Build Plutonium T4 Co-Op (r5328) logfile opened on Sat Jun 13 03:44:23 2026 Searching for files required to download mod: "mods/nazi_zombie_dust2" map: "" found 6 files required for mod download! Current language: english Current search path: Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/raw Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/main C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods/nazi_zombie_dust2 C:\users\root\Local Settings\Application Data\Activision\CoDWaW/usermaps C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\nazi_zombie_dust2\nazi_zombie_dust2.iwd (613 files) Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\nazi_zombie_dust2\dlc3_weapons.iwd (67 files) Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods/nazi_zombie_dust2 Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/usermaps Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_27.iwd (60 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_26.iwd (522 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_25.iwd (139 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_24.iwd (502 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_23.iwd (3 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_22.iwd (529 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_21.iwd (13 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_20.iwd (69 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_19.iwd (52 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_18.iwd (51 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_17.iwd (42 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_16.iwd (44 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_15.iwd (145 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_14.iwd (655 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_13.iwd (400 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_12.iwd (453 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_11.iwd (366 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_10.iwd (549 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_09.iwd (413 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_08.iwd (484 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_07.iwd (755 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_06.iwd (537 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_05.iwd (569 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_04.iwd (711 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_03.iwd (743 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_02.iwd (694 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_01.iwd (350 files) Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_00.iwd (808 files) Z:\PlutoniumLinuxHosting\T4Gamefiles/main Z:\PlutoniumLinuxHosting\T4Gamefiles/main_shared Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/players Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw06.iwd (1804 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw05.iwd (1246 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw04.iwd (363 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw03.iwd (28 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw02.iwd (3163 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw01.iwd (5164 files) localized assets iwd file for english Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw00.iwd (4592 files) localized assets iwd file for english File Handles: handle 1: console.log ---------------------- 27698 files in iwd files Adding channel: error Adding channel: gamenotify Adding channel: boldgame Adding channel: subtitle Adding channel: obituary Adding channel: logfile_only Adding channel: console_only Adding channel: gfx Adding channel: sound Adding channel: files Adding channel: devgui Adding channel: profile Adding channel: ui Adding channel: client Adding channel: server Adding channel: system Adding channel: playerweap Adding channel: ai Adding channel: anim Adding channel: physics Adding channel: fx Adding channel: leaderboards Adding channel: parserscript Adding channel: script Adding channel: coopinfo No channels added or hidden Adding channel: error Adding channel: error No channels added or hidden Adding channel: gamenotify Adding channel: obituary No channels added or hidden Adding channel: boldgame No channels added or hidden Adding channel: subtitle No channels added or hidden Adding channel: coopinfo execing default.cfg from disk execing default_controls.cfg from disk execing coop_arcademode.cfg from disk No channels added or hidden execing language.cfg from disk execing default_controller.cfg from disk No channels added or hidden Unknown command "updategamerprofile" Unknown command "updategamerprofile" ========= autoconfigure configure.csv: using CPU configuration 0 GHz 640 MB execing configure.cfg from disk configure.csv: using GPU configuration "*" Error: fs_game is write protected Database: Assets Sync Started Database: Assets Sync Finished Loading fastfile code_post_gfx Loading fastfile mod Database: Assets Sync Started Loading fastfile 'code_post_gfx' used 1.13 MB memory in DB alloc Overridden rawfile: language.cfg from zone code_post_gfx Overridden rawfile: thumbstick_default.cfg from zone code_post_gfx Overridden rawfile: devgui_scriptart.cfg from zone code_post_gfx Overridden rawfile: devgui_maps_sp.cfg from zone code_post_gfx Overridden rawfile: devgui_main.cfg from zone code_post_gfx Overridden rawfile: devgui_visibility.cfg from zone code_post_gfx Overridden rawfile: devgui_renderer.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_med.cfg from zone code_post_gfx Overridden rawfile: default.cfg from zone code_post_gfx Overridden rawfile: default_statversion.cfg from zone code_post_gfx Overridden rawfile: coop_arcademode.cfg from zone code_post_gfx Overridden rawfile: avatar_dev.cfg from zone code_post_gfx Overridden rawfile: createfx.cfg from zone code_post_gfx Overridden rawfile: autoexec_dev.cfg from zone code_post_gfx Overridden rawfile: developer.cfg from zone code_post_gfx Overridden rawfile: thumbstick_southpaw.cfg from zone code_post_gfx Overridden rawfile: thumbstick_legacy.cfg from zone code_post_gfx Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_low.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_high.cfg from zone code_post_gfx Overridden rawfile: viewsensitivity_ultra.cfg from zone code_post_gfx Overridden rawfile: devgui_aimassist.cfg from zone code_post_gfx Overridden rawfile: devgui_modelpreviewer.cfg from zone code_post_gfx Overridden rawfile: default_splitscreen.cfg from zone code_post_gfx Overridden rawfile: default_systemlink.cfg from zone code_post_gfx Overridden rawfile: default_xboxlive.cfg from zone code_post_gfx Overridden rawfile: default_480p.cfg from zone code_post_gfx Overridden rawfile: default_720p.cfg from zone code_post_gfx Overridden rawfile: devgui_fx.cfg from zone code_post_gfx Overridden rawfile: test.cfg from zone code_post_gfx Overridden rawfile: minimap.cfg from zone code_post_gfx Overridden rawfile: ragdoll.cfg from zone code_post_gfx Overridden rawfile: demo.cfg from zone code_post_gfx Overridden rawfile: antfarmcodmw1.cfg from zone code_post_gfx Overridden rawfile: antfarmcodmw2.cfg from zone code_post_gfx Overridden rawfile: enable_art.cfg from zone code_post_gfx Overridden rawfile: screenshot.cfg from zone code_post_gfx Overridden rawfile: screenshot_off.cfg from zone code_post_gfx Overridden rawfile: screenshot_gun.cfg from zone code_post_gfx Loading fastfile 'mod' used 39.17 MB memory in DB alloc Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Loading fastfile localized_common Loading fastfile common Loading fastfile patch Loading fastfile plutonium Loading fastfile localized_plutonium Loading fastfile plutonium_ui Cmd_AddCommand: meminfo already defined WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_common.ff' CPU vendor is "AuthenticAMD" CPU name is "QEMU Virtual CPU version 2.5+" 8 logical CPUs reported 8 physical CPUs detected Measured CPU speed is 0.01 GHz Waiting for $init to finish. There may be assets missing from code_post_gfx. Total CPU performance is estimated as 0.04 GHz System memory is 1024 MB (capped at 1 GB) Video card is "Unknown video card" Streaming SIMD Extensions (SSE) supported Cmd_AddCommand: fast_restart already defined Cmd_AddCommand: map_restart already defined Cmd_AddCommand: kick already defined Cmd_AddServerCommand: kick already defined Cmd_AddCommand: clientkick already defined Cmd_AddServerCommand: clientkick already defined Winsock Initialized Opening IP socket: localhost:28963 Hostname: 7974fed94b19 IP: 172.17.0.3 Cmd_AddCommand: configstrings already defined Cmd_AddCommand: snd_restart already defined ----- Initializing Renderer ---- Waited 0 msec for asset 'impact_hard_hard' of type 'sound'. Waited 0 msec for asset 'impact_soft_soft' of type 'sound'. Waited 0 msec for asset 'impact_metal_metal' of type 'sound'. Waited 0 msec for asset 'impact_glass_glass' of type 'sound'. Waited 0 msec for asset 'impact_water_water' of type 'sound'. Waited 0 msec for asset 'impact_wood_wood' of type 'sound'. Waited 0 msec for asset 'impact_foliage_foliage' of type 'sound'. Waited 1 msec for asset 'impact_flesh_flesh' of type 'sound'. execing ragdoll.cfg from disk Error: fs_game is write protected -------------- GamerProfile_UpdateProfileFromDvars(0): "mis_01" = "0". "mis_difficulty" = "00000000000000000000000000000000000000000000000000". "cheat_points" = "0". "cheat_items_set1" = "0". "cheat_items_set2" = "0". "takeCoverWarnings" = "-1". "r_gamma" = "1". "snd_volume" = "". "ps3_voiceSpeakerGain" = "". Hostname: 7974fed94b19 PC IP: 172.17.0.3 Bound DW port to 3074 end $init 1924 ms --- Common Initialization Complete --- Waited 185 ms for $init to finish. Unknown command "t4sp" Loading fastfile 'common' Error: fs_game is write protected used 41.51 MB memory in DB alloc execing dedicated_zm.cfg from disk map_rotate... "sv_mapRotation" is:"map nazi_zombie_dust2" "sv_mapRotationCurrent" is:"" Setting map: nazi_zombie_dust2. Database: Assets Sync Started Overridden rawfile: devgui_flamethrower.cfg from zone common Loading fastfile 'patch' used 2.06 MB memory in DB alloc Overridden rawfile: buttons_default_alt.cfg from zone patch Overridden rawfile: buttons_experimental_alt.cfg from zone patch Overridden rawfile: buttons_lefty_alt.cfg from zone patch Overridden rawfile: buttons_nomad.cfg from zone patch Overridden rawfile: thumbstick_default.cfg from zone patch Overridden rawfile: thumbstick_southpaw.cfg from zone patch Overridden rawfile: thumbstick_legacy.cfg from zone patch Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone patch Overridden rawfile: default_controller.cfg from zone patch Overridden rawfile: default_xboxlive.cfg from zone patch Overridden rawfile: devgui_main.cfg from zone patch Loading fastfile 'plutonium' used 0.29 MB memory in DB alloc Loading fastfile 'localized_plutonium' used 0.00 MB memory in DB alloc Loading fastfile 'plutonium_ui' used 0.54 MB memory in DB alloc Database: Assets Sync Finished ------ Server Initialization ------ Server: nazi_zombie_dust2 Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile plutonium_ui PMem_Free( plutonium_ui, 0 ) Loading fastfile localized_nazi_zombie_dust2 WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_nazi_zombie_dust2.ff' Database: Assets Sync Started Database: Assets Sync Finished Loading fastfile nazi_zombie_dust2_patch Database: Assets Sync Started Loading fastfile 'nazi_zombie_dust2_patch' used 1.25 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile nazi_zombie_dust2 Database: Assets Sync Started Loading fastfile 'nazi_zombie_dust2' used 78.43 MB memory in DB alloc Database: Assets Sync Finished Error: Could not load menufile "ui/mod_ingame.txt". ------- Game Initialization ------- gamename: PT4SP gamedate: Jun 9 2026 Initializing game at 06/13/26 03:44:28 +0000 Current uptime: 00:00:06 Level time: 0 Restart: 0 animscripts/traverse/zombie_jump_down_72animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_up_to_climbanimscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127animscripts/traverse/zombie_jump_down_190Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "zombie_dog_attack_player_miss_turnl". Error: Could not load xanim "zombie_dog_attack_player_miss_turnr". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "zombie_dog_death_hit_right". Error: Could not load xanim "zombie_dog_death_hit_left". Error: Could not load xanim "zombie_dog_death_hit_back". Error: Could not load xanim "zombie_dog_death_front". Error: Could not load xanim "zombie_dog_trot". Error: Could not load xanim "zombie_dog_traverse_up_80". Error: Could not load xanim "zombie_dog_traverse_up_40". Error: Could not load xanim "zombie_dog_traverse_down_190". Error: Could not load xanim "zombie_dog_traverse_down_126". Error: Could not load xanim "zombie_dog_traverse_down_40". Error: Could not load xanim "zombie_dog_run_stop". Error: Could not load xanim "zombie_dog_run_jump_window_40". Error: Could not load xanim "zombie_dog_run_jump_40". Error: Could not load xanim "zombie_dog_run_attack_miss". Error: Could not load xanim "zombie_dog_run_attack_low". Error: Could not load xanim "zombie_dog_run_attack". Error: Could not load xanim "zombie_dog_idle". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "zombie_dog_run_turn_180_right". Error: Could not load xanim "zombie_dog_run_turn_180_left". Error: Could not load xanim "zombie_dog_run_turn_90_right". Error: Could not load xanim "zombie_dog_run_turn_90_left". Error: Could not load xanim "zombie_dog_turn_180_right". Error: Could not load xanim "zombie_dog_turn_180_left". Error: Could not load xanim "zombie_dog_turn_90_right". Error: Could not load xanim "zombie_dog_turn_90_left". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "zombie_dog_run_lean_r". Error: Could not load xanim "zombie_dog_run_lean_l". Error: Could not load xanim "zombie_dog_run". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "zombie_dog_attackidle_growl". Error: Could not load xanim "zombie_dog_attackidle_bark". Error: Could not load xanim "zombie_dog_attackidle". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "zombie_dog_attack_look_up". Error: Could not load xanim "zombie_dog_look_up". Error: Could not load xanim "zombie_dog_attack_look_left". Error: Could not load xanim "zombie_dog_look_left". Error: Could not load xanim "zombie_dog_attack_look_right". Error: Could not load xanim "zombie_dog_look_right". Error: Could not load xanim "zombie_dog_attack_look_down". Error: Could not load xanim "zombie_dog_look_down". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". 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mod: 0x632EFC7E common: 0x78AED5E3 patch: 0x9345743C plutonium: 0x4807D373 localized_plutonium: 0xFC69E54C nazi_zombie_dust2_patch: 0xF3447045 nazi_zombie_dust2: 0xF90325C5 pluto r5328: 0xB5A2B97E t4sp dedi: 0xBA1CC1A1 identifier: 1781322269-1fb3-0cb8-d37243d7-c8bb-4201-8ecf-b032a42d6fc2-5328-0-1781322263-11 checksum0: 0xCEB49152 checksum1: 0x00089553 checksum2: 0x00089553 =============================== DVAR DUMP ======================================== actionSlotsHide "0" activeAction "" ai_accu_player_lateral_speed "250" ai_accuracyDistScale "1" ai_badPathSpam "0" ai_corpseCount "5" ai_coverScore_coverType "2" ai_coverScore_distance "16" ai_coverScore_engagement "4" ai_coverScore_nodeAngle "4" ai_coverScore_playerLos "8" ai_coverScore_priority "8" ai_coverScore_targetDir "4" ai_coverScore_visibility "8" ai_debugAccuracy "0" ai_debugAnimDeltas "0" ai_debugClaimedNodes "0" ai_debugCoverEntityNum "-1" ai_debugCoverSelection "0" ai_debugEntIndex "-1" ai_debugFindPath "0" 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cg_crosshairAlphaMin "0.5" cg_crosshairDynamic "0" cg_crosshairEnemyColor "1" cg_cursorHints "4" cg_deathScreenFadeInTime "2" cg_deathScreenFadeOutTime "0.5" cg_debug_overlay_viewport "0" cg_debugDrawEllipses "0" cg_debugDrawSafeAreas "0" cg_debugEllipsesOffset "90" cg_debugevents "0" cg_debugInfoCornerOffset "0 16" cg_debugMounting "0" cg_debugposition "0" cg_defensive_anim_delay "1" cg_descriptiveText "1" cg_development "0" cg_draw2D "1" cg_drawAnimInfo "0" cg_drawBreathHint "1" cg_drawChecksums "0" cg_drawCrosshair "1" cg_drawCrosshairNames "1" cg_drawCrosshairNamesPosX "300" cg_drawCrosshairNamesPosY "180" cg_drawDisconnect "1" cg_drawEntityUsage "0" cg_drawEventUsage "0" cg_drawFPS "Off" cg_drawFPSLabels "1" cg_drawFriendlyFireCrosshair "0" cg_drawFriendlyNames "1" cg_drawGun "1" cg_drawHealth "0" cg_drawHUD "1" cg_drawIdentifier "0" cg_drawLagometer "0" cg_drawMantleHint "1" cg_drawMaterial "Off" cg_drawMemUsage "0" cg_drawOverheadNames "1" cg_drawpaused "1" cg_drawPerformanceWarnings "1" cg_drawReset "0" cg_drawScriptUsage "0" cg_drawShellshock "1" cg_drawSnapshot "0" cg_drawSnapshotTime "1" cg_drawSpectatorMessages "1" cg_drawStringUsage "0" cg_drawThroughWalls "0" cg_drawTurretCrosshair "1" cg_drawVersion "0" cg_drawVersionX "50" cg_drawVersionY "18" cg_drawViewAngles "0" cg_drawZombieTotal "0" cg_dumpAnims "-1" cg_enemyNameFadeIn "250" cg_enemyNameFadeOut "250" cg_errordecay "100" cg_firstPersonTracerChance "0" cg_flashScriptHashes "0" cg_footprints "1" cg_footprintsDebug "0" cg_footprintsDistortWater "0" cg_footsteps "1" cg_fov "65" cg_fovMin "10" cg_fovScale "1" cg_friendlyNameFadeIn "0" cg_friendlyNameFadeOut "1500" cg_gameBoldMessageWidth "390" cg_gameMessageWidth "455" cg_gun_move_f "0" cg_gun_move_minspeed "0" cg_gun_move_r "0" cg_gun_move_rate "0" cg_gun_move_u "0" cg_gun_ofs_f "0" cg_gun_ofs_r "0" cg_gun_ofs_u "0" cg_gun_rot_minspeed "0" cg_gun_rot_p "0" cg_gun_rot_r "0" cg_gun_rot_rate "0" cg_gun_rot_y "0" cg_gun_x "0" cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.02" cg_hintFadeTime "100" cg_hudBottomSemimajor "300" cg_hudBottomSemiminor "150" cg_hudChatPosition "5 200" cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "2000" cg_hudDamageIconWidth "128" cg_hudFriendlyIndicatorHeight "24" cg_hudFriendlyIndicatorWidth "24" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "1" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconShowFriendly "1" cg_hudGrenadeIconWidth "25" cg_hudGrenadeIndicatorFadeUp "1" cg_hudGrenadeIndicatorStartColor "1 1 1 1" cg_hudGrenadeIndicatorTargetColor "1 1 1 1" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 27" cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0.3" cg_hudGrenadePointerWidth "25" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0.15" cg_hudProneY "-160" cg_hudSayPosition "5 180" cg_hudStanceFlash "1 1 1 1" cg_hudStanceHintPrints "0" cg_hudTopSemimajor "400" cg_hudTopSemiminor "220" cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_laserEndOffset "0.5" cg_laserFlarePct "0.2" cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_marqueeTimeScale "30" cg_mature "1" cg_MaxDownedPulseRate "2" cg_MinDownedPulseRate "0.5" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_objectiveListWrapCountStandard "600" cg_objectiveListWrapCountWidescreen "530" cg_overheadIconSize "0.9" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "3" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.8" cg_overheadRankSize "0.7" cg_playersInViewMinDot "0.98" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.64" cg_scoreboardWidth "510" cg_ScoresColor_Gamertag_0 "1 1 1 0" cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0" cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0" cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0" cg_ScoresColor_Player "0.760784 0.780392 0.101961 1" cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0" cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0" cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0" cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0" cg_ScoresColor_Transparency "0.35" cg_ScoresColor_TransparencyZombie "0.8" cg_ScoresColor_Zombie "0.423529 0.00392157 0 0" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_showmiss "0" cg_small_dev_string_fontscale "1" cg_splitscreenScoreboardWidth "450" cg_subtitleMinTime "3" cg_subtitles "0" cg_subtitleWidthStandard "360" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "0" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "600" cg_waterTrailRippleVariance "500" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" chaplinCheat "0" cheat_items_set1 "0" cheat_items_set2 "0" cheat_points "0" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_autodemorecord "0" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "20" cl_connectTimeout "200" cl_enableStreamerMode "0" cl_fix_25day_blackscreen "1" cl_forceavidemo "0" cl_freelook "1" cl_freemove "0" cl_freemoveScale "0.25" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_jumpDemoTime "0" cl_maxpackets "30" cl_maxPing "800" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pauseDemo "0" cl_pitchspeed "140" cl_punkbuster "0" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_viewport_lerptime "0.15" cl_voice "1" cl_wadefps "0" cl_yawspeed "140" clanName "" collectible_flakJacket "10" collectible_flakJacketMaxDamage "25" collectible_hardHeaded "50" collectible_stoneScaleSpeed "2" collectible_stoneScaleUp "1" collectors "0" com_animCheck "0" com_busyWait "0" com_filter_output "0" com_introPlayed "0" com_loadRawStringtables "0" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_oldProtocol "0" com_playerProfile "$$$" com_recommendedSet "1" com_startupIntroPlayed "0" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_disable_threshold "1200" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "10" compassFriendlyWidth "10" compassIconOtherVehHeight "40" compassIconOtherVehWidth "40" compassIconTankHeight "25" compassIconTankWidth "25" compassMaxRange "3500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "32" compassObjectiveIconWidth "32" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "2" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "8" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" createpublicserver "0" credits_frommenu "0" credits_load "0" currentDifficulty "" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" debug_ai_supplement "0" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/nazi_zombie_dust2" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "zom" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Jun 9 2026" gamename "PT4SP" gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse "1" inertiaAngle "-1000" inertiaDebug "0" inertiaMax "50" input_invertPitch "0" input_viewSensitivity "1" invite_waitPeriod "30000" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "0" jump_spreadAdd "64" jump_stepSize "18" key "zVwYzbXyFWMQDFnTmXH72aK8jSfiknyL" language "english" lastStandSwayAccel "0.05" lastStandSwayMaxDrift "1" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" local_leaderboards "1" local_leaderboards_mapname "nazi_zombie_prototype" local_leaderboards_mapname_localized "" local_leaderboards_maxgames "99" log_append "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "nazi_zombie_dust2" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28963" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "200" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "0" r_gamma "1" r_gfxopt_dynamic_foliage "1" r_gfxopt_water_simulation "1" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "000" rcon_prints "1" rcon_rate_limit "500" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" shortversion "r5328" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "CoDWaWHost" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map nazi_zombie_dust2" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "16" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.0368545" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "-1" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_gametype "zom" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_loadRawMenus "0" ui_mapname "nazi_zombie_dust2" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5328)" vid_xpos "0" vid_ypos "0" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1757 total dvars 1757 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc ----------------------------------- Working directory: Z:\PlutoniumLinuxHosting\T4Gamefiles Huffman Took 1 Milliseconds Hitch warning: 6631 msec frame time Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... User with id 6172169 successfully authenticated. Letting player with userid 6172169 into the server because the challenge verification completed successfully. Server: Set client 0 pbguid to 6172169 Going from CS_FREE to CS_CONNECTED for (num 0 guid 6172169) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- G_WriteGame 'nazi_zombie_dust2-zombie_start' 'AUTOSAVE_LEVELSTART' G_WriteGame 'nazi_zombie_dust2' 'AUTOSAVE_LEVELSTART' 0:saleh_test EXE_DISCONNECTED Removing xuid 0 (clientNum 0) from session Couldn't find in the party list map_rotate... "sv_mapRotation" is:"map nazi_zombie_dust2" "sv_mapRotationCurrent" is:"" Setting map: nazi_zombie_dust2. Database: Assets Sync Started Database: Assets Sync Finished ------ Server Initialization ------ Server: nazi_zombie_dust2 Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile nazi_zombie_dust2_patch PMem_Free( nazi_zombie_dust2_patch, 1 ) Unloaded fastfile nazi_zombie_dust2 PMem_Free( nazi_zombie_dust2, 0 ) Loading fastfile localized_nazi_zombie_dust2 Database: Assets Sync Started WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_nazi_zombie_dust2.ff' Database: Assets Sync Finished Loading fastfile nazi_zombie_dust2_patch Database: Assets Sync Started Loading fastfile 'nazi_zombie_dust2_patch' used 1.25 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile nazi_zombie_dust2 Database: Assets Sync Started Loading fastfile 'nazi_zombie_dust2' used 78.43 MB memory in DB alloc Database: Assets Sync Finished ------- Game Initialization ------- gamename: PT4SP gamedate: Jun 9 2026 Initializing game at 06/13/26 04:23:16 +0000 Current uptime: 00:38:54 Level time: 2324950 Restart: 0 animscripts/traverse/zombie_jump_down_72animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_up_to_climbanimscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127animscripts/traverse/zombie_jump_down_190Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "zombie_dog_attack_player_miss_turnl". Error: Could not load xanim "zombie_dog_attack_player_miss_turnr". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "zombie_dog_death_hit_right". Error: Could not load xanim "zombie_dog_death_hit_left". Error: Could not load xanim "zombie_dog_death_hit_back". Error: Could not load xanim "zombie_dog_death_front". Error: Could not load xanim "zombie_dog_trot". Error: Could not load xanim "zombie_dog_traverse_up_80". Error: Could not load xanim "zombie_dog_traverse_up_40". Error: Could not load xanim "zombie_dog_traverse_down_190". Error: Could not load xanim "zombie_dog_traverse_down_126". Error: Could not load xanim "zombie_dog_traverse_down_40". Error: Could not load xanim "zombie_dog_run_stop". Error: Could not load xanim "zombie_dog_run_jump_window_40". Error: Could not load xanim "zombie_dog_run_jump_40". Error: Could not load xanim "zombie_dog_run_attack_miss". Error: Could not load xanim "zombie_dog_run_attack_low". Error: Could not load xanim "zombie_dog_run_attack". Error: Could not load xanim "zombie_dog_idle". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "zombie_dog_run_turn_180_right". Error: Could not load xanim "zombie_dog_run_turn_180_left". Error: Could not load xanim "zombie_dog_run_turn_90_right". Error: Could not load xanim "zombie_dog_run_turn_90_left". Error: Could not load xanim "zombie_dog_turn_180_right". Error: Could not load xanim "zombie_dog_turn_180_left". Error: Could not load xanim "zombie_dog_turn_90_right". Error: Could not load xanim "zombie_dog_turn_90_left". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "zombie_dog_run_lean_r". Error: Could not load xanim "zombie_dog_run_lean_l". Error: Could not load xanim "zombie_dog_run". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "zombie_dog_attackidle_growl". Error: Could not load xanim "zombie_dog_attackidle_bark". Error: Could not load xanim "zombie_dog_attackidle". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "zombie_dog_attack_look_up". Error: Could not load xanim "zombie_dog_look_up". Error: Could not load xanim "zombie_dog_attack_look_left". Error: Could not load xanim "zombie_dog_look_left". Error: Could not load xanim "zombie_dog_attack_look_right". Error: Could not load xanim "zombie_dog_look_right". Error: Could not load xanim "zombie_dog_attack_look_down". Error: Could not load xanim "zombie_dog_look_down". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". Spawner at (-2349.3 411.5 -145) is in solid ----------------------------------- maps/_collectibles_game.gsc (nazi_zombie_dust2_patch): 0xC27B8BE7 codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52 codescripts/struct.gsc (code_post_gfx): 0xEAF035E7 animscripts/corner.gsc (common): 0xBE584116 maps/_callbacksetup.gsc (common): 0xF20C2501 maps/_utility.gsc (common): 0xE3AD755B common_scripts/utility.gsc (common): 0x51849B5A maps/_utility_code.gsc (common): 0x1901A231 maps/_hud_util.gsc (common): 0x6CF37041 animscripts/utility.gsc (nazi_zombie_dust2_patch): 0xA03603C3 animscripts/setposemovement.gsc (common): 0x79BEA314 animscripts/traverse/zombie_jump_down_96.gsc (nazi_zombie_dust2_patch): 0xF8712303 animscripts/run.gsc (common): 0xAF9E9062 animscripts/cover_wide_left.gsc (common): 0x80CA6DF1 animscripts/combat_utility.gsc (common): 0x15582D48 maps/_gameskill.gsc (nazi_zombie_dust2_patch): 0x1B24097C maps/_arcademode.gsc (nazi_zombie_dust2_patch): 0x5F4D63E1 maps/_collectibles.gsc (common): 0xF3ADC5FC maps/_laststand.gsc (mod): 0xED32B2C3 maps/_challenges_coop.gsc (nazi_zombie_dust2_patch): 0xB2331798 maps/_hud_message.gsc (common): 0x2BE36A87 maps/_quotes.gsc (common): 0x16AF4AD3 animscripts/weaponlist.gsc (common): 0x45038F40 maps/_load.gsc (nazi_zombie_dust2_patch): 0xFA8917C3 animscripts/shared.gsc (common): 0xBCD37700 animscripts/grenade_cower.gsc (common): 0xC7B654AE animscripts/look.gsc (common): 0x764133AB animscripts/cqb.gsc (common): 0x831F92FE maps/_vehicledrive.gsc (common): 0xD2761B94 animscripts/move.gsc (common): 0x76B7C11F animscripts/cover_prone.gsc (common): 0xA715B4E0 animscripts/combat.gsc (common): 0x93CA2598 animscripts/shoot_behavior.gsc (common): 0x307878FB animscripts/melee.gsc (nazi_zombie_dust2_patch): 0x5F34C8B2 animscripts/animmode.gsc (common): 0x400CE71B animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C animscripts/battlechatter.gsc (common): 0x90005CEC animscripts/face.gsc (common): 0x9B1A3FD5 animscripts/squadmanager.gsc (common): 0x573E295D maps/_bayonet.gsc (common): 0xB9789691 animscripts/banzai.gsc (common): 0xF5D895ED maps/_banzai.gsc (common): 0x3F54405B maps/_mgturret.gsc (nazi_zombie_dust2_patch): 0x3F004D9E maps/_spawner.gsc (common): 0xE4707237 maps/_anim.gsc (common): 0x565A8BFA animscripts/first_frame.gsc (common): 0xA59FBA9B maps/_zombiemode_spawner.gsc (mod): 0x2E062364 maps/_mg_penetration.gsc (common): 0x17F56072 maps/_friendlyfire.gsc (nazi_zombie_dust2_patch): 0xFBFE5FA4 maps/_patrol.gsc (common): 0xDF3511A2 maps/_spiderhole.gsc (common): 0x0C89175E animscripts/init.gsc (common): 0xA7904666 maps/_names.gsc (common): 0xDBE399DB animscripts/cover_wall.gsc (common): 0xA097C544 animscripts/cover_behavior.gsc (common): 0x2BFB9901 animscripts/cover_arrival.gsc (common): 0x6FC00637 animscripts/walk.gsc (common): 0x12A6F2E7 maps/_cheat.gsc (common): 0x0E560D61 maps/_art.gsc (common): 0xC9E00E86 maps/_zombiemode_score.gsc (mod): 0xC0EA1B42 maps/_vehicle.gsc (common): 0x9B0D9035 maps/_vehicletypes.gsc (common): 0xCF2C7E93 maps/_vehicle_aianim.gsc (common): 0x4C8E93BF maps/_zombiemode_bowie.gsc (mod): 0x38E53E87 maps/_vehiclenames.gsc (common): 0x48F7108D maps/_treadfx.gsc (common): 0x1566A695 maps/_zombiemode_betty.gsc (mod): 0x9224C151 maps/_createfx.gsc (common): 0x0054AB01 maps/_createfxmenu.gsc (common): 0x853AD13D maps/_introscreen.gsc (common): 0xEF10441D maps/_fx.gsc (common): 0x58CF85F4 maps/_callbackglobal.gsc (nazi_zombie_dust2_patch): 0xFC3A042C maps/_music.gsc (common): 0xE749B82B maps/_loadout.gsc (raw): 0x969A7AAE mptype/nazi_zombie_heroes.gsc (mod): 0x9CCA2D21 codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0 character/char_zomb_player_0.gsc (mod): 0xA2016DC0 xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc (nazi_zombie_dust2): 0x24A1AEA6 character/char_zomb_player_1.gsc (mod): 0xB3EDC93B character/char_zomb_player_2.gsc (mod): 0x179B2CA1 character/char_zomb_player_3.gsc (mod): 0x063AA691 maps/_detonategrenades.gsc (common): 0x99AEFED4 maps/_bouncing_betties.gsc (common): 0x54C04B8D maps/_endmission.gsc (common): 0xF436A71B animscripts/death.gsc (nazi_zombie_dust2_patch): 0x1AFF8457 animscripts/concealment_crouch.gsc (common): 0x6BAFCD71 animscripts/pain.gsc (common): 0x9B60EBCD animscripts/predict.gsc (common): 0x20E40C1D maps/_autosave.gsc (common): 0xF936E20F maps/_busing.gsc (common): 0x6CDFFECC maps/_ambient.gsc (common): 0xF9A2C302 xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc (nazi_zombie_dust2): 0xCEC10835 maps/_ambientpackage.gsc (common): 0xD8B38CE1 maps/_equalizer.gsc (common): 0x0E31DC93 aitype/axis_zombie_ger_ber_sshonor.gsc (nazi_zombie_dust2): 0xB1D5C013 maps/_destructible.gsc (common): 0xD7A7A3EB animscripts/stop.gsc (common): 0x88520F93 maps/_cooplogic.gsc (common): 0x1E476E9A maps/_ingamemenus.gsc (common): 0xF27B77D4 maps/_global_fx.gsc (common): 0x5A84AFEB maps/_minefields.gsc (common): 0x1642D24F maps/_shutter.gsc (common): 0x1DDFA3D7 maps/_interactive_objects.gsc (common): 0xFBC98D48 maps/_audio.gsc (nazi_zombie_dust2_patch): 0x17ABA6D7 maps/_hud.gsc (common): 0xA3CE8FF6 maps/_animatedmodels.gsc (common): 0x7EE7CE78 maps/_weather.gsc (common): 0xE80914B7 maps/_colors.gsc (common): 0xD1B81CDA maps/_lights.gsc (raw): 0x4C5C3486 animscripts/cover_crouch.gsc (common): 0xED23850E animscripts/grenade_return_throw.gsc (common): 0x8187AC22 animscripts/concealment_prone.gsc (common): 0xDCF48BC9 animscripts/concealment_stand.gsc (common): 0x027A1BEC animscripts/cover_stand.gsc (common): 0x7EB93DB2 animscripts/dog_init.gsc (nazi_zombie_dust2_patch): 0x4FFFAEE3 animscripts/cover_left.gsc (common): 0x29313740 animscripts/cover_right.gsc (common): 0xB16763D7 animscripts/cover_wide_right.gsc (common): 0xC97E399F animscripts/scripted.gsc (nazi_zombie_dust2_patch): 0x3ABAB4AF animscripts/flashed.gsc (common): 0x931ECD41 maps/nazi_zombie_dust2.gsc (raw): 0x6196F459 maps/_zombiemode_utility.gsc (mod): 0xE4E4A000 maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46 maps/_zombiemode_weapons.gsc (raw): 0xFC294BCB xmodelalias/char_ger_honorgd_zombieheadalias.gsc (nazi_zombie_dust2): 0xDF08124A maps/_zombiemode_perks.gsc (mod): 0xBF99C4CF maps/_zombiemode_blockers_new.gsc (raw): 0xD3474D29 maps/ugx_modder_help.gsc (nazi_zombie_dust2): 0x61FF8C66 maps/_zombiemode_tesla.gsc (mod): 0xA2A3D980 maps/_zombiemode_net.gsc (mod): 0xB9EEF66D maps/_zombiemode_powerups.gsc (mod): 0xCC9C7328 maps/_zombiemode_dogs.gsc (nazi_zombie_dust2_patch): 0x767FB659 maps/_zombiemode.gsc (raw): 0x76A39B09 maps/_zombiemode_weapons_sumpf.gsc (patch): 0xFB1DF823 maps/nazi_zombie_sumpf_blockers.gsc (mod): 0x72F341F1 maps/_zombiemode_radio.gsc (mod): 0xB05D2D1C maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E maps/_zombiemode_timer.gsc (mod): 0x1AB83BE8 maps/_zombiemode_auto_turret.gsc (mod): 0xDBA6B1A3 maps/_zombiemode_achievement.gsc (mod): 0xF64A31BA maps/_zombiemode_zone_manager.gsc (raw): 0x123D26C5 maps/dlc3_code.gsc (raw): 0x4F52E15A maps/dlc3_teleporter.gsc (nazi_zombie_dust2): 0xFC119E53 maps/createfx/dlc3_fx.gsc (nazi_zombie_dust2): 0xBB2FC0A0 maps/createart/nazi_zombie_dust2_art.gsc (raw): 0xF7603777 maps/createfx/nazi_zombie_dust2_fx.gsc (raw): 0x0304C8EB animscripts/traverse/zombie_jump_down_72.gsc (nazi_zombie_dust2_patch): 0x2EB051AC animscripts/traverse/shared.gsc (nazi_zombie_dust2_patch): 0x19F1AC5D animscripts/traverse/wall_hop_zombie.gsc (mod): 0xB4B74E3F character/char_ger_honorguard_zombies.gsc (nazi_zombie_dust2): 0x47100E2F xmodelalias/char_ger_honorgd_bodyzalias.gsc (nazi_zombie_dust2): 0x02A00BFA xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc (nazi_zombie_dust2): 0x96F7D9F7 xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc (nazi_zombie_dust2): 0x91BBF534 scripts/sp/callbacks.gsc (raw): 0xFF3FC669 xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc (nazi_zombie_dust2): 0x366E726F xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc (nazi_zombie_dust2): 0x23ED8265 xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc (nazi_zombie_dust2): 0x6B6C2AB5 character/char_ger_honorguard2_zombies.gsc (nazi_zombie_dust2): 0xA0EE5E50 xmodelalias/char_ger_honorgd2_bodyzalias.gsc (nazi_zombie_dust2): 0x53D4AAA4 xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc (nazi_zombie_dust2): 0x9332AB2D xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc (nazi_zombie_dust2): 0x7E55BC68 xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc (nazi_zombie_dust2): 0xC6A3348B xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc (nazi_zombie_dust2): 0xF3DB7EF5 xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc (nazi_zombie_dust2): 0x1EBC69B0 animscripts/traverse/zombie_jump_up_to_climb.gsc (nazi_zombie_dust2_patch): 0x4FFABDC8 animscripts/traverse/zombie_jump_down_127.gsc (nazi_zombie_dust2_patch): 0x6C9530E1 animscripts/traverse/zombie_jump_down_190.gsc (nazi_zombie_dust2_patch): 0xBCCC064D scripts/sp/zm_spawn_fix.gsc (raw): 0xDFBF3B67 code_post_gfx: 0x0DC58D0C mod: 0x632EFC7E common: 0x78AED5E3 patch: 0x9345743C plutonium: 0x4807D373 localized_plutonium: 0xFC69E54C nazi_zombie_dust2_patch: 0xF3447045 nazi_zombie_dust2: 0xF90325C5 pluto r5328: 0xB5A2B97E t4sp dedi: 0xBA1CC1A1 identifier: 1781324597-1fb3-0cb8-d37243d7-c8bb-4201-8ecf-b032a42d6fc2-5328-0-1781322263-11 checksum0: 0xCEB49152 checksum1: 0x00089553 checksum2: 0x00089553 =============================== DVAR DUMP ======================================== aa_ads_damage_dealt "1697" aa_enemy_damage_taken "6035" aa_enemy_deaths "15" aa_player_damage_dealt "1779" aa_player_kills "12" actionSlotsHide "0" activeAction "" ai_accu_player_lateral_speed "250" ai_accuracyDistScale "1" ai_badPathSpam "0" ai_corpseCount "5" ai_coverScore_coverType "2" ai_coverScore_distance "16" ai_coverScore_engagement "4" ai_coverScore_nodeAngle "4" ai_coverScore_playerLos "8" ai_coverScore_priority "8" ai_coverScore_targetDir "4" ai_coverScore_visibility "8" ai_debugAccuracy "0" ai_debugAnimDeltas "0" 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compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "10" compassFriendlyWidth "10" compassIconOtherVehHeight "40" compassIconOtherVehWidth "40" compassIconTankHeight "25" compassIconTankWidth "25" compassMaxRange "3500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "32" compassObjectiveIconWidth "32" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "2" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "8" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" coop_difficulty_scaling "1" createpublicserver "0" credits_active "0" credits_frommenu "0" credits_load "0" currentDifficulty "normal" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" debug "0" debug_ai_supplement "0" debug_bclotsoprint "off" debug_bcprint "off" debug_bcshowqueue "off" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fallback "0" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyfire_enabled "0" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/nazi_zombie_dust2" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "zom" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Jun 9 2026" gamename "PT4SP" gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse "1" inertiaAngle "-1000" inertiaDebug "0" inertiaMax "50" input_invertPitch "0" input_viewSensitivity "1" introscreen "1" invite_waitPeriod "30000" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "0" jump_spreadAdd "64" jump_stepSize "18" key "zVwYzbXyFWMQDFnTmXH72aK8jSfiknyL" language "english" lastStandSwayAccel "0.05" lastStandSwayMaxDrift "1" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" local_leaderboards "1" local_leaderboards_mapname "nazi_zombie_prototype" local_leaderboards_mapname_localized "" local_leaderboards_maxgames "99" log_append "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_box_explore_only "1" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "nazi_zombie_dust2" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" mgTurret "off" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28963" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" noai "off" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "1000" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player0downs "1" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_died_recently "25" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "0" r_gamma "1" r_gfxopt_dynamic_foliage "1" r_gfxopt_water_simulation "1" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_watersim_enabled "0" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "000" rcon_prints "1" rcon_rate_limit "500" revive_trigger_radius "60" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" saved_gameskill "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_ai_auto_fire_rate "1.0" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_expDeathMayMoveCheck "on" scr_fog_baseheight "-451.652" scr_fog_blue "0.55" scr_fog_exp_halfheight "541.494" scr_fog_exp_halfplane "1763.99" scr_fog_green "0.5" scr_fog_nearplane "814.911" scr_fog_red "0.5" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scr_playerInvulTimeScale "1" scr_RequiredMapAspectratio "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" sf_use_bw "0" sf_use_chaplin "0" sf_use_clustergrenade "0" sf_use_contrast "0" sf_use_ignoreammo "0" sf_use_invert "0" sf_use_slowmo "0" sf_use_tire_explosion "0" shortversion "r5328" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" start " ** No starts have been set up for this map with maps_utility::add_start()." stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "Dust 2 US/Central 24/7" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map nazi_zombie_dust2" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "32" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.0368545" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "9" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_deadquote "" ui_gametype "zom" ui_grenade_death "0" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_level_cheatpoints "0" ui_loadRawMenus "0" ui_mapname "nazi_zombie_dust2" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5328)" vid_xpos "0" vid_ypos "0" visionstore_glowTweakBloomCutoff "0.5" visionstore_glowTweakBloomDesaturation "0" visionstore_glowTweakBloomIntensity0 "1" visionstore_glowTweakBloomIntensity1 "" visionstore_glowTweakEnable "0" visionstore_glowTweakRadius0 "5" visionstore_glowTweakRadius1 "" visionstore_glowTweakSkyBleedIntensity0 "" visionstore_glowTweakSkyBleedIntensity1 "" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_cheat "0" zombie_death_vo_freq "100" zombie_debug "0" zombie_kill_timer "5" zombie_kills "7" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1833 total dvars 1833 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc ----------------------------------- Hitch warning: 3524 msec frame time Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... User with id 5692060 successfully authenticated. Letting player with userid 5692060 into the server because the challenge verification completed successfully. Server: Set client 0 pbguid to 5692060 Going from CS_FREE to CS_CONNECTED for (num 0 guid 5692060) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- G_WriteGame 'nazi_zombie_dust2-zombie_start' 'AUTOSAVE_LEVELSTART' G_WriteGame 'nazi_zombie_dust2' 'AUTOSAVE_LEVELSTART' Received connectReq! Sending response... Received mod dl info! Sending response... RandomInt parm: 0 Received connectReq! Sending response... Received mod dl info! Sending response... RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 Error: Unable to set last round results for client num: 0 map_rotate... "sv_mapRotation" is:"map nazi_zombie_dust2" "sv_mapRotationCurrent" is:"" Setting map: nazi_zombie_dust2. Database: Assets Sync Started Database: Assets Sync Finished ------ Server Initialization ------ Server: nazi_zombie_dust2 Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile nazi_zombie_dust2_patch PMem_Free( nazi_zombie_dust2_patch, 1 ) Unloaded fastfile nazi_zombie_dust2 PMem_Free( nazi_zombie_dust2, 0 ) Loading fastfile localized_nazi_zombie_dust2 Database: Assets Sync Started WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_nazi_zombie_dust2.ff' Database: Assets Sync Finished Loading fastfile nazi_zombie_dust2_patch Database: Assets Sync Started Loading fastfile 'nazi_zombie_dust2_patch' used 1.25 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile nazi_zombie_dust2 Database: Assets Sync Started Loading fastfile 'nazi_zombie_dust2' used 78.43 MB memory in DB alloc Database: Assets Sync Finished ------- Game Initialization ------- gamename: PT4SP gamedate: Jun 9 2026 Initializing game at 06/13/26 14:19:17 +0000 Current uptime: 10:34:55 Level time: 38082200 Restart: 0 animscripts/traverse/zombie_jump_down_72animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_up_to_climbanimscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127animscripts/traverse/zombie_jump_down_190Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "zombie_dog_attack_player_miss_turnl". Error: Could not load xanim "zombie_dog_attack_player_miss_turnr". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "zombie_dog_death_hit_right". Error: Could not load xanim "zombie_dog_death_hit_left". Error: Could not load xanim "zombie_dog_death_hit_back". Error: Could not load xanim "zombie_dog_death_front". Error: Could not load xanim "zombie_dog_trot". Error: Could not load xanim "zombie_dog_traverse_up_80". Error: Could not load xanim "zombie_dog_traverse_up_40". Error: Could not load xanim "zombie_dog_traverse_down_190". Error: Could not load xanim "zombie_dog_traverse_down_126". Error: Could not load xanim "zombie_dog_traverse_down_40". Error: Could not load xanim "zombie_dog_run_stop". Error: Could not load xanim "zombie_dog_run_jump_window_40". Error: Could not load xanim "zombie_dog_run_jump_40". Error: Could not load xanim "zombie_dog_run_attack_miss". Error: Could not load xanim "zombie_dog_run_attack_low". Error: Could not load xanim "zombie_dog_run_attack". Error: Could not load xanim "zombie_dog_idle". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "zombie_dog_run_turn_180_right". Error: Could not load xanim "zombie_dog_run_turn_180_left". Error: Could not load xanim "zombie_dog_run_turn_90_right". Error: Could not load xanim "zombie_dog_run_turn_90_left". Error: Could not load xanim "zombie_dog_turn_180_right". Error: Could not load xanim "zombie_dog_turn_180_left". Error: Could not load xanim "zombie_dog_turn_90_right". Error: Could not load xanim "zombie_dog_turn_90_left". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "zombie_dog_run_lean_r". Error: Could not load xanim "zombie_dog_run_lean_l". Error: Could not load xanim "zombie_dog_run". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "zombie_dog_attackidle_growl". Error: Could not load xanim "zombie_dog_attackidle_bark". Error: Could not load xanim "zombie_dog_attackidle". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "zombie_dog_attack_look_up". Error: Could not load xanim "zombie_dog_look_up". Error: Could not load xanim "zombie_dog_attack_look_left". Error: Could not load xanim "zombie_dog_look_left". Error: Could not load xanim "zombie_dog_attack_look_right". Error: Could not load xanim "zombie_dog_look_right". Error: Could not load xanim "zombie_dog_attack_look_down". Error: Could not load xanim "zombie_dog_look_down". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". Spawner at (-2349.3 411.5 -145) is in solid ----------------------------------- maps/_collectibles_game.gsc (nazi_zombie_dust2_patch): 0xC27B8BE7 codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52 codescripts/struct.gsc (code_post_gfx): 0xEAF035E7 animscripts/corner.gsc (common): 0xBE584116 maps/_callbacksetup.gsc (common): 0xF20C2501 maps/_utility.gsc (common): 0xE3AD755B common_scripts/utility.gsc (common): 0x51849B5A maps/_utility_code.gsc (common): 0x1901A231 maps/_hud_util.gsc (common): 0x6CF37041 animscripts/utility.gsc (nazi_zombie_dust2_patch): 0xA03603C3 animscripts/setposemovement.gsc (common): 0x79BEA314 animscripts/traverse/zombie_jump_down_96.gsc (nazi_zombie_dust2_patch): 0xF8712303 animscripts/run.gsc (common): 0xAF9E9062 animscripts/cover_wide_left.gsc (common): 0x80CA6DF1 animscripts/combat_utility.gsc (common): 0x15582D48 maps/_gameskill.gsc (nazi_zombie_dust2_patch): 0x1B24097C maps/_arcademode.gsc (nazi_zombie_dust2_patch): 0x5F4D63E1 maps/_collectibles.gsc (common): 0xF3ADC5FC maps/_laststand.gsc (mod): 0xED32B2C3 maps/_challenges_coop.gsc (nazi_zombie_dust2_patch): 0xB2331798 maps/_hud_message.gsc (common): 0x2BE36A87 maps/_quotes.gsc (common): 0x16AF4AD3 animscripts/weaponlist.gsc (common): 0x45038F40 maps/_load.gsc (nazi_zombie_dust2_patch): 0xFA8917C3 animscripts/shared.gsc (common): 0xBCD37700 animscripts/grenade_cower.gsc (common): 0xC7B654AE animscripts/look.gsc (common): 0x764133AB animscripts/cqb.gsc (common): 0x831F92FE maps/_vehicledrive.gsc (common): 0xD2761B94 animscripts/move.gsc (common): 0x76B7C11F animscripts/cover_prone.gsc (common): 0xA715B4E0 animscripts/combat.gsc (common): 0x93CA2598 animscripts/shoot_behavior.gsc (common): 0x307878FB animscripts/melee.gsc (nazi_zombie_dust2_patch): 0x5F34C8B2 animscripts/animmode.gsc (common): 0x400CE71B animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C animscripts/battlechatter.gsc (common): 0x90005CEC animscripts/face.gsc (common): 0x9B1A3FD5 animscripts/squadmanager.gsc 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maps/_vehicletypes.gsc (common): 0xCF2C7E93 maps/_vehicle_aianim.gsc (common): 0x4C8E93BF maps/_zombiemode_bowie.gsc (mod): 0x38E53E87 maps/_vehiclenames.gsc (common): 0x48F7108D maps/_treadfx.gsc (common): 0x1566A695 maps/_zombiemode_betty.gsc (mod): 0x9224C151 maps/_createfx.gsc (common): 0x0054AB01 maps/_createfxmenu.gsc (common): 0x853AD13D maps/_introscreen.gsc (common): 0xEF10441D maps/_fx.gsc (common): 0x58CF85F4 maps/_callbackglobal.gsc (nazi_zombie_dust2_patch): 0xFC3A042C maps/_music.gsc (common): 0xE749B82B maps/_loadout.gsc (raw): 0x969A7AAE mptype/nazi_zombie_heroes.gsc (mod): 0x9CCA2D21 codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0 character/char_zomb_player_0.gsc (mod): 0xA2016DC0 xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc (nazi_zombie_dust2): 0x24A1AEA6 character/char_zomb_player_1.gsc (mod): 0xB3EDC93B character/char_zomb_player_2.gsc (mod): 0x179B2CA1 character/char_zomb_player_3.gsc (mod): 0x063AA691 maps/_detonategrenades.gsc (common): 0x99AEFED4 maps/_bouncing_betties.gsc (common): 0x54C04B8D maps/_endmission.gsc (common): 0xF436A71B animscripts/death.gsc (nazi_zombie_dust2_patch): 0x1AFF8457 animscripts/concealment_crouch.gsc (common): 0x6BAFCD71 animscripts/pain.gsc (common): 0x9B60EBCD animscripts/predict.gsc (common): 0x20E40C1D maps/_autosave.gsc (common): 0xF936E20F maps/_busing.gsc (common): 0x6CDFFECC maps/_ambient.gsc (common): 0xF9A2C302 xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc (nazi_zombie_dust2): 0xCEC10835 maps/_ambientpackage.gsc (common): 0xD8B38CE1 maps/_equalizer.gsc (common): 0x0E31DC93 aitype/axis_zombie_ger_ber_sshonor.gsc (nazi_zombie_dust2): 0xB1D5C013 maps/_destructible.gsc (common): 0xD7A7A3EB animscripts/stop.gsc (common): 0x88520F93 maps/_cooplogic.gsc (common): 0x1E476E9A maps/_ingamemenus.gsc (common): 0xF27B77D4 maps/_global_fx.gsc (common): 0x5A84AFEB maps/_minefields.gsc (common): 0x1642D24F maps/_shutter.gsc (common): 0x1DDFA3D7 maps/_interactive_objects.gsc (common): 0xFBC98D48 maps/_audio.gsc (nazi_zombie_dust2_patch): 0x17ABA6D7 maps/_hud.gsc (common): 0xA3CE8FF6 maps/_animatedmodels.gsc (common): 0x7EE7CE78 maps/_weather.gsc (common): 0xE80914B7 maps/_colors.gsc (common): 0xD1B81CDA maps/_lights.gsc (raw): 0x4C5C3486 animscripts/cover_crouch.gsc (common): 0xED23850E animscripts/grenade_return_throw.gsc (common): 0x8187AC22 animscripts/concealment_prone.gsc (common): 0xDCF48BC9 animscripts/concealment_stand.gsc (common): 0x027A1BEC animscripts/cover_stand.gsc (common): 0x7EB93DB2 animscripts/dog_init.gsc (nazi_zombie_dust2_patch): 0x4FFFAEE3 animscripts/cover_left.gsc (common): 0x29313740 animscripts/cover_right.gsc (common): 0xB16763D7 animscripts/cover_wide_right.gsc (common): 0xC97E399F animscripts/scripted.gsc (nazi_zombie_dust2_patch): 0x3ABAB4AF animscripts/flashed.gsc (common): 0x931ECD41 maps/nazi_zombie_dust2.gsc (raw): 0x6196F459 maps/_zombiemode_utility.gsc (mod): 0xE4E4A000 maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46 maps/_zombiemode_weapons.gsc (raw): 0xFC294BCB xmodelalias/char_ger_honorgd_zombieheadalias.gsc (nazi_zombie_dust2): 0xDF08124A maps/_zombiemode_perks.gsc (mod): 0xBF99C4CF maps/_zombiemode_blockers_new.gsc (raw): 0xD3474D29 maps/ugx_modder_help.gsc (nazi_zombie_dust2): 0x61FF8C66 maps/_zombiemode_tesla.gsc (mod): 0xA2A3D980 maps/_zombiemode_net.gsc (mod): 0xB9EEF66D maps/_zombiemode_powerups.gsc (mod): 0xCC9C7328 maps/_zombiemode_dogs.gsc (nazi_zombie_dust2_patch): 0x767FB659 maps/_zombiemode.gsc (raw): 0x76A39B09 maps/_zombiemode_weapons_sumpf.gsc (patch): 0xFB1DF823 maps/nazi_zombie_sumpf_blockers.gsc (mod): 0x72F341F1 maps/_zombiemode_radio.gsc (mod): 0xB05D2D1C maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E maps/_zombiemode_timer.gsc (mod): 0x1AB83BE8 maps/_zombiemode_auto_turret.gsc (mod): 0xDBA6B1A3 maps/_zombiemode_achievement.gsc (mod): 0xF64A31BA maps/_zombiemode_zone_manager.gsc (raw): 0x123D26C5 maps/dlc3_code.gsc (raw): 0x4F52E15A maps/dlc3_teleporter.gsc (nazi_zombie_dust2): 0xFC119E53 maps/createfx/dlc3_fx.gsc (nazi_zombie_dust2): 0xBB2FC0A0 maps/createart/nazi_zombie_dust2_art.gsc (raw): 0xF7603777 maps/createfx/nazi_zombie_dust2_fx.gsc (raw): 0x0304C8EB animscripts/traverse/zombie_jump_down_72.gsc (nazi_zombie_dust2_patch): 0x2EB051AC animscripts/traverse/shared.gsc (nazi_zombie_dust2_patch): 0x19F1AC5D animscripts/traverse/wall_hop_zombie.gsc (mod): 0xB4B74E3F character/char_ger_honorguard_zombies.gsc (nazi_zombie_dust2): 0x47100E2F xmodelalias/char_ger_honorgd_bodyzalias.gsc (nazi_zombie_dust2): 0x02A00BFA xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc (nazi_zombie_dust2): 0x96F7D9F7 xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc (nazi_zombie_dust2): 0x91BBF534 scripts/sp/callbacks.gsc (raw): 0xFF3FC669 xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc (nazi_zombie_dust2): 0x366E726F xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc (nazi_zombie_dust2): 0x23ED8265 xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc (nazi_zombie_dust2): 0x6B6C2AB5 character/char_ger_honorguard2_zombies.gsc (nazi_zombie_dust2): 0xA0EE5E50 xmodelalias/char_ger_honorgd2_bodyzalias.gsc (nazi_zombie_dust2): 0x53D4AAA4 xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc (nazi_zombie_dust2): 0x9332AB2D xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc (nazi_zombie_dust2): 0x7E55BC68 xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc (nazi_zombie_dust2): 0xC6A3348B xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc (nazi_zombie_dust2): 0xF3DB7EF5 xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc (nazi_zombie_dust2): 0x1EBC69B0 animscripts/traverse/zombie_jump_up_to_climb.gsc (nazi_zombie_dust2_patch): 0x4FFABDC8 animscripts/traverse/zombie_jump_down_127.gsc (nazi_zombie_dust2_patch): 0x6C9530E1 animscripts/traverse/zombie_jump_down_190.gsc (nazi_zombie_dust2_patch): 0xBCCC064D scripts/sp/zm_spawn_fix.gsc (raw): 0xDFBF3B67 code_post_gfx: 0x0DC58D0C mod: 0x632EFC7E common: 0x78AED5E3 patch: 0x9345743C plutonium: 0x4807D373 localized_plutonium: 0xFC69E54C nazi_zombie_dust2_patch: 0xF3447045 nazi_zombie_dust2: 0xF90325C5 pluto r5328: 0xB5A2B97E t4sp dedi: 0xBA1CC1A1 identifier: 1781360358-1fb3-0cb8-d37243d7-c8bb-4201-8ecf-b032a42d6fc2-5328-0-1781322263-11 checksum0: 0xCEB49152 checksum1: 0x00089553 checksum2: 0x00089553 =============================== DVAR DUMP ======================================== aa_ads_damage_dealt "7082" aa_enemy_damage_taken "30038" aa_enemy_deaths "55" aa_player_damage_dealt "10045" aa_player_kills "40" actionSlotsHide "0" activeAction "" ai_accu_player_lateral_speed "250" ai_accuracyDistScale "1" ai_badPathSpam "0" ai_corpseCount "5" ai_coverScore_coverType "2" ai_coverScore_distance "16" ai_coverScore_engagement "4" ai_coverScore_nodeAngle "4" ai_coverScore_playerLos "8" ai_coverScore_priority "8" ai_coverScore_targetDir "4" ai_coverScore_visibility "8" ai_debugAccuracy "0" ai_debugAnimDeltas "0" ai_debugClaimedNodes "0" ai_debugCoverEntityNum "-1" ai_debugCoverSelection "0" ai_debugEntIndex "-1" ai_debugFindPath "0" ai_debugFindPathDirect "0" ai_debugFindPathLock "0" ai_debugFindPathWidth "0" ai_debugGrenadeFailSafe "0" ai_debugGrenadeHintArc "150" ai_debugMayMove "0" ai_debugMeleeAttackSpots "0" ai_debugPlayerLOS "0" ai_debugThreatSelection "0" ai_disableSpawn "0" ai_enableBadPlaces "1" ai_eventDistBadPlace "256" ai_eventDistBullet "96" ai_eventDistDeath "1024" ai_eventDistExplosion "1024" ai_eventDistFootstep "512" ai_eventDistFootstepLite "256" ai_eventDistGrenadePing "512" ai_eventDistGunShot "2048" ai_eventDistNewEnemy "1024" ai_eventDistPain "512" ai_eventDistProjImpact "256" ai_eventDistProjPing "128" ai_eventDistSilencedShot "128" ai_exposedSet2Probability "70" ai_foliageSeeThroughDist "128" ai_friendlyFireBlockDuration "2000" ai_friendlySuppression "1" ai_friendlySuppressionDist "128" ai_maxAttackerCount "2" ai_meleeHeight "10" ai_meleeRange "64" ai_meleeWidth "20" ai_moveOrientMode "invalid" ai_noDodge "0" ai_noPathToEnemyGiveupTime "6000" ai_pathMomentum "0.78" ai_pathNegotiationOverlapCost "300" ai_playerADS_LOSRange "150" ai_playerADSTargetTime "10000" ai_playerFarAccuracy "0.1" ai_playerFarRange "2000" ai_playerLOSHalfWidth "15" ai_playerLOSMinTime "1500" ai_playerLOSRange "150" ai_playerNearAccuracy "0.5" ai_playerNearRange "800" ai_showBadPlaces "0" ai_ShowCanshootChecks "0" ai_showClaimedNode "0" ai_showDodge "0" ai_showFriendlyChains "0" ai_showNearestNode "0" ai_showNodes "0" ai_showNodesDist "384" ai_showPaths "0" ai_showPotentialThreatDir "0" ai_showRegion "0" ai_showSuppression "-1" ai_showVisData "0" ai_showVisDataDist "1000" ai_showVolume "-1" ai_threatUpdateInterval "500" ai_useServerAnims "0" ai_useServerAnimsEntity "-1" aim_automelee_lunge_only_forward "0" all_players_are_connected "1" allow_zombies_german "0" ammoCounterHide "0" angles "0" anim_disableWeaponSway "0" animated_trees_enabled "0" arcademode "0" arcademode_bonus_hardest2kill "1200" arcademode_bonus_mostheadshots "800" arcademode_bonus_mostrevives "1000" arcademode_ks_10 "3" arcademode_ks_2 "3" arcademode_ks_3 "3" arcademode_ks_4 "3" arcademode_ks_5 "3" arcademode_ks_6 "4" arcademode_ks_7 "4" arcademode_ks_8 "4" arcademode_ks_9 "3" arcademode_ks_maxtime "25" arcademode_ks_time_10 "20" arcademode_ks_time_2 "15" arcademode_ks_time_3 "15" arcademode_ks_time_4 "15" arcademode_ks_time_5 "20" arcademode_ks_time_6 "20" arcademode_ks_time_7 "20" arcademode_ks_time_8 "20" arcademode_ks_time_9 "20" arcademode_minimumAllowedPoints "-2000" arcademode_minimumAllowedSuicides "5" arcademode_minimumAllowedWarning "-1000" arcademode_score_assist "20" arcademode_score_banzai "150" arcademode_score_berserker "20" arcademode_score_body_armor "20" arcademode_score_bombplant "200" arcademode_score_dead_hands "20" arcademode_score_dirtyharry "10" arcademode_score_dog "90" arcademode_score_enemyexitingcar "80" arcademode_score_explodableitem "30" arcademode_score_explosion "10" arcademode_score_flak_jacket "10" arcademode_score_hard_headed "20" arcademode_score_hardcore "10" arcademode_score_headshot "60" arcademode_score_kill "50" arcademode_score_laststand "-110" arcademode_score_lowerbody "0" arcademode_score_melee "70" arcademode_score_morphine "10" arcademode_score_revive "100" arcademode_score_sticksstones "20" arcademode_score_suicide "-500" arcademode_score_tank "500" arcademode_score_tank_friendly "-50" arcademode_score_tankassist "100" arcademode_score_thunder "10" arcademode_score_treehugger "100" arcademode_score_upperbody "20" arcademode_score_vampire "10" arcademode_score_vehicle "30" arcademode_score_watertower "150" arcademode_score_zombie "10" authPort "20800" authServerName "cod4master.activision.com" autodifficulty_frac "75" autodifficulty_original_setting "1" autodifficulty_playerDeathTimer "0" bcs_enable "on" bcs_filterInform "off" bcs_filterOrder "off" bcs_filterReaction "off" bcs_filterResponse "off" bcs_filterThreat "off" bcs_threatLimitInLocation "on" bcs_threatLimitInPlayerFOV "on" bcs_threatLimitSpeakerDist "512" bcs_threatLimitTargetingPlayer "off" bcs_threatLimitTargettedBySelf "off" bcs_threatLimitThreatDist "1024" bcs_threatPlayerRelative "off" bg_aimSpreadMoveSpeedThreshold "11" bg_bobAmplitudeDucked "0.0075 0.0075" bg_bobAmplitudeProne "0.02 0.005" bg_bobAmplitudeSprinting "0.02 0.014" bg_bobAmplitudeStanding "0.007 0.007" bg_bobMax "8" bg_bugfixStandingButLooksCrouched "2" bg_disableWeaponPlantingInWater "1" bg_fallDamageMaxHeight "350" bg_fallDamageMinHeight "200" bg_fixFramerateDependentPhysics "0" bg_foliagesnd_fastinterval "500" bg_foliagesnd_maxspeed "180" bg_foliagesnd_minspeed "40" bg_foliagesnd_resetinterval "500" bg_foliagesnd_slowinterval "1500" bg_ladder_yawcap "100" bg_leanAmount "20" bg_legYawTolerance "20" bg_maxGrenadeIndicatorSpeed "27" bg_plantInWaterDepth "5" bg_prone_yawcap "85" bg_shock_lookControl "1" bg_shock_lookControl_fadeTime "2" bg_shock_lookControl_maxpitchspeed "90" bg_shock_lookControl_maxyawspeed "90" bg_shock_lookControl_mousesensitivityscale "0.5" bg_shock_movement "1" bg_shock_screenBlurBlendFadeTime "1" bg_shock_screenBlurBlendTime "0.4" bg_shock_screenFlashShotFadeTime "0" bg_shock_screenFlashWhiteFadeTime "0" bg_shock_screenType "blurred" bg_shock_sound "1" bg_shock_soundDryLevel "1" bg_shock_soundEnd "shellshock_end" bg_shock_soundEndAbort "shellshock_end_abort" bg_shock_soundFadeInTime "0.25" bg_shock_soundFadeOutTime "2.5" bg_shock_soundLoop "shellshock_loop" bg_shock_soundLoopEndDelay "-3" bg_shock_soundLoopFadeTime "1.5" bg_shock_soundLoopSilent "shellshock_loop_silent" bg_shock_soundModEndDelay "2" bg_shock_soundRoomType "default" bg_shock_soundWetLevel "0.5" bg_shock_viewKickFadeTime "3" bg_shock_viewKickPeriod "0.75" bg_shock_viewKickRadius "0.05" bg_swingSpeed "0.2" bg_viewKickMax "90" bg_viewKickMin "5" bg_viewKickRandom "0.4" bg_viewKickScale "0.2" blurpain "on" bonusbackground "0" bullet_penetration_affected_by_team "1" bullet_penetrationEnabled "1" bullet_penetrationMinFxDist "30" bulletrange "8192" burnZombieTerrain "0" cg_actorBurnTransitionTime "3.5" cg_aimAssistEnabled "1" cg_allow_mature "1" cg_allowActorLookAtEntity "1" cg_blood "1" cg_bloodLimit "0" cg_bloodLimitMsec "330" cg_bobWeaponAmplitude "0.16" cg_bobWeaponLag "0.25" cg_bobWeaponMax "10" cg_bobWeaponRollAmplitude "1.5" cg_brass "1" cg_centertime "5" cg_chatHeight "5" cg_chatTime "12000" cg_cinematicFullscreen "1" cg_connectionIconSize "0" cg_constantSizeHeadIcons "0" cg_crosshairAlpha "1" cg_crosshairAlphaMin "0.5" cg_crosshairDynamic "0" cg_crosshairEnemyColor "1" cg_cursorHints "4" cg_deathScreenFadeInTime "2" cg_deathScreenFadeOutTime "0.5" cg_debug_overlay_viewport "0" cg_debugDrawEllipses "0" cg_debugDrawSafeAreas "0" cg_debugEllipsesOffset "90" cg_debugevents "0" cg_debugInfoCornerOffset "0 16" cg_debugMounting "0" cg_debugposition "0" cg_defensive_anim_delay "1" cg_descriptiveText "1" cg_development "0" cg_draw2D "1" cg_drawAnimInfo "0" cg_drawBreathHint "1" cg_drawChecksums "0" cg_drawCrosshair "1" cg_drawCrosshairNames "1" cg_drawCrosshairNamesPosX "300" cg_drawCrosshairNamesPosY "180" cg_drawDisconnect "1" cg_drawEntityUsage "0" cg_drawEventUsage "0" cg_drawFPS "Off" cg_drawFPSLabels "1" cg_drawFriendlyFireCrosshair "0" cg_drawFriendlyNames "1" cg_drawGun "1" cg_drawHealth "0" cg_drawHUD "1" cg_drawIdentifier "0" cg_drawLagometer "0" cg_drawMantleHint "1" cg_drawMaterial "Off" cg_drawMemUsage "0" cg_drawOverheadNames "1" cg_drawpaused "1" cg_drawPerformanceWarnings "1" cg_drawReset "0" cg_drawScriptUsage "0" cg_drawShellshock "1" cg_drawSnapshot "0" cg_drawSnapshotTime "1" cg_drawSpectatorMessages "1" cg_drawStringUsage "0" cg_drawThroughWalls "0" cg_drawTurretCrosshair "1" cg_drawVersion "0" cg_drawVersionX "50" cg_drawVersionY "18" cg_drawViewAngles "0" cg_drawZombieTotal "0" cg_dumpAnims "-1" cg_enemyNameFadeIn "250" cg_enemyNameFadeOut "250" cg_errordecay "100" cg_firstPersonTracerChance "0" cg_flashScriptHashes "0" cg_footprints "1" cg_footprintsDebug "0" cg_footprintsDistortWater "0" cg_footsteps "1" cg_fov "65" cg_fovMin "10" cg_fovScale "1" cg_friendlyNameFadeIn "0" cg_friendlyNameFadeOut "1500" cg_gameBoldMessageWidth "390" cg_gameMessageWidth "455" cg_gun_move_f "0" cg_gun_move_minspeed "0" cg_gun_move_r "0" cg_gun_move_rate "0" cg_gun_move_u "0" cg_gun_ofs_f "0" cg_gun_ofs_r "0" cg_gun_ofs_u "0" cg_gun_rot_minspeed "0" cg_gun_rot_p "0" cg_gun_rot_r "0" cg_gun_rot_rate "0" cg_gun_rot_y "0" cg_gun_x "0" cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.02" cg_hintFadeTime "100" cg_hudBottomSemimajor "300" cg_hudBottomSemiminor "150" cg_hudChatPosition "5 200" cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "2000" cg_hudDamageIconWidth "128" cg_hudFriendlyIndicatorHeight "24" cg_hudFriendlyIndicatorWidth "24" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "1" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconShowFriendly "1" cg_hudGrenadeIconWidth "25" cg_hudGrenadeIndicatorFadeUp "1" cg_hudGrenadeIndicatorStartColor "1 1 1 1" cg_hudGrenadeIndicatorTargetColor "1 1 1 1" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 27" cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0.3" cg_hudGrenadePointerWidth "25" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0.15" cg_hudProneY "-160" cg_hudSayPosition "5 180" cg_hudStanceFlash "1 1 1 1" cg_hudStanceHintPrints "0" cg_hudTopSemimajor "400" cg_hudTopSemiminor "220" cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_laserEndOffset "0.5" cg_laserFlarePct "0.2" cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_marqueeTimeScale "30" cg_mature "1" cg_MaxDownedPulseRate "2" cg_MinDownedPulseRate "0.5" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_objectiveListWrapCountStandard "600" cg_objectiveListWrapCountWidescreen "530" cg_overheadIconSize "0.9" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "3" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.8" cg_overheadRankSize "0.7" cg_playersInViewMinDot "0.98" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.64" cg_scoreboardWidth "510" cg_ScoresColor_Gamertag_0 "1 1 1 0" cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0" cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0" cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0" cg_ScoresColor_Player "0.760784 0.780392 0.101961 1" cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0" cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0" cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0" cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0" cg_ScoresColor_Transparency "0.35" cg_ScoresColor_TransparencyZombie "0.8" cg_ScoresColor_Zombie "0.423529 0.00392157 0 0" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_showmiss "0" cg_small_dev_string_fontscale "1" cg_splitscreenScoreboardWidth "450" cg_subtitleMinTime "3" cg_subtitles "0" cg_subtitleWidthStandard "360" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "0" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "600" cg_waterTrailRippleVariance "500" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" chaplinCheat "0" cheat_items_set1 "0" cheat_items_set2 "0" cheat_points "0" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_autodemorecord "0" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "20" cl_connectTimeout "200" cl_enableStreamerMode "0" cl_fix_25day_blackscreen "1" cl_forceavidemo "0" cl_freelook "1" cl_freemove "0" cl_freemoveScale "0.25" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_jumpDemoTime "0" cl_maxpackets "30" cl_maxPing "800" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pauseDemo "0" cl_pitchspeed "140" cl_punkbuster "0" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_viewport_lerptime "0.15" cl_voice "1" cl_wadefps "0" cl_yawspeed "140" clanName "" collectible_flakJacket "10" collectible_flakJacketMaxDamage "25" collectible_hardHeaded "50" collectible_stoneScaleSpeed "2" collectible_stoneScaleUp "1" collectors "0" com_animCheck "0" com_busyWait "0" com_filter_output "0" com_introPlayed "1" com_loadRawStringtables "0" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_oldProtocol "0" com_playerProfile "$$$" com_recommendedSet "1" com_startupIntroPlayed "0" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_disable_threshold "1200" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "10" compassFriendlyWidth "10" compassIconOtherVehHeight "40" compassIconOtherVehWidth "40" compassIconTankHeight "25" compassIconTankWidth "25" compassMaxRange "3500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "32" compassObjectiveIconWidth "32" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "2" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "8" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" coop_difficulty_scaling "1" createpublicserver "0" credits_active "0" credits_frommenu "0" credits_load "0" currentDifficulty "normal" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" debug "0" debug_ai_supplement "0" debug_bclotsoprint "off" debug_bcprint "off" debug_bcshowqueue "off" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fallback "0" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyfire_enabled "0" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/nazi_zombie_dust2" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "zom" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Jun 9 2026" gamename "PT4SP" gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse 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m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_box_explore_only "1" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "nazi_zombie_dust2" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" mgTurret "off" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28963" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" noai "off" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "1000" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player0downs "1" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_died_recently "0" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "0" r_gamma "1" r_gfxopt_dynamic_foliage "1" r_gfxopt_water_simulation "1" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_watersim_enabled "0" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "000" rcon_prints "1" rcon_rate_limit "500" revive_trigger_radius "60" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" saved_gameskill "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_ai_auto_fire_rate "1.0" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_expDeathMayMoveCheck "on" scr_fog_baseheight "-451.652" scr_fog_blue "0.55" scr_fog_exp_halfheight "541.494" scr_fog_exp_halfplane "1763.99" scr_fog_green "0.5" scr_fog_nearplane "814.911" scr_fog_red "0.5" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scr_playerInvulTimeScale "1" scr_RequiredMapAspectratio "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" sf_use_bw "0" sf_use_chaplin "0" sf_use_clustergrenade "0" sf_use_contrast "0" sf_use_ignoreammo "0" sf_use_invert "0" sf_use_slowmo "0" sf_use_tire_explosion "0" shortversion "r5328" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" start " ** No starts have been set up for this map with maps_utility::add_start()." stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "Dust 2 US/Central 24/7" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map nazi_zombie_dust2" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "48" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.0368545" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "9" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_deadquote "" ui_gametype "zom" ui_grenade_death "0" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_level_cheatpoints "0" ui_loadRawMenus "0" ui_mapname "nazi_zombie_dust2" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5328)" vid_xpos "0" vid_ypos "0" visionstore_glowTweakBloomCutoff "0.5" visionstore_glowTweakBloomDesaturation "0" visionstore_glowTweakBloomIntensity0 "1" visionstore_glowTweakBloomIntensity1 "" visionstore_glowTweakEnable "0" visionstore_glowTweakRadius0 "5" visionstore_glowTweakRadius1 "" visionstore_glowTweakSkyBleedIntensity0 "" visionstore_glowTweakSkyBleedIntensity1 "" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_cheat "0" zombie_death_vo_freq "100" zombie_debug "0" zombie_kill_timer "5" zombie_kills "7" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1833 total dvars 1833 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc ----------------------------------- -- DynEnt_WriteGameState wrote 2 bytes -- Hitch warning: 3621 msec frame time G_WriteGame 'nazi_zombie_dust2-zombie_start' 'AUTOSAVE_LEVELSTART' G_WriteGame 'nazi_zombie_dust2' 'AUTOSAVE_LEVELSTART' RandomInt parm: 0 Received connectReq! Sending response... Received mod dl info! Sending response... RandomInt parm: 0 Received connectReq! Sending response... Received mod dl info! Sending response... User with id 798629 successfully authenticated. Letting player with userid 798629 into the server because the challenge verification completed successfully. Server: Set client 1 pbguid to 798629 Going from CS_FREE to CS_CONNECTED for (num 1 guid 798629) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- RandomInt parm: 0 Received connectReq! Sending response... Received mod dl info! Sending response... RandomInt parm: 0 Received connectReq! Sending response... Received mod dl info! Sending response... User with id 6534311 successfully authenticated. Letting player with userid 6534311 into the server because the challenge verification completed successfully. Server: Set client 2 pbguid to 6534311 Going from CS_FREE to CS_CONNECTED for (num 2 guid 6534311) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data Received packet 5 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- RandomInt parm: 0 Ghost2027^7: xd PzKampfwagen^7: oh hey ghost TrapChief^7: y Ghost2027^7: hi TrapChief^7: whats good Error: Unable to set last round results for client num: 0 Error: Unable to set last round results for client num: 1 Error: Unable to set last round results for client num: 2 map_rotate... "sv_mapRotation" is:"map nazi_zombie_dust2" "sv_mapRotationCurrent" is:"" Setting map: nazi_zombie_dust2. Database: Assets Sync Started Database: Assets Sync Finished ------ Server Initialization ------ Server: nazi_zombie_dust2 Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile nazi_zombie_dust2_patch PMem_Free( nazi_zombie_dust2_patch, 1 ) Unloaded fastfile nazi_zombie_dust2 PMem_Free( nazi_zombie_dust2, 0 ) Loading fastfile localized_nazi_zombie_dust2 Database: Assets Sync Started WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_nazi_zombie_dust2.ff' Database: Assets Sync Finished Loading fastfile nazi_zombie_dust2_patch Database: Assets Sync Started Loading fastfile 'nazi_zombie_dust2_patch' used 1.25 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile nazi_zombie_dust2 Database: Assets Sync Started Loading fastfile 'nazi_zombie_dust2' used 78.43 MB memory in DB alloc Database: Assets Sync Finished ------- Game Initialization ------- gamename: PT4SP gamedate: Jun 9 2026 Initializing game at 06/13/26 14:23:18 +0000 Current uptime: 10:38:55 Level time: 38319700 Restart: 0 animscripts/traverse/zombie_jump_down_72animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_up_to_climbanimscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127animscripts/traverse/zombie_jump_down_190Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "zombie_dog_attack_player_miss_turnl". Error: Could not load xanim "zombie_dog_attack_player_miss_turnr". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "zombie_dog_death_hit_right". Error: Could not load xanim "zombie_dog_death_hit_left". Error: Could not load xanim "zombie_dog_death_hit_back". Error: Could not load xanim "zombie_dog_death_front". Error: Could not load xanim "zombie_dog_trot". Error: Could not load xanim "zombie_dog_traverse_up_80". Error: Could not load xanim "zombie_dog_traverse_up_40". Error: Could not load xanim "zombie_dog_traverse_down_190". Error: Could not load xanim "zombie_dog_traverse_down_126". Error: Could not load xanim "zombie_dog_traverse_down_40". Error: Could not load xanim "zombie_dog_run_stop". Error: Could not load xanim "zombie_dog_run_jump_window_40". Error: Could not load xanim "zombie_dog_run_jump_40". Error: Could not load xanim "zombie_dog_run_attack_miss". Error: Could not load xanim "zombie_dog_run_attack_low". Error: Could not load xanim "zombie_dog_run_attack". Error: Could not load xanim "zombie_dog_idle". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "zombie_dog_run_turn_180_right". Error: Could not load xanim "zombie_dog_run_turn_180_left". Error: Could not load xanim "zombie_dog_run_turn_90_right". Error: Could not load xanim "zombie_dog_run_turn_90_left". Error: Could not load xanim "zombie_dog_turn_180_right". Error: Could not load xanim "zombie_dog_turn_180_left". Error: Could not load xanim "zombie_dog_turn_90_right". Error: Could not load xanim "zombie_dog_turn_90_left". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "zombie_dog_run_lean_r". Error: Could not load xanim "zombie_dog_run_lean_l". Error: Could not load xanim "zombie_dog_run". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "zombie_dog_attackidle_growl". Error: Could not load xanim "zombie_dog_attackidle_bark". Error: Could not load xanim "zombie_dog_attackidle". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "zombie_dog_attack_look_up". Error: Could not load xanim "zombie_dog_look_up". Error: Could not load xanim "zombie_dog_attack_look_left". Error: Could not load xanim "zombie_dog_look_left". Error: Could not load xanim "zombie_dog_attack_look_right". Error: Could not load xanim "zombie_dog_look_right". Error: Could not load xanim "zombie_dog_attack_look_down". Error: Could not load xanim "zombie_dog_look_down". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". Spawner at (-2349.3 411.5 -145) is in solid ----------------------------------- maps/_collectibles_game.gsc (nazi_zombie_dust2_patch): 0xC27B8BE7 codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52 codescripts/struct.gsc (code_post_gfx): 0xEAF035E7 animscripts/corner.gsc (common): 0xBE584116 maps/_callbacksetup.gsc (common): 0xF20C2501 maps/_utility.gsc (common): 0xE3AD755B common_scripts/utility.gsc (common): 0x51849B5A maps/_utility_code.gsc (common): 0x1901A231 maps/_hud_util.gsc (common): 0x6CF37041 animscripts/utility.gsc (nazi_zombie_dust2_patch): 0xA03603C3 animscripts/setposemovement.gsc (common): 0x79BEA314 animscripts/traverse/zombie_jump_down_96.gsc (nazi_zombie_dust2_patch): 0xF8712303 animscripts/run.gsc (common): 0xAF9E9062 animscripts/cover_wide_left.gsc (common): 0x80CA6DF1 animscripts/combat_utility.gsc (common): 0x15582D48 maps/_gameskill.gsc (nazi_zombie_dust2_patch): 0x1B24097C maps/_arcademode.gsc (nazi_zombie_dust2_patch): 0x5F4D63E1 maps/_collectibles.gsc 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(nazi_zombie_dust2): 0xFC119E53 maps/createfx/dlc3_fx.gsc (nazi_zombie_dust2): 0xBB2FC0A0 maps/createart/nazi_zombie_dust2_art.gsc (raw): 0xF7603777 maps/createfx/nazi_zombie_dust2_fx.gsc (raw): 0x0304C8EB animscripts/traverse/zombie_jump_down_72.gsc (nazi_zombie_dust2_patch): 0x2EB051AC animscripts/traverse/shared.gsc (nazi_zombie_dust2_patch): 0x19F1AC5D animscripts/traverse/wall_hop_zombie.gsc (mod): 0xB4B74E3F character/char_ger_honorguard_zombies.gsc (nazi_zombie_dust2): 0x47100E2F xmodelalias/char_ger_honorgd_bodyzalias.gsc (nazi_zombie_dust2): 0x02A00BFA xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc (nazi_zombie_dust2): 0x96F7D9F7 xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc (nazi_zombie_dust2): 0x91BBF534 scripts/sp/callbacks.gsc (raw): 0xFF3FC669 xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc (nazi_zombie_dust2): 0x366E726F xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc (nazi_zombie_dust2): 0x23ED8265 xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc (nazi_zombie_dust2): 0x6B6C2AB5 character/char_ger_honorguard2_zombies.gsc (nazi_zombie_dust2): 0xA0EE5E50 xmodelalias/char_ger_honorgd2_bodyzalias.gsc (nazi_zombie_dust2): 0x53D4AAA4 xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc (nazi_zombie_dust2): 0x9332AB2D xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc (nazi_zombie_dust2): 0x7E55BC68 xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc (nazi_zombie_dust2): 0xC6A3348B xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc (nazi_zombie_dust2): 0xF3DB7EF5 xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc (nazi_zombie_dust2): 0x1EBC69B0 animscripts/traverse/zombie_jump_up_to_climb.gsc (nazi_zombie_dust2_patch): 0x4FFABDC8 animscripts/traverse/zombie_jump_down_127.gsc (nazi_zombie_dust2_patch): 0x6C9530E1 animscripts/traverse/zombie_jump_down_190.gsc (nazi_zombie_dust2_patch): 0xBCCC064D scripts/sp/zm_spawn_fix.gsc (raw): 0xDFBF3B67 code_post_gfx: 0x0DC58D0C mod: 0x632EFC7E common: 0x78AED5E3 patch: 0x9345743C plutonium: 0x4807D373 localized_plutonium: 0xFC69E54C nazi_zombie_dust2_patch: 0xF3447045 nazi_zombie_dust2: 0xF90325C5 pluto r5328: 0xB5A2B97E t4sp dedi: 0xBA1CC1A1 identifier: 1781360599-1fb3-0cb8-d37243d7-c8bb-4201-8ecf-b032a42d6fc2-5328-0-1781322263-11 checksum0: 0xCEB49152 checksum1: 0x00089553 checksum2: 0x00089553 =============================== DVAR DUMP ======================================== aa_ads_damage_dealt "8332" aa_enemy_damage_taken "48552" aa_enemy_deaths "83" aa_player_damage_dealt "12107" aa_player_kills "53" actionSlotsHide "0" activeAction "" ai_accu_player_lateral_speed "250" ai_accuracyDistScale "1" ai_badPathSpam "0" ai_corpseCount "5" ai_coverScore_coverType "2" ai_coverScore_distance "16" ai_coverScore_engagement "4" ai_coverScore_nodeAngle "4" ai_coverScore_playerLos "8" ai_coverScore_priority "8" ai_coverScore_targetDir "4" ai_coverScore_visibility "8" ai_debugAccuracy "0" ai_debugAnimDeltas "0" 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bullet_penetration_affected_by_team "1" bullet_penetrationEnabled "1" bullet_penetrationMinFxDist "30" bulletrange "8192" burnZombieTerrain "0" cg_actorBurnTransitionTime "3.5" cg_aimAssistEnabled "1" cg_allow_mature "1" cg_allowActorLookAtEntity "1" cg_blood "1" cg_bloodLimit "0" cg_bloodLimitMsec "330" cg_bobWeaponAmplitude "0.16" cg_bobWeaponLag "0.25" cg_bobWeaponMax "10" cg_bobWeaponRollAmplitude "1.5" cg_brass "1" cg_centertime "5" cg_chatHeight "5" cg_chatTime "12000" cg_cinematicFullscreen "1" cg_connectionIconSize "0" cg_constantSizeHeadIcons "0" cg_crosshairAlpha "1" cg_crosshairAlphaMin "0.5" cg_crosshairDynamic "0" cg_crosshairEnemyColor "1" cg_cursorHints "4" cg_deathScreenFadeInTime "2" cg_deathScreenFadeOutTime "0.5" cg_debug_overlay_viewport "0" cg_debugDrawEllipses "0" cg_debugDrawSafeAreas "0" cg_debugEllipsesOffset "90" cg_debugevents "0" cg_debugInfoCornerOffset "0 16" cg_debugMounting "0" cg_debugposition "0" cg_defensive_anim_delay "1" cg_descriptiveText "1" cg_development "0" cg_draw2D "1" cg_drawAnimInfo "0" cg_drawBreathHint "1" cg_drawChecksums "0" cg_drawCrosshair "1" cg_drawCrosshairNames "1" cg_drawCrosshairNamesPosX "300" cg_drawCrosshairNamesPosY "180" cg_drawDisconnect "1" cg_drawEntityUsage "0" cg_drawEventUsage "0" cg_drawFPS "Off" cg_drawFPSLabels "1" cg_drawFriendlyFireCrosshair "0" cg_drawFriendlyNames "1" cg_drawGun "1" cg_drawHealth "0" cg_drawHUD "1" cg_drawIdentifier "0" cg_drawLagometer "0" cg_drawMantleHint "1" cg_drawMaterial "Off" cg_drawMemUsage "0" cg_drawOverheadNames "1" cg_drawpaused "1" cg_drawPerformanceWarnings "1" cg_drawReset "0" cg_drawScriptUsage "0" cg_drawShellshock "1" cg_drawSnapshot "0" cg_drawSnapshotTime "1" cg_drawSpectatorMessages "1" cg_drawStringUsage "0" cg_drawThroughWalls "0" cg_drawTurretCrosshair "1" cg_drawVersion "0" cg_drawVersionX "50" cg_drawVersionY "18" cg_drawViewAngles "0" cg_drawZombieTotal "0" cg_dumpAnims "-1" cg_enemyNameFadeIn "250" cg_enemyNameFadeOut "250" cg_errordecay "100" cg_firstPersonTracerChance "0" cg_flashScriptHashes "0" cg_footprints "1" cg_footprintsDebug "0" cg_footprintsDistortWater "0" cg_footsteps "1" cg_fov "65" cg_fovMin "10" cg_fovScale "1" cg_friendlyNameFadeIn "0" cg_friendlyNameFadeOut "1500" cg_gameBoldMessageWidth "390" cg_gameMessageWidth "455" cg_gun_move_f "0" cg_gun_move_minspeed "0" cg_gun_move_r "0" cg_gun_move_rate "0" cg_gun_move_u "0" cg_gun_ofs_f "0" cg_gun_ofs_r "0" cg_gun_ofs_u "0" cg_gun_rot_minspeed "0" cg_gun_rot_p "0" cg_gun_rot_r "0" cg_gun_rot_rate "0" cg_gun_rot_y "0" cg_gun_x "0" cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.02" cg_hintFadeTime "100" cg_hudBottomSemimajor "300" cg_hudBottomSemiminor "150" cg_hudChatPosition "5 200" cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "2000" cg_hudDamageIconWidth "128" cg_hudFriendlyIndicatorHeight "24" cg_hudFriendlyIndicatorWidth "24" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "1" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconShowFriendly "1" cg_hudGrenadeIconWidth "25" cg_hudGrenadeIndicatorFadeUp "1" cg_hudGrenadeIndicatorStartColor "1 1 1 1" cg_hudGrenadeIndicatorTargetColor "1 1 1 1" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 27" cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0.3" cg_hudGrenadePointerWidth "25" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0.15" cg_hudProneY "-160" cg_hudSayPosition "5 180" cg_hudStanceFlash "1 1 1 1" cg_hudStanceHintPrints "0" cg_hudTopSemimajor "400" cg_hudTopSemiminor "220" cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_laserEndOffset "0.5" cg_laserFlarePct "0.2" cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_marqueeTimeScale "30" cg_mature "1" cg_MaxDownedPulseRate "2" cg_MinDownedPulseRate "0.5" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_objectiveListWrapCountStandard "600" cg_objectiveListWrapCountWidescreen "530" cg_overheadIconSize "0.9" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "3" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.8" cg_overheadRankSize "0.7" cg_playersInViewMinDot "0.98" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.64" cg_scoreboardWidth "510" cg_ScoresColor_Gamertag_0 "1 1 1 0" cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0" cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0" cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0" cg_ScoresColor_Player "0.760784 0.780392 0.101961 1" cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0" cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0" cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0" cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0" cg_ScoresColor_Transparency "0.35" cg_ScoresColor_TransparencyZombie "0.8" cg_ScoresColor_Zombie "0.423529 0.00392157 0 0" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_showmiss "0" cg_small_dev_string_fontscale "1" cg_splitscreenScoreboardWidth "450" cg_subtitleMinTime "3" cg_subtitles "0" cg_subtitleWidthStandard "360" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "0" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "600" cg_waterTrailRippleVariance "500" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" chaplinCheat "0" cheat_items_set1 "0" cheat_items_set2 "0" cheat_points "0" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_autodemorecord "0" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "20" cl_connectTimeout "200" cl_enableStreamerMode "0" cl_fix_25day_blackscreen "1" cl_forceavidemo "0" cl_freelook "1" cl_freemove "0" cl_freemoveScale "0.25" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_jumpDemoTime "0" cl_maxpackets "30" cl_maxPing "800" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pauseDemo "0" cl_pitchspeed "140" cl_punkbuster "0" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_viewport_lerptime "0.15" cl_voice "1" cl_wadefps "0" cl_yawspeed "140" clanName "" collectible_flakJacket "10" collectible_flakJacketMaxDamage "25" collectible_hardHeaded "50" collectible_stoneScaleSpeed "2" collectible_stoneScaleUp "1" collectors "0" com_animCheck "0" com_busyWait "0" com_filter_output "0" com_introPlayed "1" com_loadRawStringtables "0" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_oldProtocol "0" com_playerProfile "$$$" com_recommendedSet "1" com_startupIntroPlayed "0" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_disable_threshold "1200" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "10" compassFriendlyWidth "10" compassIconOtherVehHeight "40" compassIconOtherVehWidth "40" compassIconTankHeight "25" compassIconTankWidth "25" compassMaxRange "3500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "32" compassObjectiveIconWidth "32" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "2" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "8" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" coop_difficulty_scaling "1" createpublicserver "0" credits_active "0" credits_frommenu "0" credits_load "0" currentDifficulty "normal" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" debug "0" debug_ai_supplement "0" debug_bclotsoprint "off" debug_bcprint "off" debug_bcshowqueue "off" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fallback "0" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyfire_enabled "0" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/nazi_zombie_dust2" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "zom" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Jun 9 2026" gamename "PT4SP" gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse "1" inertiaAngle "-1000" inertiaDebug "0" inertiaMax "50" input_invertPitch "0" input_viewSensitivity "1" introscreen "1" invite_waitPeriod "30000" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "0" jump_spreadAdd "64" jump_stepSize "18" key "zVwYzbXyFWMQDFnTmXH72aK8jSfiknyL" language "english" lastStandSwayAccel "0.05" lastStandSwayMaxDrift "1" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" local_leaderboards "1" local_leaderboards_mapname "nazi_zombie_prototype" local_leaderboards_mapname_localized "" local_leaderboards_maxgames "99" log_append "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_box_explore_only "1" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "nazi_zombie_dust2" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" mgTurret "off" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28963" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" noai "off" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "1000" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player0downs "1" player1downs "0" player2downs "0" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_died_recently "0" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "0" r_gamma "1" r_gfxopt_dynamic_foliage "1" r_gfxopt_water_simulation "1" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_watersim_enabled "0" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "000" rcon_prints "1" rcon_rate_limit "500" revive_trigger_radius "60" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" saved_gameskill "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_ai_auto_fire_rate "1.0" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_expDeathMayMoveCheck "on" scr_fog_baseheight "-451.652" scr_fog_blue "0.55" scr_fog_exp_halfheight "541.494" scr_fog_exp_halfplane "1763.99" scr_fog_green "0.5" scr_fog_nearplane "814.911" scr_fog_red "0.5" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scr_playerInvulTimeScale "1" scr_RequiredMapAspectratio "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" sf_use_bw "0" sf_use_chaplin "0" sf_use_clustergrenade "0" sf_use_contrast "0" sf_use_ignoreammo "0" sf_use_invert "0" sf_use_slowmo "0" sf_use_tire_explosion "0" shortversion "r5328" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" start " ** No starts have been set up for this map with maps_utility::add_start()." stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "Dust 2 US/Central 24/7" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map nazi_zombie_dust2" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "64" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.0368545" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "9" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_deadquote "" ui_gametype "zom" ui_grenade_death "0" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_level_cheatpoints "0" ui_loadRawMenus "0" ui_mapname "nazi_zombie_dust2" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5328)" vid_xpos "0" vid_ypos "0" visionstore_glowTweakBloomCutoff "0.5" visionstore_glowTweakBloomDesaturation "0" visionstore_glowTweakBloomIntensity0 "1" visionstore_glowTweakBloomIntensity1 "" visionstore_glowTweakEnable "0" visionstore_glowTweakRadius0 "5" visionstore_glowTweakRadius1 "" visionstore_glowTweakSkyBleedIntensity0 "" visionstore_glowTweakSkyBleedIntensity1 "" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_cheat "0" zombie_death_vo_freq "100" zombie_debug "0" zombie_kill_timer "5" zombie_kills "7" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1835 total dvars 1835 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc ----------------------------------- -- DynEnt_WriteGameState wrote 2 bytes -- -- DynEnt_WriteGameState wrote 2 bytes -- -- DynEnt_WriteGameState wrote 2 bytes -- Hitch warning: 3535 msec frame time G_WriteGame 'nazi_zombie_dust2-zombie_start' 'AUTOSAVE_LEVELSTART' G_WriteGame 'nazi_zombie_dust2' 'AUTOSAVE_LEVELSTART' TrapChief^7: whats good PzKampfwagen^7: yo Ghost2027^7: hi RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 TrapChief^7: my bad PzKampfwagen^7: what PzKampfwagen^7: what happened RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 PzKampfwagen^7: max PzKampfwagen^7: bro RandomInt parm: 0 PzKampfwagen^7: cmone why did u block me RandomInt parm: 0 TrapChief^7: i bought the door RandomInt parm: 0 RandomInt parm: 0 Received connectReq! Sending response... Received mod dl info! Sending response... TrapChief^7: oh fuck RandomInt parm: 0 RandomInt parm: 0 Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 RandomInt parm: 0 2:PzKampfwagen EXE_DISCONNECTED Removing xuid 0 (clientNum 2) from session Couldn't find in the party list TrapChief^7: when they spawn in here let them tear the barrier TrapChief^7: stop building it Ghost2027^7: k Ghost2027^7: game crash xd Received connectReq! Sending response... Received mod dl info! Sending response... Received connectReq! Sending response... Received mod dl info! Sending response... User with id 4740123 successfully authenticated. Letting player with userid 4740123 into the server because the challenge verification completed successfully. Server: Set client 2 pbguid to 4740123 Going from CS_FREE to CS_CONNECTED for (num 2 guid 4740123) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data Received packet 5 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- TrapChief^7: fucking hold it 0:TrapChief EXE_DISCONNECTED Removing xuid 0 (clientNum 0) from session Couldn't find in the party list 2:Milenti-12 EXE_DISCONNECTED Removing xuid 0 (clientNum 2) from session Couldn't find in the party list 1:Ghost2027 EXE_DISCONNECTED Removing xuid 0 (clientNum 1) from session Couldn't find in the party list map_rotate... "sv_mapRotation" is:"map nazi_zombie_dust2" "sv_mapRotationCurrent" is:"" Setting map: nazi_zombie_dust2. Database: Assets Sync Started Database: Assets Sync Finished ------ Server Initialization ------ Server: nazi_zombie_dust2 Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile nazi_zombie_dust2_patch PMem_Free( nazi_zombie_dust2_patch, 1 ) Unloaded fastfile nazi_zombie_dust2 PMem_Free( nazi_zombie_dust2, 0 ) Loading fastfile localized_nazi_zombie_dust2 Database: Assets Sync Started WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_nazi_zombie_dust2.ff' Database: Assets Sync Finished Loading fastfile nazi_zombie_dust2_patch Database: Assets Sync Started Loading fastfile 'nazi_zombie_dust2_patch' used 1.25 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile nazi_zombie_dust2 Database: Assets Sync Started Loading fastfile 'nazi_zombie_dust2' used 78.43 MB memory in DB alloc Database: Assets Sync Finished ------- Game Initialization ------- gamename: PT4SP gamedate: Jun 9 2026 Initializing game at 06/13/26 14:38:58 +0000 Current uptime: 10:54:36 Level time: 39257350 Restart: 0 animscripts/traverse/zombie_jump_down_72animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_up_to_climbanimscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127animscripts/traverse/zombie_jump_down_190Loading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: Could not load xanim "void_loop". Error: Could not load xanim "int_bonzai_attack_player_success". Error: Could not load xanim "int_bonzai_attack_player_fail". Error: Could not load xanim "int_bonzai_attack_player_intro". Error: Could not load xanim "int_bonzai_attack_player". Error: Could not load xanim "int_bonzai_attack_player_impact". Error: Could not load xanim "zombie_dog_attack_player_miss_turnl". Error: Could not load xanim "zombie_dog_attack_player_miss_turnr". Error: Could not load xanim "zombie_dog_run_pain_front". Error: Could not load xanim "zombie_dog_pain_hit_right". Error: Could not load xanim "zombie_dog_pain_hit_left". Error: Could not load xanim "zombie_dog_pain_hit_front". Error: Could not load xanim "zombie_dog_pain_hit_back". Error: Could not load xanim "zombie_dog_death_hit_right". Error: Could not load xanim "zombie_dog_death_hit_left". Error: Could not load xanim "zombie_dog_death_hit_back". Error: Could not load xanim "zombie_dog_death_front". Error: Could not load xanim "zombie_dog_trot". Error: Could not load xanim "zombie_dog_traverse_up_80". Error: Could not load xanim "zombie_dog_traverse_up_40". Error: Could not load xanim "zombie_dog_traverse_down_190". Error: Could not load xanim "zombie_dog_traverse_down_126". Error: Could not load xanim "zombie_dog_traverse_down_40". Error: Could not load xanim "zombie_dog_run_stop". Error: Could not load xanim "zombie_dog_run_jump_window_40". Error: Could not load xanim "zombie_dog_run_jump_40". Error: Could not load xanim "zombie_dog_run_attack_miss". Error: Could not load xanim "zombie_dog_run_attack_low". Error: Could not load xanim "zombie_dog_run_attack". Error: Could not load xanim "zombie_dog_idle". Error: Could not load xanim "german_shepard_run_pain_hit_front". Error: Could not load xanim "german_shepard_pain_hit_right". Error: Could not load xanim "german_shepard_pain_hit_left". Error: Could not load xanim "german_shepard_pain_hit_back". Error: Could not load xanim "german_shepard_pain_hit_front". Error: Could not load xanim "german_shepherd_walk". Error: Could not load xanim "german_shepherd_traverse_up_80". Error: Could not load xanim "german_shepherd_traverse_up_40". Error: Could not load xanim "german_shepherd_traverse_down_40". Error: Could not load xanim "german_shepherd_attack_player_miss_turnl". Error: Could not load xanim "german_shepherd_attack_player_miss_turnr". Error: Could not load xanim "german_shepherd_attack_ai_01_start_a". Error: Could not load xanim "german_shepherd_run_stop". Error: Could not load xanim "german_shepherd_run_jump_window_40". Error: Could not load xanim "german_shepherd_run_jump_40". Error: Could not load xanim "german_shepherd_run_attack_miss". Error: Could not load xanim "german_shepherd_run_attack_low". Error: Could not load xanim "german_shepherd_run_attack". Error: Could not load xanim "zombie_dog_run_turn_180_right". Error: Could not load xanim "zombie_dog_run_turn_180_left". Error: Could not load xanim "zombie_dog_run_turn_90_right". Error: Could not load xanim "zombie_dog_run_turn_90_left". Error: Could not load xanim "zombie_dog_turn_180_right". Error: Could not load xanim "zombie_dog_turn_180_left". Error: Could not load xanim "zombie_dog_turn_90_right". Error: Could not load xanim "zombie_dog_turn_90_left". Error: Could not load xanim "german_shepard_run_turn_180_right". Error: Could not load xanim "german_shepard_run_turn_180_left". Error: Could not load xanim "german_shepard_run_turn_90_right". Error: Could not load xanim "german_shepard_run_turn_90_left". Error: Could not load xanim "german_shepard_turn_180_right". Error: Could not load xanim "german_shepard_turn_180_left". Error: Could not load xanim "german_shepard_turn_90_right". Error: Could not load xanim "german_shepard_turn_90_left". Error: Could not load xanim "zombie_dog_run_lean_r". Error: Could not load xanim "zombie_dog_run_lean_l". Error: Could not load xanim "zombie_dog_run". Error: Could not load xanim "german_shepherd_run_lean_r". Error: Could not load xanim "german_shepherd_run_lean_l". Error: Could not load xanim "german_shepherd_run". Error: Could not load xanim "german_shepherd_run_start". Error: Could not load xanim "zombie_dog_attackidle_growl". Error: Could not load xanim "zombie_dog_attackidle_bark". Error: Could not load xanim "zombie_dog_attackidle". Error: Could not load xanim "german_shepherd_attackidle_growl". Error: Could not load xanim "german_shepherd_attackidle_bark". Error: Could not load xanim "german_shepherd_attackidle". Error: Could not load xanim "german_shepherd_idle". Error: Could not load xanim "german_shepherd_attack_player_late". Error: Could not load xanim "zombie_dog_attack_look_up". Error: Could not load xanim "zombie_dog_look_up". Error: Could not load xanim "zombie_dog_attack_look_left". Error: Could not load xanim "zombie_dog_look_left". Error: Could not load xanim "zombie_dog_attack_look_right". Error: Could not load xanim "zombie_dog_look_right". Error: Could not load xanim "zombie_dog_attack_look_down". Error: Could not load xanim "zombie_dog_look_down". Error: Could not load xanim "german_shepherd_attack_look_up". Error: Could not load xanim "german_shepherd_look_up". Error: Could not load xanim "german_shepherd_attack_look_left". Error: Could not load xanim "german_shepherd_look_left". Error: Could not load xanim "german_shepherd_attack_look_right". Error: Could not load xanim "german_shepherd_look_right". Error: Could not load xanim "german_shepherd_attack_look_down". Error: Could not load xanim "german_shepherd_look_down". Error: Could not load xanim "p_makinraid_hatch". Error: Could not load xanim "crew_sherman_passenger9_combatidle_player". Error: Could not load xanim "crew_sherman_passenger8_combatidle_player". Error: Could not load xanim "crew_lvt4_peleliu1_character9_player". Error: Could not load xanim "crew_lvt4_peleliu1_character5_player". Error: Could not load xanim "crew_lvt4_peleliu1_character4_player". Error: Could not load xanim "p_flak1_tag2_idle". Error: Could not load xanim "pb_prone_crawl_right_hold_satchel". Error: Could not load xanim "pb_prone_crawl_left_hold_satchel". Error: Could not load xanim "pb_prone_crawl_back_hold_satchel". Error: Could not load xanim "pb_prone_crawl_hold_satchel". Error: Could not load xanim "pb_crouch_hold_run_right_satchel". Error: Could not load xanim "pb_crouch_hold_run_left_satchel". Error: Could not load xanim "pb_crouch_hold_run_back_satchel". Error: Could not load xanim "pb_crouch_hold_run_satchel". Error: Could not load xanim "pb_hold_run_left_satchel". Error: Could not load xanim "pb_hold_run_right_satchel". Error: Could not load xanim "pb_hold_run_back_satchel". Error: Could not load xanim "pb_hold_run_satchel". Error: Could not load xanim "pb_sprint_hold_satchel". Error: Could not load xanim "pb_crouch_hold_idle_satchel". Error: Could not load xanim "pb_hold_idle_satchel". Error: Could not load xanim "pb_prone_hold_satchel". Error: Could not load xanim "pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". Spawner at (-2349.3 411.5 -145) is in solid ----------------------------------- maps/_collectibles_game.gsc (nazi_zombie_dust2_patch): 0xC27B8BE7 codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52 codescripts/struct.gsc (code_post_gfx): 0xEAF035E7 animscripts/corner.gsc (common): 0xBE584116 maps/_callbacksetup.gsc (common): 0xF20C2501 maps/_utility.gsc (common): 0xE3AD755B common_scripts/utility.gsc (common): 0x51849B5A maps/_utility_code.gsc (common): 0x1901A231 maps/_hud_util.gsc (common): 0x6CF37041 animscripts/utility.gsc (nazi_zombie_dust2_patch): 0xA03603C3 animscripts/setposemovement.gsc (common): 0x79BEA314 animscripts/traverse/zombie_jump_down_96.gsc (nazi_zombie_dust2_patch): 0xF8712303 animscripts/run.gsc (common): 0xAF9E9062 animscripts/cover_wide_left.gsc (common): 0x80CA6DF1 animscripts/combat_utility.gsc (common): 0x15582D48 maps/_gameskill.gsc (nazi_zombie_dust2_patch): 0x1B24097C maps/_arcademode.gsc (nazi_zombie_dust2_patch): 0x5F4D63E1 maps/_collectibles.gsc (common): 0xF3ADC5FC maps/_laststand.gsc (mod): 0xED32B2C3 maps/_challenges_coop.gsc (nazi_zombie_dust2_patch): 0xB2331798 maps/_hud_message.gsc (common): 0x2BE36A87 maps/_quotes.gsc (common): 0x16AF4AD3 animscripts/weaponlist.gsc (common): 0x45038F40 maps/_load.gsc (nazi_zombie_dust2_patch): 0xFA8917C3 animscripts/shared.gsc (common): 0xBCD37700 animscripts/grenade_cower.gsc (common): 0xC7B654AE animscripts/look.gsc (common): 0x764133AB animscripts/cqb.gsc (common): 0x831F92FE maps/_vehicledrive.gsc (common): 0xD2761B94 animscripts/move.gsc (common): 0x76B7C11F animscripts/cover_prone.gsc (common): 0xA715B4E0 animscripts/combat.gsc (common): 0x93CA2598 animscripts/shoot_behavior.gsc (common): 0x307878FB animscripts/melee.gsc (nazi_zombie_dust2_patch): 0x5F34C8B2 animscripts/animmode.gsc (common): 0x400CE71B animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C animscripts/battlechatter.gsc (common): 0x90005CEC animscripts/face.gsc (common): 0x9B1A3FD5 animscripts/squadmanager.gsc (common): 0x573E295D maps/_bayonet.gsc (common): 0xB9789691 animscripts/banzai.gsc (common): 0xF5D895ED maps/_banzai.gsc (common): 0x3F54405B maps/_mgturret.gsc (nazi_zombie_dust2_patch): 0x3F004D9E maps/_spawner.gsc (common): 0xE4707237 maps/_anim.gsc (common): 0x565A8BFA animscripts/first_frame.gsc (common): 0xA59FBA9B maps/_zombiemode_spawner.gsc (mod): 0x2E062364 maps/_mg_penetration.gsc (common): 0x17F56072 maps/_friendlyfire.gsc (nazi_zombie_dust2_patch): 0xFBFE5FA4 maps/_patrol.gsc (common): 0xDF3511A2 maps/_spiderhole.gsc (common): 0x0C89175E animscripts/init.gsc (common): 0xA7904666 maps/_names.gsc (common): 0xDBE399DB animscripts/cover_wall.gsc (common): 0xA097C544 animscripts/cover_behavior.gsc (common): 0x2BFB9901 animscripts/cover_arrival.gsc (common): 0x6FC00637 animscripts/walk.gsc (common): 0x12A6F2E7 maps/_cheat.gsc (common): 0x0E560D61 maps/_art.gsc (common): 0xC9E00E86 maps/_zombiemode_score.gsc (mod): 0xC0EA1B42 maps/_vehicle.gsc (common): 0x9B0D9035 maps/_vehicletypes.gsc (common): 0xCF2C7E93 maps/_vehicle_aianim.gsc (common): 0x4C8E93BF maps/_zombiemode_bowie.gsc (mod): 0x38E53E87 maps/_vehiclenames.gsc (common): 0x48F7108D maps/_treadfx.gsc (common): 0x1566A695 maps/_zombiemode_betty.gsc (mod): 0x9224C151 maps/_createfx.gsc (common): 0x0054AB01 maps/_createfxmenu.gsc (common): 0x853AD13D maps/_introscreen.gsc (common): 0xEF10441D maps/_fx.gsc (common): 0x58CF85F4 maps/_callbackglobal.gsc (nazi_zombie_dust2_patch): 0xFC3A042C maps/_music.gsc (common): 0xE749B82B maps/_loadout.gsc (raw): 0x969A7AAE mptype/nazi_zombie_heroes.gsc (mod): 0x9CCA2D21 codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0 character/char_zomb_player_0.gsc (mod): 0xA2016DC0 xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc (nazi_zombie_dust2): 0x24A1AEA6 character/char_zomb_player_1.gsc (mod): 0xB3EDC93B character/char_zomb_player_2.gsc (mod): 0x179B2CA1 character/char_zomb_player_3.gsc (mod): 0x063AA691 maps/_detonategrenades.gsc (common): 0x99AEFED4 maps/_bouncing_betties.gsc (common): 0x54C04B8D maps/_endmission.gsc (common): 0xF436A71B animscripts/death.gsc (nazi_zombie_dust2_patch): 0x1AFF8457 animscripts/concealment_crouch.gsc (common): 0x6BAFCD71 animscripts/pain.gsc (common): 0x9B60EBCD animscripts/predict.gsc (common): 0x20E40C1D maps/_autosave.gsc (common): 0xF936E20F maps/_busing.gsc (common): 0x6CDFFECC maps/_ambient.gsc (common): 0xF9A2C302 xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc (nazi_zombie_dust2): 0xCEC10835 maps/_ambientpackage.gsc (common): 0xD8B38CE1 maps/_equalizer.gsc (common): 0x0E31DC93 aitype/axis_zombie_ger_ber_sshonor.gsc (nazi_zombie_dust2): 0xB1D5C013 maps/_destructible.gsc (common): 0xD7A7A3EB animscripts/stop.gsc (common): 0x88520F93 maps/_cooplogic.gsc (common): 0x1E476E9A maps/_ingamemenus.gsc (common): 0xF27B77D4 maps/_global_fx.gsc (common): 0x5A84AFEB maps/_minefields.gsc (common): 0x1642D24F maps/_shutter.gsc (common): 0x1DDFA3D7 maps/_interactive_objects.gsc (common): 0xFBC98D48 maps/_audio.gsc (nazi_zombie_dust2_patch): 0x17ABA6D7 maps/_hud.gsc (common): 0xA3CE8FF6 maps/_animatedmodels.gsc (common): 0x7EE7CE78 maps/_weather.gsc (common): 0xE80914B7 maps/_colors.gsc (common): 0xD1B81CDA maps/_lights.gsc (raw): 0x4C5C3486 animscripts/cover_crouch.gsc (common): 0xED23850E animscripts/grenade_return_throw.gsc (common): 0x8187AC22 animscripts/concealment_prone.gsc (common): 0xDCF48BC9 animscripts/concealment_stand.gsc (common): 0x027A1BEC animscripts/cover_stand.gsc (common): 0x7EB93DB2 animscripts/dog_init.gsc (nazi_zombie_dust2_patch): 0x4FFFAEE3 animscripts/cover_left.gsc (common): 0x29313740 animscripts/cover_right.gsc (common): 0xB16763D7 animscripts/cover_wide_right.gsc (common): 0xC97E399F animscripts/scripted.gsc (nazi_zombie_dust2_patch): 0x3ABAB4AF animscripts/flashed.gsc (common): 0x931ECD41 maps/nazi_zombie_dust2.gsc (raw): 0x6196F459 maps/_zombiemode_utility.gsc (mod): 0xE4E4A000 maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46 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xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc (nazi_zombie_dust2): 0x6B6C2AB5 character/char_ger_honorguard2_zombies.gsc (nazi_zombie_dust2): 0xA0EE5E50 xmodelalias/char_ger_honorgd2_bodyzalias.gsc (nazi_zombie_dust2): 0x53D4AAA4 xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc (nazi_zombie_dust2): 0x9332AB2D xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc (nazi_zombie_dust2): 0x7E55BC68 xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc (nazi_zombie_dust2): 0xC6A3348B xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc (nazi_zombie_dust2): 0xF3DB7EF5 xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc (nazi_zombie_dust2): 0x1EBC69B0 animscripts/traverse/zombie_jump_up_to_climb.gsc (nazi_zombie_dust2_patch): 0x4FFABDC8 animscripts/traverse/zombie_jump_down_127.gsc (nazi_zombie_dust2_patch): 0x6C9530E1 animscripts/traverse/zombie_jump_down_190.gsc (nazi_zombie_dust2_patch): 0xBCCC064D scripts/sp/zm_spawn_fix.gsc (raw): 0xDFBF3B67 code_post_gfx: 0x0DC58D0C mod: 0x632EFC7E common: 0x78AED5E3 patch: 0x9345743C plutonium: 0x4807D373 localized_plutonium: 0xFC69E54C nazi_zombie_dust2_patch: 0xF3447045 nazi_zombie_dust2: 0xF90325C5 pluto r5328: 0xB5A2B97E t4sp dedi: 0xBA1CC1A1 identifier: 1781361539-1fb3-0cb8-d37243d7-c8bb-4201-8ecf-b032a42d6fc2-5328-0-1781322263-11 checksum0: 0xCEB49152 checksum1: 0x00089553 checksum2: 0x00089553 =============================== DVAR DUMP ======================================== aa_ads_damage_dealt "29221" aa_enemy_damage_taken "264194" aa_enemy_deaths "325" aa_player_damage_dealt "49669" aa_player_kills "249" actionSlotsHide "0" activeAction "" ai_accu_player_lateral_speed "250" ai_accuracyDistScale "1" ai_badPathSpam "0" ai_corpseCount "5" ai_coverScore_coverType "2" ai_coverScore_distance "16" ai_coverScore_engagement "4" ai_coverScore_nodeAngle "4" ai_coverScore_playerLos "8" ai_coverScore_priority "8" ai_coverScore_targetDir "4" ai_coverScore_visibility "8" ai_debugAccuracy "0" ai_debugAnimDeltas "0" 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cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "600" cg_waterTrailRippleVariance "500" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" chaplinCheat "0" cheat_items_set1 "0" cheat_items_set2 "0" cheat_points "0" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_autodemorecord "0" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "20" cl_connectTimeout "200" cl_enableStreamerMode "0" cl_fix_25day_blackscreen "1" cl_forceavidemo "0" cl_freelook "1" cl_freemove "0" cl_freemoveScale "0.25" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_jumpDemoTime "0" cl_maxpackets "30" cl_maxPing "800" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pauseDemo "0" cl_pitchspeed "140" cl_punkbuster "0" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_viewport_lerptime "0.15" cl_voice "1" cl_wadefps "0" cl_yawspeed "140" clanName "" collectible_flakJacket "10" collectible_flakJacketMaxDamage "25" collectible_hardHeaded "50" collectible_stoneScaleSpeed "2" collectible_stoneScaleUp "1" collectors "0" com_animCheck "0" com_busyWait "0" com_filter_output "0" com_introPlayed "1" com_loadRawStringtables "0" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_oldProtocol "0" com_playerProfile "$$$" com_recommendedSet "1" com_startupIntroPlayed "0" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_disable_threshold "1200" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "10" compassFriendlyWidth "10" compassIconOtherVehHeight "40" compassIconOtherVehWidth "40" compassIconTankHeight "25" compassIconTankWidth "25" compassMaxRange "3500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "32" compassObjectiveIconWidth "32" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "2" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "8" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "25" compassPlayerWidth "25" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_displayRconOutput "0" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow3Filter "coopinfo" con_matchPrefixOnly "1" con_minicon "0" coop_difficulty_scaling "1" createpublicserver "0" credits_active "0" credits_frommenu "0" credits_load "0" currentDifficulty "normal" customclass1 "" customclass2 "" customclass3 "" customclass4 "" customclass5 "" debug "0" debug_ai_supplement "0" debug_bclotsoprint "off" debug_bcprint "off" debug_bcshowqueue "off" debug_trace "0" debug_triggers "0" debugCurves "0" DebugFireManager "0" dedicated "dedicated LAN server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" developeruser "0" dog_MeleeDamage "150" doublesided_raycasts "0" drew_notes "4" dump_assets "0" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_party_active "1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" enemyuser "0" factoryAftereffectOverride "-1" fallback "0" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0.2" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "5" fire_world_damage_duration "5" fire_world_damage_rate "1" fix_mouse_lag "0" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" friendlyfire_enabled "0" friendlyNameFontColor "0.9 1 0.9 0.7" friendlyNameFontGlowColor "0 0.3 0 1" friendlyNameFontObjective "1" friendlyNameFontSize "0.3" friendlyNameSplitScreenFontSize "0.4" frienduser "0" fs_basegame "" fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "mods/nazi_zombie_dust2" fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles" fs_ignoreLocalized "0" fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4" fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "1" g_antilag "1" g_banIPs "" g_banzai_flank_attack "0" g_banzai_max_target_distance "1000" g_banzai_player_fov_buffer "0.2" g_changelevel_time "4" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_console_log "console.log" g_console_log_count "10" g_console_log_rolling_archival "1" g_deadChat "1" g_deathDelay "4000" g_debugaccuracy "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_debugLocDamageEntity "-1" g_disable_zombie_grab "0" g_drawEntBBoxes "0" g_drawGrenadeHints "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_dumpAnimsCommands "-1" g_dumpAnimsNetwork "-1" g_dumpAnimsReduceSpam "0" g_earthquakeEnable "1" g_enteqDelay "150" g_enteqDist "4000" g_enteqEnable "0" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_fix_entity_leaks "1" g_fix_event_fails "0" g_fix_health_sets_max "0" g_fix_tesla_bug "0" g_fix_viewkick_dupe "0" g_fixBulletDamageDupe "0" g_force_no_dummy_save "0" g_friendlyfireDist "175" g_friendlyNameDist "15000" g_gameskill "1" g_gametype "zom" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_zm.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_patchRocketJumps "1" g_player_maxhealth "100" g_playerCollision "everybody" g_playerCollisionEjectSpeed "25" g_playerEjection "nobody" g_playerRespawnTime "0" g_playerTrailTime "500" g_print_entity_leaks "0" g_randomSeed "0" g_redCrosshairs "1" g_reloading "0" g_remove_lean_headhitent "0" g_smoothClients "1" g_sp_fix_damage_overflow "0" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_t5_pathing "0" g_TeamColor_MyTeam "0.4 0.6 0.85098 1" g_testForDpadItem "1" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "250" g_vehicleDebug "0" g_vehicleDrawPath "" g_vehiclePlaneCurveTime "1.5" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Jun 9 2026" gamename "PT4SP" gpad_button_deadzone "0.13" gpad_button_lstick_deflect_max "1" gpad_button_rstick_deflect_max "1" gpad_buttonsConfig "buttons_default_alt" gpad_debug "0" gpad_menu_scroll_delay_first "420" gpad_menu_scroll_delay_rest "210" gpad_present "0" gpad_rumble "1" gpad_stick_deadzone_max "0.01" gpad_stick_deadzone_min "0.2" gpad_stick_pressed "0.4" gpad_stick_pressed_hysteresis "0.1" gpad_sticksConfig "thumbstick_default" hiDef "1" hostileNameFontColor "1 0.9 0.9 0.7" hostileNameFontGlowColor "0.6 0 0 1" hot_joinAllowed "0" hud_drawHUD "1" hud_enable "1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_missionFailed "0" hud_showStance "1" hud_showTextNoAmmo "1" hudElemPausedBrightness "0.4" ik_distanceCull "1" ik_distanceCullDist "850" in_mouse "1" inertiaAngle "-1000" inertiaDebug "0" inertiaMax "50" input_invertPitch "0" input_viewSensitivity "1" introscreen "1" invite_waitPeriod "30000" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "0" jump_spreadAdd "64" jump_stepSize "18" key "zVwYzbXyFWMQDFnTmXH72aK8jSfiknyL" language "english" lastStandSwayAccel "0.05" lastStandSwayMaxDrift "1" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" local_leaderboards "1" local_leaderboards_mapname "nazi_zombie_prototype" local_leaderboards_mapname_localized "" local_leaderboards_maxgames "99" log_append "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" magic_box_explore_only "1" magic_chest_movable "1" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "nazi_zombie_dust2" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" melee_debug "0" mg0 "0" mg1 "0" mg10 "0" mg11 "0" mg12 "0" mg13 "0" mg14 "0" mg15 "0" mg16 "0" mg17 "0" mg18 "0" mg19 "0" mg2 "0" mg20 "0" mg21 "0" mg22 "0" mg23 "0" mg24 "0" mg25 "0" mg26 "0" mg27 "0" mg28 "0" mg29 "0" mg3 "0" mg4 "0" mg5 "0" mg6 "0" mg7 "0" mg8 "0" mg9 "0" mgTurret "off" miniscoreboardhide "0" mis_01 "0" mis_01_unlock "15" mis_cheat "0" mis_difficulty "00000000000000000000000000000000000000000000000000" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" missionsuccessbar "0" modStats "1" monkeytoy "1" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28963" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" noai "off" onlinegame "1" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" party_autoteams "1" party_clientTimeout "24000" party_connectTimeout "6000" party_connectToOthers "1" party_debug "0" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostname "" party_iamhost "0" party_joinInProgressAllowed "1" party_keepKickAbility "1" party_kickplayerquestion "" party_linearMapCycle "0" party_linearMapCycleRandom "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_matchmakingFixStep1 "1" party_matchmakingFixStep2 "1" party_matchmakingFixStep3 "1" party_matchmakingFixStep4 "1" party_maxplayers "4" party_maxTeamDiff "1" party_minLobbyTime "45" party_minplayers "2" party_minResumeMs "2000" party_partyPlayerCount "" party_playerCount "1" party_playervisible "0" party_pregameStartTimerLength "5" party_simulateLongQoS "0" party_splitscreenJoinAllowed "1" party_teambased "1" party_timer "0" party_timerVisible "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" password "" pc_newversionavailable "0" penetrationCount "2" perk_altMeleeDamage "1000" perk_altMeleeLerpTime "40" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateEnhanced "0" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player0downs "2" player1downs "2" player2downs "0" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetLaunchDebugging "0" player_bayonetLaunchProof "1" player_bayonetLaunchZCap "300" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "4" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_damageMultiplier "0.363636" player_deathInvulnerableTime "1000" player_deathInvulnerableToMelee "0" player_deathInvulnerableToProjectile "1" player_debugHealth "0" player_died_recently "0" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "60" player_healthEasy "500" player_healthFu "115" player_healthHard "165" player_healthMedium "275" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_lean_rotate_crouch_left "1" player_lean_rotate_crouch_right "1" player_lean_rotate_left "1.25" player_lean_rotate_right "1.25" player_lean_shift_crouch_left "12.5" player_lean_shift_crouch_right "2.5" player_lean_shift_left "5" player_lean_shift_right "2.5" player_maxGrenadeCatchHeight "80" player_meleeChargeFriction "1200" player_meleeDamageMultiplier "1" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "1" player_push_enabled "0" player_radiusDamageMultiplier "1" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_runbkThreshhold "60" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintThreshhold "185" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "72" player_throwbackOuterRadius "192" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "0.5" playlist "0" presell "0" prestigeclass1 "" prestigeclass2 "" prestigeclass3 "" prestigeclass4 "" prestigeclass5 "" primaryWeaponOffset "0" profile_physics "0" protocol "62" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "0" r_gamma "1" r_gfxopt_dynamic_foliage "1" r_gfxopt_water_simulation "1" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_noborder "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_thread2 "1" r_smp_worker_thread3 "1" r_smp_worker_thread4 "1" r_smp_worker_thread5 "1" r_smp_worker_threads "6" r_specular "1" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_watersim_enabled "0" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_localhost_bypass "1" rcon_password "000" rcon_prints "1" rcon_rate_limit "500" revive_trigger_radius "60" rifleGrenadeSwitchFix "1" s0 "0" s1 "0" s10 "0" s11 "0" s12 "0" s13 "0" s14 "0" s15 "0" s16 "0" s17 "0" s18 "0" s2 "0" s3 "0" s4 "0" s5 "0" s6 "0" s7 "0" s8 "0" s9 "0" safearea_horizontal "1" safearea_vertical "1" saved_gameskill "1" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_ai_auto_fire_rate "1.0" scr_allowFileIo "1" scr_dof_enable "1" scr_dog_health_walk_multiplier "4.0" scr_dog_run_distance "500" scr_expDeathMayMoveCheck "on" scr_fog_baseheight "-451.652" scr_fog_blue "0.55" scr_fog_exp_halfheight "541.494" scr_fog_exp_halfplane "1763.99" scr_fog_green "0.5" scr_fog_nearplane "814.911" scr_fog_red "0.5" scr_friendlyfire "0" scr_game_spectatetype "1" scr_kill_infinite_loops "1" scr_playerInvulTimeScale "1" scr_RequiredMapAspectratio "1" scriptmover_useServerAnims "0" scriptmover_useServerAnimsEntity "-1" sensitivity "5" session_nonblocking "1" sf_use_bw "0" sf_use_chaplin "0" sf_use_clustergrenade "0" sf_use_contrast "0" sf_use_ignoreammo "0" sf_use_invert "0" sf_use_slowmo "0" sf_use_tire_explosion "0" shortversion "r5328" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_khz "44" sp_minplayers "1" start " ** No starts have been set up for this map with maps_utility::add_start()." stat_version "10" stats_backup "1" stats_version_check "0" stopspeed "100" superuser "0" sv_allowAimAssist "1" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_allowFriendlyThrowback "1" sv_autodemorecord "0" sv_botsPressAttackBtn "1" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableChat "0" sv_disableClientConsole "0" sv_FakeRemoteClient "0" sv_FFCheckSums "" sv_FFNames "" sv_floodProtect "1" sv_fps "20" sv_HostBandwidthMinimumPerPlayer "65536" sv_hostname "Dust 2 US/Central 24/7" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_lastSaveCommitedToDevice "" sv_lastSaveGame "" sv_mapname "" sv_mapRotation "map nazi_zombie_dust2" sv_mapRotationCurrent "" sv_maxclients "4" sv_maxPing "0" sv_maxRate "25000" sv_minPing "0" sv_motd "" sv_netcull_animcmdsize_threshold "2000" sv_netcull_msgsize_threshold "3000" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "0" sv_pure "0" sv_randomizeBotNames "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_replaceBots "0" sv_restoreDvars "1" sv_running "1" sv_saveDeviceAvailable "0" sv_saveGameAvailable "0" sv_saveGameNotReadable "0" sv_saveOnStartMap "1" sv_sayName "console" sv_serverid "80" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_SnapshotManLaw "1" sv_SnapshotPeek "1" sv_timeout "240" sv_useAnimAcks "1" sv_useAnimCulling "1" sv_useVIS "1" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "https://fastdl.swordovthule.com" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_znear "0" sv_zombietime "2" sys_configSum "206167614" sys_configureGHz "0.0368545" sys_cpuGHz "0.01" sys_cpuName "QEMU Virtual CPU version 2.5+" sys_gpu "Unknown video card" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" systemlink "0" systemlink_warning_shown "0" systemlinkparty "0" systemlinkpartyandhost "0" systemUiActive "0" takeCoverWarnings "8" team_indicator "0" timescale "1" turretPlayerAvoidScale "1.7" turretScopeZoom "20" turretScopeZoomMax "20" turretScopeZoomMin "5" turretScopeZoomRate "15" ui_campaign "american" ui_deadquote "" ui_gametype "zom" ui_grenade_death "0" ui_hostOptions "0" ui_hostOptionsEnabled "0" ui_level_cheatpoints "0" ui_loadRawMenus "0" ui_mapname "nazi_zombie_dust2" ui_mousePitch "0" ui_playerProfileAlreadyChosen "0" ui_sp_unlock "0" useFastFile "1" useMapPreloading "1" useSvMapPreloading "1" vehanim_debug "0" vehanim_enable "1" vehCamPitch "15" vehControlMode "1" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterFreeLookReleaseSpeed "8" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHeadSwayOnPitch "0.2" vehHelicopterHeadSwayOnRollHorz "0.1" vehHelicopterHeadSwayOnRollVert "2" vehHelicopterHeadSwayOnYaw "0.1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "10" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehHudTargetScreenEdgeClampBufferBottom "0" vehHudTargetScreenEdgeClampBufferLeft "0" vehHudTargetScreenEdgeClampBufferRight "0" vehHudTargetScreenEdgeClampBufferTop "0" vehHudTargetSize "30" vehicle_perk_boost_duration_seconds "0.74" vehicle_push_during_mantle "1" vehLockTurretToPlayerView "0" version "Plutonium T4 Co-Op (r5328)" vid_xpos "0" vid_ypos "0" visionstore_glowTweakBloomCutoff "0.5" visionstore_glowTweakBloomDesaturation "0" visionstore_glowTweakBloomIntensity0 "1" visionstore_glowTweakBloomIntensity1 "" visionstore_glowTweakEnable "0" visionstore_glowTweakRadius0 "5" visionstore_glowTweakRadius1 "" visionstore_glowTweakSkyBleedIntensity0 "" visionstore_glowTweakSkyBleedIntensity1 "" voice_deadChat "1" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "40" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "30" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" weapon_load_order "default" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_mappacks "0" xblive_privatematch "0" xblive_privatepartyclient "0" xblive_rankedmatch "0" xblive_showmarketplace "0" xenon_maxVoicePacketsPerSec "100" xenon_maxVoicePacketsPerSecForServer "20" xenon_voiceDebug "0" xenon_voiceDegrade "0" zombie_cheat "0" zombie_death_vo_freq "100" zombie_debug "0" zombie_kill_timer "5" zombie_kills "7" zombie_reachin_freq "50" zombie_taunt_freq "5" zombiemode "0" 1835 total dvars 1835 dvar indexes =============================== END DVAR DUMP ===================================== Executing 'main' for scripts/sp/callbacks.gsc Finished 'main' for scripts/sp/callbacks.gsc Executing 'main' for scripts/sp/zm_spawn_fix.gsc Finished 'main' for scripts/sp/zm_spawn_fix.gsc WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Error: Could not load xmodel "collision_geo_32x32x128". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock' '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock' WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock' Executing 'init' for scripts/sp/zm_spawn_fix.gsc Finished 'init' for scripts/sp/zm_spawn_fix.gsc ----------------------------------- Hitch warning: 3517 msec frame time