\1.5\adsMoveSpeedScale\1.5\sprintDurationScale\5\gunMaxPitch\0\gunMaxYaw\0\lowAmmoWarningThreshold\0.33\ammoName\hulk\maxAmmo\80\startAmmo\40\clipName\hulk\clipSize\1\shotCount\1\dropAmmoMin\32\dropAmmoMax\48\reloadAmmoAdd\0\reloadStartAdd\0\damage\0\minDamage\0\meleeDamage\1000000\maxDamageRange\0\minDamageRange\0\playerDamage\50\locNone\1\locHelmet\3.5\locHead\3.5\locNeck\3.5\locTorsoUpper\1.25\locTorsoLower\1.1\locRightArmUpper\0.85\locRightArmLower\0.6\locRightHand\0.35\locLeftArmUpper\0.85\locLeftArmLower\0.6\locLeftHand\0.35\locRightLegUpper\0.85\locRightLegLower\0.6\locRightFoot\0.35\locLeftLegUpper\0.85\locLeftLegLower\0.6\locLeftFoot\0.35\locGun\0\fireTime\2\fireDelay\0\meleeTime\.75\meleeChargeTime\.75\meleeDelay\.5\meleeChargeDelay\.5\reloadTime\6\reloadEmptyTime\6\reloadEmptyAddTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\6\reloadStartAddTime\1.65\rechamberTime\0.05\rechamberBoltTime\0\dropTime\.5\raiseTime\2\altDropTime\.5\altRaiseTime\.5\quickDropTime\.05\quickRaiseTime\.05\firstRaiseTime\2\emptyDropTime\.5\emptyRaiseTime\.5\sprintInTime\0.1\sprintLoopTime\0.6\sprintOutTime\0.3\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-2.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\10\posRotRate\10\sprintOfsF\0\sprintOfsR\0\sprintOfsU\-5\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.9\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\0\duckedMoveR\3\duckedMoveU\-3\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.8\duckedOfsR\1.2\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-65\proneMoveR\25\proneMoveU\-110\proneRotP\0\proneRotY\300\proneRotR\-165\proneOfsF\1.2\proneOfsR\3\proneOfsU\0\posProneMoveRate\8\posProneRotRate\8\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\32\adsIdleAmount\25\hipIdleSpeed\1.2\adsIdleSpeed\0.93\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0.2\adsTransInTime\0.245\adsTransOutTime\0.25\adsTransBlendTime\0.1\adsReloadTransTime\0.2\adsCrosshairInFrac\0.9\adsCrosshairOutFrac\0.7\adsZoomFov\60\adsZoomInFrac\0.75\adsZoomOutFrac\0.7\adsBobFactor\0.5\adsViewBobMult\0.3\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\0\hipSpreadDuckedMin\0\hipSpreadProneMin\0\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDecayRate\0\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\0\hipGunKickSpeedMax\0\hipGunKickSpeedDecay\0\hipGunKickStaticDecay\0\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\0\adsGunKickStaticDecay\0\hipViewKickPitchMin\0\hipViewKickPitchMax\0\hipViewKickYawMin\0\hipViewKickYawMax\0\hipViewKickCenterSpeed\0\adsViewKickPitchMin\0\adsViewKickPitchMax\0\adsViewKickYawMin\0\adsViewKickYawMax\0\adsViewKickCenterSpeed\0\swayMaxAngle\0\swayLerpSpeed\0\swayPitchScale\0\swayYawScale\0\swayHorizScale\0\swayVertScale\0\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\7\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\fightDist\720\maxDist\250\aiVsAiAccuracyGraph\colt.accu\aiVsPlayerAccuracyGraph\pistol.accu\reticleCenter\\reticleSide\\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\iron_man_repulsor_model\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\worldModel\iron_man_repulsor_model\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\kbar_iron\worldKnifeModel\kbar_iron\idleAnim\hulk_idle\emptyIdleAnim\hulk_idle\fireAnim\hulk_thunder_clap\lastShotAnim\hulk_thunder_clap\rechamberAnim\\meleeAnim\hulk_melee1\meleeChargeAnim\hulk_melee1\reloadAnim\hulk_idle\reloadEmptyAnim\\reloadStartAnim\\reloadEndAnim\\raiseAnim\hulk_firstraise\dropAnim\hulk_drop\firstRaiseAnim\hulk_firstraise\altRaiseAnim\hulk_idle\altDropAnim\hulk_idle\quickRaiseAnim\hulk_idle\quickDropAnim\hulk_drop\emptyRaiseAnim\hulk_raise\emptyDropAnim\hulk_drop\sprintInAnim\hulk_sprint_in\sprintLoopAnim\hulk_sprint\sprintOutAnim\hulk_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\\adsLastShotAnim\\adsRechamberAnim\\adsUpAnim\\adsDownAnim\\deployAnim\\breakdownAnim\\viewFlashEffect\\worldFlashEffect\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\\fireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\dryfire_pistol\emptyFireSoundPlayer\dryfire_pistol_plr\crackSound\\whizbySound\\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_small_plr\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_pistol_reload_notempty_3p\reloadSoundPlayer\gear_player\reloadEmptySound\gr_pistol_reload_empty_3p\reloadEmptySoundPlayer\gear_player\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\\raiseSoundPlayer\\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\\killIcon\\dpadIcon\\ammoCounterIcon\\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\None\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\9\unlimitedAmmo\1\hideTags\\notetrackSoundMap\
knife_stab_plr knife_stab_plr2
knife_pull_plr knife_pull_plr2
Knife_slash_plr melee_knife_hit_body2