WEAPONFILE\weaponType\grenade\weaponClass\grenade\offhandClass\None\impactType\none\inventoryType\item\displayName\Gravity Spikes\modeName\\playerAnimType\hold\AIOverlayDescription\\gunModel\t7_hero_spike_view\handModel\viewmodel_hands_no_model\isHandModelOverridable\1\idleAnim\viewmodel_gravity_spikes_idle\emptyIdleAnim\viewmodel_gravity_spikes_idle\fireAnim\viewmodel_gravity_spikes_idle\holdFireAnim\viewmodel_zombie_perksacola_idle\lastShotAnim\viewmodel_gravity_spikes_idle\detonateAnim\viewmodel_zombie_perksacola_idle\meleeAnim\viewmodel_gravity_spikes_idle\meleeChargeAnim\viewmodel_gravity_spikes_idle\raiseAnim\viewmodel_gravity_spikes_in\dropAnim\viewmodel_gravity_spikes_out\firstRaiseAnim\viewmodel_gravity_spikes_in\altRaiseAnim\viewmodel_gravity_spikes_in\altDropAnim\viewmodel_gravity_spikes_out\quickRaiseAnim\viewmodel_gravity_spikes_in\quickDropAnim\viewmodel_gravity_spikes_out\emptyRaiseAnim\viewmodel_gravity_spikes_in\emptyDropAnim\viewmodel_gravity_spikes_out\nightVisionWearAnim\\nightVisionRemoveAnim\\autoAimRange\0\aimAssistRange\3200\aimAssistRangeAds\3200\moveSpeedScale\0\sprintScale\\sprintDurationScale\0\lowAmmoWarningThreshold\0.33\damage\0\meleeDamage\40\fireDelay\0\meleeDelay\0\meleeChargeDelay\0\fireTime\0\holdFireTime\0.2\detonateTime\0.83\detonateDelay\0.23\meleeTime\0\meleeChargeTime\0\reloadTime\0\dropTime\0\raiseTime\0\altDropTime\0\altRaiseTime\0\quickDropTime\0\quickRaiseTime\0\firstRaiseTime\0\emptyDropTime\0\emptyRaiseTime\0\sprintInTime\0\sprintLoopTime\0\sprintOutTime\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\3.5\aiFuseTime\5\stickiness\Don't stick\hasDetonator\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\clipOnly\1\hipIdleAmount\80\hipIdleSpeed\0\idleCrouchFactor\0.5\idleProneFactor\0.15\parallelDefaultBounce\0.5\parallelBarkBounce\0.6\parallelBrickBounce\0.6\parallelCarpetBounce\0.6\parallelClothBounce\0.2\parallelConcreteBounce\0.6\parallelDirtBounce\0.45\parallelFleshBounce\0.2\parallelFoliageBounce\0.05\parallelGlassBounce\0.4\parallelGrassBounce\0.35\parallelGravelBounce\0.5\parallelIceBounce\0.6\parallelMetalBounce\0.6\parallelMudBounce\0.2\parallelPaperBounce\0.2\parallelPlasterBounce\0.5\parallelRockBounce\0.6\parallelSandBounce\0.3\parallelSnowBounce\0.2\parallelWaterBounce\0.2\parallelWoodBounce\0.6\parallelAsphaltBounce\0.6\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\perpendicularDefaultBounce\0.25\perpendicularBarkBounce\0.25\perpendicularBrickBounce\0.25\perpendicularCarpetBounce\0.25\perpendicularClothBounce\0.2\perpendicularConcreteBounce\0.25\perpendicularDirtBounce\0.225\perpendicularFleshBounce\0.2\perpendicularFoliageBounce\0.05\perpendicularGlassBounce\0.2\perpendicularGrassBounce\0.15\perpendicularGravelBounce\0.25\perpendicularIceBounce\0.3\perpendicularMetalBounce\0.25\perpendicularMudBounce\0.1\perpendicularPaperBounce\0.2\perpendicularPlasterBounce\0.25\perpendicularRockBounce\0.25\perpendicularSandBounce\0.1\perpendicularSnowBounce\0.1\perpendicularWaterBounce\0.2\perpendicularWoodBounce\0.25\perpendicularAsphaltBounce\0.25\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\worldModel\weapon_c4\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife_mp\ammoName\spikes\maxAmmo\1\startAmmo\1\clipName\spikes\clipSize\1\sharedAmmoCapName\WEAPON_ZOMBIE_PERK_BOTTLE\sharedAmmoCap\1\dropAmmoMin\1\dropAmmoMax\1\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\pullbackSound\weap_fraggrenade_pin\pullbackSoundPlayer\\fireSound\weap_fraggrenade_fire\fireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\reloadSound\weap_fraggrenade_reload\reloadSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\detonateSound\\detonateSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_putaway_plr\putawaySound\weap_putaway\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\bounceSound\\emptyFireSound\\emptyFireSoundPlayer\\reticleCenter\\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\4\altWeapon\\blocksProne\1\cookOffHold\0\hudIcon\hud_us_grenade\killIcon\\dpadIcon\hud_dpad\ammoCounterIcon\hud_icon_spikes\hudIconRatio\1:1\killIconRatio\4:1\dpadIconRatio\1:1\ammoCounterIconRatio\1:1\ammoCounterClip\None\flipKillIcon\1\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\5\posProneMoveRate\0\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\0\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\\sprintBobV\\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\projectileSpeed\900\projectileSpeedUp\100\projectileSpeedForward\0\projectileActivateDist\0\projectileModel\\projExplosionType\none\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projTrailEffect\\projImpactExplode\0\canUseInVehicle\0\noDropsOrRaises\0\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsDofStart\0\adsDofEnd\0\hideTags\\notetrackSoundMap\knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr
bowie_swing bowie_swing
bowie_stab bowie_stab
bowie_pull bowie_pull