WEAPONFILE\weaponType\grenade\weaponClass\grenade\offhandClass\None\impactType\grenade_explode\inventoryType\item\displayName\Claymore\modeName\\playerAnimType\hold\AIOverlayDescription\\gunModel\bo2_t6_wpn_claymore_view\handModel\viewmodel_hands_no_model\isHandModelOverridable\1\idleAnim\viewmodel_claymore_idle\emptyIdleAnim\viewmodel_claymore_empty_idle\fireAnim\viewmodel_claymore_fire\holdFireAnim\viewmodel_claymore_hold_fire\lastShotAnim\viewmodel_claymore_last_shot_fire\detonateAnim\viewmodel_claymore_idle\meleeAnim\kino_melee_slice\meleeChargeAnim\kino_melee_stab\raiseAnim\viewmodel_claymore_pullout\dropAnim\viewmodel_claymore_putaway\firstRaiseAnim\viewmodel_claymore_pullout\altRaiseAnim\viewmodel_claymore_pullout\altDropAnim\viewmodel_claymore_putaway\quickRaiseAnim\viewmodel_claymore_quick_pullout\quickDropAnim\viewmodel_claymore_putaway\emptyRaiseAnim\viewmodel_claymore_empty_idle\emptyDropAnim\viewmodel_claymore_putaway\sprintInAnim\viewmodel_claymore_sprint_in\sprintLoopAnim\viewmodel_claymore_sprint_loop\sprintOutAnim\viewmodel_claymore_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\moveSpeedScale\1\sprintScale\0.9\sprintDurationScale\1\lowAmmoWarningThreshold\0.33\damage\0\meleeDamage\200\fireDelay\0.16\meleeDelay\0.05\meleeChargeDelay\0.05\fireTime\0.992\holdFireTime\0.2\detonateTime\0.83\detonateDelay\0.23\meleeTime\0.75\meleeChargeTime\1\reloadTime\1\dropTime\0.63\raiseTime\1\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\1\emptyDropTime\0\emptyRaiseTime\0.1\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\3.5\aiFuseTime\4\stickiness\Stick to ground, maintain yaw\hasDetonator\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\clipOnly\1\hipIdleAmount\80\hipIdleSpeed\1\idleCrouchFactor\0.5\idleProneFactor\0.15\parallelDefaultBounce\0.5\parallelBarkBounce\0.6\parallelBrickBounce\0.6\parallelCarpetBounce\0.6\parallelClothBounce\0.2\parallelConcreteBounce\0.6\parallelDirtBounce\0.45\parallelFleshBounce\0.2\parallelFoliageBounce\0.05\parallelGlassBounce\0.4\parallelGrassBounce\0.35\parallelGravelBounce\0.5\parallelIceBounce\0.6\parallelMetalBounce\0.6\parallelMudBounce\0.2\parallelPaperBounce\0.2\parallelPlasterBounce\0.5\parallelRockBounce\0.6\parallelSandBounce\0.3\parallelSnowBounce\0.2\parallelWaterBounce\0.2\parallelWoodBounce\0.6\parallelAsphaltBounce\0.6\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\perpendicularDefaultBounce\0.25\perpendicularBarkBounce\0.25\perpendicularBrickBounce\0.25\perpendicularCarpetBounce\0.25\perpendicularClothBounce\0.2\perpendicularConcreteBounce\0.25\perpendicularDirtBounce\0.225\perpendicularFleshBounce\0.2\perpendicularFoliageBounce\0.05\perpendicularGlassBounce\0.2\perpendicularGrassBounce\0.15\perpendicularGravelBounce\0.25\perpendicularIceBounce\0.3\perpendicularMetalBounce\0.25\perpendicularMudBounce\0.1\perpendicularPaperBounce\0.2\perpendicularPlasterBounce\0.25\perpendicularRockBounce\0.25\perpendicularSandBounce\0.1\perpendicularSnowBounce\0.1\perpendicularWaterBounce\0.2\perpendicularWoodBounce\0.25\perpendicularAsphaltBounce\0.25\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\worldModel\bo2_t6_wpn_claymore_world\knifeModel\viewmodel_knife_iw6_new\worldKnifeModel\weapon_usa_kbar_knife_mp\ammoName\claymore\maxAmmo\2\startAmmo\2\clipName\claymore\clipSize\2\sharedAmmoCapName\WEAPON_CLAYMORE\sharedAmmoCap\2\dropAmmoMin\1\dropAmmoMax\1\pickupSound\\pickupSoundPlayer\\ammoPickupSound\\ammoPickupSoundPlayer\\pullbackSound\\pullbackSoundPlayer\\fireSound\\fireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_slice\reloadSound\\reloadSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\detonateSound\\detonateSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\bounceSound\bbetty_plant\emptyFireSound\\emptyFireSoundPlayer\\reticleCenter\\reticleSide\\reticleCenterSize\1\reticleSideSize\16\reticleMinOfs\4\altWeapon\\blocksProne\0\cookOffHold\0\hudIcon\hud_claymore\killIcon\hud_claymore\dpadIcon\hud_claymore\ammoCounterIcon\hud_claymore\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\1:1\ammoCounterIconRatio\1:1\ammoCounterClip\None\flipKillIcon\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\0\standRotY\0\standRotR\0\duckedOfsF\-2\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-3\proneOfsR\2\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\-3\sprintRotP\0\sprintRotY\0\sprintRotR\11\sprintBobH\2.5\sprintBobV\2.75\explosionRadius\200\explosionRadiusMin\0\explosionInnerDamage\200\explosionOuterDamage\50\damageConeAngle\60\projectileSpeed\100\projectileSpeedUp\-10000\projectileSpeedForward\4000\projectileActivateDist\0\projectileModel\bo2_t6_wpn_claymore_world\projExplosionType\grenade\projExplosionEffect\weapon/bouncing_betty/fx_explosion_betty_generic\projExplosionEffectForceNormalUp\0\projExplosionSound\mortar_dirt\projTrailEffect\\projImpactExplode\0\canUseInVehicle\0\noDropsOrRaises\0\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsDofStart\0\adsDofEnd\0\\\adsAimPitch\\adsReloadTransTime\\notetrackSoundMap\\hideTags\\