Build Plutonium T4 Co-Op (r5328)
logfile opened on Sun Jun 14 04:37:45 2026

Searching for files required to download mod: "mods/nazi_zombie_dust2" map: ""
found 6 files required for mod download!
Current language: english
Current search path:
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/raw
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/main
C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods/nazi_zombie_dust2
C:\users\root\Local Settings\Application Data\Activision\CoDWaW/usermaps
C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\nazi_zombie_dust2\nazi_zombie_dust2.iwd (613 files)
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\nazi_zombie_dust2\dlc3_weapons.iwd (67 files)
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods/nazi_zombie_dust2
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/usermaps
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_27.iwd (60 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_26.iwd (522 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_25.iwd (139 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_24.iwd (502 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_23.iwd (3 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_22.iwd (529 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_21.iwd (13 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_20.iwd (69 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_19.iwd (52 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_18.iwd (51 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_17.iwd (42 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_16.iwd (44 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_15.iwd (145 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_14.iwd (655 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_13.iwd (400 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_12.iwd (453 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_11.iwd (366 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_10.iwd (549 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_09.iwd (413 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_08.iwd (484 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_07.iwd (755 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_06.iwd (537 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_05.iwd (569 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_04.iwd (711 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_03.iwd (743 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_02.iwd (694 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_01.iwd (350 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_00.iwd (808 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles/main
Z:\PlutoniumLinuxHosting\T4Gamefiles/main_shared
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/players
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw06.iwd (1804 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw05.iwd (1246 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw04.iwd (363 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw03.iwd (28 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw02.iwd (3163 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw01.iwd (5164 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw00.iwd (4592 files)
    localized assets iwd file for english

File Handles:
handle 1: console.log
----------------------
27698 files in iwd files
Adding channel: error
Adding channel: gamenotify
Adding channel: boldgame
Adding channel: subtitle
Adding channel: obituary
Adding channel: logfile_only
Adding channel: console_only
Adding channel: gfx
Adding channel: sound
Adding channel: files
Adding channel: devgui
Adding channel: profile
Adding channel: ui
Adding channel: client
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
Adding channel: coopinfo
No channels added or hidden
Adding channel: error
Adding channel: error
No channels added or hidden
Adding channel: gamenotify
Adding channel: obituary
No channels added or hidden
Adding channel: boldgame
No channels added or hidden
Adding channel: subtitle
No channels added or hidden
Adding channel: coopinfo
execing default.cfg from disk
execing default_controls.cfg from disk
execing coop_arcademode.cfg from disk
No channels added or hidden
execing language.cfg from disk
execing default_controller.cfg from disk
No channels added or hidden
Unknown command "updategamerprofile"
Unknown command "updategamerprofile"
========= autoconfigure
configure.csv: using CPU configuration 0 GHz 640 MB
execing configure.cfg from disk
configure.csv: using GPU configuration "*"
Error: fs_game is write protected
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile mod
Database: Assets Sync Started
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Overridden rawfile: language.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_default.cfg from zone code_post_gfx
Overridden rawfile: devgui_scriptart.cfg from zone code_post_gfx
Overridden rawfile: devgui_maps_sp.cfg from zone code_post_gfx
Overridden rawfile: devgui_main.cfg from zone code_post_gfx
Overridden rawfile: devgui_visibility.cfg from zone code_post_gfx
Overridden rawfile: devgui_renderer.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_med.cfg from zone code_post_gfx
Overridden rawfile: default.cfg from zone code_post_gfx
Overridden rawfile: default_statversion.cfg from zone code_post_gfx
Overridden rawfile: coop_arcademode.cfg from zone code_post_gfx
Overridden rawfile: avatar_dev.cfg from zone code_post_gfx
Overridden rawfile: createfx.cfg from zone code_post_gfx
Overridden rawfile: autoexec_dev.cfg from zone code_post_gfx
Overridden rawfile: developer.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_southpaw.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_legacy.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_low.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_high.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_ultra.cfg from zone code_post_gfx
Overridden rawfile: devgui_aimassist.cfg from zone code_post_gfx
Overridden rawfile: devgui_modelpreviewer.cfg from zone code_post_gfx
Overridden rawfile: default_splitscreen.cfg from zone code_post_gfx
Overridden rawfile: default_systemlink.cfg from zone code_post_gfx
Overridden rawfile: default_xboxlive.cfg from zone code_post_gfx
Overridden rawfile: default_480p.cfg from zone code_post_gfx
Overridden rawfile: default_720p.cfg from zone code_post_gfx
Overridden rawfile: devgui_fx.cfg from zone code_post_gfx
Overridden rawfile: test.cfg from zone code_post_gfx
Overridden rawfile: minimap.cfg from zone code_post_gfx
Overridden rawfile: ragdoll.cfg from zone code_post_gfx
Overridden rawfile: demo.cfg from zone code_post_gfx
Overridden rawfile: antfarmcodmw1.cfg from zone code_post_gfx
Overridden rawfile: antfarmcodmw2.cfg from zone code_post_gfx
Overridden rawfile: enable_art.cfg from zone code_post_gfx
Overridden rawfile: screenshot.cfg from zone code_post_gfx
Overridden rawfile: screenshot_off.cfg from zone code_post_gfx
Overridden rawfile: screenshot_gun.cfg from zone code_post_gfx
Loading fastfile 'mod'
used 39.17 MB memory in DB alloc
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Loading fastfile plutonium
Loading fastfile localized_plutonium
Loading fastfile plutonium_ui
Cmd_AddCommand: meminfo already defined
WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_common.ff'
CPU vendor is "AuthenticAMD"
CPU name is "QEMU Virtual CPU version 2.5+"
8 logical CPUs reported
Waiting for $init to finish.  There may be assets missing from code_post_gfx.
8 physical CPUs detected
Measured CPU speed is 0.01 GHz
Total CPU performance is estimated as 0.04 GHz
System memory is 1024 MB (capped at 1 GB)
Video card is "Unknown video card"
Streaming SIMD Extensions (SSE) supported

Cmd_AddCommand: fast_restart already defined
Cmd_AddCommand: map_restart already defined
Cmd_AddCommand: kick already defined
Cmd_AddServerCommand: kick already defined
Cmd_AddCommand: clientkick already defined
Cmd_AddServerCommand: clientkick already defined
Winsock Initialized
Opening IP socket: localhost:28963
Hostname: 7974fed94b19
IP: 172.17.0.3
IP: 172.19.0.2
Cmd_AddCommand: configstrings already defined
Cmd_AddCommand: snd_restart already defined
----- Initializing Renderer ----
Waited 0 msec for asset 'impact_hard_hard' of type 'sound'.
Waited 0 msec for asset 'impact_soft_soft' of type 'sound'.
Waited 0 msec for asset 'impact_metal_metal' of type 'sound'.
Waited 0 msec for asset 'impact_glass_glass' of type 'sound'.
Waited 0 msec for asset 'impact_water_water' of type 'sound'.
Waited 0 msec for asset 'impact_wood_wood' of type 'sound'.
Waited 0 msec for asset 'impact_foliage_foliage' of type 'sound'.
Waited 0 msec for asset 'impact_flesh_flesh' of type 'sound'.
execing ragdoll.cfg from disk
Error: fs_game is write protected
--------------
GamerProfile_UpdateProfileFromDvars(0):
 "mis_01" = "0".
 "mis_difficulty" = "00000000000000000000000000000000000000000000000000".
 "cheat_points" = "0".
 "cheat_items_set1" = "0".
 "cheat_items_set2" = "0".
 "takeCoverWarnings" = "-1".
 "r_gamma" = "1".
 "snd_volume" = "".
 "ps3_voiceSpeakerGain" = "".
Hostname: 7974fed94b19
PC IP: 172.17.0.3
Bound DW port to 3074
end $init 1818 ms
--- Common Initialization Complete ---
Unknown command "t4sp"
Waited 181 ms for $init to finish.
Error: fs_game is write protected
execing dedicated_zm.cfg from disk
Loading fastfile 'common'
map_rotate...

"sv_mapRotation" is:"map nazi_zombie_dust2"

"sv_mapRotationCurrent" is:""

used 41.51 MB memory in DB alloc
Setting map: nazi_zombie_dust2.
Database: Assets Sync Started
Overridden rawfile: devgui_flamethrower.cfg from zone common
Loading fastfile 'patch'
used 2.06 MB memory in DB alloc
Overridden rawfile: buttons_default_alt.cfg from zone patch
Overridden rawfile: buttons_experimental_alt.cfg from zone patch
Overridden rawfile: buttons_lefty_alt.cfg from zone patch
Overridden rawfile: buttons_nomad.cfg from zone patch
Overridden rawfile: thumbstick_default.cfg from zone patch
Overridden rawfile: thumbstick_southpaw.cfg from zone patch
Overridden rawfile: thumbstick_legacy.cfg from zone patch
Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone patch
Overridden rawfile: default_controller.cfg from zone patch
Overridden rawfile: default_xboxlive.cfg from zone patch
Overridden rawfile: devgui_main.cfg from zone patch
Loading fastfile 'plutonium'
used 0.29 MB memory in DB alloc
Loading fastfile 'localized_plutonium'
used 0.00 MB memory in DB alloc
Loading fastfile 'plutonium_ui'
used 0.54 MB memory in DB alloc
Database: Assets Sync Finished
------ Server Initialization ------
Server: nazi_zombie_dust2
Database: Assets Sync Started
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Unloaded fastfile plutonium_ui
PMem_Free( plutonium_ui, 0 )
Loading fastfile localized_nazi_zombie_dust2
Database: Assets Sync Started
WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_nazi_zombie_dust2.ff'
Database: Assets Sync Finished
Loading fastfile nazi_zombie_dust2_patch
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_dust2_patch'
used 1.25 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile nazi_zombie_dust2
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_dust2'
used 78.43 MB memory in DB alloc
Database: Assets Sync Finished
Error: Could not load menufile "ui/mod_ingame.txt".
------- Game Initialization -------
gamename: PT4SP
gamedate: Jun  9 2026
Initializing game at 06/14/26 04:37:49 +0000
Current uptime: 00:00:06
Level time: 0
Restart: 0
animscripts/traverse/zombie_jump_down_72animscripts/traverse/wall_hop_zombieanimscripts/traverse/zombie_jump_up_to_climbanimscripts/traverse/zombie_jump_down_96animscripts/traverse/zombie_jump_down_127animscripts/traverse/zombie_jump_down_190Loading script scripts/sp/callbacks.gsc...
Script scripts/sp/callbacks.gsc loaded successfully.
Loading script scripts/sp/zm_spawn_fix.gsc...
Script scripts/sp/zm_spawn_fix.gsc loaded successfully.
Error: Could not load xanim "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_stand_pain".
Error: Could not load xanim "ai_flamethrower_wounded_stand_leg".
Error: Could not load xanim "ai_flamethrower_wounded_stand_head".
Error: Could not load xanim "ai_flamethrower_wounded_stand_chest".
Error: Could not load xanim "ai_flamethrower_wounded_stand_arm".
Error: Could not load xanim "ai_bonzai_buddy_fail_rear".
Error: Could not load xanim "ai_bonzai_buddy_fail_front".
Error: Could not load xanim "ai_bonzai_enemy_fail_rear".
Error: Could not load xanim "ai_bonzai_enemy_fail_right".
Error: Could not load xanim "ai_bonzai_enemy_fail_left".
Error: Could not load xanim "ai_bonzai_enemy_fail_front".
Error: Could not load xanim "ai_flamethrower_crouch_death".
Error: Could not load xanim "ai_flamethrower_stand_death".
Error: Could not load xanim "ai_flamethrower_death_b".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_success".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro".
Error: Could not load xanim "ai_bonzai_enemy_attack_player".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact".
Error: Could not load xanim "ai_bonzai_enemy_success_rear".
Error: Could not load xanim "ai_bonzai_enemy_success_front".
Error: Could not load xanim "ai_bonzai_buddy_success_rear".
Error: Could not load xanim "ai_bonzai_buddy_success_right".
Error: Could not load xanim "ai_bonzai_buddy_success_left".
Error: Could not load xanim "ai_bonzai_buddy_success_front".
Error: Could not load xanim "ai_flamethrower_stand_2_crouch".
Error: Could not load xanim "ai_flamethrower_crouch_2_stand".
Error: Could not load xanim "ai_flamethrower_crouch_turn90r".
Error: Could not load xanim "ai_flamethrower_crouch_turn90l".
Error: Could not load xanim "ai_flamethrower_turn180".
Error: Could not load xanim "ai_flamethrower_turn135r".
Error: Could not load xanim "ai_flamethrower_turn135l".
Error: Could not load xanim "ai_flamethrower_turn90r".
Error: Could not load xanim "ai_flamethrower_turn90l".
Error: Could not load xanim "ai_flamethrower_turn45r".
Error: Could not load xanim "ai_flamethrower_turn45l".
Error: Could not load xanim "ai_flamethrower_crouch_aim_5".
Error: Could not load xanim "ai_flamethrower_aim_5".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1".
Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1".
Error: Could not load xanim "ai_flamethrower_crouch_aim_8".
Error: Could not load xanim "ai_flamethrower_aim_8".
Error: Could not load xanim "ai_flamethrower_crouch_aim_2".
Error: Could not load xanim "ai_flamethrower_aim_2".
Error: Could not load xanim "ai_flamethrower_crouch_aim_6".
Error: Could not load xanim "ai_flamethrower_aim_6".
Error: Could not load xanim "ai_flamethrower_crouch_aim_4".
Error: Could not load xanim "ai_flamethrower_aim_4".
Error: Could not load xanim "ai_mg_shoulder_run".
Error: Could not load xanim "ai_bonzai_sprint_d".
Error: Could not load xanim "ai_bonzai_sprint_c".
Error: Could not load xanim "ai_bonzai_sprint_b".
Error: Could not load xanim "ai_bonzai_sprint_a".
Error: Could not load xanim "ai_flamethrower_combatrun_c".
Error: Could not load xanim "ai_flamethrower_crouch_twitch".
Error: Could not load xanim "ai_flamethrower_crouch_idle_b".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a".
Error: Could not load xanim "ai_flamethrower_stand_twitch".
Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1".
Error: Could not load xanim "ai_mg_shoulder_run2crouch".
Error: Could not load xanim "ai_mg_shoulder_crouch_idle".
Error: Could not load xanim "ai_mg_shoulder_run2stand".
Error: Could not load xanim "ai_mg_shoulder_stand_idle".
Error: Could not load xanim "ai_flame_crouch_fire_center".
Error: Could not load xanim "ai_flame_fire_center".
Error: Could not load xanim "void_loop".
Error: Could not load xanim "int_bonzai_attack_player_success".
Error: Could not load xanim "int_bonzai_attack_player_fail".
Error: Could not load xanim "int_bonzai_attack_player_intro".
Error: Could not load xanim "int_bonzai_attack_player".
Error: Could not load xanim "int_bonzai_attack_player_impact".
Error: Could not load xanim "zombie_dog_attack_player_miss_turnl".
Error: Could not load xanim "zombie_dog_attack_player_miss_turnr".
Error: Could not load xanim "zombie_dog_run_pain_front".
Error: Could not load xanim "zombie_dog_pain_hit_right".
Error: Could not load xanim "zombie_dog_pain_hit_left".
Error: Could not load xanim "zombie_dog_pain_hit_front".
Error: Could not load xanim "zombie_dog_pain_hit_back".
Error: Could not load xanim "zombie_dog_death_hit_right".
Error: Could not load xanim "zombie_dog_death_hit_left".
Error: Could not load xanim "zombie_dog_death_hit_back".
Error: Could not load xanim "zombie_dog_death_front".
Error: Could not load xanim "zombie_dog_trot".
Error: Could not load xanim "zombie_dog_traverse_up_80".
Error: Could not load xanim "zombie_dog_traverse_up_40".
Error: Could not load xanim "zombie_dog_traverse_down_190".
Error: Could not load xanim "zombie_dog_traverse_down_126".
Error: Could not load xanim "zombie_dog_traverse_down_40".
Error: Could not load xanim "zombie_dog_run_stop".
Error: Could not load xanim "zombie_dog_run_jump_window_40".
Error: Could not load xanim "zombie_dog_run_jump_40".
Error: Could not load xanim "zombie_dog_run_attack_miss".
Error: Could not load xanim "zombie_dog_run_attack_low".
Error: Could not load xanim "zombie_dog_run_attack".
Error: Could not load xanim "zombie_dog_idle".
Error: Could not load xanim "german_shepard_run_pain_hit_front".
Error: Could not load xanim "german_shepard_pain_hit_right".
Error: Could not load xanim "german_shepard_pain_hit_left".
Error: Could not load xanim "german_shepard_pain_hit_back".
Error: Could not load xanim "german_shepard_pain_hit_front".
Error: Could not load xanim "german_shepherd_walk".
Error: Could not load xanim "german_shepherd_traverse_up_80".
Error: Could not load xanim "german_shepherd_traverse_up_40".
Error: Could not load xanim "german_shepherd_traverse_down_40".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnl".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnr".
Error: Could not load xanim "german_shepherd_attack_ai_01_start_a".
Error: Could not load xanim "german_shepherd_run_stop".
Error: Could not load xanim "german_shepherd_run_jump_window_40".
Error: Could not load xanim "german_shepherd_run_jump_40".
Error: Could not load xanim "german_shepherd_run_attack_miss".
Error: Could not load xanim "german_shepherd_run_attack_low".
Error: Could not load xanim "german_shepherd_run_attack".
Error: Could not load xanim "zombie_dog_run_turn_180_right".
Error: Could not load xanim "zombie_dog_run_turn_180_left".
Error: Could not load xanim "zombie_dog_run_turn_90_right".
Error: Could not load xanim "zombie_dog_run_turn_90_left".
Error: Could not load xanim "zombie_dog_turn_180_right".
Error: Could not load xanim "zombie_dog_turn_180_left".
Error: Could not load xanim "zombie_dog_turn_90_right".
Error: Could not load xanim "zombie_dog_turn_90_left".
Error: Could not load xanim "german_shepard_run_turn_180_right".
Error: Could not load xanim "german_shepard_run_turn_180_left".
Error: Could not load xanim "german_shepard_run_turn_90_right".
Error: Could not load xanim "german_shepard_run_turn_90_left".
Error: Could not load xanim "german_shepard_turn_180_right".
Error: Could not load xanim "german_shepard_turn_180_left".
Error: Could not load xanim "german_shepard_turn_90_right".
Error: Could not load xanim "german_shepard_turn_90_left".
Error: Could not load xanim "zombie_dog_run_lean_r".
Error: Could not load xanim "zombie_dog_run_lean_l".
Error: Could not load xanim "zombie_dog_run".
Error: Could not load xanim "german_shepherd_run_lean_r".
Error: Could not load xanim "german_shepherd_run_lean_l".
Error: Could not load xanim "german_shepherd_run".
Error: Could not load xanim "german_shepherd_run_start".
Error: Could not load xanim "zombie_dog_attackidle_growl".
Error: Could not load xanim "zombie_dog_attackidle_bark".
Error: Could not load xanim "zombie_dog_attackidle".
Error: Could not load xanim "german_shepherd_attackidle_growl".
Error: Could not load xanim "german_shepherd_attackidle_bark".
Error: Could not load xanim "german_shepherd_attackidle".
Error: Could not load xanim "german_shepherd_idle".
Error: Could not load xanim "german_shepherd_attack_player_late".
Error: Could not load xanim "zombie_dog_attack_look_up".
Error: Could not load xanim "zombie_dog_look_up".
Error: Could not load xanim "zombie_dog_attack_look_left".
Error: Could not load xanim "zombie_dog_look_left".
Error: Could not load xanim "zombie_dog_attack_look_right".
Error: Could not load xanim "zombie_dog_look_right".
Error: Could not load xanim "zombie_dog_attack_look_down".
Error: Could not load xanim "zombie_dog_look_down".
Error: Could not load xanim "german_shepherd_attack_look_up".
Error: Could not load xanim "german_shepherd_look_up".
Error: Could not load xanim "german_shepherd_attack_look_left".
Error: Could not load xanim "german_shepherd_look_left".
Error: Could not load xanim "german_shepherd_attack_look_right".
Error: Could not load xanim "german_shepherd_look_right".
Error: Could not load xanim "german_shepherd_attack_look_down".
Error: Could not load xanim "german_shepherd_look_down".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_left_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_back_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_run_right_satchel".
Error: Could not load xanim "pb_crouch_hold_run_left_satchel".
Error: Could not load xanim "pb_crouch_hold_run_back_satchel".
Error: Could not load xanim "pb_crouch_hold_run_satchel".
Error: Could not load xanim "pb_hold_run_left_satchel".
Error: Could not load xanim "pb_hold_run_right_satchel".
Error: Could not load xanim "pb_hold_run_back_satchel".
Error: Could not load xanim "pb_hold_run_satchel".
Error: Could not load xanim "pb_sprint_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_idle_satchel".
Error: Could not load xanim "pb_hold_idle_satchel".
Error: Could not load xanim "pb_prone_hold_satchel".
Error: Could not load xanim "pt_hold_prone_throw_satchel".
Error: Could not load xanim "pt_hold_throw_satchel".
Spawner at (-2349.3 411.5 -145) is in solid
-----------------------------------
maps/_mgturret.gsc (nazi_zombie_dust2_patch): 0x3F004D9E
codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52
maps/_collectibles_game.gsc (nazi_zombie_dust2_patch): 0xC27B8BE7
animscripts/shared.gsc (common): 0xBCD37700
maps/_utility.gsc (common): 0xE3AD755B
maps/_zombiemode_bowie.gsc (mod): 0x38E53E87
maps/_vehiclenames.gsc (common): 0x48F7108D
animscripts/battlechatter.gsc (common): 0x90005CEC
codescripts/struct.gsc (code_post_gfx): 0xEAF035E7
maps/_utility_code.gsc (common): 0x1901A231
common_scripts/utility.gsc (common): 0x51849B5A
animscripts/walk.gsc (common): 0x12A6F2E7
animscripts/corner.gsc (common): 0xBE584116
maps/_callbacksetup.gsc (common): 0xF20C2501
maps/_hud_util.gsc (common): 0x6CF37041
animscripts/utility.gsc (nazi_zombie_dust2_patch): 0xA03603C3
animscripts/init.gsc (common): 0xA7904666
animscripts/setposemovement.gsc (common): 0x79BEA314
maps/_introscreen.gsc (common): 0xEF10441D
maps/_fx.gsc (common): 0x58CF85F4
maps/_vehicle_aianim.gsc (common): 0x4C8E93BF
animscripts/traverse/zombie_jump_down_96.gsc (nazi_zombie_dust2_patch): 0xF8712303
animscripts/run.gsc (common): 0xAF9E9062
maps/_zombiemode_spawner.gsc (mod): 0x2E062364
maps/_mg_penetration.gsc (common): 0x17F56072
animscripts/cover_wide_left.gsc (common): 0x80CA6DF1
animscripts/combat_utility.gsc (common): 0x15582D48
maps/_gameskill.gsc (nazi_zombie_dust2_patch): 0x1B24097C
maps/_friendlyfire.gsc (nazi_zombie_dust2_patch): 0xFBFE5FA4
maps/_arcademode.gsc (nazi_zombie_dust2_patch): 0x5F4D63E1
maps/_cheat.gsc (common): 0x0E560D61
maps/_collectibles.gsc (common): 0xF3ADC5FC
maps/_laststand.gsc (mod): 0xED32B2C3
maps/_challenges_coop.gsc (nazi_zombie_dust2_patch): 0xB2331798
maps/_hud_message.gsc (common): 0x2BE36A87
maps/_anim.gsc (common): 0x565A8BFA
maps/_quotes.gsc (common): 0x16AF4AD3
animscripts/cover_prone.gsc (common): 0xA715B4E0
animscripts/weaponlist.gsc (common): 0x45038F40
maps/_load.gsc (nazi_zombie_dust2_patch): 0xFA8917C3
animscripts/grenade_cower.gsc (common): 0xC7B654AE
animscripts/look.gsc (common): 0x764133AB
animscripts/cqb.gsc (common): 0x831F92FE
maps/_callbackglobal.gsc (nazi_zombie_dust2_patch): 0xFC3A042C
animscripts/move.gsc (common): 0x76B7C11F
maps/_vehicledrive.gsc (common): 0xD2761B94
maps/_names.gsc (common): 0xDBE399DB
animscripts/combat.gsc (common): 0x93CA2598
animscripts/shoot_behavior.gsc (common): 0x307878FB
animscripts/first_frame.gsc (common): 0xA59FBA9B
animscripts/melee.gsc (nazi_zombie_dust2_patch): 0x5F34C8B2
animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C
animscripts/animmode.gsc (common): 0x400CE71B
animscripts/face.gsc (common): 0x9B1A3FD5
animscripts/squadmanager.gsc (common): 0x573E295D
maps/_bayonet.gsc (common): 0xB9789691
animscripts/banzai.gsc (common): 0xF5D895ED
maps/_banzai.gsc (common): 0x3F54405B
maps/_spawner.gsc (common): 0xE4707237
maps/_patrol.gsc (common): 0xDF3511A2
maps/_spiderhole.gsc (common): 0x0C89175E
animscripts/cover_wall.gsc (common): 0xA097C544
maps/_music.gsc (common): 0xE749B82B
animscripts/cover_behavior.gsc (common): 0x2BFB9901
maps/_treadfx.gsc (common): 0x1566A695
animscripts/cover_arrival.gsc (common): 0x6FC00637
maps/_art.gsc (common): 0xC9E00E86
maps/_zombiemode_score.gsc (mod): 0xC0EA1B42
maps/_vehicle.gsc (common): 0x9B0D9035
maps/_vehicletypes.gsc (common): 0xCF2C7E93
maps/_zombiemode_betty.gsc (mod): 0x9224C151
maps/_createfx.gsc (common): 0x0054AB01
maps/_createfxmenu.gsc (common): 0x853AD13D
maps/_loadout.gsc (raw): 0x969A7AAE
mptype/nazi_zombie_heroes.gsc (mod): 0x9CCA2D21
codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0
character/char_zomb_player_0.gsc (mod): 0xA2016DC0
xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc (nazi_zombie_dust2): 0x24A1AEA6
character/char_zomb_player_1.gsc (mod): 0xB3EDC93B
character/char_zomb_player_2.gsc (mod): 0x179B2CA1
character/char_zomb_player_3.gsc (mod): 0x063AA691
maps/_detonategrenades.gsc (common): 0x99AEFED4
maps/_bouncing_betties.gsc (common): 0x54C04B8D
maps/_endmission.gsc (common): 0xF436A71B
animscripts/death.gsc (nazi_zombie_dust2_patch): 0x1AFF8457
animscripts/concealment_crouch.gsc (common): 0x6BAFCD71
animscripts/pain.gsc (common): 0x9B60EBCD
animscripts/predict.gsc (common): 0x20E40C1D
maps/_autosave.gsc (common): 0xF936E20F
maps/_busing.gsc (common): 0x6CDFFECC
maps/_ambient.gsc (common): 0xF9A2C302
xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc (nazi_zombie_dust2): 0xCEC10835
maps/_ambientpackage.gsc (common): 0xD8B38CE1
maps/_equalizer.gsc (common): 0x0E31DC93
aitype/axis_zombie_ger_ber_sshonor.gsc (nazi_zombie_dust2): 0xB1D5C013
maps/_destructible.gsc (common): 0xD7A7A3EB
animscripts/stop.gsc (common): 0x88520F93
maps/_cooplogic.gsc (common): 0x1E476E9A
maps/_ingamemenus.gsc (common): 0xF27B77D4
maps/_global_fx.gsc (common): 0x5A84AFEB
maps/_minefields.gsc (common): 0x1642D24F
maps/_shutter.gsc (common): 0x1DDFA3D7
maps/_interactive_objects.gsc (common): 0xFBC98D48
maps/_audio.gsc (nazi_zombie_dust2_patch): 0x17ABA6D7
maps/_hud.gsc (common): 0xA3CE8FF6
maps/_animatedmodels.gsc (common): 0x7EE7CE78
maps/_weather.gsc (common): 0xE80914B7
maps/_colors.gsc (common): 0xD1B81CDA
maps/_lights.gsc (raw): 0x4C5C3486
animscripts/cover_crouch.gsc (common): 0xED23850E
animscripts/grenade_return_throw.gsc (common): 0x8187AC22
animscripts/concealment_prone.gsc (common): 0xDCF48BC9
animscripts/concealment_stand.gsc (common): 0x027A1BEC
animscripts/cover_stand.gsc (common): 0x7EB93DB2
animscripts/dog_init.gsc (nazi_zombie_dust2_patch): 0x4FFFAEE3
animscripts/cover_left.gsc (common): 0x29313740
animscripts/cover_right.gsc (common): 0xB16763D7
animscripts/cover_wide_right.gsc (common): 0xC97E399F
animscripts/scripted.gsc (nazi_zombie_dust2_patch): 0x3ABAB4AF
animscripts/flashed.gsc (common): 0x931ECD41
maps/nazi_zombie_dust2.gsc (raw): 0x6196F459
maps/_zombiemode_utility.gsc (mod): 0xE4E4A000
maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46
maps/_zombiemode_weapons.gsc (raw): 0xFC294BCB
xmodelalias/char_ger_honorgd_zombieheadalias.gsc (nazi_zombie_dust2): 0xDF08124A
maps/_zombiemode_perks.gsc (mod): 0xBF99C4CF
maps/_zombiemode_blockers_new.gsc (raw): 0xD3474D29
maps/ugx_modder_help.gsc (nazi_zombie_dust2): 0x61FF8C66
maps/_zombiemode_tesla.gsc (mod): 0xA2A3D980
maps/_zombiemode_net.gsc (mod): 0xB9EEF66D
maps/_zombiemode_powerups.gsc (mod): 0xCC9C7328
maps/_zombiemode_dogs.gsc (nazi_zombie_dust2_patch): 0x767FB659
maps/_zombiemode.gsc (raw): 0x76A39B09
maps/_zombiemode_weapons_sumpf.gsc (patch): 0xFB1DF823
maps/nazi_zombie_sumpf_blockers.gsc (mod): 0x72F341F1
maps/_zombiemode_radio.gsc (mod): 0xB05D2D1C
maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E
maps/_zombiemode_timer.gsc (mod): 0x1AB83BE8
maps/_zombiemode_auto_turret.gsc (mod): 0xDBA6B1A3
maps/_zombiemode_achievement.gsc (mod): 0xF64A31BA
maps/_zombiemode_zone_manager.gsc (raw): 0x123D26C5
maps/dlc3_code.gsc (raw): 0x4F52E15A
maps/dlc3_teleporter.gsc (nazi_zombie_dust2): 0xFC119E53
maps/createfx/dlc3_fx.gsc (nazi_zombie_dust2): 0xBB2FC0A0
maps/createart/nazi_zombie_dust2_art.gsc (raw): 0xF7603777
maps/createfx/nazi_zombie_dust2_fx.gsc (raw): 0x0304C8EB
animscripts/traverse/zombie_jump_down_72.gsc (nazi_zombie_dust2_patch): 0x2EB051AC
animscripts/traverse/shared.gsc (nazi_zombie_dust2_patch): 0x19F1AC5D
animscripts/traverse/wall_hop_zombie.gsc (mod): 0xB4B74E3F
character/char_ger_honorguard_zombies.gsc (nazi_zombie_dust2): 0x47100E2F
xmodelalias/char_ger_honorgd_bodyzalias.gsc (nazi_zombie_dust2): 0x02A00BFA
xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc (nazi_zombie_dust2): 0x96F7D9F7
xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc (nazi_zombie_dust2): 0x91BBF534
scripts/sp/callbacks.gsc (raw): 0xFF3FC669
xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc (nazi_zombie_dust2): 0x366E726F
xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc (nazi_zombie_dust2): 0x23ED8265
xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc (nazi_zombie_dust2): 0x6B6C2AB5
character/char_ger_honorguard2_zombies.gsc (nazi_zombie_dust2): 0xA0EE5E50
xmodelalias/char_ger_honorgd2_bodyzalias.gsc (nazi_zombie_dust2): 0x53D4AAA4
xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc (nazi_zombie_dust2): 0x9332AB2D
xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc (nazi_zombie_dust2): 0x7E55BC68
xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc (nazi_zombie_dust2): 0xC6A3348B
xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc (nazi_zombie_dust2): 0xF3DB7EF5
xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc (nazi_zombie_dust2): 0x1EBC69B0
animscripts/traverse/zombie_jump_up_to_climb.gsc (nazi_zombie_dust2_patch): 0x4FFABDC8
animscripts/traverse/zombie_jump_down_127.gsc (nazi_zombie_dust2_patch): 0x6C9530E1
animscripts/traverse/zombie_jump_down_190.gsc (nazi_zombie_dust2_patch): 0xBCCC064D
scripts/sp/zm_spawn_fix.gsc (raw): 0xDFBF3B67
code_post_gfx: 0x0DC58D0C
mod: 0x632EFC7E
common: 0x78AED5E3
patch: 0x9345743C
plutonium: 0x4807D373
localized_plutonium: 0xFC69E54C
nazi_zombie_dust2_patch: 0xF3447045
nazi_zombie_dust2: 0xF90325C5
pluto r5328: 0xB5A2B97E
t4sp dedi: 0xBA1CC1A1
identifier: 1781411870-16aa-4cf0-8b1a555d-f098-46b3-b00e-b4d96bf33dad-5328-0-1781411864-11
checksum0: 0xCEB49152
checksum1: 0x00089553
checksum2: 0x00089553
=============================== DVAR DUMP ========================================
      actionSlotsHide "0"
      activeAction ""
      ai_accu_player_lateral_speed "250"
      ai_accuracyDistScale "1"
      ai_badPathSpam "0"
      ai_corpseCount "5"
      ai_coverScore_coverType "2"
      ai_coverScore_distance "16"
      ai_coverScore_engagement "4"
      ai_coverScore_nodeAngle "4"
      ai_coverScore_playerLos "8"
      ai_coverScore_priority "8"
      ai_coverScore_targetDir "4"
      ai_coverScore_visibility "8"
      ai_debugAccuracy "0"
      ai_debugAnimDeltas "0"
      ai_debugClaimedNodes "0"
      ai_debugCoverEntityNum "-1"
      ai_debugCoverSelection "0"
      ai_debugEntIndex "-1"
      ai_debugFindPath "0"
      ai_debugFindPathDirect "0"
      ai_debugFindPathLock "0"
      ai_debugFindPathWidth "0"
      ai_debugGrenadeFailSafe "0"
      ai_debugGrenadeHintArc "150"
      ai_debugMayMove "0"
      ai_debugMeleeAttackSpots "0"
      ai_debugPlayerLOS "0"
      ai_debugThreatSelection "0"
      ai_disableSpawn "0"
      ai_enableBadPlaces "1"
      ai_eventDistBadPlace "256"
      ai_eventDistBullet "96"
      ai_eventDistDeath "1024"
      ai_eventDistExplosion "1024"
      ai_eventDistFootstep "512"
      ai_eventDistFootstepLite "256"
      ai_eventDistGrenadePing "512"
      ai_eventDistGunShot "2048"
      ai_eventDistNewEnemy "1024"
      ai_eventDistPain "512"
      ai_eventDistProjImpact "256"
      ai_eventDistProjPing "128"
      ai_eventDistSilencedShot "128"
      ai_exposedSet2Probability "70"
      ai_foliageSeeThroughDist "128"
      ai_friendlyFireBlockDuration "2000"
      ai_friendlySuppression "1"
      ai_friendlySuppressionDist "128"
      ai_maxAttackerCount "2"
      ai_meleeHeight "10"
      ai_meleeRange "64"
      ai_meleeWidth "20"
      ai_moveOrientMode "invalid"
      ai_noDodge "0"
      ai_noPathToEnemyGiveupTime "6000"
      ai_pathMomentum "0.78"
      ai_pathNegotiationOverlapCost "300"
      ai_playerADS_LOSRange "150"
      ai_playerADSTargetTime "10000"
      ai_playerFarAccuracy "0.1"
      ai_playerFarRange "2000"
      ai_playerLOSHalfWidth "15"
      ai_playerLOSMinTime "1500"
      ai_playerLOSRange "150"
      ai_playerNearAccuracy "0.5"
      ai_playerNearRange "800"
      ai_showBadPlaces "0"
      ai_ShowCanshootChecks "0"
      ai_showClaimedNode "0"
      ai_showDodge "0"
      ai_showFriendlyChains "0"
      ai_showNearestNode "0"
      ai_showNodes "0"
      ai_showNodesDist "384"
      ai_showPaths "0"
      ai_showPotentialThreatDir "0"
      ai_showRegion "0"
      ai_showSuppression "-1"
      ai_showVisData "0"
      ai_showVisDataDist "1000"
      ai_showVolume "-1"
      ai_threatUpdateInterval "500"
      ai_useServerAnims "0"
      ai_useServerAnimsEntity "-1"
      aim_automelee_lunge_only_forward "0"
      all_players_are_connected ""
      allow_zombies_german "0"
      ammoCounterHide "0"
      anim_disableWeaponSway "0"
      animated_trees_enabled "0"
      arcademode "0"
      arcademode_bonus_hardest2kill "1200"
      arcademode_bonus_mostheadshots "800"
      arcademode_bonus_mostrevives "1000"
      arcademode_ks_10 "3"
      arcademode_ks_2 "3"
      arcademode_ks_3 "3"
      arcademode_ks_4 "3"
      arcademode_ks_5 "3"
      arcademode_ks_6 "4"
      arcademode_ks_7 "4"
      arcademode_ks_8 "4"
      arcademode_ks_9 "3"
      arcademode_ks_maxtime "25"
      arcademode_ks_time_10 "20"
      arcademode_ks_time_2 "15"
      arcademode_ks_time_3 "15"
      arcademode_ks_time_4 "15"
      arcademode_ks_time_5 "20"
      arcademode_ks_time_6 "20"
      arcademode_ks_time_7 "20"
      arcademode_ks_time_8 "20"
      arcademode_ks_time_9 "20"
      arcademode_minimumAllowedPoints "-2000"
      arcademode_minimumAllowedSuicides "5"
      arcademode_minimumAllowedWarning "-1000"
      arcademode_score_assist "20"
      arcademode_score_banzai "150"
      arcademode_score_berserker "20"
      arcademode_score_body_armor "20"
      arcademode_score_bombplant "200"
      arcademode_score_dead_hands "20"
      arcademode_score_dirtyharry "10"
      arcademode_score_dog "90"
      arcademode_score_enemyexitingcar "80"
      arcademode_score_explodableitem "30"
      arcademode_score_explosion "10"
      arcademode_score_flak_jacket "10"
      arcademode_score_hard_headed "20"
      arcademode_score_hardcore "10"
      arcademode_score_headshot "60"
      arcademode_score_kill "50"
      arcademode_score_laststand "-110"
      arcademode_score_lowerbody "0"
      arcademode_score_melee "70"
      arcademode_score_morphine "10"
      arcademode_score_revive "100"
      arcademode_score_sticksstones "20"
      arcademode_score_suicide "-500"
      arcademode_score_tank "500"
      arcademode_score_tank_friendly "-50"
      arcademode_score_tankassist "100"
      arcademode_score_thunder "10"
      arcademode_score_treehugger "100"
      arcademode_score_upperbody "20"
      arcademode_score_vampire "10"
      arcademode_score_vehicle "30"
      arcademode_score_watertower "150"
      arcademode_score_zombie "10"
      authPort "20800"
      authServerName "cod4master.activision.com"
      bg_aimSpreadMoveSpeedThreshold "11"
      bg_bobAmplitudeDucked "0.0075 0.0075"
      bg_bobAmplitudeProne "0.02 0.005"
      bg_bobAmplitudeSprinting "0.02 0.014"
      bg_bobAmplitudeStanding "0.007 0.007"
      bg_bobMax "8"
      bg_bugfixStandingButLooksCrouched "2"
      bg_disableWeaponPlantingInWater "1"
      bg_fallDamageMaxHeight "350"
      bg_fallDamageMinHeight "200"
      bg_fixFramerateDependentPhysics "0"
      bg_foliagesnd_fastinterval "500"
      bg_foliagesnd_maxspeed "180"
      bg_foliagesnd_minspeed "40"
      bg_foliagesnd_resetinterval "500"
      bg_foliagesnd_slowinterval "1500"
      bg_ladder_yawcap "100"
      bg_leanAmount "20"
      bg_legYawTolerance "20"
      bg_maxGrenadeIndicatorSpeed "27"
      bg_plantInWaterDepth "5"
      bg_prone_yawcap "85"
      bg_shock_lookControl "1"
      bg_shock_lookControl_fadeTime "2"
      bg_shock_lookControl_maxpitchspeed "90"
      bg_shock_lookControl_maxyawspeed "90"
      bg_shock_lookControl_mousesensitivityscale "0.5"
      bg_shock_movement "1"
      bg_shock_screenBlurBlendFadeTime "1"
      bg_shock_screenBlurBlendTime "0.4"
      bg_shock_screenFlashShotFadeTime "0"
      bg_shock_screenFlashWhiteFadeTime "0"
      bg_shock_screenType "blurred"
      bg_shock_sound "1"
      bg_shock_soundDryLevel "1"
      bg_shock_soundEnd "shellshock_end"
      bg_shock_soundEndAbort "shellshock_end_abort"
      bg_shock_soundFadeInTime "0.25"
      bg_shock_soundFadeOutTime "2.5"
      bg_shock_soundLoop "shellshock_loop"
      bg_shock_soundLoopEndDelay "-3"
      bg_shock_soundLoopFadeTime "1.5"
      bg_shock_soundLoopSilent "shellshock_loop_silent"
      bg_shock_soundModEndDelay "2"
      bg_shock_soundRoomType "default"
      bg_shock_soundWetLevel "0.5"
      bg_shock_viewKickFadeTime "3"
      bg_shock_viewKickPeriod "0.75"
      bg_shock_viewKickRadius "0.05"
      bg_swingSpeed "0.2"
      bg_viewKickMax "90"
      bg_viewKickMin "5"
      bg_viewKickRandom "0.4"
      bg_viewKickScale "0.2"
      blurpain "on"
      bonusbackground "0"
      bullet_penetration_affected_by_team "1"
      bullet_penetrationEnabled "1"
      bullet_penetrationMinFxDist "30"
      bulletrange "8192"
      burnZombieTerrain "0"
      cg_actorBurnTransitionTime "3.5"
      cg_aimAssistEnabled "1"
      cg_allow_mature "1"
      cg_allowActorLookAtEntity "1"
      cg_blood "1"
      cg_bloodLimit "0"
      cg_bloodLimitMsec "330"
      cg_bobWeaponAmplitude "0.16"
      cg_bobWeaponLag "0.25"
      cg_bobWeaponMax "10"
      cg_bobWeaponRollAmplitude "1.5"
      cg_brass "1"
      cg_centertime "5"
      cg_chatHeight "5"
      cg_chatTime "12000"
      cg_cinematicFullscreen "1"
      cg_connectionIconSize "0"
      cg_constantSizeHeadIcons "0"
      cg_crosshairAlpha "1"
      cg_crosshairAlphaMin "0.5"
      cg_crosshairDynamic "0"
      cg_crosshairEnemyColor "1"
      cg_cursorHints "4"
      cg_deathScreenFadeInTime "2"
      cg_deathScreenFadeOutTime "0.5"
      cg_debug_overlay_viewport "0"
      cg_debugDrawEllipses "0"
      cg_debugDrawSafeAreas "0"
      cg_debugEllipsesOffset "90"
      cg_debugevents "0"
      cg_debugInfoCornerOffset "0 16"
      cg_debugMounting "0"
      cg_debugposition "0"
      cg_defensive_anim_delay "1"
      cg_descriptiveText "1"
      cg_development "0"
      cg_draw2D "1"
      cg_drawAnimInfo "0"
      cg_drawBreathHint "1"
      cg_drawChecksums "0"
      cg_drawCrosshair "1"
      cg_drawCrosshairNames "1"
      cg_drawCrosshairNamesPosX "300"
      cg_drawCrosshairNamesPosY "180"
      cg_drawDisconnect "1"
      cg_drawEntityUsage "0"
      cg_drawEventUsage "0"
      cg_drawFPS "Off"
      cg_drawFPSLabels "1"
      cg_drawFriendlyFireCrosshair "0"
      cg_drawFriendlyNames "1"
      cg_drawGun "1"
      cg_drawHealth "0"
      cg_drawHUD "1"
      cg_drawIdentifier "0"
      cg_drawLagometer "0"
      cg_drawMantleHint "1"
      cg_drawMaterial "Off"
      cg_drawMemUsage "0"
      cg_drawOverheadNames "1"
      cg_drawpaused "1"
      cg_drawPerformanceWarnings "1"
      cg_drawReset "0"
      cg_drawScriptUsage "0"
      cg_drawShellshock "1"
      cg_drawSnapshot "0"
      cg_drawSnapshotTime "1"
      cg_drawSpectatorMessages "1"
      cg_drawStringUsage "0"
      cg_drawThroughWalls "0"
      cg_drawTurretCrosshair "1"
      cg_drawVersion "0"
      cg_drawVersionX "50"
      cg_drawVersionY "18"
      cg_drawViewAngles "0"
      cg_drawZombieTotal "0"
      cg_dumpAnims "-1"
      cg_enemyNameFadeIn "250"
      cg_enemyNameFadeOut "250"
      cg_errordecay "100"
      cg_firstPersonTracerChance "0"
      cg_flashScriptHashes "0"
      cg_footprints "1"
      cg_footprintsDebug "0"
      cg_footprintsDistortWater "0"
      cg_footsteps "1"
      cg_fov "65"
      cg_fovMin "10"
      cg_fovScale "1"
      cg_friendlyNameFadeIn "0"
      cg_friendlyNameFadeOut "1500"
      cg_gameBoldMessageWidth "390"
      cg_gameMessageWidth "455"
      cg_gun_move_f "0"
      cg_gun_move_minspeed "0"
      cg_gun_move_r "0"
      cg_gun_move_rate "0"
      cg_gun_move_u "0"
      cg_gun_ofs_f "0"
      cg_gun_ofs_r "0"
      cg_gun_ofs_u "0"
      cg_gun_rot_minspeed "0"
      cg_gun_rot_p "0"
      cg_gun_rot_r "0"
      cg_gun_rot_rate "0"
      cg_gun_rot_y "0"
      cg_gun_x "0"
      cg_gun_y "0"
      cg_gun_z "0"
      cg_headIconMinScreenRadius "0.02"
      cg_hintFadeTime "100"
      cg_hudBottomSemimajor "300"
      cg_hudBottomSemiminor "150"
      cg_hudChatPosition "5 200"
      cg_hudDamageIconHeight "64"
      cg_hudDamageIconInScope "0"
      cg_hudDamageIconOffset "128"
      cg_hudDamageIconTime "2000"
      cg_hudDamageIconWidth "128"
      cg_hudFriendlyIndicatorHeight "24"
      cg_hudFriendlyIndicatorWidth "24"
      cg_hudGrenadeIconEnabledFlash "0"
      cg_hudGrenadeIconHeight "25"
      cg_hudGrenadeIconInScope "1"
      cg_hudGrenadeIconMaxHeight "104"
      cg_hudGrenadeIconMaxRangeFlash "500"
      cg_hudGrenadeIconMaxRangeFrag "250"
      cg_hudGrenadeIconOffset "50"
      cg_hudGrenadeIconShowFriendly "1"
      cg_hudGrenadeIconWidth "25"
      cg_hudGrenadeIndicatorFadeUp "1"
      cg_hudGrenadeIndicatorStartColor "1 1 1 1"
      cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
      cg_hudGrenadePointerHeight "12"
      cg_hudGrenadePointerPivot "12 27"
      cg_hudGrenadePointerPulseFreq "1.7"
      cg_hudGrenadePointerPulseMax "1.85"
      cg_hudGrenadePointerPulseMin "0.3"
      cg_hudGrenadePointerWidth "25"
      cg_hudMapBorderWidth "2"
      cg_hudMapFriendlyHeight "15"
      cg_hudMapFriendlyWidth "15"
      cg_hudMapPlayerHeight "20"
      cg_hudMapPlayerWidth "20"
      cg_hudMapRadarLineThickness "0.15"
      cg_hudProneY "-160"
      cg_hudSayPosition "5 180"
      cg_hudStanceFlash "1 1 1 1"
      cg_hudStanceHintPrints "0"
      cg_hudTopSemimajor "400"
      cg_hudTopSemiminor "220"
      cg_invalidCmdHintBlinkInterval "600"
      cg_invalidCmdHintDuration "1800"
      cg_laserEndOffset "0.5"
      cg_laserFlarePct "0.2"
      cg_laserForceOn "0"
      cg_laserLight "1"
      cg_laserLightBeginOffset "13"
      cg_laserLightBodyTweak "15"
      cg_laserLightEndOffset "-3"
      cg_laserLightRadius "3"
      cg_laserRadius "0.8"
      cg_laserRange "1500"
      cg_laserRangePlayer "1500"
      cg_mapLocationSelectionCursorSpeed "0.6"
      cg_marks_ents_player_only "0"
      cg_marqueeTimeScale "30"
      cg_mature "1"
      cg_MaxDownedPulseRate "2"
      cg_MinDownedPulseRate "0.5"
      cg_motionblur_duration "2500"
      cg_motionblur_fadeout "500"
      cg_nopredict "0"
      cg_objectiveListWrapCountStandard "600"
      cg_objectiveListWrapCountWidescreen "530"
      cg_overheadIconSize "0.9"
      cg_overheadNamesFarDist "1024"
      cg_overheadNamesFarScale "0.5"
      cg_overheadNamesFont "3"
      cg_overheadNamesGlow "0 0 0 1"
      cg_overheadNamesMaxDist "10000"
      cg_overheadNamesNearDist "256"
      cg_overheadNamesSize "0.8"
      cg_overheadRankSize "0.7"
      cg_playersInViewMinDot "0.98"
      cg_predictItems "1"
      cg_readTitleStorageLocally "0"
      cg_scoreboardBannerHeight "35"
      cg_scoreboardFont "0"
      cg_scoreboardHeaderFontScale "0.35"
      cg_scoreboardHeight "435"
      cg_scoreboardItemHeight "18"
      cg_scoreboardMyColor "1 0.8 0.4 1"
      cg_scoreboardPingGraph "0"
      cg_scoreboardPingHeight "0.7"
      cg_scoreboardPingText "1"
      cg_scoreboardPingWidth "0.036"
      cg_scoreboardRankFontScale "0.25"
      cg_scoreboardScrollStep "3"
      cg_scoreboardTextOffset "0.64"
      cg_scoreboardWidth "510"
      cg_ScoresColor_Gamertag_0 "1 1 1 0"
      cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0"
      cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0"
      cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0"
      cg_ScoresColor_Player "0.760784 0.780392 0.101961 1"
      cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0"
      cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0"
      cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0"
      cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0"
      cg_ScoresColor_Transparency "0.35"
      cg_ScoresColor_TransparencyZombie "0.8"
      cg_ScoresColor_Zombie "0.423529 0.00392157 0 0"
      cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
      cg_ScoresPing_HighColor "0.8 0 0 1"
      cg_ScoresPing_Interval "100"
      cg_ScoresPing_LowColor "0 0.74902 0 1"
      cg_ScoresPing_MaxBars "4"
      cg_ScoresPing_MedColor "0.8 0.8 0 1"
      cg_scriptIconSize "0"
      cg_showmiss "0"
      cg_small_dev_string_fontscale "1"
      cg_splitscreenScoreboardWidth "450"
      cg_subtitleMinTime "3"
      cg_subtitles "0"
      cg_subtitleWidthStandard "360"
      cg_subtitleWidthWidescreen "520"
      cg_teamChatsOnly "0"
      cg_thirdPerson "0"
      cg_thirdPersonAngle "0"
      cg_thirdPersonFocusDist "512"
      cg_thirdPersonMode "Fixed"
      cg_thirdPersonRange "120"
      cg_timedDamageDuration "500"
      cg_tracerchance "0.2"
      cg_tracerlength "160"
      cg_tracerScale "1"
      cg_tracerScaleDistRange "25000"
      cg_tracerScaleMinDist "5000"
      cg_tracerScrewDist "100"
      cg_tracerScrewRadius "0.5"
      cg_tracerSpeed "7500"
      cg_tracerwidth "4"
      cg_treadmarks "0"
      cg_ufo_scaler "6"
      cg_usingClientScripts "1"
      cg_viewVehicleInfluence "0"
      cg_viewVehicleInfluenceGunner "1 1 1"
      cg_viewVehicleInfluenceGunnerFiring "0 0 0"
      cg_viewZSmoothingMax "16"
      cg_viewZSmoothingMin "1"
      cg_viewZSmoothingTime "0.1"
      cg_voiceIconSize "0"
      cg_watersheeting "1"
      cg_waterTrailRippleFrequency "600"
      cg_waterTrailRippleVariance "500"
      cg_weaponCycleDelay "0"
      cg_weaponHintsCoD1Style "1"
      cg_weaponleftbone "tag_weapon_left"
      cg_weaponrightbone "tag_weapon_right"
      cg_youInKillCamSize "6"
      chaplinCheat "0"
      cheat_items_set1 "0"
      cheat_items_set2 "0"
      cheat_points "0"
      cl_allowDownload "1"
      cl_analog_attack_threshold "0.8"
      cl_anglespeedkey "1.5"
      cl_autodemorecord "0"
      cl_avidemo "0"
      cl_bypassMouseInput "0"
      cl_connectionAttempts "20"
      cl_connectTimeout "200"
      cl_enableStreamerMode "0"
      cl_fix_25day_blackscreen "1"
      cl_forceavidemo "0"
      cl_freelook "1"
      cl_freemove "0"
      cl_freemoveScale "0.25"
      cl_freezeDemo "0"
      cl_hudDrawsBehindUI "1"
      cl_ingame "0"
      cl_jumpDemoTime "0"
      cl_maxpackets "30"
      cl_maxPing "800"
      cl_motdString ""
      cl_mouseAccel "0"
      cl_network_warning "0"
      cl_nodelta "0"
      cl_noprint "0"
      cl_packetdup "1"
      cl_paused "0"
      cl_pauseDemo "0"
      cl_pitchspeed "140"
      cl_punkbuster "0"
      cl_serverStatusResendTime "750"
      cl_showmouserate "0"
      cl_shownet "0"
      cl_shownuments "0"
      cl_showSend "0"
      cl_showServerCommands "0"
      cl_showTimeDelta "0"
      cl_stanceHoldTime "300"
      cl_talking "0"
      cl_timeout "40"
      cl_updateavailable "0"
      cl_updatefiles ""
      cl_updateoldversion ""
      cl_updateversion ""
      cl_viewport_lerptime "0.15"
      cl_voice "1"
      cl_wadefps "0"
      cl_yawspeed "140"
      clanName ""
      collectible_flakJacket "10"
      collectible_flakJacketMaxDamage "25"
      collectible_hardHeaded "50"
      collectible_stoneScaleSpeed "2"
      collectible_stoneScaleUp "1"
      collectors "0"
      com_animCheck "0"
      com_busyWait "0"
      com_filter_output "0"
      com_introPlayed "0"
      com_loadRawStringtables "0"
      com_maxfps "85"
      com_maxFrameTime "100"
      com_movieIsPlaying "0"
      com_oldProtocol "0"
      com_playerProfile "$$$"
      com_recommendedSet "1"
      com_startupIntroPlayed "0"
      com_statmon "0"
      com_timescale "1"
      com_voip_bandwidth_restricted "1"
      com_voip_disable_threshold "1200"
      com_voip_resume_time "0"
      compass "1"
      compassClampIcons "1"
      compassCoords "740 3590 400"
      compassECoordCutoff "37"
      compassEnemyFootstepEnabled "0"
      compassEnemyFootstepMaxRange "500"
      compassEnemyFootstepMaxZ "100"
      compassEnemyFootstepMinSpeed "140"
      compassFriendlyHeight "10"
      compassFriendlyWidth "10"
      compassIconOtherVehHeight "40"
      compassIconOtherVehWidth "40"
      compassIconTankHeight "25"
      compassIconTankWidth "25"
      compassMaxRange "3500"
      compassMinRadius "0.0001"
      compassMinRange "0.0001"
      compassObjectiveArrowHeight "20"
      compassObjectiveArrowOffset "2"
      compassObjectiveArrowRotateDist "5"
      compassObjectiveArrowWidth "20"
      compassObjectiveDetailDist "10"
      compassObjectiveDrawLines "1"
      compassObjectiveHeight "20"
      compassObjectiveIconHeight "32"
      compassObjectiveIconWidth "32"
      compassObjectiveMaxHeight "70"
      compassObjectiveMaxRange "2048"
      compassObjectiveMinAlpha "1"
      compassObjectiveMinDistRange "2"
      compassObjectiveMinHeight "-70"
      compassObjectiveNearbyDist "8"
      compassObjectiveNumRings "10"
      compassObjectiveRingSize "80"
      compassObjectiveRingTime "10000"
      compassObjectiveTextHeight "18"
      compassObjectiveTextScale "0.3"
      compassObjectiveWidth "20"
      compassPartialType "0"
      compassPlayerHeight "25"
      compassPlayerWidth "25"
      compassRadarLineThickness "0.4"
      compassRadarPingFadeTime "4"
      compassRadarUpdateTime "4"
      compassRotation "1"
      compassShowEnemies "1"
      compassSize "1"
      compassSoundPingFadeTime "2"
      compassTickertapeStretch "0.5"
      con_default_console_filter "*"
      con_displayRconOutput "0"
      con_gameMsgWindow0Filter "gamenotify obituary"
      con_gameMsgWindow1Filter "boldgame"
      con_gameMsgWindow2Filter "subtitle"
      con_gameMsgWindow3Filter "coopinfo"
      con_matchPrefixOnly "1"
      con_minicon "0"
      createpublicserver "0"
      credits_frommenu "0"
      credits_load "0"
      currentDifficulty ""
      customclass1 ""
      customclass2 ""
      customclass3 ""
      customclass4 ""
      customclass5 ""
      debug_ai_supplement "0"
      debug_trace "0"
      debug_triggers "0"
      debugCurves "0"
      DebugFireManager "0"
      dedicated "dedicated LAN server"
      defaultDamageDuration "300"
      defaultDamageInterval "300"
      defaultHitDamage "5"
      developer "0"
      developer_script "0"
      developeruser "0"
      dog_MeleeDamage "150"
      doublesided_raycasts "0"
      drew_notes "4"
      dump_assets "0"
      dw_active "1"
      dw_dupe_key "0"
      dw_loggedin "0"
      dw_numaccounts "-1"
      dw_party_active "1"
      dw_popup ""
      dw_user0 ""
      dw_user1 ""
      dw_user2 ""
      dw_user3 ""
      dw_user4 ""
      dynEnt_bulletForce "800"
      dynEnt_damageRadiusScale "1"
      dynEnt_explodeForce "12500"
      dynEnt_explodeMaxEnts "20"
      dynEnt_explodeMinForce "40"
      dynEnt_explodeSpinScale "4"
      dynEnt_explodeUpbias "0.5"
      dynEnt_spawnedLimit "50"
      dynEntPieces_angularVelocity "0 0 0"
      dynEntPieces_impactForce "1000"
      dynEntPieces_velocity "0 0 0"
      enemyuser "0"
      factoryAftereffectOverride "-1"
      fire_audio_random_max_duration "1000"
      fire_audio_repeat_duration "1500"
      fire_spread_probability "0.2"
      fire_stage1_burn_time "3000"
      fire_stage2_burn_time "0"
      fire_stage3_burn_time "0"
      fire_world_damage "5"
      fire_world_damage_duration "5"
      fire_world_damage_rate "1"
      fix_mouse_lag "0"
      fixedtime "0"
      flame_config_valid "0"
      flame_debug_render "0"
      flame_kick_offset "-5 0 0"
      flame_kick_recover_speed "3"
      flame_kick_speed "1"
      flame_render "1"
      flame_team_damage "0"
      flame_test "0"
      flame_use_dvars "0"
      flameVar_editingFlameTable "none"
      flameVar_lastFlameTable "none"
      flareDisableEffects "0"
      friction "5.5"
      friendlyNameFontColor "0.9 1 0.9 0.7"
      friendlyNameFontGlowColor "0 0.3 0 1"
      friendlyNameFontObjective "1"
      friendlyNameFontSize "0.3"
      friendlyNameSplitScreenFontSize "0.4"
      frienduser "0"
      fs_basegame ""
      fs_basepath "Z:\PlutoniumLinuxHosting\T4Gamefiles"
      fs_cdpath ""
      fs_copyfiles "0"
      fs_debug "0"
      fs_game "mods/nazi_zombie_dust2"
      fs_homepath "Z:\PlutoniumLinuxHosting\T4Gamefiles"
      fs_ignoreLocalized "0"
      fs_localAppData "Z:\PlutoniumLinuxHosting\Plutonium\storage\t4"
      fs_oldLocalAppData "C:\users\root\Local Settings\Application Data\Activision\CoDWaW"
      fs_personalDocuments "C:\users\root\My Documents\Activision\CoDWaW"
      fs_restrict "0"
      fs_usedevdir "0"
      fx_marks "1"
      fxfrustumCutoff "1000"
      g_ai "1"
      g_aiEventDump "-1"
      g_allowVote "1"
      g_antilag "1"
      g_banIPs ""
      g_banzai_flank_attack "0"
      g_banzai_max_target_distance "1000"
      g_banzai_player_fov_buffer "0.2"
      g_changelevel_time "4"
      g_client_side_lights "1"
      g_clonePlayerMaxVelocity "80"
      g_compassShowEnemies "0"
      g_connectpaths "0"
      g_console_log "console.log"
      g_console_log_count "10"
      g_console_log_rolling_archival "1"
      g_deadChat "1"
      g_deathDelay "4000"
      g_debugaccuracy "0"
      g_debugBullets "0"
      g_debugDamage "0"
      g_debugLocDamage "0"
      g_debugLocDamageEntity "-1"
      g_disable_zombie_grab "0"
      g_drawEntBBoxes "0"
      g_drawGrenadeHints "0"
      g_dropForwardSpeed "10"
      g_dropHorzSpeedRand "100"
      g_dropUpSpeedBase "10"
      g_dropUpSpeedRand "5"
      g_dumpAnims "-1"
      g_dumpAnimsCommands "-1"
      g_dumpAnimsNetwork "-1"
      g_dumpAnimsReduceSpam "0"
      g_earthquakeEnable "1"
      g_enteqDelay "150"
      g_enteqDist "4000"
      g_enteqEnable "0"
      g_entinfo "off"
      g_entinfo_AItext "brief"
      g_entinfo_maxdist "2048"
      g_entinfo_scale "1"
      g_entinfo_type "AI only"
      g_fix_entity_leaks "1"
      g_fix_event_fails "0"
      g_fix_health_sets_max "0"
      g_fix_tesla_bug "0"
      g_fix_viewkick_dupe "0"
      g_fixBulletDamageDupe "0"
      g_force_no_dummy_save "0"
      g_friendlyfireDist "175"
      g_friendlyNameDist "15000"
      g_gameskill "1"
      g_gametype "zom"
      g_gravity "800"
      g_inactivity "0"
      g_knockback "1000"
      g_listEntity "0"
      g_log "games_zm.log"
      g_logSync "1"
      g_mantleBlockTimeBuffer "500"
      g_maxDroppedWeapons "16"
      g_minGrenadeDamageSpeed "400"
      g_motd ""
      g_no_script_spam "0"
      g_oldVoting "1"
      g_password ""
      g_patchRocketJumps "1"
      g_player_maxhealth "100"
      g_playerCollision "everybody"
      g_playerCollisionEjectSpeed "25"
      g_playerEjection "nobody"
      g_playerRespawnTime "0"
      g_playerTrailTime "500"
      g_print_entity_leaks "0"
      g_randomSeed "0"
      g_redCrosshairs "1"
      g_reloading "0"
      g_remove_lean_headhitent "0"
      g_smoothClients "1"
      g_sp_fix_damage_overflow "0"
      g_spawnai "1"
      g_speed "190"
      g_synchronousClients "0"
      g_t5_pathing "0"
      g_TeamColor_MyTeam "0.4 0.6 0.85098 1"
      g_testForDpadItem "1"
      g_useGear "0"
      g_useholdspawndelay "1"
      g_useholdtime "250"
      g_vehicleDebug "0"
      g_vehicleDrawPath ""
      g_vehiclePlaneCurveTime "1.5"
      g_vehicleTexScrollScale "0"
      g_voiceChatTalkingDuration "500"
      g_voteAbstainWeight "0.5"
      gamedate "Jun  9 2026"
      gamename "PT4SP"
      gpad_button_deadzone "0.13"
      gpad_button_lstick_deflect_max "1"
      gpad_button_rstick_deflect_max "1"
      gpad_buttonsConfig "buttons_default_alt"
      gpad_debug "0"
      gpad_menu_scroll_delay_first "420"
      gpad_menu_scroll_delay_rest "210"
      gpad_present "0"
      gpad_rumble "1"
      gpad_stick_deadzone_max "0.01"
      gpad_stick_deadzone_min "0.2"
      gpad_stick_pressed "0.4"
      gpad_stick_pressed_hysteresis "0.1"
      gpad_sticksConfig "thumbstick_default"
      hiDef "1"
      hostileNameFontColor "1 0.9 0.9 0.7"
      hostileNameFontGlowColor "0.6 0 0 1"
      hot_joinAllowed "0"
      hud_drawHUD "1"
      hud_enable "1"
      hud_flash_period_offhand "0.5"
      hud_flash_time_offhand "2"
      hud_missionFailed "0"
      hud_showStance "1"
      hud_showTextNoAmmo "1"
      hudElemPausedBrightness "0.4"
      ik_distanceCull "1"
      ik_distanceCullDist "850"
      in_mouse "1"
      inertiaAngle "-1000"
      inertiaDebug "0"
      inertiaMax "50"
      input_invertPitch "0"
      input_viewSensitivity "1"
      invite_waitPeriod "30000"
      jump_height "39"
      jump_ladderPushVel "128"
      jump_slowdownEnable "0"
      jump_spreadAdd "64"
      jump_stepSize "18"
      key "zVwYzbXyFWMQDFnTmXH72aK8jSfiknyL"
      language "english"
      lastStandSwayAccel "0.05"
      lastStandSwayMaxDrift "1"
      loc_forceEnglish "0"
      loc_language "0"
      loc_translate "1"
      loc_warnings "0"
      loc_warningsAsErrors "0"
      local_leaderboards "1"
      local_leaderboards_mapname "nazi_zombie_prototype"
      local_leaderboards_mapname_localized ""
      local_leaderboards_maxgames "99"
      log_append "0"
      logfile "2"
      long_blocking_call "0"
      lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
      lowAmmoWarningColor2 "1 1 1 1"
      lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
      lowAmmoWarningNoAmmoColor2 "1 0 0 1"
      lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
      lowAmmoWarningNoReloadColor2 "1 1 0 1"
      lowAmmoWarningPulseFreq "1.7"
      lowAmmoWarningPulseMax "1.5"
      lowAmmoWarningPulseMin "0"
      m_filter "0"
      m_forward "0.25"
      m_pitch "0.022"
      m_side "0.25"
      m_yaw "0.022"
      magic_chest_movable "1"
      mantle_check_angle "60"
      mantle_check_radius "0.1"
      mantle_check_range "20"
      mantle_debug "0"
      mantle_enable "1"
      mantle_view_yawcap "60"
      mapname "nazi_zombie_dust2"
      masterPort "20810"
      masterServerName "cod4master.activision.com"
      matchmaking_debug "1"
      melee_debug "0"
      mg0 "0"
      mg1 "0"
      mg10 "0"
      mg11 "0"
      mg12 "0"
      mg13 "0"
      mg14 "0"
      mg15 "0"
      mg16 "0"
      mg17 "0"
      mg18 "0"
      mg19 "0"
      mg2 "0"
      mg20 "0"
      mg21 "0"
      mg22 "0"
      mg23 "0"
      mg24 "0"
      mg25 "0"
      mg26 "0"
      mg27 "0"
      mg28 "0"
      mg29 "0"
      mg3 "0"
      mg4 "0"
      mg5 "0"
      mg6 "0"
      mg7 "0"
      mg8 "0"
      mg9 "0"
      miniscoreboardhide "0"
      mis_01 "0"
      mis_01_unlock "15"
      mis_cheat "0"
      mis_difficulty "00000000000000000000000000000000000000000000000000"
      missileDebugAttractors "0"
      missileDebugDraw "0"
      missileDebugText "0"
      missileHellfireMaxSlope "0.5"
      missileHellfireUpAccel "1000"
      missileJavAccelClimb "300"
      missileJavAccelDescend "3000"
      missileJavClimbAngleDirect "85"
      missileJavClimbAngleTop "50"
      missileJavClimbCeilingDirect "0"
      missileJavClimbCeilingTop "3000"
      missileJavClimbHeightDirect "10000"
      missileJavClimbHeightTop "15000"
      missileJavClimbToOwner "700"
      missileJavSpeedLimitClimb "1000"
      missileJavSpeedLimitDescend "6000"
      missileJavTurnDecel "0.05"
      missileJavTurnRateDirect "60"
      missileJavTurnRateTop "100"
      missileMolotovBlobNum "5"
      missileMolotovBlobTime "2"
      missileWaterMaxDepth "60"
      missionsuccessbar "0"
      modStats "1"
      monkeytoy "1"
      motd ""
      msg_dumpEnts "0"
      msg_hudelemspew "0"
      msg_printEntityNums "0"
      name ""
      net_ip "localhost"
      net_lanauthorize "0"
      net_minigraph "0"
      net_noipx "0"
      net_noudp "0"
      net_port "28963"
      net_profile "0"
      net_showprofile "0"
      net_socksEnabled "0"
      net_socksPassword ""
      net_socksPort "1080"
      net_socksServer ""
      net_socksUsername ""
      nextdemo ""
      nextmap "map_restart"
      nightVisionDisableEffects "0"
      nightVisionFadeInOutTime "0.1"
      nightVisionPowerOnTime "0.3"
      onlinegame "1"
      onlinegameandhost "0"
      onlineunrankedgameandhost "0"
      overrideNVGModelWithKnife "0"
      packetDebug "0"
      party_autoteams "1"
      party_clientTimeout "24000"
      party_connectTimeout "6000"
      party_connectToOthers "1"
      party_debug "0"
      party_editingsettings "0"
      party_firstSubpartyIndex "0"
      party_gamesize ""
      party_gameStartTimerLength "10"
      party_gametype ""
      party_host "0"
      party_hostname ""
      party_iamhost "0"
      party_joinInProgressAllowed "1"
      party_keepKickAbility "1"
      party_kickplayerquestion ""
      party_linearMapCycle "0"
      party_linearMapCycleRandom "0"
      party_lobbyPlayerCount ""
      party_mapname ""
      party_mappacks ""
      party_matchedPlayerCount "4"
      party_matchmakingFixStep1 "1"
      party_matchmakingFixStep2 "1"
      party_matchmakingFixStep3 "1"
      party_matchmakingFixStep4 "1"
      party_maxplayers "4"
      party_maxTeamDiff "1"
      party_minLobbyTime "45"
      party_minplayers "2"
      party_minResumeMs "2000"
      party_partyPlayerCount ""
      party_playerCount "1"
      party_playervisible "0"
      party_pregameStartTimerLength "5"
      party_simulateLongQoS "0"
      party_splitscreenJoinAllowed "1"
      party_teambased "1"
      party_timer "0"
      party_timerVisible "0"
      party_vetoButtonVisible "0"
      party_vetoDelayTime "4"
      party_vetoPassed "0"
      party_vetoPercentRequired "0.501"
      party_vetoStatus ""
      password ""
      pc_newversionavailable "0"
      penetrationCount "2"
      perk_altMeleeDamage "200"
      perk_altMeleeLerpTime "40"
      perk_bulletPenetrationMultiplier "2"
      perk_extraBreath "5"
      perk_grenadeDeath "frag_grenade_short_mp"
      perk_grenadeTossBackTimer "2500"
      perk_overheatReduction "0.7"
      perk_sprintMultiplier "2"
      perk_turretRotSpeedMultiplier "1.25"
      perk_vehicleReloadReduction "0.7"
      perk_weapRateEnhanced "0"
      perk_weapRateMultiplier "0.75"
      perk_weapReloadMultiplier "0.5"
      perk_weapSpreadMultiplier "0.65"
      phys_bulletSpinScale "3"
      phys_bulletUpBias "0.5"
      phys_buoyancyFastComputation "0"
      phys_buoyancyRippleFrequency "3000"
      phys_buoyancyRippleVariance "2000"
      phys_dragAngular "0.5"
      phys_dragLinear "0.03"
      phys_drawAwake "0"
      phys_drawCollisionObj "0"
      phys_drawCollisionWorld "0"
      phys_drawcontacts "0"
      phys_drawDebugInfo "0"
      phys_drawNitrousVehicle "0"
      phys_entityCollision "1"
      phys_floatTimeVariance "30000"
      phys_frictionScale "1"
      phys_gravity "-800"
      phys_impact_distance_cutoff "3000"
      phys_impact_fx "1"
      phys_impact_intensity_limit "50"
      phys_impact_max_pfx_per_frame "10"
      phys_impact_max_sfx_per_frame "10"
      phys_impact_render "0"
      phys_impact_silence_window "0.3"
      phys_interBodyCollision "1"
      phys_maxFloatTime "180000"
      phys_msecstep "0"
      phys_ragdoll_joint_damp_scale "0.04"
      phys_ragdoll_self_collision "1"
      phys_reeval_frequency "5"
      phys_terrain_collision "1"
      phys_userRigidBodies "1"
      phys_vehicleFriction "0.1"
      phys_waterDragAngular "-2"
      phys_waterDragLinear "-1"
      pickupPrints "0"
      player_adsExitDelay "0"
      player_AimBlend_Back_Low "0.2 0.4 0.5"
      player_AimBlend_Back_Mid "0.3 0.4 0.5"
      player_AimBlend_Back_Up "0.5 0.2 -0.6"
      player_AimBlend_Head "0 0 0"
      player_AimBlend_Neck "0.3 0.3 0"
      player_AimBlend_Shoulder "1 1 1"
      player_backSpeedScale "0.7"
      player_bayonetLaunchDebugging "0"
      player_bayonetLaunchProof "1"
      player_bayonetLaunchZCap "300"
      player_bayonetRange "85"
      player_bayonetTargetDist "65"
      player_breath_fire_delay "0"
      player_breath_gasp_lerp "6"
      player_breath_gasp_scale "4.5"
      player_breath_gasp_time "1"
      player_breath_hold_lerp "4"
      player_breath_hold_time "4.5"
      player_breath_snd_delay "1"
      player_breath_snd_lerp "2"
      player_burstFireCooldown "0.2"
      player_clipSizeMultiplier "1"
      player_damageMultiplier "0.363636"
      player_deathInvulnerableTime "1000"
      player_deathInvulnerableToMelee "0"
      player_deathInvulnerableToProjectile "1"
      player_debugHealth "0"
      player_dmgtimer_flinchTime "500"
      player_dmgtimer_maxTime "750"
      player_dmgtimer_minScale "0"
      player_dmgtimer_stumbleTime "500"
      player_dmgtimer_timePerPoint "100"
      player_footstepsThreshhold "60"
      player_healthEasy "500"
      player_healthFu "115"
      player_healthHard "165"
      player_healthMedium "275"
      player_lastStandBleedoutTime "30"
      player_lastStandHealthOverlayTime "8"
      player_lean_rotate_crouch_left "1"
      player_lean_rotate_crouch_right "1"
      player_lean_rotate_left "1.25"
      player_lean_rotate_right "1.25"
      player_lean_shift_crouch_left "12.5"
      player_lean_shift_crouch_right "2.5"
      player_lean_shift_left "5"
      player_lean_shift_right "2.5"
      player_maxGrenadeCatchHeight "80"
      player_meleeChargeFriction "1200"
      player_meleeDamageMultiplier "1"
      player_meleeHeight "10"
      player_meleeRange "64"
      player_meleeWidth "10"
      player_move_factor_on_torso "0"
      player_moveThreshhold "1"
      player_push_enabled "0"
      player_radiusDamageMultiplier "1"
      player_revivePlayerListCycleTime "2"
      player_reviveTriggerRadius "64"
      player_reviveXP "2"
      player_runbkThreshhold "60"
      player_runThreshhold "110"
      player_scopeExitOnDamage "0"
      player_spectateSpeedScale "1"
      player_sprintCameraBob "0.5"
      player_sprintForwardMinimum "105"
      player_sprintMinTime "1"
      player_sprintRechargePause "0"
      player_sprintSpeedScale "1.5"
      player_sprintStrafeSpeedScale "0.667"
      player_sprintThreshhold "185"
      player_sprintTime "4"
      player_sprintUnlimited "0"
      player_strafeAnimCosAngle "0.5"
      player_strafeSpeedScale "0.8"
      player_sustainAmmo "0"
      player_swimDamage "15"
      player_swimDamagerInterval "1"
      player_swimTime "16"
      player_throwbackInnerRadius "72"
      player_throwbackOuterRadius "192"
      player_turnAnims "0"
      player_view_pitch_down "85"
      player_view_pitch_up "85"
      player_waterSpeedScale "0.5"
      playlist "0"
      presell "0"
      prestigeclass1 ""
      prestigeclass2 ""
      prestigeclass3 ""
      prestigeclass4 ""
      prestigeclass5 ""
      primaryWeaponOffset "0"
      profile_physics "0"
      protocol "62"
      r_aaAlpha "dither (fast)"
      r_aaSamples "4"
      r_aspectRatio "auto"
      r_blur "0"
      r_blur_allowed "1"
      r_brightness "0"
      r_brushLimit "512"
      r_burnedDestructibleColor "0.4"
      r_cacheModelLighting "1"
      r_cacheSModelLighting "1"
      r_clear "blink"
      r_clearColor "0 0 0 0"
      r_clearColor2 "0 0 0 0"
      r_colorMap "Unchanged"
      r_contrast "1"
      r_cosmeticCullMax "16"
      r_cosmeticCullMin "16"
      r_customMode ""
      r_cycleSizeCull "0"
      r_debugLineWidth "1"
      r_debugShader "none"
      r_debugShowCoronas "0"
      r_debugShowDynamicLights "0"
      r_debugShowPrimaryLights "0"
      r_depthPrepass "0"
      r_desaturation "1"
      r_detail "1"
      r_diffuseColorScale "1"
      r_distortion "1"
      r_dlightLimit "4"
      r_dlightMaxFullScreenRadius "1000"
      r_dlightMaxNonFullScreenRadius "200"
      r_dobjLimit "512"
      r_dof_bias "0.5"
      r_dof_enable "1"
      r_dof_farBlur "1.8"
      r_dof_farEnd "7000"
      r_dof_farStart "1000"
      r_dof_nearBlur "6"
      r_dof_nearEnd "60"
      r_dof_nearStart "10"
      r_dof_tweak "0"
      r_dof_viewModelEnd "8"
      r_dof_viewModelStart "2"
      r_drawDebugFogParams "0"
      r_drawWater "1"
      r_envMapExponent "5"
      r_envMapMaxIntensity "0.5"
      r_envMapMinIntensity "0.2"
      r_envMapOverride "0"
      r_envMapSpecular "1"
      r_envMapSunIntensity "2"
      r_fastSkin "0"
      r_filmTweakBrightness "0"
      r_filmTweakContrast "1.4"
      r_filmTweakDarkTint "0.7 0.85 1"
      r_filmTweakDesaturation "0.2"
      r_filmTweakEnable "0"
      r_filmTweakInvert "0"
      r_filmTweakLightTint "1.1 1.05 0.85"
      r_filmUseTweaks "0"
      r_flame_allowed "1"
      r_flameFX_brightness "0.0688476"
      r_flameFX_contrast "1.25249"
      r_flameFX_darkTint "1.16924 1.0238 1.08897"
      r_flameFX_desaturation "0.228803"
      r_flameFX_distortionScaleFactor "0 1 1 0.511918"
      r_flameFX_enable "0"
      r_flameFX_fadeDuration "0.5"
      r_flameFX_FPS "15"
      r_flameFX_lightTint "1.32779 1.32472 1.10718"
      r_flameFX_magnitude "0.0215147"
      r_floatz "1"
      r_fog "1"
      r_forceLod "none"
      r_fovScaleThresholdRigid "2.4"
      r_fovScaleThresholdSkinned "2.4"
      r_fullbright "0"
      r_fullscreen "0"
      r_gamma "1"
      r_gfxopt_dynamic_foliage "1"
      r_gfxopt_water_simulation "1"
      r_glow "1"
      r_glow_allowed "1"
      r_glowTweakBloomCutoff "0.5"
      r_glowTweakBloomDesaturation "0"
      r_glowTweakBloomIntensity0 "1"
      r_glowTweakEnable "0"
      r_glowTweakRadius0 "5"
      r_glowTweakRayExpansion "0"
      r_glowTweakRayIntensity "1"
      r_glowUseTweaks "0"
      r_gpuSync "adaptive"
      r_grassBurn "0"
      r_grassEnable "1"
      r_highLodDist "-1"
      r_ignore "0"
      r_ignorehwgamma "0"
      r_inGameVideo "1"
      r_lightConflicts "0"
      r_lightMap "Unchanged"
      r_lightTweakAmbient "0.1"
      r_lightTweakAmbientColor "1 0 0 1"
      r_lightTweakDiffuseFraction "0.5"
      r_lightTweakSunColor "0 1 0 1"
      r_lightTweakSunDiffuseColor "0 0 1 1"
      r_lightTweakSunDirection "0 0 0"
      r_lightTweakSunLight "1"
      r_loadForRenderer "0"
      r_lockPvs "0"
      r_lodBiasRigid "0"
      r_lodBiasSkinned "0"
      r_lodScaleRigid "1"
      r_lodScaleSkinned "1"
      r_logFile "0"
      r_lowestLodDist "-1"
      r_lowLodDist "-1"
      r_mediumLodDist "-1"
      r_mode "1024x768"
      r_modelLimit "1024"
      r_modelVertColor "1"
      r_monitor "0"
      r_motionblur_blurOrigin "0.5 0.5 0 1"
      r_motionblur_directionFactor "0.001"
      r_motionblur_enable "0"
      r_motionblur_frameBased_enable "0"
      r_motionblur_maxblur "30"
      r_motionblur_numberOfSamples "1"
      r_motionblur_positionFactor "0.01"
      r_multiGpu "0"
      r_noborder "0"
      r_norefresh "0"
      r_normal "1"
      r_normalMap "Unchanged"
      r_open_automate "0"
      r_outdoor "1"
      r_outdoorAwayBias "32"
      r_outdoorDownBias "0"
      r_outdoorFeather "8"
      r_picmip "0"
      r_picmip_bump "0"
      r_picmip_manual "0"
      r_picmip_spec "0"
      r_picmip_water "1"
      r_poisonFX_blurMax "4"
      r_poisonFX_blurMin "0"
      r_poisonFX_debug_amount "1"
      r_poisonFX_debug_enable "0"
      r_poisonFX_dvisionA "0"
      r_poisonFX_dvisionX "0"
      r_poisonFX_dvisionY "0"
      r_poisonFX_pulse "1.1"
      r_poisonFX_warpX "0.2"
      r_poisonFX_warpY "-0.15"
      r_polygonOffsetBias "-1"
      r_polygonOffsetScale "-1"
      r_portalBevels "0.7"
      r_portalBevelsOnly "0"
      r_portalMinClipArea "0.02"
      r_portalMinRecurseDepth "2"
      r_portalWalkLimit "0"
      r_prepassSizeCull "0"
      r_pretess "1"
      r_reflectionProbeGenerate "0"
      r_reflectionProbeGenerateExit "0"
      r_reflectionProbeRegenerateAll "0"
      r_rendererInUse "Default"
      r_rendererPreference "Default"
      r_resampleScene "1"
      r_reviveFX_blurRadiusEdge "6.4"
      r_reviveFX_brightnessCenter "0.234"
      r_reviveFX_brightnessEdge "0.264"
      r_reviveFX_contrastCenter "1.9"
      r_reviveFX_contrastEdge "2.84"
      r_reviveFX_darkTintCenter "0.978 1.01 0.975"
      r_reviveFX_darkTintEdge "0.931 0.955 0.939"
      r_reviveFX_debug "0"
      r_reviveFX_desaturationCenter "0.845"
      r_reviveFX_desaturationEdge "1"
      r_reviveFX_fadeDuration "5"
      r_reviveFX_lightTintCenter "1.02 1 0.99"
      r_reviveFX_lightTintEdge "1 1.03 1.02"
      r_reviveFX_motionblurWeight "0.4"
      r_scaleViewport "1"
      r_showFbColorDebug "None"
      r_showFloatZDebug "0"
      r_showLightGrid "0"
      r_showMissingLightGrid "0"
      r_showPenetration "off"
      r_showPixelCost "off"
      r_showPortals "0"
      r_showSunDirectionDebug "0"
      r_singleCell "0"
      r_sizeCull "0"
      r_skinCache "1"
      r_skipPvs "0"
      r_skyTransition "0"
      r_smc_enable "1"
      r_smp_backend "1"
      r_smp_worker "1"
      r_smp_worker_thread0 "1"
      r_smp_worker_thread1 "1"
      r_smp_worker_thread2 "1"
      r_smp_worker_thread3 "1"
      r_smp_worker_thread4 "1"
      r_smp_worker_thread5 "1"
      r_smp_worker_threads "6"
      r_specular "1"
      r_specularColorScale "1"
      r_specularMap "Unchanged"
      r_spotLightBrightness "14"
      r_spotLightEndRadius "196"
      r_spotLightEntityShadows "1"
      r_spotLightFovInnerFraction "0.7"
      r_spotLightShadows "1"
      r_spotLightSModelShadows "1"
      r_spotLightStartRadius "36"
      r_sse_skinning "1"
      r_sun_from_dvars "0"
      r_sun_fx_position "0 0 0"
      r_sunblind_fadein "0.5"
      r_sunblind_fadeout "3"
      r_sunblind_max_angle "5"
      r_sunblind_max_darken "0.75"
      r_sunblind_min_angle "30"
      r_sunflare_fadein "1"
      r_sunflare_fadeout "1"
      r_sunflare_max_alpha "1"
      r_sunflare_max_angle "2"
      r_sunflare_max_size "2500"
      r_sunflare_min_angle "45"
      r_sunflare_min_size "0"
      r_sunflare_shader "sun_flare"
      r_sunglare_fadein "0.5"
      r_sunglare_fadeout "3"
      r_sunglare_max_angle "5"
      r_sunglare_max_lighten "0.75"
      r_sunglare_min_angle "30"
      r_sunsprite_shader "sun"
      r_sunsprite_size "16"
      r_swrk_override_characterCharredAmount "0"
      r_swrk_override_enable "0"
      r_swrk_override_wetness "0"
      r_texFilterAnisoMax "4"
      r_texFilterAnisoMin "1"
      r_texFilterDisable "0"
      r_texFilterMipBias "0"
      r_texFilterMipMode "Unchanged"
      r_use_separate_char_tech "0"
      r_useLayeredMaterials "0"
      r_vc_makelog "0"
      r_vc_showlog "0"
      r_vsync "0"
      r_warm_bsp "0"
      r_warm_dobj "0"
      r_warm_dpvs "0"
      r_warm_static "0"
      r_warningRepeatDelay "5"
      r_waterSheetingFX_allowed "1"
      r_waterSheetingFX_brightness "0"
      r_waterSheetingFX_contrast "1"
      r_waterSheetingFX_darkTint "1 1 1"
      r_waterSheetingFX_desaturation "0"
      r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
      r_waterSheetingFX_enable "0"
      r_waterSheetingFX_fadeDuration "2"
      r_waterSheetingFX_lightTint "0.780261 1 1"
      r_waterSheetingFX_magnitude "0.0655388"
      r_waterSheetingFX_radius "4.44051"
      r_worldLod "0"
      r_zfar "0"
      r_zFeather "1"
      r_znear "4"
      r_znear_depthhack "0.1"
      radius_damage_debug "0"
      ragdoll_baselerp_time "1000"
      ragdoll_bullet_force "500"
      ragdoll_bullet_upbias "0.5"
      ragdoll_debug "0"
      ragdoll_dump_anims "0"
      ragdoll_enable "1"
      ragdoll_explode_force "18000"
      ragdoll_explode_upbias "0.8"
      ragdoll_fps "20"
      ragdoll_jitter_scale "1"
      ragdoll_jointlerp_time "3000"
      ragdoll_max_life "9000"
      ragdoll_max_simulating "16"
      ragdoll_rotvel_scale "1"
      ragdoll_self_collision_scale "1.2"
      rate "25000"
      rcon_localhost_bypass "1"
      rcon_password "000"
      rcon_prints "1"
      rcon_rate_limit "500"
      rifleGrenadeSwitchFix "1"
      s0 "0"
      s1 "0"
      s10 "0"
      s11 "0"
      s12 "0"
      s13 "0"
      s14 "0"
      s15 "0"
      s16 "0"
      s17 "0"
      s18 "0"
      s2 "0"
      s3 "0"
      s4 "0"
      s5 "0"
      s6 "0"
      s7 "0"
      s8 "0"
      s9 "0"
      safearea_horizontal "1"
      safearea_vertical "1"
      sc_blur "2"
      sc_count "24"
      sc_debugCasterCount "24"
      sc_debugReceiverCount "24"
      sc_enable "0"
      sc_fadeRange "0.25"
      sc_length "400"
      sc_offscreenCasterLodBias "0"
      sc_offscreenCasterLodScale "20"
      sc_shadowInRate "2"
      sc_shadowOutRate "5"
      sc_showDebug "0"
      sc_showOverlay "0"
      sc_wantCount "12"
      sc_wantCountMargin "1"
      scr_allowFileIo "1"
      scr_dof_enable "1"
      scr_dog_health_walk_multiplier "4.0"
      scr_dog_run_distance "500"
      scr_friendlyfire "0"
      scr_game_spectatetype "1"
      scr_kill_infinite_loops "1"
      scriptmover_useServerAnims "0"
      scriptmover_useServerAnimsEntity "-1"
      sensitivity "5"
      session_nonblocking "1"
      shortversion "r5328"
      showdrop "0"
      showpackets "0"
      sm_enable "1"
      sm_fastSunShadow "1"
      sm_fullResSpotShadowEnable "0"
      sm_lightScore_eyeProjectDist "64"
      sm_lightScore_spotProjectFrac "0.125"
      sm_maxLights "4"
      sm_polygonOffsetBias "2.5"
      sm_polygonOffsetScale "2"
      sm_qualitySpotShadow "1"
      sm_spotEnable "1"
      sm_spotShadowFadeTime "1"
      sm_strictCull "1"
      sm_sunAlwaysCastsShadow "0"
      sm_sunEnable "1"
      sm_sunSampleSizeNear "0.25"
      sm_sunShadowCenter "0 0 0"
      sm_sunShadowScale "1"
      snaps "20"
      snd_drawInfo "None"
      snd_drawSort "priority"
      snd_enableEq "0"
      snd_khz "44"
      sp_minplayers "1"
      stat_version "10"
      stats_backup "1"
      stats_version_check "0"
      stopspeed "100"
      superuser "0"
      sv_allowAimAssist "1"
      sv_allowAnonymous "0"
      sv_allowDownload "1"
      sv_allowedClan1 ""
      sv_allowedClan2 ""
      sv_allowFriendlyThrowback "1"
      sv_autodemorecord "0"
      sv_botsPressAttackBtn "1"
      sv_cheats "0"
      sv_clientArchive "1"
      sv_clientside "0"
      sv_clientSideBullets "1"
      sv_clientSideVehicles "1"
      sv_connectTimeout "45"
      sv_debugRate "0"
      sv_debugReliableCmds "0"
      sv_disableChat "0"
      sv_disableClientConsole "0"
      sv_FakeRemoteClient "0"
      sv_FFCheckSums ""
      sv_FFNames ""
      sv_floodProtect "1"
      sv_fps "20"
      sv_HostBandwidthMinimumPerPlayer "65536"
      sv_hostname "CoDWaWHost"
      sv_iwdNames ""
      sv_iwds ""
      sv_keywords ""
      sv_kickBanTime "300"
      sv_lastSaveCommitedToDevice ""
      sv_lastSaveGame ""
      sv_mapname ""
      sv_mapRotation "map nazi_zombie_dust2"
      sv_mapRotationCurrent ""
      sv_maxclients "4"
      sv_maxPing "0"
      sv_maxRate "25000"
      sv_minPing "0"
      sv_motd ""
      sv_netcull_animcmdsize_threshold "2000"
      sv_netcull_msgsize_threshold "3000"
      sv_network_warning "0"
      sv_packet_info "0"
      sv_padPackets "0"
      sv_paused "0"
      sv_privateClients "0"
      sv_privatePassword ""
      sv_punkbuster "0"
      sv_pure "0"
      sv_randomizeBotNames "1"
      sv_reconnectlimit "3"
      sv_referencedFFCheckSums ""
      sv_referencedFFNames ""
      sv_referencedIwdNames ""
      sv_referencedIwds ""
      sv_replaceBots "0"
      sv_restoreDvars "1"
      sv_running "1"
      sv_saveDeviceAvailable "0"
      sv_saveGameAvailable "0"
      sv_saveGameNotReadable "0"
      sv_saveOnStartMap "1"
      sv_sayName "console"
      sv_serverid "16"
      sv_showAverageBPS "0"
      sv_showCommands "0"
      sv_showPingSpam "0"
      sv_SnapshotManLaw "1"
      sv_SnapshotPeek "1"
      sv_timeout "240"
      sv_useAnimAcks "1"
      sv_useAnimCulling "1"
      sv_useVIS "1"
      sv_voice "1"
      sv_voiceQuality "3"
      sv_wwwBaseURL "https://fastdl.swordovthule.com"
      sv_wwwDlDisconnected "0"
      sv_wwwDownload "0"
      sv_znear "0"
      sv_zombietime "2"
      sys_configSum "206167614"
      sys_configureGHz "0.0368545"
      sys_cpuGHz "0.01"
      sys_cpuName "QEMU Virtual CPU version 2.5+"
      sys_gpu "Unknown video card"
      sys_lockThreads "0"
      sys_smp_allowed "1"
      sys_SSE "1"
      sys_sysMB "1024"
      systemlink "0"
      systemlink_warning_shown "0"
      systemlinkparty "0"
      systemlinkpartyandhost "0"
      systemUiActive "0"
      takeCoverWarnings "-1"
      team_indicator "0"
      timescale "1"
      turretPlayerAvoidScale "1.7"
      turretScopeZoom "20"
      turretScopeZoomMax "20"
      turretScopeZoomMin "5"
      turretScopeZoomRate "15"
      ui_campaign "american"
      ui_gametype "zom"
      ui_hostOptions "0"
      ui_hostOptionsEnabled "0"
      ui_loadRawMenus "0"
      ui_mapname "nazi_zombie_dust2"
      ui_mousePitch "0"
      ui_playerProfileAlreadyChosen "0"
      ui_sp_unlock "0"
      useFastFile "1"
      useMapPreloading "1"
      useSvMapPreloading "1"
      vehanim_debug "0"
      vehanim_enable "1"
      vehCamPitch "15"
      vehControlMode "1"
      vehGunnerSplashDamage "0.1"
      vehHelicopterDecelerationFwd "0.5"
      vehHelicopterDecelerationSide "1"
      vehHelicopterFreeLookReleaseSpeed "8"
      vehHelicopterHeadSwayDontSwayTheTurret "1"
      vehHelicopterHeadSwayOnPitch "0.2"
      vehHelicopterHeadSwayOnRollHorz "0.1"
      vehHelicopterHeadSwayOnRollVert "2"
      vehHelicopterHeadSwayOnYaw "0.1"
      vehHelicopterHoverSpeedThreshold "400"
      vehHelicopterInvertUpDown "0"
      vehHelicopterJitterJerkyness "0.3"
      vehHelicopterLookaheadTime "1"
      vehHelicopterMaxAccel "45"
      vehHelicopterMaxAccelVertical "30"
      vehHelicopterMaxPitch "10"
      vehHelicopterMaxRoll "35"
      vehHelicopterMaxSpeed "150"
      vehHelicopterMaxSpeedVertical "65"
      vehHelicopterMaxYawAccel "90"
      vehHelicopterMaxYawRate "120"
      vehHelicopterRightStickDeadzone "0.3"
      vehHelicopterScaleMovement "1"
      vehHelicopterSoftCollisions "0"
      vehHelicopterStrafeDeadzone "0.3"
      vehHelicopterTiltFromAcceleration "2"
      vehHelicopterTiltFromControllerAxes "0"
      vehHelicopterTiltFromDeceleration "2"
      vehHelicopterTiltFromFwdAndYaw "0"
      vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
      vehHelicopterTiltFromVelocity "1"
      vehHelicopterTiltMomentum "0.4"
      vehHelicopterTiltSpeed "1.2"
      vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
      vehHelicopterYawOnLeftStick "5"
      vehHudTargetScreenEdgeClampBufferBottom "0"
      vehHudTargetScreenEdgeClampBufferLeft "0"
      vehHudTargetScreenEdgeClampBufferRight "0"
      vehHudTargetScreenEdgeClampBufferTop "0"
      vehHudTargetSize "30"
      vehicle_perk_boost_duration_seconds "0.74"
      vehicle_push_during_mantle "1"
      vehLockTurretToPlayerView "0"
      version "Plutonium T4 Co-Op (r5328)"
      vid_xpos "0"
      vid_ypos "0"
      voice_deadChat "1"
      voice_global "0"
      voice_localEcho "0"
      waypointDebugDraw "0"
      waypointDistScaleRangeMax "3000"
      waypointDistScaleRangeMin "1000"
      waypointDistScaleSmallest "0.8"
      waypointIconHeight "36"
      waypointIconWidth "36"
      waypointOffscreenCornerRadius "105"
      waypointOffscreenDistanceThresholdAlpha "30"
      waypointOffscreenPadBottom "30"
      waypointOffscreenPadLeft "40"
      waypointOffscreenPadRight "0"
      waypointOffscreenPadTop "0"
      waypointOffscreenPointerDistance "30"
      waypointOffscreenPointerHeight "12"
      waypointOffscreenPointerWidth "25"
      waypointOffscreenRoundedCorners "1"
      waypointOffscreenScaleLength "500"
      waypointOffscreenScaleSmallest "1"
      waypointPlayerOffsetCrouch "56"
      waypointPlayerOffsetProne "30"
      waypointPlayerOffsetStand "74"
      waypointSplitscreenScale "1.8"
      waypointTweakY "-17"
      weapon_load_order "default"
      wideScreen "1"
      wind_debug_display "0"
      wind_global_hi_altitude "0"
      wind_global_low_altitude "0"
      wind_global_low_strength_percent "1"
      wind_global_vector "1 0 0"
      wind_grass_gust_distance "2000"
      wind_grass_gust_radius "400"
      wind_grass_gust_speed "1"
      wind_grass_gust_strength "0.5"
      wind_grass_gustinterval "250"
      wind_grass_scale "10000"
      wind_grass_tension "0.001"
      wind_leaf_scale "176"
      xblive_hostingprivateparty "0"
      xblive_loggedin "0"
      xblive_mappacks "0"
      xblive_privatematch "0"
      xblive_privatepartyclient "0"
      xblive_rankedmatch "0"
      xblive_showmarketplace "0"
      xenon_maxVoicePacketsPerSec "100"
      xenon_maxVoicePacketsPerSecForServer "20"
      xenon_voiceDebug "0"
      xenon_voiceDegrade "0"
      zombie_reachin_freq "50"
      zombie_taunt_freq "5"
      zombiemode "0"

1757 total dvars
1757 dvar indexes
=============================== END DVAR DUMP =====================================
Executing 'main' for scripts/sp/callbacks.gsc
Finished 'main' for scripts/sp/callbacks.gsc
Executing 'main' for scripts/sp/zm_spawn_fix.gsc
Finished 'main' for scripts/sp/zm_spawn_fix.gsc
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Error: Could not load xmodel "collision_geo_32x32x128".
Error: Could not load rawfile "shock/zombie_death.shock".
Error: couldn't open 'shock/zombie_death.shock'.
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock'
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock'
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
  Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Executing 'init' for scripts/sp/zm_spawn_fix.gsc
Finished 'init' for scripts/sp/zm_spawn_fix.gsc
-----------------------------------
Working directory: Z:\PlutoniumLinuxHosting\T4Gamefiles
Huffman Took 1 Milliseconds
Hitch warning: 6209 msec frame time
Rcon from 127.0.0.1:-19723:
version
Rcon from 127.0.0.1:-29389:
sv_running
Rcon from 127.0.0.1:-14154:
sv_hostname
Rcon from 127.0.0.1:-21082:
mapname
Rcon from 127.0.0.1:-6998:
sv_maxclients
Rcon from 127.0.0.1:-30763:
g_gametype
Rcon from 127.0.0.1:-6710:
fs_basepath
Rcon from 127.0.0.1:-10818:
fs_basegame
Rcon from 127.0.0.1:-28551:
fs_localAppData
Rcon from 127.0.0.1:-23440:
fs_game
Rcon from 127.0.0.1:-23578:
g_log
Rcon from 127.0.0.1:-14218:
g_logsync
Rcon from 127.0.0.1:-11199:
net_ip
Rcon from 127.0.0.1:-16201:
g_password
Rcon from 127.0.0.1:-20320:
sv_privateClients
Rcon from 127.0.0.1:-26372:
_website
Rcon from 127.0.0.1:-29331:
set
Rcon from 127.0.0.1:-32620:
sv_customcallbacks
Rcon from 127.0.0.1:-27577:
status
Rcon from 127.0.0.1:-31948:
say
Rcon from 127.0.0.1:-17433:
sv_iw4madmin_integration_enabled
Rcon from 127.0.0.1:-18002:
status
Rcon from 127.0.0.1:-23421:
status
Rcon from 127.0.0.1:-6100:
status
Rcon from 127.0.0.1:-17088:
status
Rcon from 127.0.0.1:-11166:
status
Rcon from 127.0.0.1:-32407:
status
Rcon from 127.0.0.1:-20647:
status
Rcon from 127.0.0.1:-23226:
status
Rcon from 127.0.0.1:-14099:
status
Rcon from 127.0.0.1:-13069:
status
Rcon from 127.0.0.1:-22998:
status
Rcon from 127.0.0.1:-23424:
status
Rcon from 127.0.0.1:-27890:
status
Rcon from 127.0.0.1:-20468:
status
Rcon from 127.0.0.1:-25134:
status
Rcon from 127.0.0.1:-24575:
status
Rcon from 127.0.0.1:-11618:
status
Rcon from 127.0.0.1:-16274:
status
Rcon from 127.0.0.1:-26072:
status
Rcon from 127.0.0.1:-8058:
status
Rcon from 127.0.0.1:-6841:
status
Rcon from 127.0.0.1:-23766:
status
Rcon from 127.0.0.1:-18440:
status
Rcon from 127.0.0.1:-26545:
status
Rcon from 127.0.0.1:-17910:
status
Rcon from 127.0.0.1:-22300:
status
Rcon from 127.0.0.1:-25581:
status
Rcon from 127.0.0.1:-23047:
status
Rcon from 127.0.0.1:-8459:
status
Rcon from 127.0.0.1:-6649:
status
Rcon from 127.0.0.1:-22466:
status
Rcon from 127.0.0.1:-18211:
status
Rcon from 127.0.0.1:-8175:
status
Rcon from 127.0.0.1:-17961:
status
Rcon from 127.0.0.1:-20808:
status
Rcon from 127.0.0.1:-32631:
status
Rcon from 127.0.0.1:-30633:
status
Rcon from 127.0.0.1:-13654:
status
Rcon from 127.0.0.1:-19343:
status
Rcon from 127.0.0.1:-15753:
status
Rcon from 127.0.0.1:-6933:
status
Rcon from 127.0.0.1:-20343:
status
Rcon from 127.0.0.1:-7780:
status
Rcon from 127.0.0.1:-32049:
status
Rcon from 127.0.0.1:-30610:
status
Rcon from 127.0.0.1:-15388:
status
Rcon from 127.0.0.1:-12252:
status
Rcon from 127.0.0.1:-13199:
status
Rcon from 127.0.0.1:-11838:
status
Rcon from 127.0.0.1:-22202:
status
Rcon from 127.0.0.1:-23016:
status
Rcon from 127.0.0.1:-7688:
status
Rcon from 127.0.0.1:-17407:
status
Rcon from 127.0.0.1:-12896:
status
Rcon from 127.0.0.1:-7242:
status
Rcon from 127.0.0.1:-32223:
status
Rcon from 127.0.0.1:-7793:
status
Rcon from 127.0.0.1:-21076:
status
Rcon from 127.0.0.1:-14373:
status
Rcon from 127.0.0.1:-30404:
status
Rcon from 127.0.0.1:-21876:
status
Rcon from 127.0.0.1:-30113:
status
Rcon from 127.0.0.1:-5945:
status
Rcon from 127.0.0.1:-32088:
status
Rcon from 127.0.0.1:-26646:
status
Rcon from 127.0.0.1:-12672:
status
Rcon from 127.0.0.1:-16394:
status
Rcon from 127.0.0.1:-23883:
status
Rcon from 127.0.0.1:-20440:
status
Rcon from 127.0.0.1:-12240:
status
Rcon from 127.0.0.1:-29805:
status
Rcon from 127.0.0.1:-15406:
status
Rcon from 127.0.0.1:-14086:
status
Rcon from 127.0.0.1:-23531:
status
Rcon from 127.0.0.1:-24134:
status
Rcon from 127.0.0.1:-5062:
status
Rcon from 127.0.0.1:-14889:
status
Rcon from 127.0.0.1:-30198:
status
Rcon from 127.0.0.1:-5928:
status
Rcon from 127.0.0.1:-23003:
status
Rcon from 127.0.0.1:-25902:
status
Rcon from 127.0.0.1:-28308:
status
Rcon from 127.0.0.1:-30127:
status
Rcon from 127.0.0.1:-13650:
status
Rcon from 127.0.0.1:-6384:
status
Rcon from 127.0.0.1:-4651:
status
Rcon from 127.0.0.1:-29903:
status
Rcon from 127.0.0.1:-26324:
status
Rcon from 127.0.0.1:-7264:
status
Rcon from 127.0.0.1:-6259:
status
Rcon from 127.0.0.1:-29773:
status
Rcon from 127.0.0.1:-20491:
status
Rcon from 127.0.0.1:-10202:
status
Rcon from 127.0.0.1:-13236:
status
Rcon from 127.0.0.1:-12183:
status
Rcon from 127.0.0.1:-23699:
status
Rcon from 127.0.0.1:-7355:
status
Rcon from 127.0.0.1:-27087:
status
Rcon from 127.0.0.1:-26811:
status
Rcon from 127.0.0.1:-27473:
status
Rcon from 127.0.0.1:-11510:
status
Rcon from 127.0.0.1:-19909:
status
Rcon from 127.0.0.1:-32656:
status
Rcon from 127.0.0.1:-13123:
status
Rcon from 127.0.0.1:-11083:
status
Rcon from 127.0.0.1:-32343:
status
Rcon from 127.0.0.1:-31115:
status
Rcon from 127.0.0.1:-17305:
status
Rcon from 127.0.0.1:-14875:
status
Rcon from 127.0.0.1:-22889:
status
Rcon from 127.0.0.1:-12357:
status
Rcon from 127.0.0.1:-17651:
status
Rcon from 127.0.0.1:-23179:
status
Rcon from 127.0.0.1:-21461:
status
Rcon from 127.0.0.1:-20779:
status
Rcon from 127.0.0.1:-29147:
status
Rcon from 127.0.0.1:-24744:
status
Rcon from 127.0.0.1:-32270:
status
Rcon from 127.0.0.1:-31814:
fast_restart
Rcon from 127.0.0.1:-5137:
say
Rcon from 127.0.0.1:-21826:
status
Rcon from 127.0.0.1:-22895:
status
Rcon from 127.0.0.1:-22118:
status
Rcon from 127.0.0.1:-31306:
status
Rcon from 127.0.0.1:-10500:
status
Rcon from 127.0.0.1:-9840:
status
Rcon from 127.0.0.1:-5547:
status
Rcon from 127.0.0.1:-17270:
status
Rcon from 127.0.0.1:-23928:
status
Rcon from 127.0.0.1:-18319:
status
Rcon from 127.0.0.1:-26085:
status
Rcon from 127.0.0.1:-9896:
status
Rcon from 127.0.0.1:-31298:
status
Rcon from 127.0.0.1:-7000:
status
Rcon from 127.0.0.1:-7713:
status
Rcon from 127.0.0.1:-21820:
status
Rcon from 127.0.0.1:-15427:
status
Rcon from 127.0.0.1:-27715:
status
Rcon from 127.0.0.1:-20945:
status
Rcon from 127.0.0.1:-20191:
status
Rcon from 127.0.0.1:-17639:
status
Rcon from 127.0.0.1:-14629:
status
Rcon from 127.0.0.1:-5467:
status
Rcon from 127.0.0.1:-20406:
status
Rcon from 127.0.0.1:-24780:
status
Rcon from 127.0.0.1:-23688:
status
Rcon from 127.0.0.1:-4653:
status
Rcon from 127.0.0.1:-23636:
status
Rcon from 127.0.0.1:-7239:
status
Rcon from 127.0.0.1:-26970:
status
