Build Plutonium T4 Co-Op (r5328)
logfile opened on Sun Jun 14 04:37:54 2026

Searching for files required to download mod: "mods/nazi_zombie_dome_snow" map: ""
found 7 files required for mod download!
Current language: english
Current search path:
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/raw
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/main
C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods/nazi_zombie_dome_snow
C:\users\root\Local Settings\Application Data\Activision\CoDWaW/usermaps
C:\users\root\Local Settings\Application Data\Activision\CoDWaW/mods
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\nazi_zombie_dome_snow\_bam_bo1_perks_mod.iwd (58 files)
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\nazi_zombie_dome_snow\nazi_zombie_dome_snow.iwd (1369 files)
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4\mods\nazi_zombie_dome_snow\electric_cherry.iwd (10 files)
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods/nazi_zombie_dome_snow
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/usermaps
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/mods
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_27.iwd (60 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_26.iwd (522 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_25.iwd (139 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_24.iwd (502 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_23.iwd (3 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_22.iwd (529 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_21.iwd (13 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_20.iwd (69 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_19.iwd (52 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_18.iwd (51 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_17.iwd (42 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_16.iwd (44 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_15.iwd (145 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_14.iwd (655 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_13.iwd (400 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_12.iwd (453 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_11.iwd (366 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_10.iwd (549 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_09.iwd (413 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_08.iwd (484 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_07.iwd (755 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_06.iwd (537 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_05.iwd (569 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_04.iwd (711 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_03.iwd (743 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_02.iwd (694 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_01.iwd (350 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\iw_00.iwd (808 files)
Z:\PlutoniumLinuxHosting\T4Gamefiles/main
Z:\PlutoniumLinuxHosting\T4Gamefiles/main_shared
Z:\PlutoniumLinuxHosting\Plutonium\storage\t4/players
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw06.iwd (1804 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw05.iwd (1246 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw04.iwd (363 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw03.iwd (28 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw02.iwd (3163 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw01.iwd (5164 files)
    localized assets iwd file for english
Z:\PlutoniumLinuxHosting\T4Gamefiles\main\localized_english_iw00.iwd (4592 files)
    localized assets iwd file for english

File Handles:
handle 1: console.log
----------------------
28455 files in iwd files
Adding channel: error
Adding channel: gamenotify
Adding channel: boldgame
Adding channel: subtitle
Adding channel: obituary
Adding channel: logfile_only
Adding channel: console_only
Adding channel: gfx
Adding channel: sound
Adding channel: files
Adding channel: devgui
Adding channel: profile
Adding channel: ui
Adding channel: client
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
Adding channel: coopinfo
No channels added or hidden
Adding channel: error
Adding channel: error
No channels added or hidden
Adding channel: gamenotify
Adding channel: obituary
No channels added or hidden
Adding channel: boldgame
No channels added or hidden
Adding channel: subtitle
No channels added or hidden
Adding channel: coopinfo
execing default.cfg from disk
execing default_controls.cfg from disk
execing coop_arcademode.cfg from disk
No channels added or hidden
execing language.cfg from disk
execing default_controller.cfg from disk
No channels added or hidden
Unknown command "updategamerprofile"
Unknown command "updategamerprofile"
========= autoconfigure
configure.csv: using CPU configuration 0 GHz 640 MB
execing configure.cfg from disk
configure.csv: using GPU configuration "*"
Error: fs_game is write protected
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile mod
Database: Assets Sync Started
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Overridden rawfile: language.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_default.cfg from zone code_post_gfx
Overridden rawfile: devgui_scriptart.cfg from zone code_post_gfx
Overridden rawfile: devgui_maps_sp.cfg from zone code_post_gfx
Overridden rawfile: devgui_main.cfg from zone code_post_gfx
Overridden rawfile: devgui_visibility.cfg from zone code_post_gfx
Overridden rawfile: devgui_renderer.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_med.cfg from zone code_post_gfx
Overridden rawfile: default.cfg from zone code_post_gfx
Overridden rawfile: default_statversion.cfg from zone code_post_gfx
Overridden rawfile: coop_arcademode.cfg from zone code_post_gfx
Overridden rawfile: avatar_dev.cfg from zone code_post_gfx
Overridden rawfile: createfx.cfg from zone code_post_gfx
Overridden rawfile: autoexec_dev.cfg from zone code_post_gfx
Overridden rawfile: developer.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_southpaw.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_legacy.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_low.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_high.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_ultra.cfg from zone code_post_gfx
Overridden rawfile: devgui_aimassist.cfg from zone code_post_gfx
Overridden rawfile: devgui_modelpreviewer.cfg from zone code_post_gfx
Overridden rawfile: default_splitscreen.cfg from zone code_post_gfx
Overridden rawfile: default_systemlink.cfg from zone code_post_gfx
Overridden rawfile: default_xboxlive.cfg from zone code_post_gfx
Overridden rawfile: default_480p.cfg from zone code_post_gfx
Overridden rawfile: default_720p.cfg from zone code_post_gfx
Overridden rawfile: devgui_fx.cfg from zone code_post_gfx
Overridden rawfile: test.cfg from zone code_post_gfx
Overridden rawfile: minimap.cfg from zone code_post_gfx
Overridden rawfile: ragdoll.cfg from zone code_post_gfx
Overridden rawfile: demo.cfg from zone code_post_gfx
Overridden rawfile: antfarmcodmw1.cfg from zone code_post_gfx
Overridden rawfile: antfarmcodmw2.cfg from zone code_post_gfx
Overridden rawfile: enable_art.cfg from zone code_post_gfx
Overridden rawfile: screenshot.cfg from zone code_post_gfx
Overridden rawfile: screenshot_off.cfg from zone code_post_gfx
Overridden rawfile: screenshot_gun.cfg from zone code_post_gfx
Loading fastfile 'mod'
used 64.28 MB memory in DB alloc
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Loading fastfile plutonium
Loading fastfile localized_plutonium
Loading fastfile plutonium_ui
Cmd_AddCommand: meminfo already defined
CPU vendor is "AuthenticAMD"
WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_common.ff'
CPU name is "QEMU Virtual CPU version 2.5+"
8 logical CPUs reported
Waiting for $init to finish.  There may be assets missing from code_post_gfx.
8 physical CPUs detected
Measured CPU speed is 0.01 GHz
Total CPU performance is estimated as 0.04 GHz
System memory is 1024 MB (capped at 1 GB)
Video card is "Unknown video card"
Streaming SIMD Extensions (SSE) supported

Cmd_AddCommand: fast_restart already defined
Cmd_AddCommand: map_restart already defined
Cmd_AddCommand: kick already defined
Cmd_AddServerCommand: kick already defined
Cmd_AddCommand: clientkick already defined
Cmd_AddServerCommand: clientkick already defined
Winsock Initialized
Opening IP socket: localhost:28968
Hostname: 7974fed94b19
IP: 172.17.0.3
IP: 172.19.0.2
Cmd_AddCommand: configstrings already defined
Cmd_AddCommand: snd_restart already defined
----- Initializing Renderer ----
Waited 0 msec for asset 'impact_hard_hard' of type 'sound'.
Waited 0 msec for asset 'impact_soft_soft' of type 'sound'.
Waited 0 msec for asset 'impact_metal_metal' of type 'sound'.
Waited 0 msec for asset 'impact_glass_glass' of type 'sound'.
Waited 0 msec for asset 'impact_water_water' of type 'sound'.
Waited 0 msec for asset 'impact_wood_wood' of type 'sound'.
Waited 0 msec for asset 'impact_foliage_foliage' of type 'sound'.
Waited 0 msec for asset 'impact_flesh_flesh' of type 'sound'.
execing ragdoll.cfg from disk
Error: fs_game is write protected
--------------
GamerProfile_UpdateProfileFromDvars(0):
 "mis_01" = "0".
 "mis_difficulty" = "00000000000000000000000000000000000000000000000000".
 "cheat_points" = "0".
 "cheat_items_set1" = "0".
 "cheat_items_set2" = "0".
 "takeCoverWarnings" = "-1".
 "r_gamma" = "1".
 "snd_volume" = "".
 "ps3_voiceSpeakerGain" = "".
Hostname: 7974fed94b19
PC IP: 172.17.0.3
Bound DW port to 3079
end $init 3228 ms
--- Common Initialization Complete ---
Waited 263 ms for $init to finish.
Unknown command "t4sp"
Loading fastfile 'common'
Error: fs_game is write protected
used 41.51 MB memory in DB alloc
execing dedicated_zm6.cfg from disk
map_rotate...

"sv_mapRotation" is:"map nazi_zombie_dome_snow"

"sv_mapRotationCurrent" is:""

Setting map: nazi_zombie_dome_snow.
Database: Assets Sync Started
Overridden rawfile: devgui_flamethrower.cfg from zone common
Loading fastfile 'patch'
used 2.06 MB memory in DB alloc
Overridden rawfile: buttons_default_alt.cfg from zone patch
Overridden rawfile: buttons_experimental_alt.cfg from zone patch
Overridden rawfile: buttons_lefty_alt.cfg from zone patch
Overridden rawfile: buttons_nomad.cfg from zone patch
Overridden rawfile: thumbstick_default.cfg from zone patch
Overridden rawfile: thumbstick_southpaw.cfg from zone patch
Overridden rawfile: thumbstick_legacy.cfg from zone patch
Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone patch
Overridden rawfile: default_controller.cfg from zone patch
Overridden rawfile: default_xboxlive.cfg from zone patch
Overridden rawfile: devgui_main.cfg from zone patch
Loading fastfile 'plutonium'
used 0.29 MB memory in DB alloc
Loading fastfile 'localized_plutonium'
used 0.00 MB memory in DB alloc
Loading fastfile 'plutonium_ui'
used 0.54 MB memory in DB alloc
Database: Assets Sync Finished
------ Server Initialization ------
Server: nazi_zombie_dome_snow
Database: Assets Sync Started
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Unloaded fastfile plutonium_ui
PMem_Free( plutonium_ui, 0 )
Loading fastfile localized_nazi_zombie_dome_snow
Database: Assets Sync Started
WARNING: Could not find zone '/PlutoniumLinuxHosting/T4Gamefiles\zone\english\localized_nazi_zombie_dome_snow.ff'
Database: Assets Sync Finished
Loading fastfile nazi_zombie_dome_snow_patch
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_dome_snow_patch'
used 23.55 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile nazi_zombie_dome_snow
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_dome_snow'
used 90.77 MB memory in DB alloc
Database: Assets Sync Finished
Error: Could not load menufile "ui/mod_ingame.txt".
------- Game Initialization -------
gamename: PT4SP
gamedate: Jun  9 2026
Initializing game at 06/14/26 04:38:00 +0000
Current uptime: 00:00:08
Level time: 0
Restart: 0
animscripts/traverse/wall_hopanimscripts/traverse/ladder_upanimscripts/traverse/zombie_jump_down_184Loading script scripts/sp/callbacks.gsc...
Script scripts/sp/callbacks.gsc loaded successfully.
Loading script scripts/sp/zm_spawn_fix.gsc...
Script scripts/sp/zm_spawn_fix.gsc loaded successfully.
Error: Could not load xanim "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_stand_pain".
Error: Could not load xanim "ai_flamethrower_wounded_stand_leg".
Error: Could not load xanim "ai_flamethrower_wounded_stand_head".
Error: Could not load xanim "ai_flamethrower_wounded_stand_chest".
Error: Could not load xanim "ai_flamethrower_wounded_stand_arm".
Error: Could not load xanim "ai_bonzai_buddy_fail_rear".
Error: Could not load xanim "ai_bonzai_buddy_fail_front".
Error: Could not load xanim "ai_bonzai_enemy_fail_rear".
Error: Could not load xanim "ai_bonzai_enemy_fail_right".
Error: Could not load xanim "ai_bonzai_enemy_fail_left".
Error: Could not load xanim "ai_bonzai_enemy_fail_front".
Error: Could not load xanim "ai_flamethrower_crouch_death".
Error: Could not load xanim "ai_flamethrower_stand_death".
Error: Could not load xanim "ai_flamethrower_death_b".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_success".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro".
Error: Could not load xanim "ai_bonzai_enemy_attack_player".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact".
Error: Could not load xanim "ai_bonzai_enemy_success_rear".
Error: Could not load xanim "ai_bonzai_enemy_success_front".
Error: Could not load xanim "ai_bonzai_buddy_success_rear".
Error: Could not load xanim "ai_bonzai_buddy_success_right".
Error: Could not load xanim "ai_bonzai_buddy_success_left".
Error: Could not load xanim "ai_bonzai_buddy_success_front".
Error: Could not load xanim "ai_flamethrower_stand_2_crouch".
Error: Could not load xanim "ai_flamethrower_crouch_2_stand".
Error: Could not load xanim "ai_flamethrower_crouch_turn90r".
Error: Could not load xanim "ai_flamethrower_crouch_turn90l".
Error: Could not load xanim "ai_flamethrower_turn180".
Error: Could not load xanim "ai_flamethrower_turn135r".
Error: Could not load xanim "ai_flamethrower_turn135l".
Error: Could not load xanim "ai_flamethrower_turn90r".
Error: Could not load xanim "ai_flamethrower_turn90l".
Error: Could not load xanim "ai_flamethrower_turn45r".
Error: Could not load xanim "ai_flamethrower_turn45l".
Error: Could not load xanim "ai_flamethrower_crouch_aim_5".
Error: Could not load xanim "ai_flamethrower_aim_5".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1".
Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1".
Error: Could not load xanim "ai_flamethrower_crouch_aim_8".
Error: Could not load xanim "ai_flamethrower_aim_8".
Error: Could not load xanim "ai_flamethrower_crouch_aim_2".
Error: Could not load xanim "ai_flamethrower_aim_2".
Error: Could not load xanim "ai_flamethrower_crouch_aim_6".
Error: Could not load xanim "ai_flamethrower_aim_6".
Error: Could not load xanim "ai_flamethrower_crouch_aim_4".
Error: Could not load xanim "ai_flamethrower_aim_4".
Error: Could not load xanim "ai_mg_shoulder_run".
Error: Could not load xanim "ai_bonzai_sprint_d".
Error: Could not load xanim "ai_bonzai_sprint_c".
Error: Could not load xanim "ai_bonzai_sprint_b".
Error: Could not load xanim "ai_bonzai_sprint_a".
Error: Could not load xanim "ai_flamethrower_combatrun_c".
Error: Could not load xanim "ai_flamethrower_crouch_twitch".
Error: Could not load xanim "ai_flamethrower_crouch_idle_b".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a".
Error: Could not load xanim "ai_flamethrower_stand_twitch".
Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1".
Error: Could not load xanim "ai_mg_shoulder_run2crouch".
Error: Could not load xanim "ai_mg_shoulder_crouch_idle".
Error: Could not load xanim "ai_mg_shoulder_run2stand".
Error: Could not load xanim "ai_mg_shoulder_stand_idle".
Error: Could not load xanim "ai_flame_crouch_fire_center".
Error: Could not load xanim "ai_flame_fire_center".
Error: Could not load xanim "void_loop".
Error: Could not load xanim "int_bonzai_attack_player_success".
Error: Could not load xanim "int_bonzai_attack_player_fail".
Error: Could not load xanim "int_bonzai_attack_player_intro".
Error: Could not load xanim "int_bonzai_attack_player".
Error: Could not load xanim "int_bonzai_attack_player_impact".
Error: Could not load xanim "zombie_dog_run_pain_front".
Error: Could not load xanim "zombie_dog_pain_hit_right".
Error: Could not load xanim "zombie_dog_pain_hit_left".
Error: Could not load xanim "zombie_dog_pain_hit_front".
Error: Could not load xanim "zombie_dog_pain_hit_back".
Error: Could not load xanim "german_shepard_run_pain_hit_front".
Error: Could not load xanim "german_shepard_pain_hit_right".
Error: Could not load xanim "german_shepard_pain_hit_left".
Error: Could not load xanim "german_shepard_pain_hit_back".
Error: Could not load xanim "german_shepard_pain_hit_front".
Error: Could not load xanim "german_shepherd_walk".
Error: Could not load xanim "german_shepherd_traverse_up_80".
Error: Could not load xanim "german_shepherd_traverse_up_40".
Error: Could not load xanim "german_shepherd_traverse_down_40".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnl".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnr".
Error: Could not load xanim "german_shepherd_attack_ai_01_start_a".
Error: Could not load xanim "german_shepherd_run_stop".
Error: Could not load xanim "german_shepherd_run_jump_window_40".
Error: Could not load xanim "german_shepherd_run_jump_40".
Error: Could not load xanim "german_shepherd_run_attack_miss".
Error: Could not load xanim "german_shepherd_run_attack_low".
Error: Could not load xanim "german_shepherd_run_attack".
Error: Could not load xanim "german_shepard_run_turn_180_right".
Error: Could not load xanim "german_shepard_run_turn_180_left".
Error: Could not load xanim "german_shepard_run_turn_90_right".
Error: Could not load xanim "german_shepard_run_turn_90_left".
Error: Could not load xanim "german_shepard_turn_180_right".
Error: Could not load xanim "german_shepard_turn_180_left".
Error: Could not load xanim "german_shepard_turn_90_right".
Error: Could not load xanim "german_shepard_turn_90_left".
Error: Could not load xanim "german_shepherd_run_lean_r".
Error: Could not load xanim "german_shepherd_run_lean_l".
Error: Could not load xanim "german_shepherd_run".
Error: Could not load xanim "german_shepherd_run_start".
Error: Could not load xanim "german_shepherd_attackidle_growl".
Error: Could not load xanim "german_shepherd_attackidle_bark".
Error: Could not load xanim "german_shepherd_attackidle".
Error: Could not load xanim "german_shepherd_idle".
Error: Could not load xanim "german_shepherd_attack_player_late".
Error: Could not load xanim "german_shepherd_attack_look_up".
Error: Could not load xanim "german_shepherd_look_up".
Error: Could not load xanim "german_shepherd_attack_look_left".
Error: Could not load xanim "german_shepherd_look_left".
Error: Could not load xanim "german_shepherd_attack_look_right".
Error: Could not load xanim "german_shepherd_look_right".
Error: Could not load xanim "german_shepherd_attack_look_down".
Error: Could not load xanim "german_shepherd_look_down".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_left_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_back_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_run_right_satchel".
Error: Could not load xanim "pb_crouch_hold_run_left_satchel".
Error: Could not load xanim "pb_crouch_hold_run_back_satchel".
Error: Could not load xanim "pb_crouch_hold_run_satchel".
Error: Could not load xanim "pb_hold_run_left_satchel".
Error: Could not load xanim "pb_hold_run_right_satchel".
Error: Could not load xanim "pb_hold_run_back_satchel".
Error: Could not load xanim "pb_hold_run_satchel".
Error: Could not load xanim "pb_sprint_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_idle_satchel".
Error: Could not load xanim "pb_hold_idle_satchel".
Error: Could not load xanim "pb_prone_hold_satchel".
Error: Could not load xanim "pt_hold_prone_throw_satchel".
Error: Could not load xanim "pt_hold_throw_satchel".
ERROR: Pathnode (Path) at (-113 -49 9793) is in solid
-----------------------------------
maps/_mgturret.gsc (nazi_zombie_dome_snow_patch): 0xF30D2015
codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52
maps/_collectibles_game.gsc (nazi_zombie_dome_snow_patch): 0xC27B8BE7
animscripts/shared.gsc (common): 0xBCD37700
maps/_utility.gsc (common): 0xE3AD755B
maps/_zombiemode_bowie.gsc (mod): 0x38E53E87
maps/_vehiclenames.gsc (common): 0x48F7108D
animscripts/battlechatter.gsc (common): 0x90005CEC
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=============================== DVAR DUMP ========================================
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      activeAction ""
      ai_accu_player_lateral_speed "250"
      ai_accuracyDistScale "1"
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      ai_debugFindPathDirect "0"
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      ai_debugGrenadeFailSafe "0"
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      ai_debugMeleeAttackSpots "0"
      ai_debugPlayerLOS "0"
      ai_debugThreatSelection "0"
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      ai_eventDistBullet "96"
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      ai_eventDistExplosion "1024"
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      ai_eventDistFootstepLite "256"
      ai_eventDistGrenadePing "512"
      ai_eventDistGunShot "2048"
      ai_eventDistNewEnemy "1024"
      ai_eventDistPain "512"
      ai_eventDistProjImpact "256"
      ai_eventDistProjPing "128"
      ai_eventDistSilencedShot "128"
      ai_exposedSet2Probability "70"
      ai_foliageSeeThroughDist "128"
      ai_friendlyFireBlockDuration "2000"
      ai_friendlySuppression "1"
      ai_friendlySuppressionDist "128"
      ai_maxAttackerCount "2"
      ai_meleeHeight "10"
      ai_meleeRange "64"
      ai_meleeWidth "20"
      ai_moveOrientMode "invalid"
      ai_noDodge "0"
      ai_noPathToEnemyGiveupTime "6000"
      ai_pathMomentum "0.78"
      ai_pathNegotiationOverlapCost "300"
      ai_playerADS_LOSRange "150"
      ai_playerADSTargetTime "10000"
      ai_playerFarAccuracy "0.1"
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      ai_playerLOSHalfWidth "15"
      ai_playerLOSMinTime "1500"
      ai_playerLOSRange "150"
      ai_playerNearAccuracy "0.5"
      ai_playerNearRange "800"
      ai_showBadPlaces "0"
      ai_ShowCanshootChecks "0"
      ai_showClaimedNode "0"
      ai_showDodge "0"
      ai_showFriendlyChains "0"
      ai_showNearestNode "0"
      ai_showNodes "0"
      ai_showNodesDist "384"
      ai_showPaths "0"
      ai_showPotentialThreatDir "0"
      ai_showRegion "0"
      ai_showSuppression "-1"
      ai_showVisData "0"
      ai_showVisDataDist "1000"
      ai_showVolume "-1"
      ai_threatUpdateInterval "500"
      ai_useServerAnims "0"
      ai_useServerAnimsEntity "-1"
      aim_automelee_lunge_only_forward "0"
      all_players_are_connected ""
      allow_zombies_german "0"
      ammoCounterHide "0"
      anim_disableWeaponSway "0"
      animated_trees_enabled "0"
      arcademode "0"
      arcademode_bonus_hardest2kill "1200"
      arcademode_bonus_mostheadshots "800"
      arcademode_bonus_mostrevives "1000"
      arcademode_ks_10 "3"
      arcademode_ks_2 "3"
      arcademode_ks_3 "3"
      arcademode_ks_4 "3"
      arcademode_ks_5 "3"
      arcademode_ks_6 "4"
      arcademode_ks_7 "4"
      arcademode_ks_8 "4"
      arcademode_ks_9 "3"
      arcademode_ks_maxtime "25"
      arcademode_ks_time_10 "20"
      arcademode_ks_time_2 "15"
      arcademode_ks_time_3 "15"
      arcademode_ks_time_4 "15"
      arcademode_ks_time_5 "20"
      arcademode_ks_time_6 "20"
      arcademode_ks_time_7 "20"
      arcademode_ks_time_8 "20"
      arcademode_ks_time_9 "20"
      arcademode_minimumAllowedPoints "-2000"
      arcademode_minimumAllowedSuicides "5"
      arcademode_minimumAllowedWarning "-1000"
      arcademode_score_assist "20"
      arcademode_score_banzai "150"
      arcademode_score_berserker "20"
      arcademode_score_body_armor "20"
      arcademode_score_bombplant "200"
      arcademode_score_dead_hands "20"
      arcademode_score_dirtyharry "10"
      arcademode_score_dog "90"
      arcademode_score_enemyexitingcar "80"
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      arcademode_score_explosion "10"
      arcademode_score_flak_jacket "10"
      arcademode_score_hard_headed "20"
      arcademode_score_hardcore "10"
      arcademode_score_headshot "60"
      arcademode_score_kill "50"
      arcademode_score_laststand "-110"
      arcademode_score_lowerbody "0"
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      arcademode_score_morphine "10"
      arcademode_score_revive "100"
      arcademode_score_sticksstones "20"
      arcademode_score_suicide "-500"
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      arcademode_score_tankassist "100"
      arcademode_score_thunder "10"
      arcademode_score_treehugger "100"
      arcademode_score_upperbody "20"
      arcademode_score_vampire "10"
      arcademode_score_vehicle "30"
      arcademode_score_watertower "150"
      arcademode_score_zombie "10"
      authPort "20800"
      authServerName "cod4master.activision.com"
      bg_aimSpreadMoveSpeedThreshold "11"
      bg_bobAmplitudeDucked "0.0075 0.0075"
      bg_bobAmplitudeProne "0.02 0.005"
      bg_bobAmplitudeSprinting "0.02 0.014"
      bg_bobAmplitudeStanding "0.007 0.007"
      bg_bobMax "8"
      bg_bugfixStandingButLooksCrouched "2"
      bg_disableWeaponPlantingInWater "1"
      bg_fallDamageMaxHeight "350"
      bg_fallDamageMinHeight "200"
      bg_fixFramerateDependentPhysics "0"
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      bg_foliagesnd_resetinterval "500"
      bg_foliagesnd_slowinterval "1500"
      bg_ladder_yawcap "100"
      bg_leanAmount "20"
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      bg_maxGrenadeIndicatorSpeed "27"
      bg_plantInWaterDepth "5"
      bg_prone_yawcap "85"
      bg_shock_lookControl "1"
      bg_shock_lookControl_fadeTime "2"
      bg_shock_lookControl_maxpitchspeed "90"
      bg_shock_lookControl_maxyawspeed "90"
      bg_shock_lookControl_mousesensitivityscale "0.5"
      bg_shock_movement "1"
      bg_shock_screenBlurBlendFadeTime "1"
      bg_shock_screenBlurBlendTime "0.4"
      bg_shock_screenFlashShotFadeTime "0"
      bg_shock_screenFlashWhiteFadeTime "0"
      bg_shock_screenType "blurred"
      bg_shock_sound "1"
      bg_shock_soundDryLevel "1"
      bg_shock_soundEnd "shellshock_end"
      bg_shock_soundEndAbort "shellshock_end_abort"
      bg_shock_soundFadeInTime "0.25"
      bg_shock_soundFadeOutTime "2.5"
      bg_shock_soundLoop "shellshock_loop"
      bg_shock_soundLoopEndDelay "-3"
      bg_shock_soundLoopFadeTime "1.5"
      bg_shock_soundLoopSilent "shellshock_loop_silent"
      bg_shock_soundModEndDelay "2"
      bg_shock_soundRoomType "default"
      bg_shock_soundWetLevel "0.5"
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      bg_shock_viewKickPeriod "0.75"
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      bg_swingSpeed "0.2"
      bg_viewKickMax "90"
      bg_viewKickMin "5"
      bg_viewKickRandom "0.4"
      bg_viewKickScale "0.2"
      blurpain "on"
      bonusbackground "0"
      bullet_penetration_affected_by_team "1"
      bullet_penetrationEnabled "1"
      bullet_penetrationMinFxDist "30"
      bulletrange "8192"
      burnZombieTerrain "0"
      cg_actorBurnTransitionTime "3.5"
      cg_aimAssistEnabled "1"
      cg_allow_mature "1"
      cg_allowActorLookAtEntity "1"
      cg_blood "1"
      cg_bloodLimit "0"
      cg_bloodLimitMsec "330"
      cg_bobWeaponAmplitude "0.16"
      cg_bobWeaponLag "0.25"
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      lowAmmoWarningNoAmmoColor2 "1 0 0 1"
      lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
      lowAmmoWarningNoReloadColor2 "1 1 0 1"
      lowAmmoWarningPulseFreq "1.7"
      lowAmmoWarningPulseMax "1.5"
      lowAmmoWarningPulseMin "0"
      m_filter "0"
      m_forward "0.25"
      m_pitch "0.022"
      m_side "0.25"
      m_yaw "0.022"
      magic_chest_movable "1"
      mantle_check_angle "60"
      mantle_check_radius "0.1"
      mantle_check_range "20"
      mantle_debug "0"
      mantle_enable "1"
      mantle_view_yawcap "60"
      mapname "nazi_zombie_dome_snow"
      masterPort "20810"
      masterServerName "cod4master.activision.com"
      matchmaking_debug "1"
      melee_debug "0"
      mg0 "0"
      mg1 "0"
      mg10 "0"
      mg11 "0"
      mg12 "0"
      mg13 "0"
      mg14 "0"
      mg15 "0"
      mg16 "0"
      mg17 "0"
      mg18 "0"
      mg19 "0"
      mg2 "0"
      mg20 "0"
      mg21 "0"
      mg22 "0"
      mg23 "0"
      mg24 "0"
      mg25 "0"
      mg26 "0"
      mg27 "0"
      mg28 "0"
      mg29 "0"
      mg3 "0"
      mg4 "0"
      mg5 "0"
      mg6 "0"
      mg7 "0"
      mg8 "0"
      mg9 "0"
      miniscoreboardhide "0"
      mis_01 "0"
      mis_01_unlock "15"
      mis_cheat "0"
      mis_difficulty "00000000000000000000000000000000000000000000000000"
      missileDebugAttractors "0"
      missileDebugDraw "0"
      missileDebugText "0"
      missileHellfireMaxSlope "0.5"
      missileHellfireUpAccel "1000"
      missileJavAccelClimb "300"
      missileJavAccelDescend "3000"
      missileJavClimbAngleDirect "85"
      missileJavClimbAngleTop "50"
      missileJavClimbCeilingDirect "0"
      missileJavClimbCeilingTop "3000"
      missileJavClimbHeightDirect "10000"
      missileJavClimbHeightTop "15000"
      missileJavClimbToOwner "700"
      missileJavSpeedLimitClimb "1000"
      missileJavSpeedLimitDescend "6000"
      missileJavTurnDecel "0.05"
      missileJavTurnRateDirect "60"
      missileJavTurnRateTop "100"
      missileMolotovBlobNum "5"
      missileMolotovBlobTime "2"
      missileWaterMaxDepth "60"
      missionsuccessbar "0"
      modStats "1"
      monkeytoy "1"
      motd ""
      msg_dumpEnts "0"
      msg_hudelemspew "0"
      msg_printEntityNums "0"
      name ""
      net_ip "localhost"
      net_lanauthorize "0"
      net_minigraph "0"
      net_noipx "0"
      net_noudp "0"
      net_port "28968"
      net_profile "0"
      net_showprofile "0"
      net_socksEnabled "0"
      net_socksPassword ""
      net_socksPort "1080"
      net_socksServer ""
      net_socksUsername ""
      nextdemo ""
      nextmap "map_restart"
      nightVisionDisableEffects "0"
      nightVisionFadeInOutTime "0.1"
      nightVisionPowerOnTime "0.3"
      onlinegame "1"
      onlinegameandhost "0"
      onlineunrankedgameandhost "0"
      overrideNVGModelWithKnife "0"
      packetDebug "0"
      party_autoteams "1"
      party_clientTimeout "24000"
      party_connectTimeout "6000"
      party_connectToOthers "1"
      party_debug "0"
      party_editingsettings "0"
      party_firstSubpartyIndex "0"
      party_gamesize ""
      party_gameStartTimerLength "10"
      party_gametype ""
      party_host "0"
      party_hostname ""
      party_iamhost "0"
      party_joinInProgressAllowed "1"
      party_keepKickAbility "1"
      party_kickplayerquestion ""
      party_linearMapCycle "0"
      party_linearMapCycleRandom "0"
      party_lobbyPlayerCount ""
      party_mapname ""
      party_mappacks ""
      party_matchedPlayerCount "4"
      party_matchmakingFixStep1 "1"
      party_matchmakingFixStep2 "1"
      party_matchmakingFixStep3 "1"
      party_matchmakingFixStep4 "1"
      party_maxplayers "4"
      party_maxTeamDiff "1"
      party_minLobbyTime "45"
      party_minplayers "2"
      party_minResumeMs "2000"
      party_partyPlayerCount ""
      party_playerCount "1"
      party_playervisible "0"
      party_pregameStartTimerLength "5"
      party_simulateLongQoS "0"
      party_splitscreenJoinAllowed "1"
      party_teambased "1"
      party_timer "0"
      party_timerVisible "0"
      party_vetoButtonVisible "0"
      party_vetoDelayTime "4"
      party_vetoPassed "0"
      party_vetoPercentRequired "0.501"
      party_vetoStatus ""
      password ""
      pc_newversionavailable "0"
      penetrationCount "2"
      perk_altMeleeDamage "200"
      perk_altMeleeLerpTime "40"
      perk_bulletPenetrationMultiplier "2"
      perk_extraBreath "5"
      perk_grenadeDeath "frag_grenade_short_mp"
      perk_grenadeTossBackTimer "2500"
      perk_overheatReduction "0.7"
      perk_sprintMultiplier "2"
      perk_turretRotSpeedMultiplier "1.25"
      perk_vehicleReloadReduction "0.7"
      perk_weapRateEnhanced "0"
      perk_weapRateMultiplier "0.75"
      perk_weapReloadMultiplier "0.5"
      perk_weapSpreadMultiplier "0.65"
      phys_bulletSpinScale "3"
      phys_bulletUpBias "0.5"
      phys_buoyancyFastComputation "0"
      phys_buoyancyRippleFrequency "3000"
      phys_buoyancyRippleVariance "2000"
      phys_dragAngular "0.5"
      phys_dragLinear "0.03"
      phys_drawAwake "0"
      phys_drawCollisionObj "0"
      phys_drawCollisionWorld "0"
      phys_drawcontacts "0"
      phys_drawDebugInfo "0"
      phys_drawNitrousVehicle "0"
      phys_entityCollision "1"
      phys_floatTimeVariance "30000"
      phys_frictionScale "1"
      phys_gravity "-800"
      phys_impact_distance_cutoff "3000"
      phys_impact_fx "1"
      phys_impact_intensity_limit "50"
      phys_impact_max_pfx_per_frame "10"
      phys_impact_max_sfx_per_frame "10"
      phys_impact_render "0"
      phys_impact_silence_window "0.3"
      phys_interBodyCollision "1"
      phys_maxFloatTime "180000"
      phys_msecstep "0"
      phys_ragdoll_joint_damp_scale "0.04"
      phys_ragdoll_self_collision "1"
      phys_reeval_frequency "5"
      phys_terrain_collision "1"
      phys_userRigidBodies "1"
      phys_vehicleFriction "0.1"
      phys_waterDragAngular "-2"
      phys_waterDragLinear "-1"
      pickupPrints "0"
      player_adsExitDelay "0"
      player_AimBlend_Back_Low "0.2 0.4 0.5"
      player_AimBlend_Back_Mid "0.3 0.4 0.5"
      player_AimBlend_Back_Up "0.5 0.2 -0.6"
      player_AimBlend_Head "0 0 0"
      player_AimBlend_Neck "0.3 0.3 0"
      player_AimBlend_Shoulder "1 1 1"
      player_backSpeedScale "0.7"
      player_bayonetLaunchDebugging "0"
      player_bayonetLaunchProof "1"
      player_bayonetLaunchZCap "300"
      player_bayonetRange "85"
      player_bayonetTargetDist "65"
      player_breath_fire_delay "0"
      player_breath_gasp_lerp "6"
      player_breath_gasp_scale "4.5"
      player_breath_gasp_time "1"
      player_breath_hold_lerp "4"
      player_breath_hold_time "4.5"
      player_breath_snd_delay "1"
      player_breath_snd_lerp "2"
      player_burstFireCooldown "0.2"
      player_clipSizeMultiplier "1"
      player_damageMultiplier "0.363636"
      player_deathInvulnerableTime "1000"
      player_deathInvulnerableToMelee "0"
      player_deathInvulnerableToProjectile "1"
      player_debugHealth "0"
      player_dmgtimer_flinchTime "500"
      player_dmgtimer_maxTime "750"
      player_dmgtimer_minScale "0"
      player_dmgtimer_stumbleTime "500"
      player_dmgtimer_timePerPoint "100"
      player_footstepsThreshhold "60"
      player_healthEasy "500"
      player_healthFu "115"
      player_healthHard "165"
      player_healthMedium "275"
      player_lastStandBleedoutTime "30"
      player_lastStandHealthOverlayTime "8"
      player_lean_rotate_crouch_left "1"
      player_lean_rotate_crouch_right "1"
      player_lean_rotate_left "1.25"
      player_lean_rotate_right "1.25"
      player_lean_shift_crouch_left "12.5"
      player_lean_shift_crouch_right "2.5"
      player_lean_shift_left "5"
      player_lean_shift_right "2.5"
      player_maxGrenadeCatchHeight "80"
      player_meleeChargeFriction "1200"
      player_meleeDamageMultiplier "1"
      player_meleeHeight "10"
      player_meleeRange "64"
      player_meleeWidth "10"
      player_move_factor_on_torso "0"
      player_moveThreshhold "1"
      player_push_enabled "0"
      player_radiusDamageMultiplier "1"
      player_revivePlayerListCycleTime "2"
      player_reviveTriggerRadius "64"
      player_reviveXP "2"
      player_runbkThreshhold "60"
      player_runThreshhold "110"
      player_scopeExitOnDamage "0"
      player_spectateSpeedScale "1"
      player_sprintCameraBob "0.5"
      player_sprintForwardMinimum "105"
      player_sprintMinTime "1"
      player_sprintRechargePause "0"
      player_sprintSpeedScale "1.5"
      player_sprintStrafeSpeedScale "0.667"
      player_sprintThreshhold "185"
      player_sprintTime "4"
      player_sprintUnlimited "0"
      player_strafeAnimCosAngle "0.5"
      player_strafeSpeedScale "0.8"
      player_sustainAmmo "0"
      player_swimDamage "15"
      player_swimDamagerInterval "1"
      player_swimTime "16"
      player_throwbackInnerRadius "72"
      player_throwbackOuterRadius "192"
      player_turnAnims "0"
      player_view_pitch_down "85"
      player_view_pitch_up "85"
      player_waterSpeedScale "0.5"
      playlist "0"
      presell "0"
      prestigeclass1 ""
      prestigeclass2 ""
      prestigeclass3 ""
      prestigeclass4 ""
      prestigeclass5 ""
      primaryWeaponOffset "0"
      profile_physics "0"
      protocol "62"
      r_aaAlpha "dither (fast)"
      r_aaSamples "4"
      r_aspectRatio "auto"
      r_blur "0"
      r_blur_allowed "1"
      r_brightness "0"
      r_brushLimit "512"
      r_burnedDestructibleColor "0.4"
      r_cacheModelLighting "1"
      r_cacheSModelLighting "1"
      r_clear "blink"
      r_clearColor "0 0 0 0"
      r_clearColor2 "0 0 0 0"
      r_colorMap "Unchanged"
      r_contrast "1"
      r_cosmeticCullMax "16"
      r_cosmeticCullMin "16"
      r_customMode ""
      r_cycleSizeCull "0"
      r_debugLineWidth "1"
      r_debugShader "none"
      r_debugShowCoronas "0"
      r_debugShowDynamicLights "0"
      r_debugShowPrimaryLights "0"
      r_depthPrepass "0"
      r_desaturation "1"
      r_detail "1"
      r_diffuseColorScale "1"
      r_distortion "1"
      r_dlightLimit "4"
      r_dlightMaxFullScreenRadius "1000"
      r_dlightMaxNonFullScreenRadius "200"
      r_dobjLimit "512"
      r_dof_bias "0.5"
      r_dof_enable "1"
      r_dof_farBlur "1.8"
      r_dof_farEnd "7000"
      r_dof_farStart "1000"
      r_dof_nearBlur "6"
      r_dof_nearEnd "60"
      r_dof_nearStart "10"
      r_dof_tweak "0"
      r_dof_viewModelEnd "8"
      r_dof_viewModelStart "2"
      r_drawDebugFogParams "0"
      r_drawWater "1"
      r_envMapExponent "5"
      r_envMapMaxIntensity "0.5"
      r_envMapMinIntensity "0.2"
      r_envMapOverride "0"
      r_envMapSpecular "1"
      r_envMapSunIntensity "2"
      r_fastSkin "0"
      r_filmTweakBrightness "0"
      r_filmTweakContrast "1.4"
      r_filmTweakDarkTint "0.7 0.85 1"
      r_filmTweakDesaturation "0.2"
      r_filmTweakEnable "0"
      r_filmTweakInvert "0"
      r_filmTweakLightTint "1.1 1.05 0.85"
      r_filmUseTweaks "0"
      r_flame_allowed "1"
      r_flameFX_brightness "0.0688476"
      r_flameFX_contrast "1.25249"
      r_flameFX_darkTint "1.16924 1.0238 1.08897"
      r_flameFX_desaturation "0.228803"
      r_flameFX_distortionScaleFactor "0 1 1 0.511918"
      r_flameFX_enable "0"
      r_flameFX_fadeDuration "0.5"
      r_flameFX_FPS "15"
      r_flameFX_lightTint "1.32779 1.32472 1.10718"
      r_flameFX_magnitude "0.0215147"
      r_floatz "1"
      r_fog "1"
      r_forceLod "none"
      r_fovScaleThresholdRigid "2.4"
      r_fovScaleThresholdSkinned "2.4"
      r_fullbright "0"
      r_fullscreen "0"
      r_gamma "1"
      r_gfxopt_dynamic_foliage "1"
      r_gfxopt_water_simulation "1"
      r_glow "1"
      r_glow_allowed "1"
      r_glowTweakBloomCutoff "0.5"
      r_glowTweakBloomDesaturation "0"
      r_glowTweakBloomIntensity0 "1"
      r_glowTweakEnable "0"
      r_glowTweakRadius0 "5"
      r_glowTweakRayExpansion "0"
      r_glowTweakRayIntensity "1"
      r_glowUseTweaks "0"
      r_gpuSync "adaptive"
      r_grassBurn "0"
      r_grassEnable "1"
      r_highLodDist "-1"
      r_ignore "0"
      r_ignorehwgamma "0"
      r_inGameVideo "1"
      r_lightConflicts "0"
      r_lightMap "Unchanged"
      r_lightTweakAmbient "0.1"
      r_lightTweakAmbientColor "1 0 0 1"
      r_lightTweakDiffuseFraction "0.5"
      r_lightTweakSunColor "0 1 0 1"
      r_lightTweakSunDiffuseColor "0 0 1 1"
      r_lightTweakSunDirection "0 0 0"
      r_lightTweakSunLight "1"
      r_loadForRenderer "0"
      r_lockPvs "0"
      r_lodBiasRigid "0"
      r_lodBiasSkinned "0"
      r_lodScaleRigid "1"
      r_lodScaleSkinned "1"
      r_logFile "0"
      r_lowestLodDist "-1"
      r_lowLodDist "-1"
      r_mediumLodDist "-1"
      r_mode "1024x768"
      r_modelLimit "1024"
      r_modelVertColor "1"
      r_monitor "0"
      r_motionblur_blurOrigin "0.5 0.5 0 1"
      r_motionblur_directionFactor "0.001"
      r_motionblur_enable "0"
      r_motionblur_frameBased_enable "0"
      r_motionblur_maxblur "30"
      r_motionblur_numberOfSamples "1"
      r_motionblur_positionFactor "0.01"
      r_multiGpu "0"
      r_noborder "0"
      r_norefresh "0"
      r_normal "1"
      r_normalMap "Unchanged"
      r_open_automate "0"
      r_outdoor "1"
      r_outdoorAwayBias "32"
      r_outdoorDownBias "0"
      r_outdoorFeather "8"
      r_picmip "0"
      r_picmip_bump "0"
      r_picmip_manual "0"
      r_picmip_spec "0"
      r_picmip_water "1"
      r_poisonFX_blurMax "4"
      r_poisonFX_blurMin "0"
      r_poisonFX_debug_amount "1"
      r_poisonFX_debug_enable "0"
      r_poisonFX_dvisionA "0"
      r_poisonFX_dvisionX "0"
      r_poisonFX_dvisionY "0"
      r_poisonFX_pulse "1.1"
      r_poisonFX_warpX "0.2"
      r_poisonFX_warpY "-0.15"
      r_polygonOffsetBias "-1"
      r_polygonOffsetScale "-1"
      r_portalBevels "0.7"
      r_portalBevelsOnly "0"
      r_portalMinClipArea "0.02"
      r_portalMinRecurseDepth "2"
      r_portalWalkLimit "0"
      r_prepassSizeCull "0"
      r_pretess "1"
      r_reflectionProbeGenerate "0"
      r_reflectionProbeGenerateExit "0"
      r_reflectionProbeRegenerateAll "0"
      r_rendererInUse "Default"
      r_rendererPreference "Default"
      r_resampleScene "1"
      r_reviveFX_blurRadiusEdge "6.4"
      r_reviveFX_brightnessCenter "0.234"
      r_reviveFX_brightnessEdge "0.264"
      r_reviveFX_contrastCenter "1.9"
      r_reviveFX_contrastEdge "2.84"
      r_reviveFX_darkTintCenter "0.978 1.01 0.975"
      r_reviveFX_darkTintEdge "0.931 0.955 0.939"
      r_reviveFX_debug "0"
      r_reviveFX_desaturationCenter "0.845"
      r_reviveFX_desaturationEdge "1"
      r_reviveFX_fadeDuration "5"
      r_reviveFX_lightTintCenter "1.02 1 0.99"
      r_reviveFX_lightTintEdge "1 1.03 1.02"
      r_reviveFX_motionblurWeight "0.4"
      r_scaleViewport "1"
      r_showFbColorDebug "None"
      r_showFloatZDebug "0"
      r_showLightGrid "0"
      r_showMissingLightGrid "0"
      r_showPenetration "off"
      r_showPixelCost "off"
      r_showPortals "0"
      r_showSunDirectionDebug "0"
      r_singleCell "0"
      r_sizeCull "0"
      r_skinCache "1"
      r_skipPvs "0"
      r_skyTransition "0"
      r_smc_enable "1"
      r_smp_backend "1"
      r_smp_worker "1"
      r_smp_worker_thread0 "1"
      r_smp_worker_thread1 "1"
      r_smp_worker_thread2 "1"
      r_smp_worker_thread3 "1"
      r_smp_worker_thread4 "1"
      r_smp_worker_thread5 "1"
      r_smp_worker_threads "6"
      r_specular "1"
      r_specularColorScale "1"
      r_specularMap "Unchanged"
      r_spotLightBrightness "14"
      r_spotLightEndRadius "196"
      r_spotLightEntityShadows "1"
      r_spotLightFovInnerFraction "0.7"
      r_spotLightShadows "1"
      r_spotLightSModelShadows "1"
      r_spotLightStartRadius "36"
      r_sse_skinning "1"
      r_sun_from_dvars "0"
      r_sun_fx_position "0 0 0"
      r_sunblind_fadein "0.5"
      r_sunblind_fadeout "3"
      r_sunblind_max_angle "5"
      r_sunblind_max_darken "0.75"
      r_sunblind_min_angle "30"
      r_sunflare_fadein "1"
      r_sunflare_fadeout "1"
      r_sunflare_max_alpha "1"
      r_sunflare_max_angle "2"
      r_sunflare_max_size "2500"
      r_sunflare_min_angle "45"
      r_sunflare_min_size "0"
      r_sunflare_shader "sun_flare"
      r_sunglare_fadein "0.5"
      r_sunglare_fadeout "3"
      r_sunglare_max_angle "5"
      r_sunglare_max_lighten "0.75"
      r_sunglare_min_angle "30"
      r_sunsprite_shader "sun"
      r_sunsprite_size "16"
      r_swrk_override_characterCharredAmount "0"
      r_swrk_override_enable "0"
      r_swrk_override_wetness "0"
      r_texFilterAnisoMax "4"
      r_texFilterAnisoMin "1"
      r_texFilterDisable "0"
      r_texFilterMipBias "0"
      r_texFilterMipMode "Unchanged"
      r_use_separate_char_tech "0"
      r_useLayeredMaterials "0"
      r_vc_makelog "0"
      r_vc_showlog "0"
      r_vsync "0"
      r_warm_bsp "0"
      r_warm_dobj "0"
      r_warm_dpvs "0"
      r_warm_static "0"
      r_warningRepeatDelay "5"
      r_waterSheetingFX_allowed "1"
      r_waterSheetingFX_brightness "0"
      r_waterSheetingFX_contrast "1"
      r_waterSheetingFX_darkTint "1 1 1"
      r_waterSheetingFX_desaturation "0"
      r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
      r_waterSheetingFX_enable "0"
      r_waterSheetingFX_fadeDuration "2"
      r_waterSheetingFX_lightTint "0.780261 1 1"
      r_waterSheetingFX_magnitude "0.0655388"
      r_waterSheetingFX_radius "4.44051"
      r_worldLod "0"
      r_zfar "0"
      r_zFeather "1"
      r_znear "4"
      r_znear_depthhack "0.1"
      radius_damage_debug "0"
      ragdoll_baselerp_time "1000"
      ragdoll_bullet_force "500"
      ragdoll_bullet_upbias "0.5"
      ragdoll_debug "0"
      ragdoll_dump_anims "0"
      ragdoll_enable "1"
      ragdoll_explode_force "18000"
      ragdoll_explode_upbias "0.8"
      ragdoll_fps "20"
      ragdoll_jitter_scale "1"
      ragdoll_jointlerp_time "3000"
      ragdoll_max_life "9000"
      ragdoll_max_simulating "16"
      ragdoll_rotvel_scale "1"
      ragdoll_self_collision_scale "1.2"
      rate "25000"
      rcon_localhost_bypass "1"
      rcon_password "005"
      rcon_prints "1"
      rcon_rate_limit "500"
      rifleGrenadeSwitchFix "1"
      s0 "0"
      s1 "0"
      s10 "0"
      s11 "0"
      s12 "0"
      s13 "0"
      s14 "0"
      s15 "0"
      s16 "0"
      s17 "0"
      s18 "0"
      s2 "0"
      s3 "0"
      s4 "0"
      s5 "0"
      s6 "0"
      s7 "0"
      s8 "0"
      s9 "0"
      safearea_horizontal "1"
      safearea_vertical "1"
      sc_blur "2"
      sc_count "24"
      sc_debugCasterCount "24"
      sc_debugReceiverCount "24"
      sc_enable "0"
      sc_fadeRange "0.25"
      sc_length "400"
      sc_offscreenCasterLodBias "0"
      sc_offscreenCasterLodScale "20"
      sc_shadowInRate "2"
      sc_shadowOutRate "5"
      sc_showDebug "0"
      sc_showOverlay "0"
      sc_wantCount "12"
      sc_wantCountMargin "1"
      scr_allowFileIo "1"
      scr_dof_enable "1"
      scr_dog_health_walk_multiplier "4.0"
      scr_dog_run_distance "500"
      scr_friendlyfire "0"
      scr_game_spectatetype "1"
      scr_kill_infinite_loops "1"
      scriptmover_useServerAnims "0"
      scriptmover_useServerAnimsEntity "-1"
      sensitivity "5"
      session_nonblocking "1"
      shortversion "r5328"
      showdrop "0"
      showpackets "0"
      sm_enable "1"
      sm_fastSunShadow "1"
      sm_fullResSpotShadowEnable "0"
      sm_lightScore_eyeProjectDist "64"
      sm_lightScore_spotProjectFrac "0.125"
      sm_maxLights "4"
      sm_polygonOffsetBias "2.5"
      sm_polygonOffsetScale "2"
      sm_qualitySpotShadow "1"
      sm_spotEnable "1"
      sm_spotShadowFadeTime "1"
      sm_strictCull "1"
      sm_sunAlwaysCastsShadow "0"
      sm_sunEnable "1"
      sm_sunSampleSizeNear "0.25"
      sm_sunShadowCenter "0 0 0"
      sm_sunShadowScale "1"
      snaps "20"
      snd_drawInfo "None"
      snd_drawSort "priority"
      snd_enableEq "0"
      snd_khz "44"
      sp_minplayers "1"
      stat_version "10"
      stats_backup "1"
      stats_version_check "0"
      stopspeed "100"
      superuser "0"
      sv_allowAimAssist "1"
      sv_allowAnonymous "0"
      sv_allowDownload "1"
      sv_allowedClan1 ""
      sv_allowedClan2 ""
      sv_allowFriendlyThrowback "1"
      sv_autodemorecord "0"
      sv_botsPressAttackBtn "1"
      sv_cheats "0"
      sv_clientArchive "1"
      sv_clientside "0"
      sv_clientSideBullets "1"
      sv_clientSideVehicles "1"
      sv_connectTimeout "45"
      sv_debugRate "0"
      sv_debugReliableCmds "0"
      sv_disableChat "0"
      sv_disableClientConsole "0"
      sv_FakeRemoteClient "0"
      sv_FFCheckSums ""
      sv_FFNames ""
      sv_floodProtect "1"
      sv_fps "20"
      sv_HostBandwidthMinimumPerPlayer "65536"
      sv_hostname "CoDWaWHost"
      sv_iwdNames ""
      sv_iwds ""
      sv_keywords ""
      sv_kickBanTime "300"
      sv_lastSaveCommitedToDevice ""
      sv_lastSaveGame ""
      sv_mapname ""
      sv_mapRotation "map nazi_zombie_dome_snow"
      sv_mapRotationCurrent ""
      sv_maxclients "4"
      sv_maxPing "0"
      sv_maxRate "25000"
      sv_minPing "0"
      sv_motd ""
      sv_netcull_animcmdsize_threshold "2000"
      sv_netcull_msgsize_threshold "3000"
      sv_network_warning "0"
      sv_packet_info "0"
      sv_padPackets "0"
      sv_paused "0"
      sv_privateClients "0"
      sv_privatePassword ""
      sv_punkbuster "0"
      sv_pure "0"
      sv_randomizeBotNames "1"
      sv_reconnectlimit "3"
      sv_referencedFFCheckSums ""
      sv_referencedFFNames ""
      sv_referencedIwdNames ""
      sv_referencedIwds ""
      sv_replaceBots "0"
      sv_restoreDvars "1"
      sv_running "1"
      sv_saveDeviceAvailable "0"
      sv_saveGameAvailable "0"
      sv_saveGameNotReadable "0"
      sv_saveOnStartMap "1"
      sv_sayName "console"
      sv_serverid "16"
      sv_showAverageBPS "0"
      sv_showCommands "0"
      sv_showPingSpam "0"
      sv_SnapshotManLaw "1"
      sv_SnapshotPeek "1"
      sv_timeout "240"
      sv_useAnimAcks "1"
      sv_useAnimCulling "1"
      sv_useVIS "1"
      sv_voice "1"
      sv_voiceQuality "3"
      sv_wwwBaseURL "https://fastdl.swordovthule.com"
      sv_wwwDlDisconnected "0"
      sv_wwwDownload "0"
      sv_znear "0"
      sv_zombietime "2"
      sys_configSum "206167614"
      sys_configureGHz "0.0364476"
      sys_cpuGHz "0.01"
      sys_cpuName "QEMU Virtual CPU version 2.5+"
      sys_gpu "Unknown video card"
      sys_lockThreads "0"
      sys_smp_allowed "1"
      sys_SSE "1"
      sys_sysMB "1024"
      systemlink "0"
      systemlink_warning_shown "0"
      systemlinkparty "0"
      systemlinkpartyandhost "0"
      systemUiActive "0"
      takeCoverWarnings "-1"
      team_indicator "0"
      timescale "1"
      turretPlayerAvoidScale "1.7"
      turretScopeZoom "20"
      turretScopeZoomMax "20"
      turretScopeZoomMin "5"
      turretScopeZoomRate "15"
      ui_campaign "american"
      ui_gametype "zom"
      ui_hostOptions "0"
      ui_hostOptionsEnabled "0"
      ui_loadRawMenus "0"
      ui_mapname "nazi_zombie_dome_snow"
      ui_mousePitch "0"
      ui_playerProfileAlreadyChosen "0"
      ui_sp_unlock "0"
      useFastFile "1"
      useMapPreloading "1"
      useSvMapPreloading "1"
      vehanim_debug "0"
      vehanim_enable "1"
      vehCamPitch "15"
      vehControlMode "1"
      vehGunnerSplashDamage "0.1"
      vehHelicopterDecelerationFwd "0.5"
      vehHelicopterDecelerationSide "1"
      vehHelicopterFreeLookReleaseSpeed "8"
      vehHelicopterHeadSwayDontSwayTheTurret "1"
      vehHelicopterHeadSwayOnPitch "0.2"
      vehHelicopterHeadSwayOnRollHorz "0.1"
      vehHelicopterHeadSwayOnRollVert "2"
      vehHelicopterHeadSwayOnYaw "0.1"
      vehHelicopterHoverSpeedThreshold "400"
      vehHelicopterInvertUpDown "0"
      vehHelicopterJitterJerkyness "0.3"
      vehHelicopterLookaheadTime "1"
      vehHelicopterMaxAccel "45"
      vehHelicopterMaxAccelVertical "30"
      vehHelicopterMaxPitch "10"
      vehHelicopterMaxRoll "35"
      vehHelicopterMaxSpeed "150"
      vehHelicopterMaxSpeedVertical "65"
      vehHelicopterMaxYawAccel "90"
      vehHelicopterMaxYawRate "120"
      vehHelicopterRightStickDeadzone "0.3"
      vehHelicopterScaleMovement "1"
      vehHelicopterSoftCollisions "0"
      vehHelicopterStrafeDeadzone "0.3"
      vehHelicopterTiltFromAcceleration "2"
      vehHelicopterTiltFromControllerAxes "0"
      vehHelicopterTiltFromDeceleration "2"
      vehHelicopterTiltFromFwdAndYaw "0"
      vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
      vehHelicopterTiltFromVelocity "1"
      vehHelicopterTiltMomentum "0.4"
      vehHelicopterTiltSpeed "1.2"
      vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
      vehHelicopterYawOnLeftStick "5"
      vehHudTargetScreenEdgeClampBufferBottom "0"
      vehHudTargetScreenEdgeClampBufferLeft "0"
      vehHudTargetScreenEdgeClampBufferRight "0"
      vehHudTargetScreenEdgeClampBufferTop "0"
      vehHudTargetSize "30"
      vehicle_perk_boost_duration_seconds "0.74"
      vehicle_push_during_mantle "1"
      vehLockTurretToPlayerView "0"
      version "Plutonium T4 Co-Op (r5328)"
      vid_xpos "0"
      vid_ypos "0"
      voice_deadChat "1"
      voice_global "0"
      voice_localEcho "0"
      waypointDebugDraw "0"
      waypointDistScaleRangeMax "3000"
      waypointDistScaleRangeMin "1000"
      waypointDistScaleSmallest "0.8"
      waypointIconHeight "36"
      waypointIconWidth "36"
      waypointOffscreenCornerRadius "105"
      waypointOffscreenDistanceThresholdAlpha "30"
      waypointOffscreenPadBottom "30"
      waypointOffscreenPadLeft "40"
      waypointOffscreenPadRight "0"
      waypointOffscreenPadTop "0"
      waypointOffscreenPointerDistance "30"
      waypointOffscreenPointerHeight "12"
      waypointOffscreenPointerWidth "25"
      waypointOffscreenRoundedCorners "1"
      waypointOffscreenScaleLength "500"
      waypointOffscreenScaleSmallest "1"
      waypointPlayerOffsetCrouch "56"
      waypointPlayerOffsetProne "30"
      waypointPlayerOffsetStand "74"
      waypointSplitscreenScale "1.8"
      waypointTweakY "-17"
      weapon_load_order "default"
      wideScreen "1"
      wind_debug_display "0"
      wind_global_hi_altitude "0"
      wind_global_low_altitude "0"
      wind_global_low_strength_percent "1"
      wind_global_vector "1 0 0"
      wind_grass_gust_distance "2000"
      wind_grass_gust_radius "400"
      wind_grass_gust_speed "1"
      wind_grass_gust_strength "0.5"
      wind_grass_gustinterval "250"
      wind_grass_scale "10000"
      wind_grass_tension "0.001"
      wind_leaf_scale "176"
      xblive_hostingprivateparty "0"
      xblive_loggedin "0"
      xblive_mappacks "0"
      xblive_privatematch "0"
      xblive_privatepartyclient "0"
      xblive_rankedmatch "0"
      xblive_showmarketplace "0"
      xenon_maxVoicePacketsPerSec "100"
      xenon_maxVoicePacketsPerSecForServer "20"
      xenon_voiceDebug "0"
      xenon_voiceDegrade "0"
      zombie_reachin_freq "50"
      zombie_taunt_freq "5"
      zombiemode "0"

1757 total dvars
1757 dvar indexes
=============================== END DVAR DUMP =====================================
Executing 'main' for scripts/sp/callbacks.gsc
Finished 'main' for scripts/sp/callbacks.gsc
Executing 'main' for scripts/sp/zm_spawn_fix.gsc
Finished 'main' for scripts/sp/zm_spawn_fix.gsc
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Error: Could not load xmodel "collision_geo_32x32x128".
Error: Could not load rawfile "shock/zombie_death.shock".
Error: couldn't open 'shock/zombie_death.shock'.
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock'
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock'
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
  Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock'
Error: Could not load xmodel "viewmodel_rus_molotov_grenade".
Error: Could not load xmodel "weapon_rus_molotov_grenade".
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: Could not load weapon file 'weapons/sp/aug'
WARNING: Could not load weapon file 'weapons/sp/zombie_cymbal_monkey'
WARNING: Could not load weapon file 'weapons/sp/zombie_knuckle_crack'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
WARNING: Could not load weapon file 'weapons/sp/zombie_bowie_flourish'
Executing 'init' for scripts/sp/zm_spawn_fix.gsc
Finished 'init' for scripts/sp/zm_spawn_fix.gsc
-----------------------------------
Working directory: Z:\PlutoniumLinuxHosting\T4Gamefiles
Huffman Took 2 Milliseconds
Hitch warning: 8364 msec frame time
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mapname
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fs_basepath
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set
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Received connectReq! Sending response...
Received mod dl info! Sending response...
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