WEAPONFILE\displayName\Reaver\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\spread\penetrateType\small\impactType\shotgun\inventoryType\primary\fireType\Single Shot\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\noPartialReload\1\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\1000\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\80\gunMaxYaw\15\lowAmmoWarningThreshold\0.15\ammoName\ranger_up\maxAmmo\90\startAmmo\40\clipName\ranger_up\clipSize\4\shotCount\10\dropAmmoMin\1\dropAmmoMax\4\reloadAmmoAdd\0\reloadStartAdd\0\damage\280\minDamage\100\meleeDamage\1000\maxDamageRange\300\minDamageRange\600\playerDamage\30\locNone\1\locHelmet\2\locHead\2\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.004\fireDelay\0\meleeTime\0.75\meleeChargeTime\0.8\meleeDelay\0.05\meleeChargeDelay\0.05\reloadTime\2.529\reloadEmptyTime\2.529\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.549\reloadStartAddTime\0\rechamberTime\0.467\rechamberBoltTime\0\dropTime\0.33\raiseTime\0.625\altDropTime\0\altRaiseTime\0.6\quickDropTime\0.25\quickRaiseTime\0.4\firstRaiseTime\0.625\emptyDropTime\0.43\emptyRaiseTime\0.75\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\0\proneRotR\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\5.5\adsAimPitch\-0.1\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.5\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\0.5\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\5\hipSpreadDuckedMin\5\hipSpreadProneMin\5\hipSpreadMax\5\hipSpreadDuckedMax\5\hipSpreadProneMax\5\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\95\hipGunKickPitchMax\100\hipGunKickYawMin\-100\hipGunKickYawMax\100\hipGunKickAccel\1000\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\hipViewKickPitchMin\95\hipViewKickPitchMax\100\hipViewKickYawMin\0\hipViewKickYawMax\0\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\85\adsViewKickPitchMax\95\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsViewKickCenterSpeed\1000\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\8\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\fightDist\720\maxDist\680\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_mw2_ranger_upgraded\gunModel2\viewmodel_benelli_m4_mp_brock\gunModel3\viewmodel_benelli_m4_mp_bshdwl\gunModel4\viewmodel_benelli_m4_mp_bwmrpt\gunModel5\viewmodel_benelli_m4_mp_cmdtgr\gunModel6\viewmodel_benelli_m4_mp_stagger\gunModel7\viewmodel_benelli_m4_gold_mp\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\kino_viewhands_new\worldModel\mw2_ranger_world\worldModel2\weapon_benelli_super_90_mp_brock\worldModel3\weapon_benelli_super_90_mp_bshdwl\worldModel4\weapon_benelli_super_90_mp_bwmrpt\worldModel5\weapon_benelli_super_90_mp_cmdtgr\worldModel6\weapon_benelli_super_90_mp_stagger\worldModel7\weapon_benelli_super_90_gold\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife_iw6_new\worldknifeModel\viewmodel_knife_iw6_new\idleAnim\ndr_ranger_idle\emptyIdleAnim\ndr_ranger_idle\fireAnim\ndr_ranger_fire\lastShotAnim\ndr_ranger_fire\rechamberAnim\\meleeAnim\kino_melee_slice\meleeChargeAnim\kino_melee_stab\reloadAnim\ndr_ranger_reload\reloadEmptyAnim\ndr_ranger_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\ndr_ranger_pullout\dropAnim\ndr_ranger_putaway\firstRaiseAnim\ndr_ranger_pullout\altRaiseAnim\ndr_ranger_pullout\altDropAnim\ndr_ranger_putaway\quickRaiseAnim\ndr_ranger_pullout\quickDropAnim\ndr_ranger_putaway\emptyRaiseAnim\ndr_ranger_pullout\emptyDropAnim\ndr_ranger_putaway\sprintInAnim\ndr_ranger_sprint_in\sprintLoopAnim\ndr_ranger_sprint_loop\sprintOutAnim\ndr_ranger_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\ndr_ranger_fire\adsLastShotAnim\ndr_ranger_fire\adsRechamberAnim\\adsUpAnim\ndr_ranger_ads\adsDownAnim\ndr_ranger_ads\viewFlashEffect\weapon/muzzleflashes/shotgunflash_ug\worldFlashEffect\weapon/muzzleflashes/shotgunflash_ug\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\wpn_kino_pap_npc\fireSoundPlayer\ranger\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_slice\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4benelli_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4benelli_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\\killIcon\\dpadIcon\\ammoCounterIcon\\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\0\sprintOfsF\0\sprintRotP\0\sprintBobH\0\sprintOfsR\0\sprintRotY\0\sprintOfsU\0\sprintRotR\0\sprintBobV\0\sprintScale\0.9\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
ranger_open ranger_open
ranger_shells_out ranger_shells_out
ranger_shell1_in ranger_shell1_in
ranger_shell2_in ranger_shell2_in
ranger_close ranger_close
bowie_swing bowie_swing
bowie_stab bowie_stab
bowie_pull bowie_pull